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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Examples/SevenSeas
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Examples/SevenSeas/Scripts/LoadSceeneWidget.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class LoadSceeneWidget : MonoBehaviour
{
public Button LoadSceneButton;
void Start()
{
LoadSceneButton.onClick.AddListener(OnLoadSceneClicked);
}
private void OnLoadSceneClicked()
{
SceneManager.LoadScene("SevenSeas");
}
}
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Examples/SevenSeas
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Examples/SevenSeas/Scripts/SolHunterTile.cs
|
using System;
using Cysharp.Threading.Tasks;
using Frictionless;
using SevenSeas.Types;
using Solana.Unity.SDK.Nft;
using SolPlay.Scripts;
using SolPlay.Scripts.Services;
using SolPlay.Scripts.Ui;
using TMPro;
using UnityEngine;
namespace SolHunter
{
public class SolHunterTile : MonoBehaviour
{
public TextMeshProUGUI TileInfo;
public NftItemView NftItemView;
public async void SetData(Tile tile)
{
if (tile.State == SevenSeasService.STATE_EMPTY)
{
TileInfo.text = "";
NftItemView.gameObject.SetActive(false);
return;
}
if (tile.State == SevenSeasService.STATE_CHEST)
{
NftItemView.gameObject.SetActive(false);
TileInfo.text = "Chest\n<color=green>(0.05Sol)</color>";
}
else
{
TileInfo.text = String.Empty;
var wallet= ServiceFactory.Resolve<WalletHolderService>().BaseWallet;
var avatarNft = ServiceFactory.Resolve<NftService>().GetNftByMintAddress(tile.Avatar);
if (avatarNft == null)
{
avatarNft = Nft.TryLoadNftFromLocal(tile.Avatar);
}
if (avatarNft == null)
{
// avatarNft = await Nft.TryGetNftData(tile.Avatar, wallet.ActiveRpcClient).AsUniTask();
}
NftItemView.gameObject.SetActive(true);
/*if (!string.IsNullOrEmpty(avatarNft.LoadingError) || avatarNft.MetaplexData == null)
{
NftItemView.SetData(ServiceFactory.Resolve<NftService>().CreateDummyLocalNft(wallet.Account.PublicKey), view =>
{
});
}
else
{*/
NftItemView.SetData(avatarNft, view =>
{
});
//}
}
}
}
}
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Examples/TinyAdventure/TinyAdventureService.cs
|
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
using Frictionless;
using Solana.Unity.Programs;
using Solana.Unity.Rpc.Core.Http;
using Solana.Unity.Rpc.Models;
using Solana.Unity.Rpc.Types;
using Solana.Unity.Wallet;
using SolPlay.Scripts.Services;
using TinyAdventure.Accounts;
using TinyAdventure.Program;
using UnityEngine;
public class TinyAdventureService : MonoBehaviour
{
public static PublicKey ProgramId = new PublicKey("6n4RuXb61rRYtKBCwm7ExmkRce7AM8QqrYSpjzChue7i");
private PublicKey gameDataAccount;
public class GameDataChangedMessage
{
public GameDataAccount GameDataAccount;
}
private void Awake()
{
ServiceFactory.RegisterSingleton(this);
PublicKey.TryFindProgramAddress(new[]
{
Encoding.UTF8.GetBytes("level1")
},
ProgramId, out gameDataAccount, out var bump);
}
private void Start()
{
MessageRouter.AddHandler<SocketServerConnectedMessage>(OnSocketConnected);
}
private void OnSocketConnected(SocketServerConnectedMessage message)
{
ServiceFactory.Resolve<SolPlayWebSocketService>().SubscribeToPubKeyData(gameDataAccount, result =>
{
GameDataAccount gameDataAccount = GameDataAccount.Deserialize(Convert.FromBase64String(result.result.value.data[0]));
MessageRouter.RaiseMessage(new GameDataChangedMessage()
{
GameDataAccount = gameDataAccount
});
});
}
public async Task<GameDataAccount> GetGameData()
{
var baseWalletActiveRpcClient = ServiceFactory.Resolve<WalletHolderService>().BaseWallet.ActiveRpcClient;
var gameData = await baseWalletActiveRpcClient
.GetAccountInfoAsync(this.gameDataAccount, Commitment.Confirmed, BinaryEncoding.JsonParsed);
GameDataAccount gameDataAccount = GameDataAccount.Deserialize(Convert.FromBase64String(gameData.Result.Value.Data[0]));
Debug.Log(gameDataAccount.PlayerPosition);
MessageRouter.RaiseMessage(new GameDataChangedMessage()
{
GameDataAccount = gameDataAccount
});
return gameDataAccount;
}
public void Initialize()
{
TransactionInstruction initializeInstruction = GetInitializeInstruction();
var walletHolderService = ServiceFactory.Resolve<WalletHolderService>();
ServiceFactory.Resolve<TransactionService>().SendInstructionInNextBlock("Initializes",initializeInstruction, walletHolderService.BaseWallet, result => {});
}
public void MoveRight()
{
TransactionInstruction initializeInstruction = GetMoveRightInstruction();
var walletHolderService = ServiceFactory.Resolve<WalletHolderService>();
ServiceFactory.Resolve<TransactionService>().SendInstructionInNextBlock("Move Right", initializeInstruction, walletHolderService.BaseWallet, result => {});
}
public void MoveLeft()
{
TransactionInstruction initializeInstruction = GetMoveLeftInstruction();
var walletHolderService = ServiceFactory.Resolve<WalletHolderService>();
ServiceFactory.Resolve<TransactionService>().SendInstructionInNextBlock("Move Left", initializeInstruction, walletHolderService.BaseWallet, result => {});
}
/// <summary>
/// This is how you can build a transaction without using the transaction service.
/// The transaction service just removes some code duplication and does error handling and checks the
/// signature
/// </summary>
public async void MoveLeftManual()
{
TransactionInstruction moveLeftInstruction = GetMoveLeftInstruction();
var walletHolderService = ServiceFactory.Resolve<WalletHolderService>();
var result = await walletHolderService.BaseWallet.ActiveRpcClient.GetLatestBlockHashAsync(Commitment.Confirmed);
Transaction transaction = new Transaction();
transaction.FeePayer = walletHolderService.BaseWallet.Account.PublicKey;
transaction.RecentBlockHash = result.Result.Value.Blockhash;
transaction.Signatures = new List<SignaturePubKeyPair>();
transaction.Instructions = new List<TransactionInstruction>();
transaction.Instructions.Add(moveLeftInstruction);
Transaction signedTransaction = await walletHolderService.BaseWallet.SignTransaction(transaction);
RequestResult<string> signature = await walletHolderService.BaseWallet.ActiveRpcClient.SendTransactionAsync(
Convert.ToBase64String(signedTransaction.Serialize()),
true, Commitment.Confirmed);
}
private TransactionInstruction GetMoveLeftInstruction()
{
MoveLeftAccounts account = new MoveLeftAccounts();
account.GameDataAccount = gameDataAccount;
TransactionInstruction initializeInstruction = TinyAdventureProgram.MoveLeft(account, ProgramId);
return initializeInstruction;
}
private TransactionInstruction GetMoveRightInstruction()
{
MoveRightAccounts account = new MoveRightAccounts();
account.GameDataAccount = gameDataAccount;
TransactionInstruction initializeInstruction = TinyAdventureProgram.MoveRight(account, ProgramId);
return initializeInstruction;
}
private TransactionInstruction GetInitializeInstruction()
{
var walletHolderService = ServiceFactory.Resolve<WalletHolderService>();
var wallet = walletHolderService.BaseWallet;
InitializeAccounts account = new InitializeAccounts();
account.Signer = wallet.Account.PublicKey;
account.NewGameDataAccount = gameDataAccount;
account.SystemProgram = SystemProgram.ProgramIdKey;
TransactionInstruction initializeInstruction = TinyAdventureProgram.Initialize(account, ProgramId);
return initializeInstruction;
}
}
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Examples
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Examples/TinyAdventure/TinyAdventureScreen.cs
|
using System.Collections.Generic;
using Frictionless;
using TinyAdventure.Accounts;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
namespace TinyAdventure
{
public class TinyAdventureScreen : MonoBehaviour
{
public Button GetDataButton;
public Button MoveRightButton;
public Button MoveLeftButton;
public Button InitializeButton;
public TextMeshProUGUI GameText;
private void Awake()
{
GetDataButton.onClick.AddListener(OnGetDataButtonClicked);
MoveRightButton.onClick.AddListener(OnMoveRightButtonClicked);
MoveLeftButton.onClick.AddListener(OnMoveLeftButtonClicked);
InitializeButton.onClick.AddListener(OnInitializeButtonClicked);
}
private void Start()
{
MessageRouter.AddHandler<TinyAdventureService.GameDataChangedMessage>(OnGameDataChangedMessage);
}
private void OnGameDataChangedMessage(TinyAdventureService.GameDataChangedMessage message)
{
UpdateGameDataView(message.GameDataAccount);
}
private void OnInitializeButtonClicked()
{
ServiceFactory.Resolve<TinyAdventureService>().Initialize();
}
private void OnMoveLeftButtonClicked()
{
ServiceFactory.Resolve<TinyAdventureService>().MoveLeft();
}
private void OnMoveRightButtonClicked()
{
ServiceFactory.Resolve<TinyAdventureService>().MoveRight();
}
private async void OnGetDataButtonClicked()
{
GameDataAccount gameData = await ServiceFactory.Resolve<TinyAdventureService>().GetGameData();
UpdateGameDataView(gameData);
}
private void UpdateGameDataView(GameDataAccount gameData)
{
switch ((int) gameData.PlayerPosition)
{
case 0:
GameText.text = "o.........";
break;
case 1:
GameText.text = "..o.......";
break;
case 2:
GameText.text = ".....o....";
break;
case 3:
GameText.text = "........\\o/";
break;
}
}
}
}
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Examples
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Examples/TinyAdventure/TinyAdventure.cs
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Solana.Unity.Programs.Abstract;
using Solana.Unity.Programs.Utilities;
using Solana.Unity.Rpc;
using Solana.Unity.Rpc.Core.Http;
using Solana.Unity.Rpc.Core.Sockets;
using Solana.Unity.Rpc.Types;
using Solana.Unity.Wallet;
using TinyAdventure.Program;
using TinyAdventure.Errors;
using TinyAdventure.Accounts;
namespace TinyAdventure
{
namespace Accounts
{
public partial class GameDataAccount
{
public static ulong ACCOUNT_DISCRIMINATOR => 2830422829680616787UL;
public static ReadOnlySpan<byte> ACCOUNT_DISCRIMINATOR_BYTES => new byte[]{83, 229, 68, 63, 145, 174, 71, 39};
public static string ACCOUNT_DISCRIMINATOR_B58 => "F2tkBUcrpHt";
public byte PlayerPosition { get; set; }
public static GameDataAccount Deserialize(ReadOnlySpan<byte> _data)
{
int offset = 0;
ulong accountHashValue = _data.GetU64(offset);
offset += 8;
if (accountHashValue != ACCOUNT_DISCRIMINATOR)
{
return null;
}
GameDataAccount result = new GameDataAccount();
result.PlayerPosition = _data.GetU8(offset);
offset += 1;
return result;
}
}
}
namespace Errors
{
public enum TinyAdventureErrorKind : uint
{
}
}
public partial class TinyAdventureClient : TransactionalBaseClient<TinyAdventureErrorKind>
{
public TinyAdventureClient(IRpcClient rpcClient, IStreamingRpcClient streamingRpcClient, PublicKey programId) : base(rpcClient, streamingRpcClient, programId)
{
}
public async Task<Solana.Unity.Programs.Models.ProgramAccountsResultWrapper<List<GameDataAccount>>> GetGameDataAccountsAsync(string programAddress, Commitment commitment = Commitment.Finalized)
{
var list = new List<Solana.Unity.Rpc.Models.MemCmp>{new Solana.Unity.Rpc.Models.MemCmp{Bytes = GameDataAccount.ACCOUNT_DISCRIMINATOR_B58, Offset = 0}};
var res = await RpcClient.GetProgramAccountsAsync(programAddress, commitment, memCmpList: list);
if (!res.WasSuccessful || !(res.Result?.Count > 0))
return new Solana.Unity.Programs.Models.ProgramAccountsResultWrapper<List<GameDataAccount>>(res);
List<GameDataAccount> resultingAccounts = new List<GameDataAccount>(res.Result.Count);
resultingAccounts.AddRange(res.Result.Select(result => GameDataAccount.Deserialize(Convert.FromBase64String(result.Account.Data[0]))));
return new Solana.Unity.Programs.Models.ProgramAccountsResultWrapper<List<GameDataAccount>>(res, resultingAccounts);
}
public async Task<Solana.Unity.Programs.Models.AccountResultWrapper<GameDataAccount>> GetGameDataAccountAsync(string accountAddress, Commitment commitment = Commitment.Finalized)
{
var res = await RpcClient.GetAccountInfoAsync(accountAddress, commitment);
if (!res.WasSuccessful)
return new Solana.Unity.Programs.Models.AccountResultWrapper<GameDataAccount>(res);
var resultingAccount = GameDataAccount.Deserialize(Convert.FromBase64String(res.Result.Value.Data[0]));
return new Solana.Unity.Programs.Models.AccountResultWrapper<GameDataAccount>(res, resultingAccount);
}
public async Task<SubscriptionState> SubscribeGameDataAccountAsync(string accountAddress, Action<SubscriptionState, Solana.Unity.Rpc.Messages.ResponseValue<Solana.Unity.Rpc.Models.AccountInfo>, GameDataAccount> callback, Commitment commitment = Commitment.Finalized)
{
SubscriptionState res = await StreamingRpcClient.SubscribeAccountInfoAsync(accountAddress, (s, e) =>
{
GameDataAccount parsingResult = null;
if (e.Value?.Data?.Count > 0)
parsingResult = GameDataAccount.Deserialize(Convert.FromBase64String(e.Value.Data[0]));
callback(s, e, parsingResult);
}, commitment);
return res;
}
public async Task<RequestResult<string>> SendInitializeAsync(InitializeAccounts accounts, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
Solana.Unity.Rpc.Models.TransactionInstruction instr = Program.TinyAdventureProgram.Initialize(accounts, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendMoveLeftAsync(MoveLeftAccounts accounts, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
Solana.Unity.Rpc.Models.TransactionInstruction instr = Program.TinyAdventureProgram.MoveLeft(accounts, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendMoveRightAsync(MoveRightAccounts accounts, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
Solana.Unity.Rpc.Models.TransactionInstruction instr = Program.TinyAdventureProgram.MoveRight(accounts, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
protected override Dictionary<uint, ProgramError<TinyAdventureErrorKind>> BuildErrorsDictionary()
{
return new Dictionary<uint, ProgramError<TinyAdventureErrorKind>>{};
}
}
namespace Program
{
public class InitializeAccounts
{
public PublicKey NewGameDataAccount { get; set; }
public PublicKey Signer { get; set; }
public PublicKey SystemProgram { get; set; }
}
public class MoveLeftAccounts
{
public PublicKey GameDataAccount { get; set; }
}
public class MoveRightAccounts
{
public PublicKey GameDataAccount { get; set; }
}
public static class TinyAdventureProgram
{
public static Solana.Unity.Rpc.Models.TransactionInstruction Initialize(InitializeAccounts accounts, PublicKey programId)
{
List<Solana.Unity.Rpc.Models.AccountMeta> keys = new()
{Solana.Unity.Rpc.Models.AccountMeta.Writable(accounts.NewGameDataAccount, false), Solana.Unity.Rpc.Models.AccountMeta.Writable(accounts.Signer, true), Solana.Unity.Rpc.Models.AccountMeta.ReadOnly(accounts.SystemProgram, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(17121445590508351407UL, offset);
offset += 8;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new Solana.Unity.Rpc.Models.TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static Solana.Unity.Rpc.Models.TransactionInstruction MoveLeft(MoveLeftAccounts accounts, PublicKey programId)
{
List<Solana.Unity.Rpc.Models.AccountMeta> keys = new()
{Solana.Unity.Rpc.Models.AccountMeta.Writable(accounts.GameDataAccount, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(7146630935792505901UL, offset);
offset += 8;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new Solana.Unity.Rpc.Models.TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static Solana.Unity.Rpc.Models.TransactionInstruction MoveRight(MoveRightAccounts accounts, PublicKey programId)
{
List<Solana.Unity.Rpc.Models.AccountMeta> keys = new()
{Solana.Unity.Rpc.Models.AccountMeta.Writable(accounts.GameDataAccount, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(10990983061962034633UL, offset);
offset += 8;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new Solana.Unity.Rpc.Models.TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
}
}
}
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| 0
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Examples
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Examples/TinyAdventure/TinyAdventureScreen.cs.meta
|
fileFormatVersion: 2
guid: 055f7457e80a48db8ac688dc0fd59bf7
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| 0
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Staking/GemBank.cs
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Threading.Tasks;
using GemBank.Accounts;
using GemBank.Errors;
using GemBank.Program;
using GemFarm.Program;
using GemFarm.Errors;
using GemFarm.Accounts;
using GemFarm.Types;
using Solana.Unity.Programs.Abstract;
using Solana.Unity.Programs.Models;
using Solana.Unity.Programs.Utilities;
using Solana.Unity.Rpc;
using Solana.Unity.Rpc.Core.Http;
using Solana.Unity.Rpc.Core.Sockets;
using Solana.Unity.Rpc.Messages;
using Solana.Unity.Rpc.Models;
using Solana.Unity.Rpc.Types;
using Solana.Unity.Wallet;
using RewardType = GemFarm.Types.RewardType;
namespace GemBank
{
namespace Accounts
{
public partial class Bank
{
public static ulong ACCOUNT_DISCRIMINATOR => 13574203538458161550UL;
public static ReadOnlySpan<byte> ACCOUNT_DISCRIMINATOR_BYTES => new byte[]{142, 49, 166, 242, 50, 66, 97, 188};
public static string ACCOUNT_DISCRIMINATOR_B58 => "QnTef4UXSzF";
public ushort Version { get; set; }
public PublicKey BankManager { get; set; }
public uint Flags { get; set; }
public uint WhitelistedCreators { get; set; }
public uint WhitelistedMints { get; set; }
public ulong VaultCount { get; set; }
public byte[] Reserved { get; set; }
public static Bank Deserialize(ReadOnlySpan<byte> _data)
{
int offset = 0;
ulong accountHashValue = _data.GetU64(offset);
offset += 8;
if (accountHashValue != ACCOUNT_DISCRIMINATOR)
{
return null;
}
Bank result = new Bank();
result.Version = _data.GetU16(offset);
offset += 2;
result.BankManager = _data.GetPubKey(offset);
offset += 32;
result.Flags = _data.GetU32(offset);
offset += 4;
result.WhitelistedCreators = _data.GetU32(offset);
offset += 4;
result.WhitelistedMints = _data.GetU32(offset);
offset += 4;
result.VaultCount = _data.GetU64(offset);
offset += 8;
result.Reserved = _data.GetBytes(offset, 64);
offset += 64;
return result;
}
}
public partial class GemDepositReceipt
{
public static ulong ACCOUNT_DISCRIMINATOR => 13481704650073353942UL;
public static ReadOnlySpan<byte> ACCOUNT_DISCRIMINATOR_BYTES => new byte[]{214, 174, 90, 58, 243, 162, 24, 187};
public static string ACCOUNT_DISCRIMINATOR_B58 => "cugAXF7JS7L";
public PublicKey Vault { get; set; }
public PublicKey GemBoxAddress { get; set; }
public PublicKey GemMint { get; set; }
public ulong GemCount { get; set; }
public byte[] Reserved { get; set; }
public static GemDepositReceipt Deserialize(ReadOnlySpan<byte> _data)
{
int offset = 0;
ulong accountHashValue = _data.GetU64(offset);
offset += 8;
if (accountHashValue != ACCOUNT_DISCRIMINATOR)
{
return null;
}
GemDepositReceipt result = new GemDepositReceipt();
result.Vault = _data.GetPubKey(offset);
offset += 32;
result.GemBoxAddress = _data.GetPubKey(offset);
offset += 32;
result.GemMint = _data.GetPubKey(offset);
offset += 32;
result.GemCount = _data.GetU64(offset);
offset += 8;
result.Reserved = _data.GetBytes(offset, 32);
offset += 32;
return result;
}
}
public partial class Rarity
{
public static ulong ACCOUNT_DISCRIMINATOR => 3845974823817967121UL;
public static ReadOnlySpan<byte> ACCOUNT_DISCRIMINATOR_BYTES => new byte[]{17, 246, 195, 180, 185, 165, 95, 53};
public static string ACCOUNT_DISCRIMINATOR_B58 => "41GouGRdMkg";
public ushort Points { get; set; }
public static Rarity Deserialize(ReadOnlySpan<byte> _data)
{
int offset = 0;
ulong accountHashValue = _data.GetU64(offset);
offset += 8;
if (accountHashValue != ACCOUNT_DISCRIMINATOR)
{
return null;
}
Rarity result = new Rarity();
result.Points = _data.GetU16(offset);
offset += 2;
return result;
}
}
public partial class Vault
{
public static ulong ACCOUNT_DISCRIMINATOR => 8607953397882554579UL;
public static ReadOnlySpan<byte> ACCOUNT_DISCRIMINATOR_BYTES => new byte[]{211, 8, 232, 43, 2, 152, 117, 119};
public static string ACCOUNT_DISCRIMINATOR_B58 => "cJJWPqNMczr";
public PublicKey Bank { get; set; }
public PublicKey Owner { get; set; }
public PublicKey Creator { get; set; }
public PublicKey Authority { get; set; }
public PublicKey AuthoritySeed { get; set; }
public byte[] AuthorityBumpSeed { get; set; }
public bool Locked { get; set; }
public byte[] Name { get; set; }
public ulong GemBoxCount { get; set; }
public ulong GemCount { get; set; }
public ulong RarityPoints { get; set; }
public byte[] Reserved { get; set; }
public static Vault Deserialize(ReadOnlySpan<byte> _data)
{
int offset = 0;
ulong accountHashValue = _data.GetU64(offset);
offset += 8;
if (accountHashValue != ACCOUNT_DISCRIMINATOR)
{
return null;
}
Vault result = new Vault();
result.Bank = _data.GetPubKey(offset);
