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FlashWorld: High-quality 3D Scene Generation within Seconds
Paper • 2510.13678 • Published • 69 -
NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks
Paper • 2510.15019 • Published • 61 -
GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction
Paper • 2509.18090 • Published • 3 -
Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation
Paper • 2509.19296 • Published • 22
Collections
Discover the best community collections!
Collections including paper arxiv:2505.15765
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The Leaderboard Illusion
Paper • 2504.20879 • Published • 72 -
Insights into DeepSeek-V3: Scaling Challenges and Reflections on Hardware for AI Architectures
Paper • 2505.09343 • Published • 71 -
LLMs for Engineering: Teaching Models to Design High Powered Rockets
Paper • 2504.19394 • Published • 14 -
Generative AI for Character Animation: A Comprehensive Survey of Techniques, Applications, and Future Directions
Paper • 2504.19056 • Published • 18
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Describe Anything: Detailed Localized Image and Video Captioning
Paper • 2504.16072 • Published • 63 -
EmbodiedCity: A Benchmark Platform for Embodied Agent in Real-world City Environment
Paper • 2410.09604 • Published -
Geospatial Mechanistic Interpretability of Large Language Models
Paper • 2505.03368 • Published • 10 -
Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation
Paper • 2505.02836 • Published • 8
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Boosting Generative Image Modeling via Joint Image-Feature Synthesis
Paper • 2504.16064 • Published • 14 -
LoftUp: Learning a Coordinate-Based Feature Upsampler for Vision Foundation Models
Paper • 2504.14032 • Published • 7 -
Towards Understanding Camera Motions in Any Video
Paper • 2504.15376 • Published • 158 -
Paper2Code: Automating Code Generation from Scientific Papers in Machine Learning
Paper • 2504.17192 • Published • 120
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TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9
-
FlashWorld: High-quality 3D Scene Generation within Seconds
Paper • 2510.13678 • Published • 69 -
NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks
Paper • 2510.15019 • Published • 61 -
GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction
Paper • 2509.18090 • Published • 3 -
Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation
Paper • 2509.19296 • Published • 22
-
The Leaderboard Illusion
Paper • 2504.20879 • Published • 72 -
Insights into DeepSeek-V3: Scaling Challenges and Reflections on Hardware for AI Architectures
Paper • 2505.09343 • Published • 71 -
LLMs for Engineering: Teaching Models to Design High Powered Rockets
Paper • 2504.19394 • Published • 14 -
Generative AI for Character Animation: A Comprehensive Survey of Techniques, Applications, and Future Directions
Paper • 2504.19056 • Published • 18
-
Boosting Generative Image Modeling via Joint Image-Feature Synthesis
Paper • 2504.16064 • Published • 14 -
LoftUp: Learning a Coordinate-Based Feature Upsampler for Vision Foundation Models
Paper • 2504.14032 • Published • 7 -
Towards Understanding Camera Motions in Any Video
Paper • 2504.15376 • Published • 158 -
Paper2Code: Automating Code Generation from Scientific Papers in Machine Learning
Paper • 2504.17192 • Published • 120
-
Describe Anything: Detailed Localized Image and Video Captioning
Paper • 2504.16072 • Published • 63 -
EmbodiedCity: A Benchmark Platform for Embodied Agent in Real-world City Environment
Paper • 2410.09604 • Published -
Geospatial Mechanistic Interpretability of Large Language Models
Paper • 2505.03368 • Published • 10 -
Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation
Paper • 2505.02836 • Published • 8
-
TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9