/*
 * Copyright (c) 2017-2018 Michael Chaban. All rights reserved.
 * Original game is created by Core Design Ltd. in 1997.
 * Lara Croft and Tomb Raider are trademarks of Embracer Group AB.
 *
 * This file is part of TR2Main.
 *
 * TR2Main is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * TR2Main is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with TR2Main.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "global/precompiled.h"
#include "game/objects.h"
#include "global/vars.h"



/*
 * Inject function
 */
void Inject_Objects() {
//	INJECT(0x004342C0, EarthQuake);
//	INJECT(0x004343A0, ControlCutShotgun);
//	INJECT(0x004343E0, InitialiseFinalLevel);
//	INJECT(0x004344B0, FinalLevelCounter);
//	INJECT(0x004346C0, MiniCopterControl);
//	INJECT(0x004347A0, InitialiseDyingMonk);
//	INJECT(0x00434820, DyingMonk);
//	INJECT(0x004348B0, ControlGongBonger);
//	INJECT(0x00434970, DeathSlideCollision);
//	INJECT(0x00434A30, ControlDeathSlide);
//	INJECT(0x00434CC0, BigBowlControl);
//	INJECT(0x00434DB0, BellControl);
//	INJECT(0x00434E30, InitialiseWindow);
//	INJECT(0x00434EB0, SmashWindow);
//	INJECT(0x00434F80, WindowControl);
//	INJECT(0x00435020, SmashIceControl);
//	INJECT(0x00435100, ShutThatDoor);
//	INJECT(0x00435150, OpenThatDoor);
//	INJECT(0x00435190, InitialiseDoor);
//	INJECT(0x00435570, DoorControl);
//	INJECT(0x00435640, OnDrawBridge);
//	INJECT(0x00435700, DrawBridgeFloor);
//	INJECT(0x00435740, DrawBridgeCeiling);
//	INJECT(0x00435780, DrawBridgeCollision);
//	INJECT(0x004357B0, InitialiseLift);
//	INJECT(0x004357F0, LiftControl);
//	INJECT(0x004358D0, LiftFloorCeiling);
//	INJECT(0x00435A50, LiftFloor);
//	INJECT(0x00435A90, LiftCeiling);
//	INJECT(0x00435AD0, BridgeFlatFloor);
//	INJECT(0x00435AF0, BridgeFlatCeiling);
//	INJECT(0x00435B10, GetOffset);
//	INJECT(0x00435B50, BridgeTilt1Floor);
//	INJECT(0x00435B80, BridgeTilt1Ceiling);
//	INJECT(0x00435BC0, BridgeTilt2Floor);
//	INJECT(0x00435BF0, BridgeTilt2Ceiling);
//	INJECT(0x00435C30, CopterControl);
//	INJECT(0x00435D40, GeneralControl);
//	INJECT(0x00435E20, DetonatorControl);
}