offset += 32;
result.Owner = _data.GetPubKey(offset);
offset += 32;
result.Creator = _data.GetPubKey(offset);
offset += 32;
result.Authority = _data.GetPubKey(offset);
offset += 32;
result.AuthoritySeed = _data.GetPubKey(offset);
offset += 32;
result.AuthorityBumpSeed = _data.GetBytes(offset, 1);
offset += 1;
result.Locked = _data.GetBool(offset);
offset += 1;
result.Name = _data.GetBytes(offset, 32);
offset += 32;
result.GemBoxCount = _data.GetU64(offset);
offset += 8;
result.GemCount = _data.GetU64(offset);
offset += 8;
result.RarityPoints = _data.GetU64(offset);
offset += 8;
result.Reserved = _data.GetBytes(offset, 64);
offset += 64;
return result;
}
}
public partial class WhitelistProof
{
public static ulong ACCOUNT_DISCRIMINATOR => 2876782271992227522UL;
public static ReadOnlySpan<byte> ACCOUNT_DISCRIMINATOR_BYTES => new byte[]{194, 230, 60, 10, 60, 98, 236, 39};
public static string ACCOUNT_DISCRIMINATOR_B58 => "ZbmY7scC3Mp";
public byte WhitelistType { get; set; }
public PublicKey WhitelistedAddress { get; set; }
public PublicKey Bank { get; set; }
public static WhitelistProof Deserialize(ReadOnlySpan<byte> _data)
{
int offset = 0;
ulong accountHashValue = _data.GetU64(offset);
offset += 8;
if (accountHashValue != ACCOUNT_DISCRIMINATOR)
{
return null;
}
WhitelistProof result = new WhitelistProof();
result.WhitelistType = _data.GetU8(offset);
offset += 1;
result.WhitelistedAddress = _data.GetPubKey(offset);
offset += 32;
result.Bank = _data.GetPubKey(offset);
offset += 32;
return result;
}
}
}
namespace Errors
{
public enum GemBankErrorKind : uint
{
}
}
namespace Types
{
public partial class RarityConfig
{
public PublicKey Mint { get; set; }
public ushort RarityPoints { get; set; }
public int Serialize(byte[] _data, int initialOffset)
{
int offset = initialOffset;
_data.WritePubKey(Mint, offset);
offset += 32;
_data.WriteU16(RarityPoints, offset);
offset += 2;
return offset - initialOffset;
}
public static int Deserialize(ReadOnlySpan<byte> _data, int initialOffset, out RarityConfig result)
{
int offset = initialOffset;
result = new RarityConfig();
result.Mint = _data.GetPubKey(offset);
offset += 32;
result.RarityPoints = _data.GetU16(offset);
offset += 2;
return offset - initialOffset;
}
}
}
public partial class GemBankClient : TransactionalBaseClient<GemBankErrorKind>
{
public GemBankClient(IRpcClient rpcClient, IStreamingRpcClient streamingRpcClient, PublicKey programId) : base(rpcClient, streamingRpcClient, programId)
{
}
public async Task<ProgramAccountsResultWrapper<List<Bank>>> GetBanksAsync(string programAddress, Commitment commitment = Commitment.Finalized)
{
var list = new List<MemCmp>{new MemCmp{Bytes = Bank.ACCOUNT_DISCRIMINATOR_B58, Offset = 0}};
var res = await RpcClient.GetProgramAccountsAsync(programAddress, commitment, memCmpList: list);
if (!res.WasSuccessful || !(res.Result?.Count > 0))
return new ProgramAccountsResultWrapper<List<Bank>>(res);
List<Bank> resultingAccounts = new List<Bank>(res.Result.Count);
resultingAccounts.AddRange(res.Result.Select(result => Bank.Deserialize(Convert.FromBase64String(result.Account.Data[0]))));
return new ProgramAccountsResultWrapper<List<Bank>>(res, resultingAccounts);
}
public async Task<ProgramAccountsResultWrapper<List<GemDepositReceipt>>> GetGemDepositReceiptsAsync(string programAddress, Commitment commitment = Commitment.Finalized)
{
var list = new List<MemCmp>{new MemCmp{Bytes = GemDepositReceipt.ACCOUNT_DISCRIMINATOR_B58, Offset = 0}};
var res = await RpcClient.GetProgramAccountsAsync(programAddress, commitment, memCmpList: list);
if (!res.WasSuccessful || !(res.Result?.Count > 0))
return new ProgramAccountsResultWrapper<List<GemDepositReceipt>>(res);
List<GemDepositReceipt> resultingAccounts = new List<GemDepositReceipt>(res.Result.Count);
resultingAccounts.AddRange(res.Result.Select(result => GemDepositReceipt.Deserialize(Convert.FromBase64String(result.Account.Data[0]))));
return new ProgramAccountsResultWrapper<List<GemDepositReceipt>>(res, resultingAccounts);
}
public async Task<ProgramAccountsResultWrapper<List<Rarity>>> GetRaritysAsync(string programAddress, Commitment commitment = Commitment.Finalized)
{
var list = new List<MemCmp>{new MemCmp{Bytes = Rarity.ACCOUNT_DISCRIMINATOR_B58, Offset = 0}};
var res = await RpcClient.GetProgramAccountsAsync(programAddress, commitment, memCmpList: list);
if (!res.WasSuccessful || !(res.Result?.Count > 0))
return new ProgramAccountsResultWrapper<List<Rarity>>(res);
List<Rarity> resultingAccounts = new List<Rarity>(res.Result.Count);
resultingAccounts.AddRange(res.Result.Select(result => Rarity.Deserialize(Convert.FromBase64String(result.Account.Data[0]))));
return new ProgramAccountsResultWrapper<List<Rarity>>(res, resultingAccounts);
}
public async Task<ProgramAccountsResultWrapper<List<Vault>>> GetVaultsAsync(string programAddress, Commitment commitment = Commitment.Finalized)
{
var list = new List<MemCmp>{new MemCmp{Bytes = Vault.ACCOUNT_DISCRIMINATOR_B58, Offset = 0}};
var res = await RpcClient.GetProgramAccountsAsync(programAddress, commitment, memCmpList: list);
if (!res.WasSuccessful || !(res.Result?.Count > 0))
return new ProgramAccountsResultWrapper<List<Vault>>(res);
List<Vault> resultingAccounts = new List<Vault>(res.Result.Count);
resultingAccounts.AddRange(res.Result.Select(result => Vault.Deserialize(Convert.FromBase64String(result.Account.Data[0]))));
return new ProgramAccountsResultWrapper<List<Vault>>(res, resultingAccounts);
}
public async Task<ProgramAccountsResultWrapper<List<WhitelistProof>>> GetWhitelistProofsAsync(string programAddress, Commitment commitment = Commitment.Finalized)
{
var list = new List<MemCmp>{new MemCmp{Bytes = WhitelistProof.ACCOUNT_DISCRIMINATOR_B58, Offset = 0}};
var res = await RpcClient.GetProgramAccountsAsync(programAddress, commitment, memCmpList: list);
if (!res.WasSuccessful || !(res.Result?.Count > 0))
return new ProgramAccountsResultWrapper<List<WhitelistProof>>(res);
List<WhitelistProof> resultingAccounts = new List<WhitelistProof>(res.Result.Count);
resultingAccounts.AddRange(res.Result.Select(result => WhitelistProof.Deserialize(Convert.FromBase64String(result.Account.Data[0]))));
return new ProgramAccountsResultWrapper<List<WhitelistProof>>(res, resultingAccounts);
}
public async Task<AccountResultWrapper<Bank>> GetBankAsync(string accountAddress, Commitment commitment = Commitment.Finalized)
{
var res = await RpcClient.GetAccountInfoAsync(accountAddress, commitment);
if (!res.WasSuccessful)
return new AccountResultWrapper<Bank>(res);
var resultingAccount = Bank.Deserialize(Convert.FromBase64String(res.Result.Value.Data[0]));
return new AccountResultWrapper<Bank>(res, resultingAccount);
}
public async Task<AccountResultWrapper<GemDepositReceipt>> GetGemDepositReceiptAsync(string accountAddress, Commitment commitment = Commitment.Finalized)
{
var res = await RpcClient.GetAccountInfoAsync(accountAddress, commitment);
if (!res.WasSuccessful)
return new AccountResultWrapper<GemDepositReceipt>(res);
var resultingAccount = GemDepositReceipt.Deserialize(Convert.FromBase64String(res.Result.Value.Data[0]));
return new AccountResultWrapper<GemDepositReceipt>(res, resultingAccount);
}
public async Task<AccountResultWrapper<Rarity>> GetRarityAsync(string accountAddress, Commitment commitment = Commitment.Finalized)
{
var res = await RpcClient.GetAccountInfoAsync(accountAddress, commitment);
if (!res.WasSuccessful)
return new AccountResultWrapper<Rarity>(res);
var resultingAccount = Rarity.Deserialize(Convert.FromBase64String(res.Result.Value.Data[0]));
return new AccountResultWrapper<Rarity>(res, resultingAccount);
}
public async Task<AccountResultWrapper<Vault>> GetVaultAsync(string accountAddress, Commitment commitment = Commitment.Finalized)
{
var res = await RpcClient.GetAccountInfoAsync(accountAddress, commitment);
if (!res.WasSuccessful)
return new AccountResultWrapper<Vault>(res);
var resultingAccount = Vault.Deserialize(Convert.FromBase64String(res.Result.Value.Data[0]));
return new AccountResultWrapper<Vault>(res, resultingAccount);
}
public async Task<AccountResultWrapper<WhitelistProof>> GetWhitelistProofAsync(string accountAddress, Commitment commitment = Commitment.Finalized)
{
var res = await RpcClient.GetAccountInfoAsync(accountAddress, commitment);
if (!res.WasSuccessful)
return new AccountResultWrapper<WhitelistProof>(res);
var resultingAccount = WhitelistProof.Deserialize(Convert.FromBase64String(res.Result.Value.Data[0]));
return new AccountResultWrapper<WhitelistProof>(res, resultingAccount);
}
public async Task<SubscriptionState> SubscribeBankAsync(string accountAddress, Action<SubscriptionState, ResponseValue<AccountInfo>, Bank> callback, Commitment commitment = Commitment.Finalized)
{
SubscriptionState res = await StreamingRpcClient.SubscribeAccountInfoAsync(accountAddress, (s, e) =>
{
Bank parsingResult = null;
if (e.Value?.Data?.Count > 0)
parsingResult = Bank.Deserialize(Convert.FromBase64String(e.Value.Data[0]));
callback(s, e, parsingResult);
}, commitment);
return res;
}
public async Task<SubscriptionState> SubscribeGemDepositReceiptAsync(string accountAddress, Action<SubscriptionState, ResponseValue<AccountInfo>, GemDepositReceipt> callback, Commitment commitment = Commitment.Finalized)
{
SubscriptionState res = await StreamingRpcClient.SubscribeAccountInfoAsync(accountAddress, (s, e) =>
{
GemDepositReceipt parsingResult = null;
if (e.Value?.Data?.Count > 0)
parsingResult = GemDepositReceipt.Deserialize(Convert.FromBase64String(e.Value.Data[0]));
callback(s, e, parsingResult);
}, commitment);
return res;
}
public async Task<SubscriptionState> SubscribeRarityAsync(string accountAddress, Action<SubscriptionState, ResponseValue<AccountInfo>, Rarity> callback, Commitment commitment = Commitment.Finalized)
{
SubscriptionState res = await StreamingRpcClient.SubscribeAccountInfoAsync(accountAddress, (s, e) =>
{
Rarity parsingResult = null;
if (e.Value?.Data?.Count > 0)
parsingResult = Rarity.Deserialize(Convert.FromBase64String(e.Value.Data[0]));
callback(s, e, parsingResult);
}, commitment);
return res;
}
public async Task<SubscriptionState> SubscribeVaultAsync(string accountAddress, Action<SubscriptionState, ResponseValue<AccountInfo>, Vault> callback, Commitment commitment = Commitment.Finalized)
{
SubscriptionState res = await StreamingRpcClient.SubscribeAccountInfoAsync(accountAddress, (s, e) =>
{
Vault parsingResult = null;
if (e.Value?.Data?.Count > 0)
parsingResult = Vault.Deserialize(Convert.FromBase64String(e.Value.Data[0]));
callback(s, e, parsingResult);
}, commitment);
return res;
}
public async Task<SubscriptionState> SubscribeWhitelistProofAsync(string accountAddress, Action<SubscriptionState, ResponseValue<AccountInfo>, WhitelistProof> callback, Commitment commitment = Commitment.Finalized)
{
SubscriptionState res = await StreamingRpcClient.SubscribeAccountInfoAsync(accountAddress, (s, e) =>
{
WhitelistProof parsingResult = null;
if (e.Value?.Data?.Count > 0)
parsingResult = WhitelistProof.Deserialize(Convert.FromBase64String(e.Value.Data[0]));
callback(s, e, parsingResult);
}, commitment);
return res;
}
public async Task<RequestResult<string>> SendInitBankAsync(InitBankAccounts accounts, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemBankProgram.InitBank(accounts, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendSetBankFlagsAsync(SetBankFlagsAccounts accounts, uint flags, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemBankProgram.SetBankFlags(accounts, flags, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendInitVaultAsync(InitVaultAccounts accounts, PublicKey owner, string name, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemBankProgram.InitVault(accounts, owner, name, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendSetVaultLockAsync(SetVaultLockAccounts accounts, bool vaultLock, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemBankProgram.SetVaultLock(accounts, vaultLock, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendUpdateVaultOwnerAsync(UpdateVaultOwnerAccounts accounts, PublicKey newOwner, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemBankProgram.UpdateVaultOwner(accounts, newOwner, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendDepositGemAsync(DepositGemAccounts accounts, byte bumpAuth, byte bumpRarity, ulong amount, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemBankProgram.DepositGem(accounts, bumpAuth, bumpRarity, amount, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendWithdrawGemAsync(WithdrawGemAccounts accounts, byte bumpAuth, byte bumpGemBox, byte bumpGdr, byte bumpRarity, ulong amount, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemBankProgram.WithdrawGem(accounts, bumpAuth, bumpGemBox, bumpGdr, bumpRarity, amount, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendAddToWhitelistAsync(AddToWhitelistAccounts accounts, byte whitelistType, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemBankProgram.AddToWhitelist(accounts, whitelistType, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendRemoveFromWhitelistAsync(RemoveFromWhitelistAccounts accounts, byte bump, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemBankProgram.RemoveFromWhitelist(accounts, bump, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendUpdateBankManagerAsync(UpdateBankManagerAccounts accounts, PublicKey newManager, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemBankProgram.UpdateBankManager(accounts, newManager, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendRecordRarityPointsAsync(RecordRarityPointsAccounts accounts, RarityConfig[] rarityConfigs, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemBankProgram.RecordRarityPoints(accounts, rarityConfigs, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
protected override Dictionary<uint, ProgramError<GemBankErrorKind>> BuildErrorsDictionary()
{
return new Dictionary<uint, ProgramError<GemBankErrorKind>>{};
}
}
namespace Program
{
public class InitBankAccounts
{
public PublicKey Bank { get; set; }
public PublicKey BankManager { get; set; }
public PublicKey Payer { get; set; }
public PublicKey SystemProgram { get; set; }
}
public class SetBankFlagsAccounts
{
public PublicKey Bank { get; set; }
public PublicKey BankManager { get; set; }
}
public class InitVaultAccounts
{
public PublicKey Bank { get; set; }
public PublicKey Vault { get; set; }
public PublicKey Creator { get; set; }
public PublicKey Payer { get; set; }
public PublicKey SystemProgram { get; set; }
}
public class SetVaultLockAccounts
{
public PublicKey Bank { get; set; }
public PublicKey BankManager { get; set; }
public PublicKey Vault { get; set; }
}
public class UpdateVaultOwnerAccounts
{
public PublicKey Bank { get; set; }
public PublicKey Vault { get; set; }
public PublicKey Owner { get; set; }
}
public class DepositGemAccounts
{
public PublicKey Bank { get; set; }
public PublicKey Vault { get; set; }
public PublicKey Owner { get; set; }
public PublicKey Authority { get; set; }
public PublicKey GemBox { get; set; }
public PublicKey GemDepositReceipt { get; set; }
public PublicKey GemSource { get; set; }
public PublicKey GemMint { get; set; }
public PublicKey GemRarity { get; set; }
public PublicKey TokenProgram { get; set; }
public PublicKey SystemProgram { get; set; }
public PublicKey Rent { get; set; }
}
public class WithdrawGemAccounts
{
public PublicKey Bank { get; set; }
public PublicKey Vault { get; set; }
public PublicKey Owner { get; set; }
public PublicKey Authority { get; set; }
public PublicKey GemBox { get; set; }
public PublicKey GemDepositReceipt { get; set; }
public PublicKey GemDestination { get; set; }
public PublicKey GemMint { get; set; }
public PublicKey GemRarity { get; set; }
public PublicKey Receiver { get; set; }
public PublicKey TokenProgram { get; set; }
public PublicKey AssociatedTokenProgram { get; set; }
public PublicKey SystemProgram { get; set; }
public PublicKey Rent { get; set; }
}
public class AddToWhitelistAccounts
{
public PublicKey Bank { get; set; }
public PublicKey BankManager { get; set; }
public PublicKey AddressToWhitelist { get; set; }
public PublicKey WhitelistProof { get; set; }
public PublicKey Payer { get; set; }
public PublicKey SystemProgram { get; set; }
}
public class RemoveFromWhitelistAccounts
{
public PublicKey Bank { get; set; }
public PublicKey BankManager { get; set; }
public PublicKey FundsReceiver { get; set; }
public PublicKey AddressToRemove { get; set; }
public PublicKey WhitelistProof { get; set; }
}
public class UpdateBankManagerAccounts
{
public PublicKey Bank { get; set; }
public PublicKey BankManager { get; set; }
}
public class RecordRarityPointsAccounts
{
public PublicKey Bank { get; set; }
public PublicKey BankManager { get; set; }
public PublicKey Payer { get; set; }
public PublicKey SystemProgram { get; set; }
}
public static class GemBankProgram
{
public static TransactionInstruction InitBank(InitBankAccounts accounts, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.Writable(accounts.Bank, true), AccountMeta.ReadOnly(accounts.BankManager, true), AccountMeta.Writable(accounts.Payer, true), AccountMeta.ReadOnly(accounts.SystemProgram, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(5809504752993267529UL, offset);
offset += 8;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction SetBankFlags(SetBankFlagsAccounts accounts, uint flags, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.Writable(accounts.Bank, false), AccountMeta.ReadOnly(accounts.BankManager, true)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(4617862328513415535UL, offset);
offset += 8;
_data.WriteU32(flags, offset);
offset += 4;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction InitVault(InitVaultAccounts accounts, PublicKey owner, string name, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.Writable(accounts.Bank, false), AccountMeta.Writable(accounts.Vault, false), AccountMeta.ReadOnly(accounts.Creator, true), AccountMeta.Writable(accounts.Payer, true), AccountMeta.ReadOnly(accounts.SystemProgram, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(7652980405088636749UL, offset);
offset += 8;
_data.WritePubKey(owner, offset);
offset += 32;
offset += _data.WriteBorshString(name, offset);
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction SetVaultLock(SetVaultLockAccounts accounts, bool vaultLock, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.ReadOnly(accounts.Bank, false), AccountMeta.ReadOnly(accounts.BankManager, true), AccountMeta.Writable(accounts.Vault, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(9865180796695945732UL, offset);
offset += 8;
_data.WriteBool(vaultLock, offset);
offset += 1;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction UpdateVaultOwner(UpdateVaultOwnerAccounts accounts, PublicKey newOwner, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.ReadOnly(accounts.Bank, false), AccountMeta.Writable(accounts.Vault, false), AccountMeta.ReadOnly(accounts.Owner, true)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(6581210188386450043UL, offset);
offset += 8;
_data.WritePubKey(newOwner, offset);
offset += 32;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction DepositGem(DepositGemAccounts accounts, byte bumpAuth, byte bumpRarity, ulong amount, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.ReadOnly(accounts.Bank, false), AccountMeta.Writable(accounts.Vault, false), AccountMeta.Writable(accounts.Owner, true), AccountMeta.ReadOnly(accounts.Authority, false), AccountMeta.Writable(accounts.GemBox, false), AccountMeta.Writable(accounts.GemDepositReceipt, false), AccountMeta.Writable(accounts.GemSource, false), AccountMeta.ReadOnly(accounts.GemMint, false), AccountMeta.ReadOnly(accounts.GemRarity, false), AccountMeta.ReadOnly(accounts.TokenProgram, false), AccountMeta.ReadOnly(accounts.SystemProgram, false), AccountMeta.ReadOnly(accounts.Rent, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(17284335414940532991UL, offset);
offset += 8;
_data.WriteU8(bumpAuth, offset);
offset += 1;
_data.WriteU8(bumpRarity, offset);
offset += 1;
_data.WriteU64(amount, offset);
offset += 8;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction WithdrawGem(WithdrawGemAccounts accounts, byte bumpAuth, byte bumpGemBox, byte bumpGdr, byte bumpRarity, ulong amount, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.ReadOnly(accounts.Bank, false), AccountMeta.Writable(accounts.Vault, false), AccountMeta.Writable(accounts.Owner, true), AccountMeta.ReadOnly(accounts.Authority, false), AccountMeta.Writable(accounts.GemBox, false), AccountMeta.Writable(accounts.GemDepositReceipt, false), AccountMeta.Writable(accounts.GemDestination, false), AccountMeta.ReadOnly(accounts.GemMint, false), AccountMeta.ReadOnly(accounts.GemRarity, false), AccountMeta.Writable(accounts.Receiver, false), AccountMeta.ReadOnly(accounts.TokenProgram, false), AccountMeta.ReadOnly(accounts.AssociatedTokenProgram, false), AccountMeta.ReadOnly(accounts.SystemProgram, false), AccountMeta.ReadOnly(accounts.Rent, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(1396909096445614567UL, offset);
