/*
 * Copyright (C) 2006 Apple Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#pragma once

#include "RenderBlockFlow.h"
#include "SVGGraphicsElement.h"

namespace WebCore {

class SVGElement;

class RenderSVGBlock : public RenderBlockFlow {
    WTF_MAKE_ISO_ALLOCATED(RenderSVGBlock);
public:
    LayoutRect visualOverflowRect() const final;

    SVGGraphicsElement& graphicsElement() const { return downcast<SVGGraphicsElement>(nodeForNonAnonymous()); }

protected:
    RenderSVGBlock(SVGGraphicsElement&, RenderStyle&&);
    void willBeDestroyed() override;

private:
    void element() const = delete;

    void updateFromStyle() final;

    bool isRenderSVGBlock() const final { return true; }

    void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const override;

    void styleDidChange(StyleDifference, const RenderStyle* oldStyle) final;
};

} // namespace WebCore

SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderSVGBlock, isRenderSVGBlock())
