/***
*
*	Copyright (c) 1996-2004, Shambler Team. All rights reserved.
*	
*	This product contains software technology licensed from Id 
*	Software, Inc. ("Id Technology").  Id Technology (c) 1996 Id Software, Inc. 
*	All Rights Reserved.
*
*   Use, distribution, and modification of this source code and/or resulting
*   object code is restricted to non-commercial enhancements to products from
*   Shambler Team.  All other use, distribution, or modification is prohibited
*   without written permission from Shambler Team.
*
****/
/*
====== rain.h ========================================================
*/
#pragma once
#ifndef __RAIN_H__
#define __RAIN_H__

void ProcessRain( void );
void ProcessFXObjects( void );
void ResetRain( void );
void InitRain( void );
void DrawRain( void );
void DrawFXObjects( void );

#endif
