#include "crealityui.h"

CrealityUI::CrealityUI(QQuickItem *parent):
    QQuickItem(parent)
{
    // By default, QQuickItem does not draw anything. If you subclass
    // QQuickItem to create a visual item, you will need to uncomment the
    // following line and re-implement updatePaintNode()

    // setFlag(ItemHasContents, true);
}


CrealityUI::~CrealityUI()
{
}