offset += 8;
_data.WriteU8(bumpAuth, offset);
offset += 1;
_data.WriteU8(bumpGemBox, offset);
offset += 1;
_data.WriteU8(bumpGdr, offset);
offset += 1;
_data.WriteU8(bumpRarity, offset);
offset += 1;
_data.WriteU64(amount, offset);
offset += 8;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction AddToWhitelist(AddToWhitelistAccounts accounts, byte whitelistType, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.Writable(accounts.Bank, false), AccountMeta.ReadOnly(accounts.BankManager, true), AccountMeta.ReadOnly(accounts.AddressToWhitelist, false), AccountMeta.Writable(accounts.WhitelistProof, false), AccountMeta.Writable(accounts.Payer, true), AccountMeta.ReadOnly(accounts.SystemProgram, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(3964664726796161949UL, offset);
offset += 8;
_data.WriteU8(whitelistType, offset);
offset += 1;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction RemoveFromWhitelist(RemoveFromWhitelistAccounts accounts, byte bump, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.Writable(accounts.Bank, false), AccountMeta.ReadOnly(accounts.BankManager, true), AccountMeta.Writable(accounts.FundsReceiver, false), AccountMeta.ReadOnly(accounts.AddressToRemove, false), AccountMeta.Writable(accounts.WhitelistProof, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(16988119801863376903UL, offset);
offset += 8;
_data.WriteU8(bump, offset);
offset += 1;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction UpdateBankManager(UpdateBankManagerAccounts accounts, PublicKey newManager, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.Writable(accounts.Bank, false), AccountMeta.ReadOnly(accounts.BankManager, true)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(1129668442566628873UL, offset);
offset += 8;
_data.WritePubKey(newManager, offset);
offset += 32;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction RecordRarityPoints(RecordRarityPointsAccounts accounts, RarityConfig[] rarityConfigs, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.ReadOnly(accounts.Bank, false), AccountMeta.ReadOnly(accounts.BankManager, true), AccountMeta.Writable(accounts.Payer, true), AccountMeta.ReadOnly(accounts.SystemProgram, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(14827787719381918023UL, offset);
offset += 8;
_data.WriteS32(rarityConfigs.Length, offset);
offset += 4;
foreach (var rarityConfigsElement in rarityConfigs)
{
offset += rarityConfigsElement.Serialize(_data, offset);
}
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
}
}
}
| 0
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Staking/StakingService.cs
|
using System.Collections.Generic;
using System.Security.Cryptography;
using System.Text;
using System.Threading.Tasks;
using Frictionless;
using GemBank.Program;
using GemFarm.Program;
using Solana.Unity.Rpc.Models;
using Solana.Unity.Wallet;
using SolPlay.Scripts.Services;
using SolPlay.Scripts.Ui;
using UnityEngine;
namespace SolPlay.Staking
{
/// <summary>
/// Staking service is still work in progress
/// </summary>
public class StakingService : MonoBehaviour
{
PublicKey BankProgrammId = new PublicKey(
"bankHHdqMuaaST4qQk6mkzxGeKPHWmqdgor6Gs8r88m"
);
PublicKey BankId = new PublicKey(
"6qow2ZSoCNLupaohidmuuNUCoJ8fFpBeddx4JCc9M6at"
);
private void Awake()
{
ServiceFactory.RegisterSingleton(this);
}
public async void RefreshFarm()
{
var transation = await BuildRefreshFarmTransaction();
var signature = await ServiceFactory.Resolve<WalletHolderService>().BaseWallet
.SignAndSendTransaction(transation);
if (string.IsNullOrEmpty(signature.Result))
{
MessageRouter
.RaiseMessage(new BlimpSystem.ShowLogMessage(signature.Reason));
}
else
{
ServiceFactory.Resolve<TransactionService>()
.CheckSignatureStatus(signature.Result, success => { Debug.Log("Farm refreshed successfully."); });
}
}
private async Task<Transaction> BuildRefreshFarmTransaction()
{
var wallet = ServiceFactory.Resolve<WalletHolderService>().BaseWallet;
Transaction transaction = await CreateEmptyTransaction();
if (transaction == null) return null;
var farmAddress = GemFarmPDAHelper.FindFarmerPDA(wallet.Account.PublicKey, out byte farmerBump);
List<AccountMeta> accountMetaList = new List<AccountMeta>()
{
AccountMeta.Writable(GemFarmPDAHelper.Farm, false),
AccountMeta.Writable(farmAddress, false),
AccountMeta.Writable(wallet.Account.PublicKey, true),
};
byte[] data = Encoding.Default.GetBytes(GemFarmPDAHelper.RefreshFarmInstructionIdentifier);
/*var dataWithHashedInstructionIdentifier = SHA256.Create().ComputeHash(data).Slice(0, 9);
dataWithHashedInstructionIdentifier.WriteU8(farmerBump, 8);*/
RefreshFarmerAccounts account = new RefreshFarmerAccounts();
account.Farm = GemFarmPDAHelper.Farm;
account.Farmer = farmAddress;
account.Identity = wallet.Account.PublicKey;
TransactionInstruction instr = GemFarmProgram.RefreshFarmer(account, farmerBump, GemFarmPDAHelper.FarmProgramm);
TransactionInstruction refreshFarmerInstruction = new TransactionInstruction()
{
ProgramId = GemFarmPDAHelper.FarmProgramm,
Keys = accountMetaList,
//Data = dataWithHashedInstructionIdentifier
};
transaction.Instructions.Add(instr);
//transaction.Instructions.Add(refreshFarmerInstruction);
return transaction;
}
private async Task<Transaction> BuildStakeTransaction(bool unstake = false, bool skipRewards = false)
{
var wallet = ServiceFactory.Resolve<WalletHolderService>().BaseWallet;
Transaction transaction = await CreateEmptyTransaction();
if (transaction == null) return null;
var depositGemAccounts = new DepositGemAccounts();
TransactionInstruction depositGemInstruction = GemBankProgram.DepositGem(depositGemAccounts, 0, 0, 1, BankId);
transaction.Instructions.Add(depositGemInstruction);
return transaction;
}
private static async Task<Transaction> CreateEmptyTransaction()
{
var wallet = ServiceFactory.Resolve<WalletHolderService>().BaseWallet;
var blockHash = await wallet.ActiveRpcClient.GetLatestBlockHashAsync();
if (blockHash.Result == null)
{
MessageRouter
.RaiseMessage(new BlimpSystem.ShowLogMessage("Block hash null. Connected to internet?"));
return null;
}
return new Transaction
{
RecentBlockHash = blockHash.Result.Value.Blockhash,
FeePayer = wallet.Account.PublicKey,
Signatures = new List<SignaturePubKeyPair>(),
Instructions = new List<TransactionInstruction>()
};
}
}
}
| 0
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Staking/GemFarmPDAHelper.cs
|
using System.Text;
using Solana.Unity.Wallet;
using UnityEngine;
namespace SolPlay.Staking
{
public class GemFarmPDAHelper
{
public static PublicKey FarmProgramm = new PublicKey(
"farmL4xeBFVXJqtfxCzU9b28QACM7E2W2ctT6epAjvE"
);
public static PublicKey Farm = new PublicKey(
"HBKYxnX9C98FNHqzXHzBiK7RW85bxmEoinVaMHmov3ac"
);
public static string RefreshFarmInstructionIdentifier = "global:refresh_farmer";
public static PublicKey FindFarmerPDA(PublicKey walletPubKey, out byte farmerBump)
{
if (!PublicKey.TryFindProgramAddress(new[]
{
Encoding.UTF8.GetBytes("farmer"), Farm.KeyBytes, walletPubKey.KeyBytes
},
FarmProgramm, out PublicKey farmAddress, out farmerBump))
{
Debug.LogError("Could not find farmer address");
return null;
}
return farmAddress;
}
public static PublicKey FindFarmAuthorityPDA(out byte bump)
{
if (!PublicKey.TryFindProgramAddress(new[]
{
Farm.KeyBytes
},
FarmProgramm, out PublicKey farmAuth, out bump))
{
Debug.LogError("Could not find farmer address");
return null;
}
return farmAuth;
}
public static PublicKey findFarmTreasuryPDA(PublicKey farm, out byte bump)
{
if (!PublicKey.TryFindProgramAddress(new[]
{
Encoding.UTF8.GetBytes("treasury"), farm.KeyBytes
},
FarmProgramm, out PublicKey farmAddress, out bump))
{
Debug.LogError("Could not find farmer address");
return null;
}
return farmAddress;
}
public static PublicKey findAuthorizationProofPDA(PublicKey farm, PublicKey founder, out byte bump)
{
if (!PublicKey.TryFindProgramAddress(new[]
{
Encoding.UTF8.GetBytes("authorization"), farm.KeyBytes, founder.KeyBytes
},
FarmProgramm, out PublicKey farmAddress, out bump))
{
Debug.LogError("Could not find farmer address");
return null;
}
return farmAddress;
}
public static PublicKey findRewardsPotPDA(PublicKey farm, PublicKey rewardMint, out byte bump)
{
if (!PublicKey.TryFindProgramAddress(new[]
{
Encoding.UTF8.GetBytes("reward_pot"), farm.KeyBytes, rewardMint.KeyBytes
},
FarmProgramm, out PublicKey farmAddress, out bump))
{
Debug.LogError("Could not find farmer address");
return null;
}
return farmAddress;
}
}
}
| 0
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Staking/GemFarmPDAHelper.cs.meta
|
fileFormatVersion: 2
guid: e4a50e225bd0404397a86496af64036e
timeCreated: 1661340706
| 0
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Staking/Farmer.cs.meta
|
fileFormatVersion: 2
guid: b084ab620dcdf4083aca842cf1d8be1f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
| 0
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Staking/GemBank.cs.meta
|
fileFormatVersion: 2
guid: a2f8a0d0903b41788ef7541ca4a4b3fd
timeCreated: 1661890914
| 0
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Staking/GemBankPDAHelper.cs.meta
|
fileFormatVersion: 2
guid: 40518541155d46a7a150af28af05b553
timeCreated: 1661893899
| 0
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Staking/GemFarmIDL.json
|
{
"version": "0.1.0",
"name": "gem_farm",
"instructions": [
{
"name": "initFarm",
"accounts": [
{
"name": "farm",
"isMut": true,
"isSigner": true
},
{
"name": "farmManager",
"isMut": false,
"isSigner": true
},
{
"name": "farmAuthority",
"isMut": true,
"isSigner": false
},
{
"name": "rewardAPot",
"isMut": true,
"isSigner": false
},
{
"name": "rewardAMint",
"isMut": false,
"isSigner": false
},
{
"name": "rewardBPot",
"isMut": true,
"isSigner": false
},
{
"name": "rewardBMint",
"isMut": false,
"isSigner": false
},
{
"name": "bank",
"isMut": true,
"isSigner": true
},
{
"name": "gemBank",
"isMut": false,
"isSigner": false
},
{
"name": "payer",
"isMut": true,
"isSigner": true
},
{
"name": "feeAcc",
"isMut": true,
"isSigner": false
},
{
"name": "rent",
"isMut": false,
"isSigner": false
},
{
"name": "tokenProgram",
"isMut": false,
"isSigner": false
},
{
"name": "systemProgram",
"isMut": false,
"isSigner": false
}
],
"args": [
{
"name": "bumpAuth",
"type": "u8"
},
{
"name": "bumpTreasury",
"type": "u8"
},
{
"name": "rewardTypeA",
"type": {
"defined": "RewardType"
}
},
{
"name": "rewardTypeB",
"type": {
"defined": "RewardType"
}
},
{
"name": "farmConfig",
"type": {
"defined": "FarmConfig"
}
},
{
"name": "maxCounts",
"type": {
"option": {
"defined": "MaxCounts"
}
}
},
{
"name": "farmTreasury",
"type": "publicKey"
}
]
},
{
"name": "updateFarm",
"accounts": [
{
"name": "farm",
"isMut": true,
"isSigner": false
},
{
"name": "farmManager",
"isMut": false,
"isSigner": true
}
],
"args": [
{
"name": "config",
"type": {
"option": {
"defined": "FarmConfig"
}
}
},
{
"name": "manager",
"type": {
"option": "publicKey"
}
},
{
"name": "maxCounts",
"type": {
"option": {
"defined": "MaxCounts"
}
}
}
]
},
{
"name": "payoutFromTreasury",
"accounts": [
{
"name": "farm",
"isMut": true,
"isSigner": false
},
{
"name": "farmManager",
"isMut": false,
"isSigner": true
},
{
"name": "farmAuthority",
"isMut": false,
"isSigner": false
},
{
"name": "farmTreasury",
"isMut": true,
"isSigner": false
},
{
"name": "destination",
"isMut": true,
"isSigner": false
},
{
"name": "systemProgram",
"isMut": false,
"isSigner": false
}
],
"args": [
{
"name": "bumpAuth",
"type": "u8"
},
{
"name": "bumpTreasury",
"type": "u8"
},
{
"name": "lamports",
"type": "u64"
}
]
},
{
"name": "addToBankWhitelist",
"accounts": [
{
"name": "farm",
"isMut": false,
"isSigner": false
},
{
"name": "farmManager",
"isMut": true,
"isSigner": true
},
{
"name": "farmAuthority",
"isMut": false,
"isSigner": false
},
{
"name": "bank",
"isMut": true,
"isSigner": false
},
{
"name": "addressToWhitelist",
"isMut": false,
"isSigner": false
},
{
"name": "whitelistProof",
"isMut": true,
"isSigner": false
},
{
"name": "systemProgram",
"isMut": false,
"isSigner": false
},
{
"name": "gemBank",
"isMut": false,
"isSigner": false
}
],
"args": [
{
"name": "bumpAuth",
"type": "u8"
},
{
"name": "whitelistType",
"type": "u8"
}
]
},
{
"name": "removeFromBankWhitelist",
"accounts": [
{
"name": "farm",
"isMut": false,
"isSigner": false
},
{
"name": "farmManager",
"isMut": true,
"isSigner": true
},
{
"name": "farmAuthority",
"isMut": true,
"isSigner": false
},
{
"name": "bank",
"isMut": true,
"isSigner": false
},
{
"name": "addressToRemove",
"isMut": false,
"isSigner": false
},
{
"name": "whitelistProof",
"isMut": true,
"isSigner": false
},
{
"name": "gemBank",
"isMut": false,
"isSigner": false
}
],
"args": [
{
"name": "bumpAuth",
"type": "u8"
},
{
"name": "bumpWl",
"type": "u8"
}
]
},
{
"name": "initFarmer",
"accounts": [
{
"name": "farm",
"isMut": true,
"isSigner": false
},
{
"name": "farmer",
"isMut": true,
"isSigner": false
},
{
"name": "identity",
"isMut": false,
"isSigner": true
},
{
"name": "bank",
"isMut": true,
"isSigner": false
},
{
"name": "vault",
"isMut": true,
"isSigner": false
},
{
"name": "gemBank",
"isMut": false,
"isSigner": false
},
{
"name": "payer",
"isMut": true,
"isSigner": true
},
{
"name": "feeAcc",
"isMut": true,
"isSigner": false
},
{
"name": "systemProgram",
"isMut": false,
"isSigner": false
}
],
"args": []
},
{
"name": "stake",
"accounts": [
{
"name": "farm",
"isMut": true,
"isSigner": false
},
{
"name": "farmAuthority",
"isMut": false,
"isSigner": false
},
{
"name": "farmer",
"isMut": true,
"isSigner": false
},
{
"name": "identity",
"isMut": true,
"isSigner": true
},
{
"name": "bank",
"isMut": false,
"isSigner": false
},
{
"name": "vault",
"isMut": true,
"isSigner": false
},
{
"name": "gemBank",
"isMut": false,
"isSigner": false
},
{
"name": "feeAcc",
"isMut": true,
"isSigner": false
},
{
"name": "systemProgram",
"isMut": false,
"isSigner": false
}
],
"args": [
{
"name": "bumpAuth",
"type": "u8"
},
{
"name": "bumpFarmer",
"type": "u8"
}
]
},
{
"name": "unstake",
"accounts": [
{
"name": "farm",
"isMut": true,
"isSigner": false
},
{
"name": "farmAuthority",
"isMut": false,
"isSigner": false
},
{
"name": "farmTreasury",
"isMut": true,
"isSigner": false
},
{
"name": "farmer",
"isMut": true,
"isSigner": false
},
{
"name": "identity",
"isMut": true,
"isSigner": true
},
{
"name": "bank",
"isMut": false,
"isSigner": false
},
{
"name": "vault",
"isMut": true,
"isSigner": false
},
{
"name": "gemBank",
"isMut": false,
"isSigner": false
},
{
"name": "feeAcc",
"isMut": true,
"isSigner": false
},
{
"name": "systemProgram",
"isMut": false,
"isSigner": false
}
],
"args": [
{
"name": "bumpAuth",
"type": "u8"
},
{
"name": "bumpTreasury",
"type": "u8"
},
{
"name": "bumpFarmer",
"type": "u8"
},
{
"name": "skipRewards",
"type": "bool"
}
]
},
{
"name": "claim",
"accounts": [
{
"name": "farm",
"isMut": true,
"isSigner": false
},
{
"name": "farmAuthority",
"isMut": false,
"isSigner": false
},
{
"name": "farmer",
"isMut": true,
"isSigner": false
},
{
"name": "identity",
"isMut": true,
"isSigner": true
},
{
"name": "rewardAPot",
"isMut": true,
"isSigner": false
},
{
"name": "rewardAMint",
"isMut": false,
"isSigner": false
},
{
"name": "rewardADestination",
"isMut": true,
"isSigner": false
},
{
"name": "rewardBPot",
"isMut": true,
"isSigner": false
},
{
"name": "rewardBMint",
"isMut": false,
"isSigner": false
},
{
"name": "rewardBDestination",
"isMut": true,
"isSigner": false
},
{
"name": "tokenProgram",
"isMut": false,
"isSigner": false
},
{
"name": "associatedTokenProgram",
"isMut": false,
"isSigner": false
},
{
"name": "systemProgram",
"isMut": false,
"isSigner": false
},
{
"name": "rent",
"isMut": false,
"isSigner": false
}
],
"args": [
{
"name": "bumpAuth",
"type": "u8"
},
{
"name": "bumpFarmer",
"type": "u8"
},
{
"name": "bumpPotA",
"type": "u8"
},
{
"name": "bumpPotB",
"type": "u8"
}
]
},
{
"name": "flashDeposit",
"accounts": [
{
"name": "farm",
"isMut": true,
"isSigner": false
},
{
"name": "farmAuthority",
"isMut": false,
"isSigner": false
},
{
"name": "farmer",
"isMut": true,
"isSigner": false
},
{
"name": "identity",
"isMut": true,
"isSigner": true
},
{
"name": "bank",
"isMut": false,
"isSigner": false
},
{
"name": "vault",
"isMut": true,
"isSigner": false
},
{
"name": "vaultAuthority",
"isMut": false,
"isSigner": false
},
{
"name": "gemBox",
"isMut": true,
"isSigner": false
},
{
"name": "gemDepositReceipt",
"isMut": true,
"isSigner": false
},
{
"name": "gemSource",
"isMut": true,
"isSigner": false
},
{
"name": "gemMint",
"isMut": false,
"isSigner": false
},
{
"name": "gemRarity",
"isMut": false,
"isSigner": false
},
{
"name": "tokenProgram",
"isMut": false,
"isSigner": false
},
{
"name": "systemProgram",
"isMut": false,
"isSigner": false
},
{
"name": "rent",
"isMut": false,
"isSigner": false
},
{
"name": "gemBank",
"isMut": false,
"isSigner": false
},
{
"name": "feeAcc",
"isMut": true,
"isSigner": false
}
],
"args": [
{
"name": "bumpFarmer",
"type": "u8"
},
{
"name": "bumpVaultAuth",
"type": "u8"
},
{
"name": "bumpRarity",
"type": "u8"
},
{
"name": "amount",
"type": "u64"
}
]
},
{
"name": "refreshFarmer",
"accounts": [
{
"name": "farm",
"isMut": true,
"isSigner": false
},
{
"name": "farmer",
"isMut": true,
"isSigner": false
},
{
"name": "identity",
"isMut": false,
"isSigner": false
}
],
"args": [
{
"name": "bump",
"type": "u8"
}
]
},
{
"name": "refreshFarmerSigned",
"accounts": [
{
"name": "farm",
"isMut": true,
"isSigner": false
},
{
"name": "farmer",
"isMut": true,
"isSigner": false
},
{
"name": "identity",
"isMut": false,
"isSigner": true
}
],
"args": [
{
"name": "bump",
"type": "u8"
},
{
"name": "reenroll",
"type": "bool"
}
]
},
{
"name": "authorizeFunder",
"accounts": [
{
"name": "farm",
"isMut": true,
"isSigner": false
},
{
"name": "farmManager",
"isMut": true,
"isSigner": true
},
{
"name": "funderToAuthorize",
"isMut": false,
"isSigner": false
},
{
"name": "authorizationProof",
"isMut": true,
"isSigner": false
},
{
"name": "systemProgram",
"isMut": false,
"isSigner": false
}
],
"args": []
},
{
"name": "deauthorizeFunder",
"accounts": [
{
"name": "farm",
"isMut": true,
"isSigner": false
},
{
"name": "farmManager",
"isMut": true,
"isSigner": true
},
{
"name": "funderToDeauthorize",
"isMut": false,
"isSigner": false
},
{
"name": "authorizationProof",
"isMut": true,
"isSigner": false
},
{
"name": "systemProgram",
"isMut": false,
"isSigner": false
}
],
"args": [
{
"name": "bump",
"type": "u8"
}
]
},
{
"name": "fundReward",
"accounts": [
{
"name": "farm",
"isMut": true,
"isSigner": false
},
{
"name": "authorizationProof",
"isMut": false,
"isSigner": false
},
{
"name": "authorizedFunder",
"isMut": true,
"isSigner": true
},
{
"name": "rewardPot",
"isMut": true,
"isSigner": false
},
{
"name": "rewardSource",
"isMut": true,
"isSigner": false
},
{
"name": "rewardMint",
"isMut": false,
"isSigner": false
},
{
"name": "tokenProgram",
"isMut": false,
"isSigner": false
},
{
"name": "systemProgram",
"isMut": false,
"isSigner": false
}
],
"args": [
{
"name": "bumpProof",
"type": "u8"
},
{
"name": "bumpPot",
"type": "u8"
},
{
"name": "variableRateConfig",
"type": {
"option": {
"defined": "VariableRateConfig"
}
}
},
{
"name": "fixedRateConfig",
"type": {
"option": {
"defined": "FixedRateConfig"
}
}
}
]
},
{
"name": "cancelReward",
"accounts": [
{
"name": "farm",
"isMut": true,
"isSigner": false
},
{
"name": "farmManager",
"isMut": true,
"isSigner": true
},
{
"name": "farmAuthority",
"isMut": false,
"isSigner": false
},
{
"name": "rewardPot",
"isMut": true,
"isSigner": false
},
{
"name": "rewardDestination",
"isMut": true,
"isSigner": false
},
{
"name": "rewardMint",
"isMut": false,
"isSigner": false
},
{
"name": "receiver",
"isMut": true,
"isSigner": false
},
{
"name": "tokenProgram",
"isMut": false,
"isSigner": false
},
{
"name": "associatedTokenProgram",
"isMut": false,
"isSigner": false
},
{
"name": "systemProgram",
"isMut": false,
"isSigner": false
},
{
"name": "rent",
"isMut": false,
"isSigner": false
}
],
"args": [
{
"name": "bumpAuth",
"type": "u8"
},
{
"name": "bumpPot",
"type": "u8"
}
]
},
{
"name": "lockReward",
"accounts": [
{
"name": "farm",
"isMut": true,
"isSigner": false
},
{
"name": "farmManager",
"isMut": true,
"isSigner": true
},
{
"name": "rewardMint",
"isMut": false,
