/*
cbase_locksound.h - CSMoE Gameplay server
Copyright (C) 2019 Moemod Hymei

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.
*/

#ifndef PROJECT_CBASE_LOCKSOUND_H
#define PROJECT_CBASE_LOCKSOUND_H

typedef struct locksounds
{
	string_t sLockedSound;
	string_t sLockedSentence;
	string_t sUnlockedSound;
	string_t sUnlockedSentence;
	int iLockedSentence;
	int iUnlockedSentence;
	time_point_t flwaitSound;
	time_point_t flwaitSentence;
	BYTE bEOFLocked;
	BYTE bEOFUnlocked;
} locksound_t;

#endif //PROJECT_CBASE_LOCKSOUND_H
