/***
*
*	Copyright (c) 1996-2002, Valve LLC. All rights reserved.
*	
*	This product contains software technology licensed from Id 
*	Software, Inc. ("Id Technology").  Id Technology (c) 1996 Id Software, Inc. 
*	All Rights Reserved.
*
*   Use, distribution, and modification of this source code and/or resulting
*   object code is restricted to non-commercial enhancements to products from
*   Valve LLC.  All other use, distribution, or modification is prohibited
*   without written permission from Valve LLC.
*
****/
#if !defined( QFONT_H )
#define QFONT_H
#ifdef _WIN32
#ifndef __MINGW32__
#pragma once
#endif /* not __MINGW32__ */
#endif

// Font stuff

#define NUM_GLYPHS 256

typedef struct
{
	short startoffset;
	short charwidth;
} charinfo;

typedef struct qfont_s
{
	int 		width, height;
	int			rowcount;
	int			rowheight;
	charinfo	fontinfo[ NUM_GLYPHS ];
	byte 		data[4];
} qfont_t;

#endif // qfont.h