"isSigner": false
}
],
"args": []
},
{
"name": "addRaritiesToBank",
"accounts": [
{
"name": "farm",
"isMut": false,
"isSigner": false
},
{
"name": "farmManager",
"isMut": true,
"isSigner": true
},
{
"name": "farmAuthority",
"isMut": false,
"isSigner": false
},
{
"name": "bank",
"isMut": false,
"isSigner": false
},
{
"name": "gemBank",
"isMut": false,
"isSigner": false
},
{
"name": "systemProgram",
"isMut": false,
"isSigner": false
}
],
"args": [
{
"name": "bumpAuth",
"type": "u8"
},
{
"name": "rarityConfigs",
"type": {
"vec": {
"defined": "RarityConfig"
}
}
}
]
}
],
"accounts": [
{
"name": "authorizationProof",
"type": {
"kind": "struct",
"fields": [
{
"name": "authorizedFunder",
"type": "publicKey"
},
{
"name": "farm",
"type": "publicKey"
},
{
"name": "reserved",
"type": {
"array": [
"u8",
32
]
}
}
]
}
},
{
"name": "farmer",
"type": {
"kind": "struct",
"fields": [
{
"name": "farm",
"type": "publicKey"
},
{
"name": "identity",
"type": "publicKey"
},
{
"name": "vault",
"type": "publicKey"
},
{
"name": "state",
"type": {
"defined": "FarmerState"
}
},
{
"name": "gemsStaked",
"type": "u64"
},
{
"name": "rarityPointsStaked",
"type": "u64"
},
{
"name": "minStakingEndsTs",
"type": "u64"
},
{
"name": "cooldownEndsTs",
"type": "u64"
},
{
"name": "rewardA",
"type": {
"defined": "FarmerReward"
}
},
{
"name": "rewardB",
"type": {
"defined": "FarmerReward"
}
},
{
"name": "reserved",
"type": {
"array": [
"u8",
32
]
}
}
]
}
},
{
"name": "farm",
"type": {
"kind": "struct",
"fields": [
{
"name": "version",
"type": "u16"
},
{
"name": "farmManager",
"type": "publicKey"
},
{
"name": "farmTreasury",
"type": "publicKey"
},
{
"name": "farmAuthority",
"type": "publicKey"
},
{
"name": "farmAuthoritySeed",
"type": "publicKey"
},
{
"name": "farmAuthorityBumpSeed",
"type": {
"array": [
"u8",
1
]
}
},
{
"name": "bank",
"type": "publicKey"
},
{
"name": "config",
"type": {
"defined": "FarmConfig"
}
},
{
"name": "farmerCount",
"type": "u64"
},
{
"name": "stakedFarmerCount",
"type": "u64"
},
{
"name": "gemsStaked",
"type": "u64"
},
{
"name": "rarityPointsStaked",
"type": "u64"
},
{
"name": "authorizedFunderCount",
"type": "u64"
},
{
"name": "rewardA",
"type": {
"defined": "FarmReward"
}
},
{
"name": "rewardB",
"type": {
"defined": "FarmReward"
}
},
{
"name": "maxCounts",
"type": {
"defined": "MaxCounts"
}
},
{
"name": "reserved",
"type": {
"array": [
"u8",
32
]
}
},
{
"name": "reserved2",
"type": {
"array": [
"u8",
16
]
}
},
{
"name": "reserved3",
"type": {
"array": [
"u8",
4
]
}
}
]
}
}
],
"types": [
{
"name": "RarityConfig",
"type": {
"kind": "struct",
"fields": [
{
"name": "mint",
"type": "publicKey"
},
{
"name": "rarityPoints",
"type": "u16"
}
]
}
},
{
"name": "Number128",
"type": {
"kind": "struct",
"fields": [
{
"name": "n",
"type": "u128"
}
]
}
},
{
"name": "FarmerReward",
"type": {
"kind": "struct",
"fields": [
{
"name": "paidOutReward",
"type": "u64"
},
{
"name": "accruedReward",
"type": "u64"
},
{
"name": "variableRate",
"type": {
"defined": "FarmerVariableRateReward"
}
},
{
"name": "fixedRate",
"type": {
"defined": "FarmerFixedRateReward"
}
},
{
"name": "reserved",
"type": {
"array": [
"u8",
32
]
}
}
]
}
},
{
"name": "FarmerVariableRateReward",
"type": {
"kind": "struct",
"fields": [
{
"name": "lastRecordedAccruedRewardPerRarityPoint",
"type": {
"defined": "Number128"
}
},
{
"name": "reserved",
"type": {
"array": [
"u8",
16
]
}
}
]
}
},
{
"name": "FarmerFixedRateReward",
"type": {
"kind": "struct",
"fields": [
{
"name": "beginStakingTs",
"type": "u64"
},
{
"name": "beginScheduleTs",
"type": "u64"
},
{
"name": "lastUpdatedTs",
"type": "u64"
},
{
"name": "promisedSchedule",
"type": {
"defined": "FixedRateSchedule"
}
},
{
"name": "promisedDuration",
"type": "u64"
},
{
"name": "reserved",
"type": {
"array": [
"u8",
16
]
}
}
]
}
},
{
"name": "FarmConfig",
"type": {
"kind": "struct",
"fields": [
{
"name": "minStakingPeriodSec",
"type": "u64"
},
{
"name": "cooldownPeriodSec",
"type": "u64"
},
{
"name": "unstakingFeeLamp",
"type": "u64"
}
]
}
},
{
"name": "MaxCounts",
"type": {
"kind": "struct",
"fields": [
{
"name": "maxFarmers",
"type": "u32"
},
{
"name": "maxGems",
"type": "u32"
},
{
"name": "maxRarityPoints",
"type": "u32"
}
]
}
},
{
"name": "FundsTracker",
"type": {
"kind": "struct",
"fields": [
{
"name": "totalFunded",
"type": "u64"
},
{
"name": "totalRefunded",
"type": "u64"
},
{
"name": "totalAccruedToStakers",
"type": "u64"
}
]
}
},
{
"name": "TimeTracker",
"type": {
"kind": "struct",
"fields": [
{
"name": "durationSec",
"type": "u64"
},
{
"name": "rewardEndTs",
"type": "u64"
},
{
"name": "lockEndTs",
"type": "u64"
}
]
}
},
{
"name": "FarmReward",
"type": {
"kind": "struct",
"fields": [
{
"name": "rewardMint",
"type": "publicKey"
},
{
"name": "rewardPot",
"type": "publicKey"
},
{
"name": "rewardType",
"type": {
"defined": "RewardType"
}
},
{
"name": "fixedRate",
"type": {
"defined": "FixedRateReward"
}
},
{
"name": "variableRate",
"type": {
"defined": "VariableRateReward"
}
},
{
"name": "funds",
"type": {
"defined": "FundsTracker"
}
},
{
"name": "times",
"type": {
"defined": "TimeTracker"
}
},
{
"name": "reserved",
"type": {
"array": [
"u8",
32
]
}
}
]
}
},
{
"name": "TierConfig",
"type": {
"kind": "struct",
"fields": [
{
"name": "rewardRate",
"type": "u64"
},
{
"name": "requiredTenure",
"type": "u64"
}
]
}
},
{
"name": "FixedRateSchedule",
"type": {
"kind": "struct",
"fields": [
{
"name": "baseRate",
"type": "u64"
},
{
"name": "tier1",
"type": {
"option": {
"defined": "TierConfig"
}
}
},
{
"name": "tier2",
"type": {
"option": {
"defined": "TierConfig"
}
}
},
{
"name": "tier3",
"type": {
"option": {
"defined": "TierConfig"
}
}
},
{
"name": "denominator",
"type": "u64"
}
]
}
},
{
"name": "FixedRateConfig",
"type": {
"kind": "struct",
"fields": [
{
"name": "schedule",
"type": {
"defined": "FixedRateSchedule"
}
},
{
"name": "amount",
"type": "u64"
},
{
"name": "durationSec",
"type": "u64"
}
]
}
},
{
"name": "FixedRateReward",
"type": {
"kind": "struct",
"fields": [
{
"name": "schedule",
"type": {
"defined": "FixedRateSchedule"
}
},
{
"name": "reservedAmount",
"type": "u64"
},
{
"name": "reserved",
"type": {
"array": [
"u8",
32
]
}
}
]
}
},
{
"name": "VariableRateConfig",
"type": {
"kind": "struct",
"fields": [
{
"name": "amount",
"type": "u64"
},
{
"name": "durationSec",
"type": "u64"
}
]
}
},
{
"name": "VariableRateReward",
"type": {
"kind": "struct",
"fields": [
{
"name": "rewardRate",
"type": {
"defined": "Number128"
}
},
{
"name": "rewardLastUpdatedTs",
"type": "u64"
},
{
"name": "accruedRewardPerRarityPoint",
"type": {
"defined": "Number128"
}
},
{
"name": "reserved",
"type": {
"array": [
"u8",
32
]
}
}
]
}
},
{
"name": "FarmerState",
"type": {
"kind": "enum",
"variants": [
{
"name": "Unstaked"
},
{
"name": "Staked"
},
{
"name": "PendingCooldown"
}
]
}
},
{
"name": "RewardType",
"type": {
"kind": "enum",
"variants": [
{
"name": "Variable"
},
{
"name": "Fixed"
}
]
}
},
{
"name": "FixedRateRewardTier",
"type": {
"kind": "enum",
"variants": [
{
"name": "Base"
},
{
"name": "Tier1"
},
{
"name": "Tier2"
},
{
"name": "Tier3"
}
]
}
}
]
}
| 0
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Staking/GemFarmIDL.json.meta
|
fileFormatVersion: 2
guid: cd6877105b3744e7947afe9d6dc28a8d
timeCreated: 1661340472
| 0
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Staking/Farmer.cs
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Threading.Tasks;
using GemFarm.Program;
using GemFarm.Errors;
using GemFarm.Accounts;
using GemFarm.Types;
using Solana.Unity.Programs.Abstract;
using Solana.Unity.Programs.Models;
using Solana.Unity.Programs.Utilities;
using Solana.Unity.Rpc;
using Solana.Unity.Rpc.Core.Http;
using Solana.Unity.Rpc.Core.Sockets;
using Solana.Unity.Rpc.Messages;
using Solana.Unity.Rpc.Models;
using Solana.Unity.Rpc.Types;
using Solana.Unity.Wallet;
using RewardType = GemFarm.Types.RewardType;
namespace GemFarm
{
namespace Accounts
{
public partial class AuthorizationProof
{
public static ulong ACCOUNT_DISCRIMINATOR => 18391403730389340973UL;
public static ReadOnlySpan<byte> ACCOUNT_DISCRIMINATOR_BYTES => new byte[]{45, 147, 166, 62, 64, 100, 59, 255};
public static string ACCOUNT_DISCRIMINATOR_B58 => "8d9o3kZv4qC";
public PublicKey AuthorizedFunder { get; set; }
public PublicKey Farm { get; set; }
public byte[] Reserved { get; set; }
public static AuthorizationProof Deserialize(ReadOnlySpan<byte> _data)
{
int offset = 0;
ulong accountHashValue = _data.GetU64(offset);
offset += 8;
if (accountHashValue != ACCOUNT_DISCRIMINATOR)
{
return null;
}
AuthorizationProof result = new AuthorizationProof();
result.AuthorizedFunder = _data.GetPubKey(offset);
offset += 32;
result.Farm = _data.GetPubKey(offset);
offset += 32;
result.Reserved = _data.GetBytes(offset, 32);
offset += 32;
return result;
}
}
public partial class Farmer
{
public static ulong ACCOUNT_DISCRIMINATOR => 15788536735091212286UL;
public static ReadOnlySpan<byte> ACCOUNT_DISCRIMINATOR_BYTES => new byte[]{254, 63, 81, 98, 130, 38, 28, 219};
public static string ACCOUNT_DISCRIMINATOR_B58 => "jXX2LSteZVk";
public PublicKey Farm { get; set; }
public PublicKey Identity { get; set; }
public PublicKey Vault { get; set; }
public FarmerState State { get; set; }
public ulong GemsStaked { get; set; }
public ulong RarityPointsStaked { get; set; }
public ulong MinStakingEndsTs { get; set; }
public ulong CooldownEndsTs { get; set; }
public FarmerReward RewardA { get; set; }
public FarmerReward RewardB { get; set; }
public byte[] Reserved { get; set; }
public static Farmer Deserialize(ReadOnlySpan<byte> _data)
{
int offset = 0;
ulong accountHashValue = _data.GetU64(offset);
offset += 8;
if (accountHashValue != ACCOUNT_DISCRIMINATOR)
{
return null;
}
Farmer result = new Farmer();
result.Farm = _data.GetPubKey(offset);
offset += 32;
result.Identity = _data.GetPubKey(offset);
offset += 32;
result.Vault = _data.GetPubKey(offset);
offset += 32;
result.State = (FarmerState)_data.GetU8(offset);
offset += 1;
result.GemsStaked = _data.GetU64(offset);
offset += 8;
result.RarityPointsStaked = _data.GetU64(offset);
offset += 8;
result.MinStakingEndsTs = _data.GetU64(offset);
offset += 8;
result.CooldownEndsTs = _data.GetU64(offset);
offset += 8;
offset += FarmerReward.Deserialize(_data, offset, out var resultRewardA);
result.RewardA = resultRewardA;
offset += FarmerReward.Deserialize(_data, offset, out var resultRewardB);
result.RewardB = resultRewardB;
result.Reserved = _data.GetBytes(offset, 32);
offset += 32;
return result;
}
}
public partial class Farm
{
public static ulong ACCOUNT_DISCRIMINATOR => 18029388129992154273UL;
public static ReadOnlySpan<byte> ACCOUNT_DISCRIMINATOR_BYTES => new byte[]{161, 156, 211, 253, 250, 64, 53, 250};
public static string ACCOUNT_DISCRIMINATOR_B58 => "U2qzmZH87sw";
public ushort Version { get; set; }
public PublicKey FarmManager { get; set; }
public PublicKey FarmTreasury { get; set; }
public PublicKey FarmAuthority { get; set; }
public PublicKey FarmAuthoritySeed { get; set; }
public byte[] FarmAuthorityBumpSeed { get; set; }
public PublicKey Bank { get; set; }
public FarmConfig Config { get; set; }
public ulong FarmerCount { get; set; }
public ulong StakedFarmerCount { get; set; }
public ulong GemsStaked { get; set; }
public ulong RarityPointsStaked { get; set; }
public ulong AuthorizedFunderCount { get; set; }
public FarmReward RewardA { get; set; }
public FarmReward RewardB { get; set; }
public MaxCounts MaxCounts { get; set; }
public byte[] Reserved { get; set; }
public byte[] Reserved2 { get; set; }
public byte[] Reserved3 { get; set; }
public static Farm Deserialize(ReadOnlySpan<byte> _data)
{
int offset = 0;
ulong accountHashValue = _data.GetU64(offset);
offset += 8;
if (accountHashValue != ACCOUNT_DISCRIMINATOR)
{
return null;
}
Farm result = new Farm();
result.Version = _data.GetU16(offset);
offset += 2;
result.FarmManager = _data.GetPubKey(offset);
offset += 32;
result.FarmTreasury = _data.GetPubKey(offset);
offset += 32;
result.FarmAuthority = _data.GetPubKey(offset);
offset += 32;
result.FarmAuthoritySeed = _data.GetPubKey(offset);
offset += 32;
result.FarmAuthorityBumpSeed = _data.GetBytes(offset, 1);
offset += 1;
result.Bank = _data.GetPubKey(offset);
offset += 32;
offset += FarmConfig.Deserialize(_data, offset, out var resultConfig);
result.Config = resultConfig;
result.FarmerCount = _data.GetU64(offset);
offset += 8;
result.StakedFarmerCount = _data.GetU64(offset);
offset += 8;
result.GemsStaked = _data.GetU64(offset);
offset += 8;
result.RarityPointsStaked = _data.GetU64(offset);
offset += 8;
result.AuthorizedFunderCount = _data.GetU64(offset);
offset += 8;
offset += FarmReward.Deserialize(_data, offset, out var resultRewardA);
result.RewardA = resultRewardA;
offset += FarmReward.Deserialize(_data, offset, out var resultRewardB);
result.RewardB = resultRewardB;
offset += MaxCounts.Deserialize(_data, offset, out var resultMaxCounts);
result.MaxCounts = resultMaxCounts;
result.Reserved = _data.GetBytes(offset, 32);
offset += 32;
result.Reserved2 = _data.GetBytes(offset, 16);
offset += 16;
result.Reserved3 = _data.GetBytes(offset, 4);
offset += 4;
return result;
}
}
}
namespace Errors
{
public enum GemFarmErrorKind : uint
{
}
}
namespace Types
{
public partial class RarityConfig
{
public PublicKey Mint { get; set; }
public ushort RarityPoints { get; set; }
public int Serialize(byte[] _data, int initialOffset)
{
int offset = initialOffset;
_data.WritePubKey(Mint, offset);
offset += 32;
_data.WriteU16(RarityPoints, offset);
offset += 2;
return offset - initialOffset;
}
public static int Deserialize(ReadOnlySpan<byte> _data, int initialOffset, out RarityConfig result)
{
int offset = initialOffset;
result = new RarityConfig();
result.Mint = _data.GetPubKey(offset);
offset += 32;
result.RarityPoints = _data.GetU16(offset);
offset += 2;
return offset - initialOffset;
}
}
public partial class Number128
{
public BigInteger N { get; set; }
public int Serialize(byte[] _data, int initialOffset)
{
int offset = initialOffset;
_data.WriteBigInt(N, offset, 16, true);
offset += 16;
return offset - initialOffset;
}
public static int Deserialize(ReadOnlySpan<byte> _data, int initialOffset, out Number128 result)
{
int offset = initialOffset;
result = new Number128();
result.N = _data.GetBigInt(offset, 16, false);
offset += 16;
return offset - initialOffset;
}
}
public partial class FarmerReward
{
public ulong PaidOutReward { get; set; }
public ulong AccruedReward { get; set; }
public FarmerVariableRateReward VariableRate { get; set; }
public FarmerFixedRateReward FixedRate { get; set; }
public byte[] Reserved { get; set; }
public int Serialize(byte[] _data, int initialOffset)
{
int offset = initialOffset;
_data.WriteU64(PaidOutReward, offset);
offset += 8;
_data.WriteU64(AccruedReward, offset);
offset += 8;
offset += VariableRate.Serialize(_data, offset);
offset += FixedRate.Serialize(_data, offset);
_data.WriteSpan(Reserved, offset);
offset += Reserved.Length;
return offset - initialOffset;
}
public static int Deserialize(ReadOnlySpan<byte> _data, int initialOffset, out FarmerReward result)
{
int offset = initialOffset;
result = new FarmerReward();
result.PaidOutReward = _data.GetU64(offset);
offset += 8;
result.AccruedReward = _data.GetU64(offset);
offset += 8;
offset += FarmerVariableRateReward.Deserialize(_data, offset, out var resultVariableRate);
result.VariableRate = resultVariableRate;
offset += FarmerFixedRateReward.Deserialize(_data, offset, out var resultFixedRate);
result.FixedRate = resultFixedRate;
result.Reserved = _data.GetBytes(offset, 32);
offset += 32;
return offset - initialOffset;
}
}
public partial class FarmerVariableRateReward
{
public Number128 LastRecordedAccruedRewardPerRarityPoint { get; set; }
public byte[] Reserved { get; set; }
public int Serialize(byte[] _data, int initialOffset)
{
int offset = initialOffset;
offset += LastRecordedAccruedRewardPerRarityPoint.Serialize(_data, offset);
_data.WriteSpan(Reserved, offset);
offset += Reserved.Length;
return offset - initialOffset;
}
public static int Deserialize(ReadOnlySpan<byte> _data, int initialOffset, out FarmerVariableRateReward result)
{
int offset = initialOffset;
result = new FarmerVariableRateReward();
offset += Number128.Deserialize(_data, offset, out var resultLastRecordedAccruedRewardPerRarityPoint);
result.LastRecordedAccruedRewardPerRarityPoint = resultLastRecordedAccruedRewardPerRarityPoint;
result.Reserved = _data.GetBytes(offset, 16);
offset += 16;
return offset - initialOffset;
}
}
public partial class FarmerFixedRateReward
{
public ulong BeginStakingTs { get; set; }
public ulong BeginScheduleTs { get; set; }
public ulong LastUpdatedTs { get; set; }
public FixedRateSchedule PromisedSchedule { get; set; }
public ulong PromisedDuration { get; set; }
public byte[] Reserved { get; set; }
public int Serialize(byte[] _data, int initialOffset)
{
int offset = initialOffset;
_data.WriteU64(BeginStakingTs, offset);
offset += 8;
_data.WriteU64(BeginScheduleTs, offset);
offset += 8;
_data.WriteU64(LastUpdatedTs, offset);
offset += 8;
offset += PromisedSchedule.Serialize(_data, offset);
_data.WriteU64(PromisedDuration, offset);
offset += 8;
_data.WriteSpan(Reserved, offset);
offset += Reserved.Length;
return offset - initialOffset;
}
public static int Deserialize(ReadOnlySpan<byte> _data, int initialOffset, out FarmerFixedRateReward result)
{
int offset = initialOffset;
result = new FarmerFixedRateReward();
result.BeginStakingTs = _data.GetU64(offset);
offset += 8;
result.BeginScheduleTs = _data.GetU64(offset);
offset += 8;
result.LastUpdatedTs = _data.GetU64(offset);
offset += 8;
offset += FixedRateSchedule.Deserialize(_data, offset, out var resultPromisedSchedule);
result.PromisedSchedule = resultPromisedSchedule;
result.PromisedDuration = _data.GetU64(offset);
offset += 8;
result.Reserved = _data.GetBytes(offset, 16);
offset += 16;
return offset - initialOffset;
}
}
public partial class FarmConfig
{
public ulong MinStakingPeriodSec { get; set; }
public ulong CooldownPeriodSec { get; set; }
public ulong UnstakingFeeLamp { get; set; }
public int Serialize(byte[] _data, int initialOffset)
{
int offset = initialOffset;
_data.WriteU64(MinStakingPeriodSec, offset);
offset += 8;
_data.WriteU64(CooldownPeriodSec, offset);
offset += 8;
_data.WriteU64(UnstakingFeeLamp, offset);
offset += 8;
return offset - initialOffset;
}
public static int Deserialize(ReadOnlySpan<byte> _data, int initialOffset, out FarmConfig result)
{
int offset = initialOffset;
result = new FarmConfig();
result.MinStakingPeriodSec = _data.GetU64(offset);
offset += 8;
result.CooldownPeriodSec = _data.GetU64(offset);
offset += 8;
result.UnstakingFeeLamp = _data.GetU64(offset);
offset += 8;
return offset - initialOffset;
}
}
public partial class MaxCounts
{
public uint MaxFarmers { get; set; }
public uint MaxGems { get; set; }
public uint MaxRarityPoints { get; set; }
public int Serialize(byte[] _data, int initialOffset)
{
int offset = initialOffset;
_data.WriteU32(MaxFarmers, offset);
offset += 4;
_data.WriteU32(MaxGems, offset);
offset += 4;
_data.WriteU32(MaxRarityPoints, offset);
offset += 4;
return offset - initialOffset;
}
public static int Deserialize(ReadOnlySpan<byte> _data, int initialOffset, out MaxCounts result)
{
int offset = initialOffset;
result = new MaxCounts();
result.MaxFarmers = _data.GetU32(offset);
offset += 4;
result.MaxGems = _data.GetU32(offset);
offset += 4;
result.MaxRarityPoints = _data.GetU32(offset);
offset += 4;
return offset - initialOffset;
}
}
public partial class FundsTracker
{
public ulong TotalFunded { get; set; }
public ulong TotalRefunded { get; set; }
public ulong TotalAccruedToStakers { get; set; }
public int Serialize(byte[] _data, int initialOffset)
{
int offset = initialOffset;
_data.WriteU64(TotalFunded, offset);
offset += 8;
_data.WriteU64(TotalRefunded, offset);
offset += 8;
_data.WriteU64(TotalAccruedToStakers, offset);
offset += 8;
return offset - initialOffset;
}
public static int Deserialize(ReadOnlySpan<byte> _data, int initialOffset, out FundsTracker result)
{
int offset = initialOffset;
result = new FundsTracker();
result.TotalFunded = _data.GetU64(offset);
offset += 8;
result.TotalRefunded = _data.GetU64(offset);
offset += 8;
result.TotalAccruedToStakers = _data.GetU64(offset);
offset += 8;
return offset - initialOffset;
}
}
public partial class TimeTracker
{
public ulong DurationSec { get; set; }
public ulong RewardEndTs { get; set; }
public ulong LockEndTs { get; set; }
public int Serialize(byte[] _data, int initialOffset)
{
int offset = initialOffset;
_data.WriteU64(DurationSec, offset);
offset += 8;
_data.WriteU64(RewardEndTs, offset);
offset += 8;
_data.WriteU64(LockEndTs, offset);
