/*
stdafx.h - Pre-compile header
Copyright (C) 2019 Moemod Hymei

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.
*/

#pragma once

#include "hud.h"
#include "cl_util.h"

#include "render_api.h"
#include "mobility_int.h"

#include "const.h"
#include "entity_state.h"
#include "usercmd.h"
#include "ref_params.h"
#include "cl_entity.h"
#include "cdll_exp.h"
#include "demo.h"
#include "demo_api.h"
#include "draw_util.h"
#include "triangleapi.h"
#include "entity_types.h"
#include "studio_event.h" // def. of mstudioevent_t
#include "r_efx.h"
#include "event_api.h"
#include "eventscripts.h"
#include "camera.h"
#include "kbutton.h"
#include "cvardef.h"
#include "in_defs.h"
#include "com_weapons.h"
#include "rain.h"
#include "studio/studio_util.h"

#include "pm_movevars.h"
#include "pm_shared.h"
#include "pm_defs.h"
#include "pm_debug.h"
#include "pmtrace.h"

#include "screenfade.h"
#include "shake.h"
#include "hltv.h"
#include "r_studioint.h"
#include "input.h"

#include "ammohistory.h"
#include "cdll_dll.h"
#include "hud_sub_impl.h"
#include "gamemode/mods_const.h"

#include "events.h"
#include "exportdef.h"

#include "std_include.h"
