#ifndef MODULES_NGUI_MATERIAL_MANAGER_PANEL_PREVIEWCUBE_H
#define MODULES_NGUI_MATERIAL_MANAGER_PANEL_PREVIEWCUBE_H

// K-3D
// Copyright (c) 1995-2008, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
//
// ---------------------
//

#include "PreviewObj.h"

namespace module
{
namespace ngui
{
namespace material_manager
{
namespace mechanics
{

using namespace k3d::ngui;

class PreviewCube : public PreviewObj
{
 public:
  
  PreviewCube(k3d::string_t _combo_value, document_state *_document_state)
    :PreviewObj(_combo_value, _document_state)
    {
    }

  virtual ~PreviewCube()
    {
    }

 public:

  //Initialization Of Object Contents Beyond Initial Values
  void init(k3d::string_t _node_name, k3d::string_t _meta_nametag, k3d::irender_camera_frame* RenderEngine);

  //Create The Default Preview Object For Material Preview (Preview Core::...)
  void defaultInit();


};//PreviewCube


}//namespace mechanics

}//namespace material_manager

}//namespace ngui

}//namespace module

#endif // !MODULES_NGUI_MATERIAL_MANAGER_PANEL_PREVIEWCUBE_H