offset += 8;
return offset - initialOffset;
}
public static int Deserialize(ReadOnlySpan<byte> _data, int initialOffset, out TimeTracker result)
{
int offset = initialOffset;
result = new TimeTracker();
result.DurationSec = _data.GetU64(offset);
offset += 8;
result.RewardEndTs = _data.GetU64(offset);
offset += 8;
result.LockEndTs = _data.GetU64(offset);
offset += 8;
return offset - initialOffset;
}
}
public partial class FarmReward
{
public PublicKey RewardMint { get; set; }
public PublicKey RewardPot { get; set; }
public RewardType RewardType { get; set; }
public FixedRateReward FixedRate { get; set; }
public VariableRateReward VariableRate { get; set; }
public FundsTracker Funds { get; set; }
public TimeTracker Times { get; set; }
public byte[] Reserved { get; set; }
public int Serialize(byte[] _data, int initialOffset)
{
int offset = initialOffset;
_data.WritePubKey(RewardMint, offset);
offset += 32;
_data.WritePubKey(RewardPot, offset);
offset += 32;
_data.WriteU8((byte)RewardType, offset);
offset += 1;
offset += FixedRate.Serialize(_data, offset);
offset += VariableRate.Serialize(_data, offset);
offset += Funds.Serialize(_data, offset);
offset += Times.Serialize(_data, offset);
_data.WriteSpan(Reserved, offset);
offset += Reserved.Length;
return offset - initialOffset;
}
public static int Deserialize(ReadOnlySpan<byte> _data, int initialOffset, out FarmReward result)
{
int offset = initialOffset;
result = new FarmReward();
result.RewardMint = _data.GetPubKey(offset);
offset += 32;
result.RewardPot = _data.GetPubKey(offset);
offset += 32;
result.RewardType = (RewardType)_data.GetU8(offset);
offset += 1;
offset += FixedRateReward.Deserialize(_data, offset, out var resultFixedRate);
result.FixedRate = resultFixedRate;
offset += VariableRateReward.Deserialize(_data, offset, out var resultVariableRate);
result.VariableRate = resultVariableRate;
offset += FundsTracker.Deserialize(_data, offset, out var resultFunds);
result.Funds = resultFunds;
offset += TimeTracker.Deserialize(_data, offset, out var resultTimes);
result.Times = resultTimes;
result.Reserved = _data.GetBytes(offset, 32);
offset += 32;
return offset - initialOffset;
}
}
public partial class TierConfig
{
public ulong RewardRate { get; set; }
public ulong RequiredTenure { get; set; }
public int Serialize(byte[] _data, int initialOffset)
{
int offset = initialOffset;
_data.WriteU64(RewardRate, offset);
offset += 8;
_data.WriteU64(RequiredTenure, offset);
offset += 8;
return offset - initialOffset;
}
public static int Deserialize(ReadOnlySpan<byte> _data, int initialOffset, out TierConfig result)
{
int offset = initialOffset;
result = new TierConfig();
result.RewardRate = _data.GetU64(offset);
offset += 8;
result.RequiredTenure = _data.GetU64(offset);
offset += 8;
return offset - initialOffset;
}
}
public partial class FixedRateSchedule
{
public ulong BaseRate { get; set; }
public TierConfig Tier1 { get; set; }
public TierConfig Tier2 { get; set; }
public TierConfig Tier3 { get; set; }
public ulong Denominator { get; set; }
public int Serialize(byte[] _data, int initialOffset)
{
int offset = initialOffset;
_data.WriteU64(BaseRate, offset);
offset += 8;
if (Tier1 != null)
{
_data.WriteU8(1, offset);
offset += 1;
offset += Tier1.Serialize(_data, offset);
}
else
{
_data.WriteU8(0, offset);
offset += 1;
}
if (Tier2 != null)
{
_data.WriteU8(1, offset);
offset += 1;
offset += Tier2.Serialize(_data, offset);
}
else
{
_data.WriteU8(0, offset);
offset += 1;
}
if (Tier3 != null)
{
_data.WriteU8(1, offset);
offset += 1;
offset += Tier3.Serialize(_data, offset);
}
else
{
_data.WriteU8(0, offset);
offset += 1;
}
_data.WriteU64(Denominator, offset);
offset += 8;
return offset - initialOffset;
}
public static int Deserialize(ReadOnlySpan<byte> _data, int initialOffset, out FixedRateSchedule result)
{
int offset = initialOffset;
result = new FixedRateSchedule();
result.BaseRate = _data.GetU64(offset);
offset += 8;
if (_data.GetBool(offset++))
{
offset += TierConfig.Deserialize(_data, offset, out var resultTier1);
result.Tier1 = resultTier1;
}
if (_data.GetBool(offset++))
{
offset += TierConfig.Deserialize(_data, offset, out var resultTier2);
result.Tier2 = resultTier2;
}
if (_data.GetBool(offset++))
{
offset += TierConfig.Deserialize(_data, offset, out var resultTier3);
result.Tier3 = resultTier3;
}
result.Denominator = _data.GetU64(offset);
offset += 8;
return offset - initialOffset;
}
}
public partial class FixedRateConfig
{
public FixedRateSchedule Schedule { get; set; }
public ulong Amount { get; set; }
public ulong DurationSec { get; set; }
public int Serialize(byte[] _data, int initialOffset)
{
int offset = initialOffset;
offset += Schedule.Serialize(_data, offset);
_data.WriteU64(Amount, offset);
offset += 8;
_data.WriteU64(DurationSec, offset);
offset += 8;
return offset - initialOffset;
}
public static int Deserialize(ReadOnlySpan<byte> _data, int initialOffset, out FixedRateConfig result)
{
int offset = initialOffset;
result = new FixedRateConfig();
offset += FixedRateSchedule.Deserialize(_data, offset, out var resultSchedule);
result.Schedule = resultSchedule;
result.Amount = _data.GetU64(offset);
offset += 8;
result.DurationSec = _data.GetU64(offset);
offset += 8;
return offset - initialOffset;
}
}
public partial class FixedRateReward
{
public FixedRateSchedule Schedule { get; set; }
public ulong ReservedAmount { get; set; }
public byte[] Reserved { get; set; }
public int Serialize(byte[] _data, int initialOffset)
{
int offset = initialOffset;
offset += Schedule.Serialize(_data, offset);
_data.WriteU64(ReservedAmount, offset);
offset += 8;
_data.WriteSpan(Reserved, offset);
offset += Reserved.Length;
return offset - initialOffset;
}
public static int Deserialize(ReadOnlySpan<byte> _data, int initialOffset, out FixedRateReward result)
{
int offset = initialOffset;
result = new FixedRateReward();
offset += FixedRateSchedule.Deserialize(_data, offset, out var resultSchedule);
result.Schedule = resultSchedule;
result.ReservedAmount = _data.GetU64(offset);
offset += 8;
result.Reserved = _data.GetBytes(offset, 32);
offset += 32;
return offset - initialOffset;
}
}
public partial class VariableRateConfig
{
public ulong Amount { get; set; }
public ulong DurationSec { get; set; }
public int Serialize(byte[] _data, int initialOffset)
{
int offset = initialOffset;
_data.WriteU64(Amount, offset);
offset += 8;
_data.WriteU64(DurationSec, offset);
offset += 8;
return offset - initialOffset;
}
public static int Deserialize(ReadOnlySpan<byte> _data, int initialOffset, out VariableRateConfig result)
{
int offset = initialOffset;
result = new VariableRateConfig();
result.Amount = _data.GetU64(offset);
offset += 8;
result.DurationSec = _data.GetU64(offset);
offset += 8;
return offset - initialOffset;
}
}
public partial class VariableRateReward
{
public Number128 RewardRate { get; set; }
public ulong RewardLastUpdatedTs { get; set; }
public Number128 AccruedRewardPerRarityPoint { get; set; }
public byte[] Reserved { get; set; }
public int Serialize(byte[] _data, int initialOffset)
{
int offset = initialOffset;
offset += RewardRate.Serialize(_data, offset);
_data.WriteU64(RewardLastUpdatedTs, offset);
offset += 8;
offset += AccruedRewardPerRarityPoint.Serialize(_data, offset);
_data.WriteSpan(Reserved, offset);
offset += Reserved.Length;
return offset - initialOffset;
}
public static int Deserialize(ReadOnlySpan<byte> _data, int initialOffset, out VariableRateReward result)
{
int offset = initialOffset;
result = new VariableRateReward();
offset += Number128.Deserialize(_data, offset, out var resultRewardRate);
result.RewardRate = resultRewardRate;
result.RewardLastUpdatedTs = _data.GetU64(offset);
offset += 8;
offset += Number128.Deserialize(_data, offset, out var resultAccruedRewardPerRarityPoint);
result.AccruedRewardPerRarityPoint = resultAccruedRewardPerRarityPoint;
result.Reserved = _data.GetBytes(offset, 32);
offset += 32;
return offset - initialOffset;
}
}
public enum FarmerState : byte
{
Unstaked,
Staked,
PendingCooldown
}
public enum RewardType : byte
{
Variable,
Fixed
}
}
public partial class GemFarmClient : TransactionalBaseClient<GemFarmErrorKind>
{
public GemFarmClient(IRpcClient rpcClient, IStreamingRpcClient streamingRpcClient, PublicKey programId) : base(rpcClient, streamingRpcClient, programId)
{
}
public async Task<ProgramAccountsResultWrapper<List<AuthorizationProof>>> GetAuthorizationProofsAsync(string programAddress, Commitment commitment = Commitment.Finalized)
{
var list = new List<MemCmp>{new MemCmp{Bytes = AuthorizationProof.ACCOUNT_DISCRIMINATOR_B58, Offset = 0}};
var res = await RpcClient.GetProgramAccountsAsync(programAddress, commitment, memCmpList: list);
if (!res.WasSuccessful || !(res.Result?.Count > 0))
return new ProgramAccountsResultWrapper<List<AuthorizationProof>>(res);
List<AuthorizationProof> resultingAccounts = new List<AuthorizationProof>(res.Result.Count);
resultingAccounts.AddRange(res.Result.Select(result => AuthorizationProof.Deserialize(Convert.FromBase64String(result.Account.Data[0]))));
return new ProgramAccountsResultWrapper<List<AuthorizationProof>>(res, resultingAccounts);
}
public async Task<ProgramAccountsResultWrapper<List<Farmer>>> GetFarmersAsync(string programAddress, Commitment commitment = Commitment.Finalized)
{
var list = new List<MemCmp>{new MemCmp{Bytes = Farmer.ACCOUNT_DISCRIMINATOR_B58, Offset = 0}};
var res = await RpcClient.GetProgramAccountsAsync(programAddress, commitment, memCmpList: list);
if (!res.WasSuccessful || !(res.Result?.Count > 0))
return new ProgramAccountsResultWrapper<List<Farmer>>(res);
List<Farmer> resultingAccounts = new List<Farmer>(res.Result.Count);
resultingAccounts.AddRange(res.Result.Select(result => Farmer.Deserialize(Convert.FromBase64String(result.Account.Data[0]))));
return new ProgramAccountsResultWrapper<List<Farmer>>(res, resultingAccounts);
}
public async Task<ProgramAccountsResultWrapper<List<Farm>>> GetFarmsAsync(string programAddress, Commitment commitment = Commitment.Finalized)
{
var list = new List<MemCmp>{new MemCmp{Bytes = Farm.ACCOUNT_DISCRIMINATOR_B58, Offset = 0}};
var res = await RpcClient.GetProgramAccountsAsync(programAddress, commitment, memCmpList: list);
if (!res.WasSuccessful || !(res.Result?.Count > 0))
return new ProgramAccountsResultWrapper<List<Farm>>(res);
List<Farm> resultingAccounts = new List<Farm>(res.Result.Count);
resultingAccounts.AddRange(res.Result.Select(result => Farm.Deserialize(Convert.FromBase64String(result.Account.Data[0]))));
return new ProgramAccountsResultWrapper<List<Farm>>(res, resultingAccounts);
}
public async Task<AccountResultWrapper<AuthorizationProof>> GetAuthorizationProofAsync(string accountAddress, Commitment commitment = Commitment.Finalized)
{
var res = await RpcClient.GetAccountInfoAsync(accountAddress, commitment);
if (!res.WasSuccessful)
return new AccountResultWrapper<AuthorizationProof>(res);
var resultingAccount = AuthorizationProof.Deserialize(Convert.FromBase64String(res.Result.Value.Data[0]));
return new AccountResultWrapper<AuthorizationProof>(res, resultingAccount);
}
public async Task<AccountResultWrapper<Farmer>> GetFarmerAsync(string accountAddress, Commitment commitment = Commitment.Finalized)
{
var res = await RpcClient.GetAccountInfoAsync(accountAddress, commitment);
if (!res.WasSuccessful)
return new AccountResultWrapper<Farmer>(res);
var resultingAccount = Farmer.Deserialize(Convert.FromBase64String(res.Result.Value.Data[0]));
return new AccountResultWrapper<Farmer>(res, resultingAccount);
}
public async Task<AccountResultWrapper<Farm>> GetFarmAsync(string accountAddress, Commitment commitment = Commitment.Finalized)
{
var res = await RpcClient.GetAccountInfoAsync(accountAddress, commitment);
if (!res.WasSuccessful)
return new AccountResultWrapper<Farm>(res);
var resultingAccount = Farm.Deserialize(Convert.FromBase64String(res.Result.Value.Data[0]));
return new AccountResultWrapper<Farm>(res, resultingAccount);
}
public async Task<SubscriptionState> SubscribeAuthorizationProofAsync(string accountAddress, Action<SubscriptionState, ResponseValue<AccountInfo>, AuthorizationProof> callback, Commitment commitment = Commitment.Finalized)
{
SubscriptionState res = await StreamingRpcClient.SubscribeAccountInfoAsync(accountAddress, (s, e) =>
{
AuthorizationProof parsingResult = null;
if (e.Value?.Data?.Count > 0)
parsingResult = AuthorizationProof.Deserialize(Convert.FromBase64String(e.Value.Data[0]));
callback(s, e, parsingResult);
}, commitment);
return res;
}
public async Task<SubscriptionState> SubscribeFarmerAsync(string accountAddress, Action<SubscriptionState, ResponseValue<AccountInfo>, Farmer> callback, Commitment commitment = Commitment.Finalized)
{
SubscriptionState res = await StreamingRpcClient.SubscribeAccountInfoAsync(accountAddress, (s, e) =>
{
Farmer parsingResult = null;
if (e.Value?.Data?.Count > 0)
parsingResult = Farmer.Deserialize(Convert.FromBase64String(e.Value.Data[0]));
callback(s, e, parsingResult);
}, commitment);
return res;
}
public async Task<SubscriptionState> SubscribeFarmAsync(string accountAddress, Action<SubscriptionState, ResponseValue<AccountInfo>, Farm> callback, Commitment commitment = Commitment.Finalized)
{
SubscriptionState res = await StreamingRpcClient.SubscribeAccountInfoAsync(accountAddress, (s, e) =>
{
Farm parsingResult = null;
if (e.Value?.Data?.Count > 0)
parsingResult = Farm.Deserialize(Convert.FromBase64String(e.Value.Data[0]));
callback(s, e, parsingResult);
}, commitment);
return res;
}
public async Task<RequestResult<string>> SendInitFarmAsync(InitFarmAccounts accounts, byte bumpAuth, byte bumpTreasury, RewardType rewardTypeA, RewardType rewardTypeB, FarmConfig farmConfig, MaxCounts maxCounts, PublicKey farmTreasury, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemFarmProgram.InitFarm(accounts, bumpAuth, bumpTreasury, rewardTypeA, rewardTypeB, farmConfig, maxCounts, farmTreasury, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendUpdateFarmAsync(UpdateFarmAccounts accounts, FarmConfig config, PublicKey manager, MaxCounts maxCounts, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemFarmProgram.UpdateFarm(accounts, config, manager, maxCounts, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendPayoutFromTreasuryAsync(PayoutFromTreasuryAccounts accounts, byte bumpAuth, byte bumpTreasury, ulong lamports, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemFarmProgram.PayoutFromTreasury(accounts, bumpAuth, bumpTreasury, lamports, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendAddToBankWhitelistAsync(AddToBankWhitelistAccounts accounts, byte bumpAuth, byte whitelistType, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemFarmProgram.AddToBankWhitelist(accounts, bumpAuth, whitelistType, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendRemoveFromBankWhitelistAsync(RemoveFromBankWhitelistAccounts accounts, byte bumpAuth, byte bumpWl, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemFarmProgram.RemoveFromBankWhitelist(accounts, bumpAuth, bumpWl, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendInitFarmerAsync(InitFarmerAccounts accounts, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemFarmProgram.InitFarmer(accounts, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendStakeAsync(StakeAccounts accounts, byte bumpAuth, byte bumpFarmer, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemFarmProgram.Stake(accounts, bumpAuth, bumpFarmer, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendUnstakeAsync(UnstakeAccounts accounts, byte bumpAuth, byte bumpTreasury, byte bumpFarmer, bool skipRewards, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemFarmProgram.Unstake(accounts, bumpAuth, bumpTreasury, bumpFarmer, skipRewards, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendClaimAsync(ClaimAccounts accounts, byte bumpAuth, byte bumpFarmer, byte bumpPotA, byte bumpPotB, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemFarmProgram.Claim(accounts, bumpAuth, bumpFarmer, bumpPotA, bumpPotB, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendFlashDepositAsync(FlashDepositAccounts accounts, byte bumpFarmer, byte bumpVaultAuth, byte bumpRarity, ulong amount, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemFarmProgram.FlashDeposit(accounts, bumpFarmer, bumpVaultAuth, bumpRarity, amount, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendRefreshFarmerAsync(RefreshFarmerAccounts accounts, byte bump, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemFarmProgram.RefreshFarmer(accounts, bump, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendRefreshFarmerSignedAsync(RefreshFarmerSignedAccounts accounts, byte bump, bool reenroll, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemFarmProgram.RefreshFarmerSigned(accounts, bump, reenroll, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendAuthorizeFunderAsync(AuthorizeFunderAccounts accounts, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemFarmProgram.AuthorizeFunder(accounts, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendDeauthorizeFunderAsync(DeauthorizeFunderAccounts accounts, byte bump, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemFarmProgram.DeauthorizeFunder(accounts, bump, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendFundRewardAsync(FundRewardAccounts accounts, byte bumpProof, byte bumpPot, VariableRateConfig variableRateConfig, FixedRateConfig fixedRateConfig, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemFarmProgram.FundReward(accounts, bumpProof, bumpPot, variableRateConfig, fixedRateConfig, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendCancelRewardAsync(CancelRewardAccounts accounts, byte bumpAuth, byte bumpPot, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemFarmProgram.CancelReward(accounts, bumpAuth, bumpPot, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendLockRewardAsync(LockRewardAccounts accounts, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemFarmProgram.LockReward(accounts, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
public async Task<RequestResult<string>> SendAddRaritiesToBankAsync(AddRaritiesToBankAccounts accounts, byte bumpAuth, RarityConfig[] rarityConfigs, PublicKey feePayer, Func<byte[], PublicKey, byte[]> signingCallback, PublicKey programId)
{
TransactionInstruction instr = Program.GemFarmProgram.AddRaritiesToBank(accounts, bumpAuth, rarityConfigs, programId);
return await SignAndSendTransaction(instr, feePayer, signingCallback);
}
protected override Dictionary<uint, ProgramError<GemFarmErrorKind>> BuildErrorsDictionary()
{
return new Dictionary<uint, ProgramError<GemFarmErrorKind>>{};
}
}
namespace Program
{
public class InitFarmAccounts
{
public PublicKey Farm { get; set; }
public PublicKey FarmManager { get; set; }
public PublicKey FarmAuthority { get; set; }
public PublicKey RewardAPot { get; set; }
public PublicKey RewardAMint { get; set; }
public PublicKey RewardBPot { get; set; }
public PublicKey RewardBMint { get; set; }
public PublicKey Bank { get; set; }
public PublicKey GemBank { get; set; }
public PublicKey Payer { get; set; }
public PublicKey FeeAcc { get; set; }
public PublicKey Rent { get; set; }
public PublicKey TokenProgram { get; set; }
public PublicKey SystemProgram { get; set; }
}
public class UpdateFarmAccounts
{
public PublicKey Farm { get; set; }
public PublicKey FarmManager { get; set; }
}
public class PayoutFromTreasuryAccounts
{
public PublicKey Farm { get; set; }
public PublicKey FarmManager { get; set; }
public PublicKey FarmAuthority { get; set; }
public PublicKey FarmTreasury { get; set; }
public PublicKey Destination { get; set; }
public PublicKey SystemProgram { get; set; }
}
public class AddToBankWhitelistAccounts
{
public PublicKey Farm { get; set; }
public PublicKey FarmManager { get; set; }
public PublicKey FarmAuthority { get; set; }
public PublicKey Bank { get; set; }
public PublicKey AddressToWhitelist { get; set; }
public PublicKey WhitelistProof { get; set; }
public PublicKey SystemProgram { get; set; }
public PublicKey GemBank { get; set; }
}
public class RemoveFromBankWhitelistAccounts
{
public PublicKey Farm { get; set; }
public PublicKey FarmManager { get; set; }
public PublicKey FarmAuthority { get; set; }
public PublicKey Bank { get; set; }
public PublicKey AddressToRemove { get; set; }
public PublicKey WhitelistProof { get; set; }
public PublicKey GemBank { get; set; }
}
public class InitFarmerAccounts
{
public PublicKey Farm { get; set; }
public PublicKey Farmer { get; set; }
public PublicKey Identity { get; set; }
public PublicKey Bank { get; set; }
public PublicKey Vault { get; set; }
public PublicKey GemBank { get; set; }
public PublicKey Payer { get; set; }
public PublicKey FeeAcc { get; set; }
public PublicKey SystemProgram { get; set; }
}
public class StakeAccounts
{
public PublicKey Farm { get; set; }
public PublicKey FarmAuthority { get; set; }
public PublicKey Farmer { get; set; }
public PublicKey Identity { get; set; }
public PublicKey Bank { get; set; }
public PublicKey Vault { get; set; }
public PublicKey GemBank { get; set; }
public PublicKey FeeAcc { get; set; }
public PublicKey SystemProgram { get; set; }
}
public class UnstakeAccounts
{
public PublicKey Farm { get; set; }
public PublicKey FarmAuthority { get; set; }
public PublicKey FarmTreasury { get; set; }
public PublicKey Farmer { get; set; }
public PublicKey Identity { get; set; }
public PublicKey Bank { get; set; }
public PublicKey Vault { get; set; }
public PublicKey GemBank { get; set; }
public PublicKey FeeAcc { get; set; }
public PublicKey SystemProgram { get; set; }
}
public class ClaimAccounts
{
public PublicKey Farm { get; set; }
public PublicKey FarmAuthority { get; set; }
public PublicKey Farmer { get; set; }
public PublicKey Identity { get; set; }
public PublicKey RewardAPot { get; set; }
public PublicKey RewardAMint { get; set; }
public PublicKey RewardADestination { get; set; }
public PublicKey RewardBPot { get; set; }
public PublicKey RewardBMint { get; set; }
public PublicKey RewardBDestination { get; set; }
public PublicKey TokenProgram { get; set; }
public PublicKey AssociatedTokenProgram { get; set; }
public PublicKey SystemProgram { get; set; }
public PublicKey Rent { get; set; }
}
public class FlashDepositAccounts
{
public PublicKey Farm { get; set; }
public PublicKey FarmAuthority { get; set; }
public PublicKey Farmer { get; set; }
public PublicKey Identity { get; set; }
public PublicKey Bank { get; set; }
public PublicKey Vault { get; set; }
public PublicKey VaultAuthority { get; set; }
public PublicKey GemBox { get; set; }
public PublicKey GemDepositReceipt { get; set; }
public PublicKey GemSource { get; set; }
public PublicKey GemMint { get; set; }
public PublicKey GemRarity { get; set; }
public PublicKey TokenProgram { get; set; }
public PublicKey SystemProgram { get; set; }
public PublicKey Rent { get; set; }
public PublicKey GemBank { get; set; }
public PublicKey FeeAcc { get; set; }
}
public class RefreshFarmerAccounts
{
public PublicKey Farm { get; set; }
public PublicKey Farmer { get; set; }
public PublicKey Identity { get; set; }
}
public class RefreshFarmerSignedAccounts
{
public PublicKey Farm { get; set; }
public PublicKey Farmer { get; set; }
public PublicKey Identity { get; set; }
}
public class AuthorizeFunderAccounts
{
public PublicKey Farm { get; set; }
public PublicKey FarmManager { get; set; }
public PublicKey FunderToAuthorize { get; set; }
public PublicKey AuthorizationProof { get; set; }
public PublicKey SystemProgram { get; set; }
}
public class DeauthorizeFunderAccounts
{
public PublicKey Farm { get; set; }
public PublicKey FarmManager { get; set; }
public PublicKey FunderToDeauthorize { get; set; }
public PublicKey AuthorizationProof { get; set; }
public PublicKey SystemProgram { get; set; }
}
public class FundRewardAccounts
{
public PublicKey Farm { get; set; }
public PublicKey AuthorizationProof { get; set; }
public PublicKey AuthorizedFunder { get; set; }
public PublicKey RewardPot { get; set; }
public PublicKey RewardSource { get; set; }
public PublicKey RewardMint { get; set; }
public PublicKey TokenProgram { get; set; }
public PublicKey SystemProgram { get; set; }
}
public class CancelRewardAccounts
{
public PublicKey Farm { get; set; }
public PublicKey FarmManager { get; set; }
public PublicKey FarmAuthority { get; set; }
public PublicKey RewardPot { get; set; }
public PublicKey RewardDestination { get; set; }
public PublicKey RewardMint { get; set; }
public PublicKey Receiver { get; set; }
public PublicKey TokenProgram { get; set; }
public PublicKey AssociatedTokenProgram { get; set; }
public PublicKey SystemProgram { get; set; }
public PublicKey Rent { get; set; }
}
public class LockRewardAccounts
{
public PublicKey Farm { get; set; }
public PublicKey FarmManager { get; set; }
public PublicKey RewardMint { get; set; }
}
public class AddRaritiesToBankAccounts
{
public PublicKey Farm { get; set; }
public PublicKey FarmManager { get; set; }
public PublicKey FarmAuthority { get; set; }
public PublicKey Bank { get; set; }
public PublicKey GemBank { get; set; }
public PublicKey SystemProgram { get; set; }
}
public static class GemFarmProgram
{
public static TransactionInstruction InitFarm(InitFarmAccounts accounts, byte bumpAuth, byte bumpTreasury, RewardType rewardTypeA, RewardType rewardTypeB, FarmConfig farmConfig, MaxCounts maxCounts, PublicKey farmTreasury, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.Writable(accounts.Farm, true), AccountMeta.ReadOnly(accounts.FarmManager, true), AccountMeta.Writable(accounts.FarmAuthority, false), AccountMeta.Writable(accounts.RewardAPot, false), AccountMeta.ReadOnly(accounts.RewardAMint, false), AccountMeta.Writable(accounts.RewardBPot, false), AccountMeta.ReadOnly(accounts.RewardBMint, false), AccountMeta.Writable(accounts.Bank, true), AccountMeta.ReadOnly(accounts.GemBank, false), AccountMeta.Writable(accounts.Payer, true), AccountMeta.Writable(accounts.FeeAcc, false), AccountMeta.ReadOnly(accounts.Rent, false), AccountMeta.ReadOnly(accounts.TokenProgram, false), AccountMeta.ReadOnly(accounts.SystemProgram, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(16663941516183059723UL, offset);
offset += 8;
_data.WriteU8(bumpAuth, offset);
offset += 1;
_data.WriteU8(bumpTreasury, offset);
offset += 1;
_data.WriteU8((byte)rewardTypeA, offset);
offset += 1;
_data.WriteU8((byte)rewardTypeB, offset);
offset += 1;
offset += farmConfig.Serialize(_data, offset);
if (maxCounts != null)
{
_data.WriteU8(1, offset);
offset += 1;
offset += maxCounts.Serialize(_data, offset);
}
else
{
_data.WriteU8(0, offset);
offset += 1;
}
_data.WritePubKey(farmTreasury, offset);
offset += 32;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction UpdateFarm(UpdateFarmAccounts accounts, FarmConfig config, PublicKey manager, MaxCounts maxCounts, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.Writable(accounts.Farm, false), AccountMeta.ReadOnly(accounts.FarmManager, true)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(13662291217567917406UL, offset);
offset += 8;
if (config != null)
{
_data.WriteU8(1, offset);
offset += 1;
offset += config.Serialize(_data, offset);
}
else
{
_data.WriteU8(0, offset);
offset += 1;
}
if (manager != null)
{
_data.WriteU8(1, offset);
offset += 1;
_data.WritePubKey(manager, offset);
offset += 32;
}
else
{
_data.WriteU8(0, offset);
offset += 1;
}
if (maxCounts != null)
{
_data.WriteU8(1, offset);
offset += 1;
offset += maxCounts.Serialize(_data, offset);
}
else
{
_data.WriteU8(0, offset);
offset += 1;
}
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction PayoutFromTreasury(PayoutFromTreasuryAccounts accounts, byte bumpAuth, byte bumpTreasury, ulong lamports, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.Writable(accounts.Farm, false), AccountMeta.ReadOnly(accounts.FarmManager, true), AccountMeta.ReadOnly(accounts.FarmAuthority, false), AccountMeta.Writable(accounts.FarmTreasury, false), AccountMeta.Writable(accounts.Destination, false), AccountMeta.ReadOnly(accounts.SystemProgram, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(11282392250456979780UL, offset);
offset += 8;
_data.WriteU8(bumpAuth, offset);
offset += 1;
_data.WriteU8(bumpTreasury, offset);
offset += 1;
_data.WriteU64(lamports, offset);
offset += 8;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction AddToBankWhitelist(AddToBankWhitelistAccounts accounts, byte bumpAuth, byte whitelistType, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.ReadOnly(accounts.Farm, false), AccountMeta.Writable(accounts.FarmManager, true), AccountMeta.ReadOnly(accounts.FarmAuthority, false), AccountMeta.Writable(accounts.Bank, false), AccountMeta.ReadOnly(accounts.AddressToWhitelist, false), AccountMeta.Writable(accounts.WhitelistProof, false), AccountMeta.ReadOnly(accounts.SystemProgram, false), AccountMeta.ReadOnly(accounts.GemBank, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(8680217155010113097UL, offset);
offset += 8;
_data.WriteU8(bumpAuth, offset);
offset += 1;
_data.WriteU8(whitelistType, offset);
offset += 1;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction RemoveFromBankWhitelist(RemoveFromBankWhitelistAccounts accounts, byte bumpAuth, byte bumpWl, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.ReadOnly(accounts.Farm, false), AccountMeta.Writable(accounts.FarmManager, true), AccountMeta.Writable(accounts.FarmAuthority, false), AccountMeta.Writable(accounts.Bank, false), AccountMeta.ReadOnly(accounts.AddressToRemove, false), AccountMeta.Writable(accounts.WhitelistProof, false), AccountMeta.ReadOnly(accounts.GemBank, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(7578980433603793535UL, offset);
offset += 8;
_data.WriteU8(bumpAuth, offset);
offset += 1;
_data.WriteU8(bumpWl, offset);
offset += 1;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction InitFarmer(InitFarmerAccounts accounts, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.Writable(accounts.Farm, false), AccountMeta.Writable(accounts.Farmer, false), AccountMeta.ReadOnly(accounts.Identity, true), AccountMeta.Writable(accounts.Bank, false), AccountMeta.Writable(accounts.Vault, false), AccountMeta.ReadOnly(accounts.GemBank, false), AccountMeta.Writable(accounts.Payer, true), AccountMeta.Writable(accounts.FeeAcc, false), AccountMeta.ReadOnly(accounts.SystemProgram, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(16129082575378154809UL, offset);
offset += 8;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction Stake(StakeAccounts accounts, byte bumpAuth, byte bumpFarmer, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.Writable(accounts.Farm, false), AccountMeta.ReadOnly(accounts.FarmAuthority, false), AccountMeta.Writable(accounts.Farmer, false), AccountMeta.Writable(accounts.Identity, true), AccountMeta.ReadOnly(accounts.Bank, false), AccountMeta.Writable(accounts.Vault, false), AccountMeta.ReadOnly(accounts.GemBank, false), AccountMeta.Writable(accounts.FeeAcc, false), AccountMeta.ReadOnly(accounts.SystemProgram, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(7832834834166362318UL, offset);
offset += 8;
_data.WriteU8(bumpAuth, offset);
offset += 1;
_data.WriteU8(bumpFarmer, offset);
offset += 1;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction Unstake(UnstakeAccounts accounts, byte bumpAuth, byte bumpTreasury, byte bumpFarmer, bool skipRewards, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.Writable(accounts.Farm, false), AccountMeta.ReadOnly(accounts.FarmAuthority, false), AccountMeta.Writable(accounts.FarmTreasury, false), AccountMeta.Writable(accounts.Farmer, false), AccountMeta.Writable(accounts.Identity, true), AccountMeta.ReadOnly(accounts.Bank, false), AccountMeta.Writable(accounts.Vault, false), AccountMeta.ReadOnly(accounts.GemBank, false), AccountMeta.Writable(accounts.FeeAcc, false), AccountMeta.ReadOnly(accounts.SystemProgram, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(16227169627991138138UL, offset);
offset += 8;
_data.WriteU8(bumpAuth, offset);
offset += 1;
_data.WriteU8(bumpTreasury, offset);
offset += 1;
_data.WriteU8(bumpFarmer, offset);
offset += 1;
_data.WriteBool(skipRewards, offset);
offset += 1;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction Claim(ClaimAccounts accounts, byte bumpAuth, byte bumpFarmer, byte bumpPotA, byte bumpPotB, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.Writable(accounts.Farm, false), AccountMeta.ReadOnly(accounts.FarmAuthority, false), AccountMeta.Writable(accounts.Farmer, false), AccountMeta.Writable(accounts.Identity, true), AccountMeta.Writable(accounts.RewardAPot, false), AccountMeta.ReadOnly(accounts.RewardAMint, false), AccountMeta.Writable(accounts.RewardADestination, false), AccountMeta.Writable(accounts.RewardBPot, false), AccountMeta.ReadOnly(accounts.RewardBMint, false), AccountMeta.Writable(accounts.RewardBDestination, false), AccountMeta.ReadOnly(accounts.TokenProgram, false), AccountMeta.ReadOnly(accounts.AssociatedTokenProgram, false), AccountMeta.ReadOnly(accounts.SystemProgram, false), AccountMeta.ReadOnly(accounts.Rent, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(15162669785878545982UL, offset);
offset += 8;
_data.WriteU8(bumpAuth, offset);
offset += 1;
_data.WriteU8(bumpFarmer, offset);
offset += 1;
_data.WriteU8(bumpPotA, offset);
offset += 1;
_data.WriteU8(bumpPotB, offset);
offset += 1;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction FlashDeposit(FlashDepositAccounts accounts, byte bumpFarmer, byte bumpVaultAuth, byte bumpRarity, ulong amount, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.Writable(accounts.Farm, false), AccountMeta.ReadOnly(accounts.FarmAuthority, false), AccountMeta.Writable(accounts.Farmer, false), AccountMeta.Writable(accounts.Identity, true), AccountMeta.ReadOnly(accounts.Bank, false), AccountMeta.Writable(accounts.Vault, false), AccountMeta.ReadOnly(accounts.VaultAuthority, false), AccountMeta.Writable(accounts.GemBox, false), AccountMeta.Writable(accounts.GemDepositReceipt, false), AccountMeta.Writable(accounts.GemSource, false), AccountMeta.ReadOnly(accounts.GemMint, false), AccountMeta.ReadOnly(accounts.GemRarity, false), AccountMeta.ReadOnly(accounts.TokenProgram, false), AccountMeta.ReadOnly(accounts.SystemProgram, false), AccountMeta.ReadOnly(accounts.Rent, false), AccountMeta.ReadOnly(accounts.GemBank, false), AccountMeta.Writable(accounts.FeeAcc, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(5934815981167224049UL, offset);
offset += 8;
_data.WriteU8(bumpFarmer, offset);
offset += 1;
_data.WriteU8(bumpVaultAuth, offset);
offset += 1;
_data.WriteU8(bumpRarity, offset);
offset += 1;
_data.WriteU64(amount, offset);
offset += 8;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction RefreshFarmer(RefreshFarmerAccounts accounts, byte bump, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.Writable(accounts.Farm, false), AccountMeta.Writable(accounts.Farmer, false), AccountMeta.ReadOnly(accounts.Identity, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(1423560260898551295UL, offset);
offset += 8;
_data.WriteU8(bump, offset);
offset += 1;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction RefreshFarmerSigned(RefreshFarmerSignedAccounts accounts, byte bump, bool reenroll, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.Writable(accounts.Farm, false), AccountMeta.Writable(accounts.Farmer, false), AccountMeta.ReadOnly(accounts.Identity, true)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(6401765748556196514UL, offset);
offset += 8;
_data.WriteU8(bump, offset);
offset += 1;
_data.WriteBool(reenroll, offset);
offset += 1;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction AuthorizeFunder(AuthorizeFunderAccounts accounts, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.Writable(accounts.Farm, false), AccountMeta.Writable(accounts.FarmManager, true), AccountMeta.ReadOnly(accounts.FunderToAuthorize, false), AccountMeta.Writable(accounts.AuthorizationProof, false), AccountMeta.ReadOnly(accounts.SystemProgram, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(15373327814036179474UL, offset);
offset += 8;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction DeauthorizeFunder(DeauthorizeFunderAccounts accounts, byte bump, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.Writable(accounts.Farm, false), AccountMeta.Writable(accounts.FarmManager, true), AccountMeta.ReadOnly(accounts.FunderToDeauthorize, false), AccountMeta.Writable(accounts.AuthorizationProof, false), AccountMeta.ReadOnly(accounts.SystemProgram, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(2689294759396541003UL, offset);
offset += 8;
_data.WriteU8(bump, offset);
offset += 1;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction FundReward(FundRewardAccounts accounts, byte bumpProof, byte bumpPot, VariableRateConfig variableRateConfig, FixedRateConfig fixedRateConfig, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.Writable(accounts.Farm, false), AccountMeta.ReadOnly(accounts.AuthorizationProof, false), AccountMeta.Writable(accounts.AuthorizedFunder, true), AccountMeta.Writable(accounts.RewardPot, false), AccountMeta.Writable(accounts.RewardSource, false), AccountMeta.ReadOnly(accounts.RewardMint, false), AccountMeta.ReadOnly(accounts.TokenProgram, false), AccountMeta.ReadOnly(accounts.SystemProgram, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(4550490901976789692UL, offset);
offset += 8;
_data.WriteU8(bumpProof, offset);
offset += 1;
_data.WriteU8(bumpPot, offset);
offset += 1;
if (variableRateConfig != null)
{
_data.WriteU8(1, offset);
offset += 1;
offset += variableRateConfig.Serialize(_data, offset);
}
else
{
_data.WriteU8(0, offset);
offset += 1;
}
if (fixedRateConfig != null)
{
_data.WriteU8(1, offset);
offset += 1;
offset += fixedRateConfig.Serialize(_data, offset);
}
else
{
_data.WriteU8(0, offset);
offset += 1;
}
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction CancelReward(CancelRewardAccounts accounts, byte bumpAuth, byte bumpPot, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.Writable(accounts.Farm, false), AccountMeta.Writable(accounts.FarmManager, true), AccountMeta.ReadOnly(accounts.FarmAuthority, false), AccountMeta.Writable(accounts.RewardPot, false), AccountMeta.Writable(accounts.RewardDestination, false), AccountMeta.ReadOnly(accounts.RewardMint, false), AccountMeta.Writable(accounts.Receiver, false), AccountMeta.ReadOnly(accounts.TokenProgram, false), AccountMeta.ReadOnly(accounts.AssociatedTokenProgram, false), AccountMeta.ReadOnly(accounts.SystemProgram, false), AccountMeta.ReadOnly(accounts.Rent, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(16231431113884910020UL, offset);
offset += 8;
_data.WriteU8(bumpAuth, offset);
offset += 1;
_data.WriteU8(bumpPot, offset);
offset += 1;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction LockReward(LockRewardAccounts accounts, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.Writable(accounts.Farm, false), AccountMeta.Writable(accounts.FarmManager, true), AccountMeta.ReadOnly(accounts.RewardMint, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(11331393439723177282UL, offset);
offset += 8;
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
public static TransactionInstruction AddRaritiesToBank(AddRaritiesToBankAccounts accounts, byte bumpAuth, RarityConfig[] rarityConfigs, PublicKey programId)
{
List<AccountMeta> keys = new()
{AccountMeta.ReadOnly(accounts.Farm, false), AccountMeta.Writable(accounts.FarmManager, true), AccountMeta.ReadOnly(accounts.FarmAuthority, false), AccountMeta.ReadOnly(accounts.Bank, false), AccountMeta.ReadOnly(accounts.GemBank, false), AccountMeta.ReadOnly(accounts.SystemProgram, false)};
byte[] _data = new byte[1200];
int offset = 0;
_data.WriteU64(2505557016243900731UL, offset);
offset += 8;
_data.WriteU8(bumpAuth, offset);
offset += 1;
_data.WriteS32(rarityConfigs.Length, offset);
offset += 4;
foreach (var rarityConfigsElement in rarityConfigs)
{
offset += rarityConfigsElement.Serialize(_data, offset);
}
byte[] resultData = new byte[offset];
Array.Copy(_data, resultData, offset);
return new TransactionInstruction{Keys = keys, ProgramId = programId.KeyBytes, Data = resultData};
}
}
}
}
| 0
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Staking/StakingService.cs.meta
|
fileFormatVersion: 2
guid: b6294e8fa4ef4ba5b3071eb2feb4c89e
timeCreated: 1661080754
| 0
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Staking/GemBankPDAHelper.cs
|
using System.Text;
using Solana.Unity.Wallet;
using UnityEngine;
namespace SolPlay.Staking
{
public class GemBankPDAHelper
{
public static PublicKey BankProgramm = new PublicKey(
"bankHHdqMuaaST4qQk6mkzxGeKPHWmqdgor6Gs8r88m"
);
public static PublicKey Bank = new PublicKey(
"6qow2ZSoCNLupaohidmuuNUCoJ8fFpBeddx4JCc9M6at"
);
public static PublicKey FindVaultPDA(PublicKey creator, out byte vaultBump)
{
if (!PublicKey.TryFindProgramAddress(new[]
{
Encoding.UTF8.GetBytes("vault"), Bank.KeyBytes, creator.KeyBytes
},
BankProgramm, out PublicKey vaultPda, out vaultBump))
{
Debug.LogError("Could not find vault address");
return null;
}
return vaultPda;
}
public static PublicKey findGemBoxPDA(PublicKey vault, PublicKey mint, out byte vaultBump)
{
if (!PublicKey.TryFindProgramAddress(new[]
{
Encoding.UTF8.GetBytes("gem_box"), vault.KeyBytes, mint.KeyBytes
},
BankProgramm, out PublicKey GemBoxPDA, out vaultBump))
{
Debug.LogError("Could not find GemBoxPDA address");
return null;
}
return GemBoxPDA;
}
public static PublicKey findGdrPDA(PublicKey vault, PublicKey mint, out byte vaultBump)
{
if (!PublicKey.TryFindProgramAddress(new[]
{
Encoding.UTF8.GetBytes("gem_deposit_receipt"), vault.KeyBytes, mint.KeyBytes
},
BankProgramm, out PublicKey GdrPDA, out vaultBump))
{
Debug.LogError("Could not find GdrPDA address");
return null;
}
return GdrPDA;
}
public static PublicKey findVaultAuthorityPDA(PublicKey vault, out byte vaultBump)
{
if (!PublicKey.TryFindProgramAddress(new[]
{
vault.KeyBytes
},
BankProgramm, out PublicKey VaultAuthority, out vaultBump))
{
Debug.LogError("Could not find VaultAuthority address");
return null;
}
return VaultAuthority;
}
public static PublicKey findWhitelistProofPDA(PublicKey bank, PublicKey whitelistedAddress, out byte vaultBump)
{
if (!PublicKey.TryFindProgramAddress(new[]
{
Encoding.UTF8.GetBytes("whitelist"), bank.KeyBytes, whitelistedAddress.KeyBytes
},
BankProgramm, out PublicKey WhitelistProof, out vaultBump))
{
Debug.LogError("Could not find WhitelistProof address");
return null;
}
return WhitelistProof;
}
public static PublicKey findRarityPDA(PublicKey bank, PublicKey mint, out byte vaultBump)
{
if (!PublicKey.TryFindProgramAddress(new[]
{
Encoding.UTF8.GetBytes("gem_rarity"), bank.KeyBytes, mint.KeyBytes
},
BankProgramm, out PublicKey Rarity, out vaultBump))
{
Debug.LogError("Could not find Rarity address");
return null;
}
return Rarity;
}
}
}
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/SolPlayNft.cs.meta
|
fileFormatVersion: 2
guid: 86594a55d7869473582df982b73553e9
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
| 0
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Utils.meta
|
fileFormatVersion: 2
guid: f80e9baafb1d4f8f8ac9f1c708c106a3
timeCreated: 1660466973
| 0
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui.meta
|
fileFormatVersion: 2
guid: bf0784cdf923a4595b4d9fd066cab2fa
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
| 0
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/SolPlay.cs.meta
|
fileFormatVersion: 2
guid: cb71c4d3291824f3ea2c4397d49cb62a
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
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| 0
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Services.meta
|
fileFormatVersion: 2
guid: 02f040e78c5f4679bb0348f5a6caeaf8
timeCreated: 1666809458
| 0
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/SolPlay.cs
|
using Frictionless;
using SolPlay.Scripts.Services;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace SolPlay.Scripts
{
public class SolPlay : MonoBehaviour
{
public static SolPlay Instance;
private void Awake()
{
if (Instance != null && Instance != this)
{
Destroy(gameObject);
return;
}
Instance = this;
DontDestroyOnLoad(gameObject);
ServiceFactory.RegisterSingleton(this);
}
public void LoadScene(string newSceneName)
{
MessageRouter.Reset();
ServiceFactory.Reset();
SceneManager.LoadScene(newSceneName);
}
public void LoadSceneAsync(string newSceneName)
{
MessageRouter.Reset();
ServiceFactory.Reset();
SceneManager.LoadSceneAsync(newSceneName);
}
}
}
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/SolPlayFileLoader.cs
|
using System;
using System.Collections.Generic;
using System.IO;
using System.Net.Http;
using System.Threading;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using ThreeDISevenZeroR.UnityGifDecoder;
using ThreeDISevenZeroR.UnityGifDecoder.Model;
using UnityEngine;
using UnityEngine.Networking;
using Object = UnityEngine.Object;
namespace SolPlay.Scripts
{
/// <summary>
/// Originally from AllArt, but with some changes to also be able to load gifs and reduce garbage and name textures
/// to be easily found in profiler. I will put this back into the UnitySDK core soon.
/// </summary>
public static class SolPlayFileLoader
{
public static async UniTask<T> LoadFile<T>(string path, string optionalName = "")
{
if (typeof(T) == typeof(Texture2D))
{
if (path.Contains("gif"))
{
return await LoadGif<T>(path);
}
return await LoadTexture<T>(path);
}
#if UNITY_WEBGL
return await LoadJsonWebRequest<T>(path);
#else
return await LoadJson<T>(path);
#endif
}
private static async UniTask<T> LoadTexture<T>(string filePath, CancellationToken token = default)
{
using (UnityWebRequest uwr = UnityWebRequestTexture.GetTexture(filePath))
{
await uwr.SendWebRequest();
while (!uwr.isDone && !token.IsCancellationRequested)
{
await Task.Yield();
}
if (uwr.result is UnityWebRequest.Result.ConnectionError or UnityWebRequest.Result.ProtocolError)
{
Debug.Log(uwr.error);
return default;
}
var texture = DownloadHandlerTexture.GetContent(uwr);
// Important here to destroy the texture in the web request because it will leak otherwise.
Object.Destroy(((DownloadHandlerTexture) uwr.downloadHandler).texture);
return (T) Convert.ChangeType(texture, typeof(T));
}
}
public static Sprite LoadFromResources(string fileName)
{
return Resources.Load<Sprite>(fileName);
}
private static async UniTask<T> LoadGif<T>(string filePath, CancellationToken token = default)
{
using (UnityWebRequest uwr = UnityWebRequest.Get(filePath))
{
uwr.SendWebRequest();
while (!uwr.isDone && !token.IsCancellationRequested)
{
await Task.Yield();
}
if (uwr.result == UnityWebRequest.Result.ConnectionError)
{
Debug.Log(uwr.error);
return default;
}
Texture mainTexture = GetTextureFromGifByteStream(uwr.downloadHandler.data);
var changeType = (T) Convert.ChangeType(mainTexture, typeof(T));
return changeType;
}
}
private static Texture2D GetTextureFromGifByteStream(byte[] bytes)
{
// Can use frame delayed for animated gifs, but i didnt to that for memory reasons
var frameDelays = new List<float>();
using (var gifStream = new GifStream(bytes))
{
while (gifStream.HasMoreData)
{
switch (gifStream.CurrentToken)
{
case GifStream.Token.Image:
GifImage image = gifStream.ReadImage();
var frame = new Texture2D(
gifStream.Header.width,
gifStream.Header.height,
TextureFormat.ARGB32, false);
frame.SetPixels32(image.colors);
frame.Apply();
frameDelays.Add(image.SafeDelaySeconds); // More about SafeDelay below
//var imageSize = ServiceFactory.Resolve<NftService>().NftImageSize;
//Texture2D resizedTexture = Resize(frame, imageSize, imageSize);
return frame;
case GifStream.Token.Comment:
var commentText = gifStream.ReadComment();
Debug.Log(commentText);
break;
default:
gifStream.SkipToken(); // Other tokens
break;
}
}
}
return null;
}
static Texture2D Resize(Texture2D texture2D, int targetX, int targetY)
{
RenderTexture rt = new RenderTexture(targetX, targetY, 24);
RenderTexture.active = rt;
rt.name = "render texture";
Graphics.Blit(texture2D, rt);
Texture2D result = new Texture2D(targetX, targetY);
result.ReadPixels(new Rect(0, 0, targetX, targetY), 0, 0);
result.Apply();
result.name = "resize result2d";
return result;
}
private static async UniTask<T> LoadJsonWebRequest<T>(string path)
{
using (UnityWebRequest uwr = UnityWebRequest.Get(path))
{
uwr.downloadHandler = new DownloadHandlerBuffer();
uwr.SendWebRequest();
while (!uwr.isDone)
{
await Task.Yield();
}
if (uwr.result == UnityWebRequest.Result.ConnectionError)
{
Debug.Log(uwr.error);
return default(T);
}
string json = uwr.downloadHandler.text;
Debug.Log(json);
try
{
T data = Newtonsoft.Json.JsonConvert.DeserializeObject<T>(json);
return data;
}
catch
{
return default;
}
}
}
private static async UniTask<T> LoadJson<T>(string path)
{
HttpClient client = new HttpClient();
HttpResponseMessage response = await client.GetAsync(path);
response.EnsureSuccessStatusCode();
try
{
string responseBody = await response.Content.ReadAsStringAsync();
T data = Newtonsoft.Json.JsonConvert.DeserializeObject<T>(responseBody);
client.Dispose();
return data;
}
catch
{
client.Dispose();
return default;
throw;
}
}
public static T LoadFileFromLocalPath<T>(string path)
{
T data;
if (!File.Exists(path))
return default;
byte[] bytes = System.IO.File.ReadAllBytes(path);
if (typeof(T) == typeof(Texture2D))
{
Texture2D texture = new Texture2D(1, 1);
texture.LoadImage(bytes);
return (T) Convert.ChangeType(texture, typeof(T));
}
string contents = File.ReadAllText(path);
try
{
data = JsonUtility.FromJson<T>(contents);
return data;
}
catch
{
return default;
}
}
public static void SaveToPersistenDataPath<T>(string path, T data)
{
if (typeof(T) == typeof(Texture2D))
{
byte[] dataToByte = ((Texture2D) Convert.ChangeType(data, typeof(Texture2D))).EncodeToPNG();
File.WriteAllBytes(path, dataToByte);
}
else
{
string dataString = JsonUtility.ToJson(data);
File.WriteAllText(path, dataString);
}
}
}
}
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/SolPlayNft.cs
|
using System;
using System.Collections.Generic;
using System.IO;
using System.Net.Http;
using System.Security.Cryptography;
using System.Text;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using Frictionless;
using Solana.Unity.Metaplex.Utilities.Json;
using Solana.Unity.Rpc;
using Solana.Unity.Rpc.Models;
using Solana.Unity.Rpc.Types;
using Solana.Unity.SDK;
using Solana.Unity.SDK.Nft;
using Solana.Unity.Wallet;
using Solana.Unity.Wallet.Utilities;
using SolPlay.Scripts.Services;
using UnityEngine;
using Object = UnityEngine.Object;
namespace SolPlay.Scripts
{
[Serializable]
public class NftImage : iNftFile<Texture2D>
{
public string name { get; set; }
public string extension { get; set; }
public string externalUrl { get; set; }
public Texture2D file { get; set; }
}
[Serializable]
public class IgnoreTokenList
{
public List<string> TokenList = new List<string>();
}
[Serializable]
public class SolPlayNft
{
public Metaplex metaplexData;
public AccountInfo AccountInfo;
public TokenAccount TokenAccount;
[NonSerialized] public Task LoadingImageTask;
[NonSerialized] public string LoadingError;
private static string ImagePrefix = "V5_Image_";
private static string JsonPrefix = "V5_Json_";
public SolPlayNft()
{
}
public SolPlayNft(TokenAccount tokenAccount)
{
TokenAccount = tokenAccount;
}
public SolPlayNft(Metaplex metaplexData)
{
this.metaplexData = metaplexData;
}
public async UniTask LoadData(string mint, IRpcClient connection)
{
var seeds = new List<byte[]>();
seeds.Add(Encoding.UTF8.GetBytes("metadata"));
seeds.Add(new PublicKey("metaqbxxUerdq28cj1RbAWkYQm3ybzjb6a8bt518x1s").KeyBytes);
seeds.Add(new PublicKey(mint).KeyBytes);
if (!PublicKey.TryFindProgramAddress(
seeds,
new PublicKey("metaqbxxUerdq28cj1RbAWkYQm3ybzjb6a8bt518x1s"),
out PublicKey metaplexDataPubKey, out var _bump))
{
return;
}
var accountInfoResult = await connection.GetAccountInfoAsync(metaplexDataPubKey.Key, Commitment.Confirmed, BinaryEncoding.JsonParsed);
AccountInfo accountInfo = accountInfoResult.Result.Value;
if (accountInfo != null && accountInfo.Data != null && accountInfo.Data.Count > 0)
{
try
{
Nft.TryGetNftData(mint,
Web3.Instance.WalletBase.ActiveRpcClient, false).AsUniTask().ContinueWith(nft =>
{
metaplexData = nft.metaplexData;
AccountInfo = accountInfo;
LoadingImageTask = LoadImage(mint, this);
if (metaplexData != null)
{
var nftService = ServiceFactory.Resolve<NftService>();
// TODO: removed because of magic block new version
//nftService.MetaPlexNFts.Add(this);
//MessageRouter.RaiseMessage(new NftJsonLoadedMessage(this));
}
}).Forget();
}
catch (Exception e)
{
ServiceFactory.Resolve<NftService>().AddToIgnoredTokenListAndSave(mint);
Debug.LogWarning($"Nft data could not be parsed: {e} -> Added to ignore list");
}
}
else
{
// Only ignore the nft if account data was actually loaded
if (accountInfo != null)
{
ServiceFactory.Resolve<NftService>().AddToIgnoredTokenListAndSave(mint);
Debug.LogWarning($"Token seems to not be an NFT -> Added to ignore list");
}
else
{
Debug.LogWarning($"Could not load token account for {metaplexDataPubKey.Key}");
}
}
}
private async UniTask LoadJson(string mint)
{
MetaplexTokenStandard jsonData = await SolPlayFileLoader.LoadFile<MetaplexTokenStandard>(metaplexData.data.metadata.uri);
if (jsonData != null)
{
metaplexData.data.offchainData = jsonData;
SolPlayFileLoader.SaveToPersistenDataPath(
Path.Combine(Application.persistentDataPath, $"{JsonPrefix}{mint}.json"),
this);
}
else
{
LoadingError = "Could not load jsonData";
}
}
private static async Task LoadImage(string mint, SolPlayNft nft)
{
if (nft.metaplexData.data.offchainData == null)
{
return;
}
Texture2D texture = await SolPlayFileLoader.LoadFile<Texture2D>(nft.metaplexData.data.offchainData.default_image);
var nftImageSize = ServiceFactory.Resolve<NftService>().NftImageSize;
Texture2D compressedTexture = Resize(texture, nftImageSize, nftImageSize);
if (compressedTexture)
{
NftImage nftImage = new NftImage();
nftImage.externalUrl = nft.metaplexData.data.offchainData.default_image;
nftImage.file = compressedTexture;
nft.metaplexData.nftImage = nftImage;
SolPlayFileLoader.SaveToPersistenDataPath(
Path.Combine(Application.persistentDataPath, $"{ImagePrefix}{mint}.png"), compressedTexture);
}
else
{
nft.LoadingError = "Could not load image";
}
//MessageRouter.RaiseMessage(new NftImageLoadedMessage(nft));
}
public static SolPlayNft TryLoadNftFromLocal(string mint)
{
SolPlayNft local = SolPlayFileLoader.LoadFileFromLocalPath<SolPlayNft>(
$"{Path.Combine(Application.persistentDataPath, $"{JsonPrefix}{mint}")}.json");
if (local != null)
{
Texture2D tex =
SolPlayFileLoader.LoadFileFromLocalPath<Texture2D>(
$"{Path.Combine(Application.persistentDataPath, $"{ImagePrefix}{mint}")}.png");
if (tex)
{
local.metaplexData.nftImage = new NftImage();
local.metaplexData.nftImage.file = tex;
}
else
{
return null;
}
}
return local;
}
/// <summary>
/// Returns public key of nft
/// </summary>
/// <param name="seed"></param>
/// <param name="programId"></param>
/// <returns></returns>
/// <exception cref="Exception"></exception>
public static PublicKey CreateAddress(List<byte[]> seed, string programId)
{
List<byte> buffer = new List<byte>();
foreach (byte[] item in seed)
{
if (item.Length > 32)
{
throw new Exception("Too long");
}
buffer.AddRange(item);
}
buffer.AddRange(seed[1]);
byte[] derive = Encoding.UTF8.GetBytes("ProgramDerivedAddress");
buffer.AddRange(derive);
SHA256 sha256 = SHA256.Create();
byte[] hash1 = sha256.ComputeHash(buffer.ToArray());
if (!hash1.IsOnCurve())
{
throw new Exception("Not on curve");
}
PublicKey publicKey = new PublicKey(hash1);
return publicKey;
}
/// <summary>
/// Returns metaplex data pubkey from mint pubkey and programId
/// </summary>
/// <param name="mintPublicKey"></param>
/// <param name="programId"></param>
/// <returns></returns>
public static PublicKey FindProgramAddress(string mintPublicKey,
string programId = "metaqbxxUerdq28cj1RbAWkYQm3ybzjb6a8bt518x1s")
{
List<byte[]> seeds = new List<byte[]>();
int nonce = 255;
seeds.Add(Encoding.UTF8.GetBytes("metadata"));
seeds.Add(new PublicKey(programId).KeyBytes);
seeds.Add(new PublicKey(mintPublicKey).KeyBytes);
seeds.Add(new[] {(byte) nonce});
PublicKey publicKey = null;
while (nonce != 0)
{
try
{
seeds[3] = new[] {(byte) nonce};
publicKey = CreateAddress(seeds, programId);
return publicKey;
}
catch
{
nonce--;
continue;
}
}
return publicKey;
}
/// <summary>
/// Returns metaplex json data from forwarded jsonUrl
/// </summary>
public static async Task<T> GetMetaplexJsonData<T>(string jsonUrl)
{
HttpClient client = new HttpClient();
HttpResponseMessage response = await client.GetAsync(jsonUrl);
response.EnsureSuccessStatusCode();
try
{
string responseBody = await response.Content.ReadAsStringAsync();
Debug.Log(responseBody);
T data = Newtonsoft.Json.JsonConvert.DeserializeObject<T>(responseBody);
client.Dispose();
return data;
}
catch
{
client.Dispose();
return default;
throw;
}
}
/// <summary>
/// Resize great textures to small, because of performance
/// </summary>
public static Texture2D Resize(Texture2D texture2D, int targetX, int targetY)
{
RenderTexture rt = new RenderTexture(targetX, targetY, 24);
RenderTexture.active = rt;
Graphics.Blit(texture2D, rt);
Texture2D result = new Texture2D(targetX, targetY);
result.ReadPixels(new Rect(0, 0, targetX, targetY), 0, 0);
result.Apply();
Object.Destroy(rt);
return result;
}
}
}
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/SolPlayFileLoader.cs.meta
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/TransferTokenPopup.cs.meta
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fileFormatVersion: 2
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/LoginScreen.cs.meta
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fileFormatVersion: 2
guid: b49233f6bdd6e4595990b68ad018fea4
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serializedVersion: 2
defaultReferences: []
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/InGameWalletPopup.cs.meta
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fileFormatVersion: 2
guid: 3408b6168b4c44109093fa6d77b37ccd
timeCreated: 1670687527
| 0
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/NftListPopupUiData.cs
|
using Solana.Unity.SDK;
using SolPlay.Scripts.Services;
namespace SolPlay.Scripts.Ui
{
public class NftListPopupUiData : UiService.UiData
{
public bool RequestNfts;
public WalletBase Wallet;
public NftListPopupUiData(bool requestNfts, WalletBase wallet)
{
RequestNfts = requestNfts;
Wallet = wallet;
}
}
}
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/NftContextMenu.cs.meta
|
fileFormatVersion: 2
guid: fa2ed95613a844f5f9f1aa710c9be3ad
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serializedVersion: 2
defaultReferences: []
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| 0
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/InGameWalletPopup.cs
|
using Frictionless;
using SolPlay.DeeplinksNftExample.Utils;
using SolPlay.Scripts.Services;
using SolPlay.Scripts.Ui;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Popup which lets the player transfer sol to the in game wallet and withdraw it
/// </summary>
public class InGameWalletPopup : BasePopup
{
public Button DepositButton;
public Button WithdrawButton;
public Button AirdropButton;
public TextMeshProUGUI MissingSolText;
private void Awake()
{
DepositButton.onClick.AddListener(OnDepositButtonClicked);
WithdrawButton.onClick.AddListener(OnWithdrawButtonClicked);
AirdropButton.onClick.AddListener(OnAirdropButtonClicked);
base.Awake();
}
private async void OnAirdropButtonClicked()
{
AirdropButton.interactable = false;
await ServiceFactory.Resolve<WalletHolderService>().RequestAirdrop();
AirdropButton.interactable = true;
}
public override void Open(UiService.UiData uiData)
{
var inGameWalletPopupUiData = (uiData as InGameWalletPopupUiData);
if (inGameWalletPopupUiData == null)
{
Debug.LogError("Wrong ui data for ingame wallet popup");
return;
}
var isDevNetLogin = ServiceFactory.Resolve<WalletHolderService>().TwoWalletSetup;
AirdropButton.gameObject.SetActive(true);
DepositButton.interactable = !isDevNetLogin;
WithdrawButton.interactable = !isDevNetLogin;
MissingSolText.gameObject.SetActive(inGameWalletPopupUiData.RequiredLamports > 0);
MissingSolText.text =
$"You are missing {inGameWalletPopupUiData.RequiredLamports} lamports ({(inGameWalletPopupUiData.RequiredLamports / (float) SolanaUtils.SolToLamports).ToString("F2")}) sol in your in game wallet.";
base.Open(uiData);
}
private async void OnWithdrawButtonClicked()
{
var transactionService = ServiceFactory.Resolve<TransactionService>();
var walletHolderService = ServiceFactory.Resolve<WalletHolderService>();
var result = await transactionService.TransferSolanaToPubkey(walletHolderService.InGameWallet,
walletHolderService.BaseWallet.Account.PublicKey,
walletHolderService.InGameWalletSolBalance - 1000000);
}
private async void OnDepositButtonClicked()
{
var transactionService = ServiceFactory.Resolve<TransactionService>();
var walletHolderService = ServiceFactory.Resolve<WalletHolderService>();
var result = await transactionService.TransferSolanaToPubkey(walletHolderService.BaseWallet,
walletHolderService.InGameWallet.Account.PublicKey,
SolanaUtils.SolToLamports / 2);
}
}
| 0
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/XpWidget.cs.meta
|
fileFormatVersion: 2
guid: ed3a3f05fe8d0440d90f10d1d43bcd95
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serializedVersion: 2
defaultReferences: []
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userData:
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| 0
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/TextBlimp.cs
|
using TMPro;
using UnityEngine;
namespace SolPlay.Scripts.Ui
{
/// <summary>
/// A little animated text on the screen, that disappears after some time.
/// </summary>
public class TextBlimp : MonoBehaviour
{
public TextMeshProUGUI Text;
public void SetData(string text)
{
Text.text = text;
}
}
}
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
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fileFormatVersion: 2
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timeCreated: 1670693283
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/FitCameraToLoadedMeshRenderer.cs
|
using SolPlay.Utils;
using UnityEngine;
public class FitCameraToLoadedMeshRenderer : MonoBehaviour
{
public float marginPercentage = 1;
public GameObject Target;
private Camera camera;
private void Awake()
{
camera = GetComponent<Camera>();
}
void Update()
{
Bounds bounds = UnityUtils.GetBoundsWithChildren(Target);
float maxExtent = bounds.extents.magnitude;
float minDistance = (maxExtent * marginPercentage) / Mathf.Sin(Mathf.Deg2Rad * camera.fieldOfView / 2f);
camera.transform.position = Target.transform.position - Vector3.forward * minDistance;
camera.nearClipPlane = minDistance - maxExtent;
}
}
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/BlimpSystem.cs
|
using System;
using System.Collections;
using Frictionless;
using UnityEngine;
namespace SolPlay.Scripts.Ui
{
public class BlimpSystem : MonoBehaviour
{
public enum BlimpType
{
TextWithBackground,
Boost,
Score,
DamageBlimp,
CoinBlimp,
}
public class ShowLogMessage
{
public string BlimpText;
public BlimpType BlimpType;
public ShowLogMessage(string blimpText, BlimpType blimpType = BlimpType.TextWithBackground)
{
BlimpText = blimpText;
BlimpType = blimpType;
}
}
public class ShowBlimpMessage
{
public string BlimpText;
public BlimpType BlimpType;
public Vector3 Position;
public ShowBlimpMessage(string blimpText, Vector3 position, BlimpType blimpType = BlimpType.TextWithBackground)
{
BlimpText = blimpText;
BlimpType = blimpType;
Position = position;
}
}
public class Show3DBlimpMessage
{
public string BlimpText;
public BlimpType BlimpType;
public Vector3 Position;
public Show3DBlimpMessage(string blimpText, Vector3 position, BlimpType blimpType = BlimpType.DamageBlimp)
{
BlimpText = blimpText;
BlimpType = blimpType;
Position = position;
}
}
public TextBlimp TextBlimpPrefab;
public TextBlimp BoostBlimpPrefab;
public TextBlimp ScoreBlimpPrefab;
public TextBlimp3D DamageBlimpPrefab;
public TextBlimp3D CoinBlimpPrefab;
public GameObject LogMessageRoot;
public GameObject BlimpRoot;
void Start()
{
MessageRouter.AddHandler<ShowLogMessage>(OnShowLogMessage);
MessageRouter.AddHandler<ShowBlimpMessage>(OnShowBlimpMessage);
MessageRouter.AddHandler<Show3DBlimpMessage>(OnShow3DBlimpMessage);
Application.logMessageReceived += OnLogMessage;
}
private void OnShow3DBlimpMessage(Show3DBlimpMessage message)
{
TextBlimp3D textBlimpPrefab = null;
switch (message.BlimpType)
{
case BlimpType.CoinBlimp:
textBlimpPrefab = CoinBlimpPrefab;
break;
case BlimpType.DamageBlimp:
textBlimpPrefab = DamageBlimpPrefab;
break;
}
TextBlimp3D textBlimp = Instantiate(textBlimpPrefab);
textBlimp.SetData(message.BlimpText);
textBlimp.transform.position = message.Position;
StartCoroutine(DestroyDelayed(textBlimp.gameObject));
}
private void OnShowBlimpMessage(ShowBlimpMessage message)
{
// TODO: Pool for production
TextBlimp blimpPrefab = null;
string animationId = null;
switch (message.BlimpType)
{
case BlimpType.TextWithBackground:
blimpPrefab = TextBlimpPrefab;
break;
case BlimpType.Boost:
blimpPrefab = BoostBlimpPrefab;
animationId = "BoostBlimpAppear";
break;
case BlimpType.Score:
blimpPrefab = ScoreBlimpPrefab;
break;
default:
throw new ArgumentOutOfRangeException(nameof(message), message, null);
}
var instance = Instantiate(blimpPrefab, BlimpRoot.transform);
instance.transform.position = message.Position;
instance.SetData(message.BlimpText);
if (!string.IsNullOrEmpty(animationId))
{
instance.GetComponent<Animator>().Play(animationId);
}
StartCoroutine(DestroyDelayed(instance.gameObject));
}
private void OnDestroy()
{
MessageRouter.RemoveHandler<ShowLogMessage>(OnShowLogMessage);
Application.logMessageReceived -= OnLogMessage;
}
private void OnLogMessage(string condition, string stacktrace, LogType type)
{
if (!Application.isPlaying)
{
return;
}
if (type == LogType.Error || type == LogType.Exception)
{
SpawnBlimp(condition, BlimpType.TextWithBackground);
Debug.Log("Error" + stacktrace);
}
}
private void OnShowLogMessage(ShowLogMessage message)
{
SpawnBlimp(message.BlimpText, message.BlimpType);
}
private void SpawnBlimp(string message, BlimpType blimpType)
{
// TODO: Pool for production
TextBlimp blimpPrefab = null;
string animationId = null;
switch (blimpType)
{
case BlimpType.TextWithBackground:
blimpPrefab = TextBlimpPrefab;
break;
case BlimpType.Boost:
blimpPrefab = BoostBlimpPrefab;
animationId = "BoostBlimpAppear";
break;
case BlimpType.Score:
blimpPrefab = ScoreBlimpPrefab;
break;
default:
throw new ArgumentOutOfRangeException(nameof(blimpType), blimpType, null);
}
var instance = Instantiate(blimpPrefab, LogMessageRoot.transform);
instance.SetData(message);
if (!string.IsNullOrEmpty(animationId))
{
instance.GetComponent<Animator>().Play(animationId);
}
StartCoroutine(DestroyDelayed(instance.gameObject));
}
private IEnumerator DestroyDelayed(GameObject go)
{
yield return new WaitForSeconds(2.5f);
Destroy(go);
}
}
}
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/TransferNftPopup.cs
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using BarcodeScanner;
using BarcodeScanner.Scanner;
using System;
using System.Collections;
using AllArt.Solana.Example;
using Frictionless;
using Solana.Unity.SDK.Nft;
using Solana.Unity.Wallet;
using SolPlay.Orca;
using SolPlay.Scripts;
using SolPlay.Scripts.Services;
using SolPlay.Scripts.Ui;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Popup with a QrCode Scanner to scan Solana Addresses.
/// </summary>
public class TransferNftPopup : BasePopup
{
public TMP_InputField AdressInput;
public RawImage CameraRawImage;
public AudioSource Audio;
public NftItemView NftItemView;
public Button TransferButton;
private float RestartTime;
private QrCodeData CurrentQrCodeData;
private IScanner BarcodeScanner;
private Nft currentNft;
private Token currentToken;
private new void Awake()
{
TransferButton.onClick.AddListener(OnTransferClicked);
base.Awake();
}
// Disable Screen Rotation on that screen (Not sure if needed)
void OnEnable()
{
// Screen.autorotateToPortrait = false;
// Screen.autorotateToPortraitUpsideDown = false;
}
private void Open(Nft nft)
{
currentNft = nft;
NftItemView.gameObject.SetActive(true);
NftItemView.SetData(nft, view => { });
}
public override void Open(UiService.UiData uiData)
{
var transferPopupUiData = (uiData as TransferNftPopupUiData);
if (transferPopupUiData == null)
{
Debug.LogError("Wrong ui data for transfer popup");
return;
}
base.Open(uiData);
if (transferPopupUiData.NftToTransfer != null)
{
Open(transferPopupUiData.NftToTransfer);
}
StartCoroutine(InitScanner());
}
public override void Close()
{
StartCoroutine(StopCamera(() => { base.Close(); }));
}
private async void OnTransferClicked()
{
if (currentNft != null)
{
string destinationAddress = AdressInput.text;
PublicKey address = new PublicKey(destinationAddress);
var result = await ServiceFactory.Resolve<TransactionService>()
.TransferNftToPubkey(address, currentNft);
}
Close();
}
IEnumerator InitScanner()
{
yield return Application.RequestUserAuthorization(UserAuthorization.WebCam);
if (Application.HasUserAuthorization(UserAuthorization.WebCam))
{
CameraRawImage.gameObject.SetActive(true);
Debug.Log("webcam found");
}
else
{
CameraRawImage.gameObject.SetActive(false);
Debug.Log("webcam not found");
}
// Create a basic scanner
BarcodeScanner = new Scanner();
BarcodeScanner.Camera.Play();
// Display the camera texture through a RawImage
BarcodeScanner.OnReady += (sender, arg) =>
{
// Set Orientation & Texture
CameraRawImage.transform.localEulerAngles = BarcodeScanner.Camera.GetEulerAngles();
CameraRawImage.transform.localScale = BarcodeScanner.Camera.GetScale();
CameraRawImage.texture = BarcodeScanner.Camera.Texture;
// Keep Image Aspect Ratio
var rect = CameraRawImage.GetComponent<RectTransform>();
var newHeight = rect.sizeDelta.x * BarcodeScanner.Camera.Height / BarcodeScanner.Camera.Width;
rect.sizeDelta = new Vector2(rect.sizeDelta.x, newHeight);
RestartTime = Time.realtimeSinceStartup;
};
}
/// <summary>
/// Start a scan and wait for the callback (wait 1s after a scan success to avoid scanning multiple time the same element)
/// </summary>
private void StartScanner()
{
BarcodeScanner.Scan((barCodeType, barCodeValue) =>
{
BarcodeScanner.Stop();
if (AdressInput.text.Length > 250)
{
AdressInput.text = "";
}
Debug.Log("Found: " + barCodeType + " / " + barCodeValue + "\n");
AdressInput.text = barCodeValue;
// You can do this if you want to add extra information in the QR code.
// I used this one to put a sol amount in for example and then use this to request an amount, like
// in solana pay
//CurrentQrCodeData = JsonUtility.FromJson<QrCodeData>(barCodeValue);
//Debug.Log($"Current data scanne: {CurrentQrCodeData.SolAdress} {CurrentQrCodeData.SolValue} ");
//TransferScreen.SetQrCodeData(qrCodeData);
RestartTime += Time.realtimeSinceStartup + 1f;
Audio.Play();
#if UNITY_ANDROID || UNITY_IOS
Handheld.Vibrate();
#endif
});
}
/// <summary>
/// The Update method from unity need to be propagated
/// </summary>
void Update()
{
if (!Root.gameObject.activeInHierarchy)
{
return;
}
if (BarcodeScanner != null)
{
BarcodeScanner.Update();
}
// Check if the Scanner need to be started or restarted
if (RestartTime != 0 && RestartTime < Time.realtimeSinceStartup)
{
StartScanner();
RestartTime = 0;
}
}
/// <summary>
/// This coroutine is used because of a bug with unity (http://forum.unity3d.com/threads/closing-scene-with-active-webcamtexture-crashes-on-android-solved.363566/)
/// Trying to stop the camera in OnDestroy provoke random crash on Android
/// </summary>
/// <param name="callback"></param>
/// <returns></returns>
public IEnumerator StopCamera(Action callback)
{
// Stop Scanning
BarcodeScanner.Stop();
BarcodeScanner.Camera.Stop();
CameraRawImage.texture = null;
// Wait a bit
yield return new WaitForSeconds(0.1f);
callback.Invoke();
}
}
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/NftListPopup.cs
|
using System.Threading.Tasks;
using Frictionless;
using SolPlay.DeeplinksNftExample.Scripts;
using SolPlay.Scripts.Services;
using UnityEngine;
using UnityEngine.UI;
namespace SolPlay.Scripts.Ui
{
/// <summary>
/// Screen that loads all NFTs when opened
/// </summary>
public class NftListPopup : BasePopup
{
public Button GetNFtsDataButton;
public Button GetNFtsNotCachedButton;
public Button GetBeaverButton;
public Button MintInAppButton;
public Button MintInApp3DButton;
public NftItemListView NftItemListView;
public GameObject YouDontOwnABeaverRoot;
public GameObject YouOwnABeaverRoot;
public GameObject LoadingSpinner;
public GameObject MinitingBlocker;
async void Start()
{
GetNFtsDataButton.onClick.AddListener(OnGetNftButtonClicked);
GetNFtsNotCachedButton.onClick.AddListener(OnNFtsNotCachedButtonClicked);
GetBeaverButton.onClick.AddListener(OnOpenMinitingUrlButtonClicked);
MintInAppButton.onClick.AddListener(OnMintInAppButtonClicked);
MintInApp3DButton.onClick.AddListener(OnMintInApp3DButtonClicked);
MessageRouter
.AddHandler<NftLoadingStartedMessage>(OnNftLoadingStartedMessage);
MessageRouter
.AddHandler<NftLoadingFinishedMessage>(OnNftLoadingFinishedMessage);
MessageRouter
.AddHandler<NftLoadedMessage>(OnNftLoadedMessage);
MessageRouter
.AddHandler<NftMintFinishedMessage>(OnNftMintFinishedMessage);
MessageRouter
.AddHandler<WalletLoggedInMessage>(OnWalletLoggedInMessage);
}
public override void Open(UiService.UiData uiData)
{
var nftListPopupUiData = (uiData as NftListPopupUiData);
if (nftListPopupUiData == null)
{
Debug.LogError("Wrong ui data for nft list popup");
return;
}
NftItemListView.UpdateContent();
NftItemListView.SetData(nft =>
{
// when an nft was selected we want to close the popup so we can start the game.
Close();
});
base.Open(uiData);
}
private async void OnWalletLoggedInMessage(WalletLoggedInMessage message)
{
await OnLogin();
}
private async Task OnLogin()
{
await RequestNfts(true);
}
private async void OnMintInApp3DButtonClicked()
{
if (MinitingBlocker != null)
{
MinitingBlocker.gameObject.SetActive(true);
}
var signature = await ServiceFactory.Resolve<NftMintingService>()
.MintNftWithMetaData(
"https://arweave.net/x-NmscUWB6zzdROsLsX1-CfRVVlYcuBL2rQ5vk8Fslo",
"Alpha Racing", "Test", b =>
{
if (MinitingBlocker != null)
{
MinitingBlocker.gameObject.SetActive(false);
}
});
}
private async void OnMintInAppButtonClicked()
{
if (MinitingBlocker != null)
{
MinitingBlocker.gameObject.SetActive(true);
}
// Mint a pirate sship
var signature = await ServiceFactory.Resolve<NftMintingService>()
.MintNftWithMetaData(
"https://shdw-drive.genesysgo.net/QZNGUVnJgkw6sGQddwZVZkhyUWSUXAjXF9HQAjiVZ55/DummyPirateShipMetaData.json",
"Simple Pirate Ship", "Pirate", b =>
{
if (MinitingBlocker != null)
{
MinitingBlocker.gameObject.SetActive(false);
}
});
// Mint a baloon beaver
/* var signature = await ServiceFactory.Resolve<NftMintingService>()
.MintNftWithMetaData(
"https://shdw-drive.genesysgo.net/2TvgCDMEcSGnfuSUZNHvKpHL9Z5hLn19YqvgeUpS6rSs/manifest.json",
"Balloon Beaver", "Beaver", b =>
{
if (MinitingBlocker != null)
{
MinitingBlocker.gameObject.SetActive(false);
}
});
*/
// Mint a solandy
/*LoggingService.Log("Start minting a 'SolAndy' nft", true);
var signature = await ServiceFactory.Resolve<NftMintingService>().MintNftWithMetaData("https://shdw-drive.genesysgo.net/4JaYMUSY8f56dFzmdhuzE1QUqhkJYhsC6wZPaWg9Zx7f/manifest.json", "SolAndy", "SolPlay");
ServiceFactory.Resolve<TransactionService>().CheckSignatureStatus(signature,
() =>
{
RequestNfts(true);
LoggingService.Log("Mint Successfull! Woop woop!", true);
});*/
// Mint from a candy machine (This one is from zen republic, i only used it for testing)
//var signature = await ServiceFactory.Resolve<NftMintingService>()
// .MintNFTFromCandyMachineV2(new PublicKey("3eqPffoeSj7e2ZkyHJHyYPc7qm8rbGDZFwM9oYSW4Z5w"));
}
private void OnOpenMinitingUrlButtonClicked()
{
// Here you can just open the link to your minting page within phantom mobile browser
PhantomUtils.OpenUrlInWalletBrowser("https://beavercrush.com");
}
private void OnNftLoadedMessage(NftLoadedMessage message)
{
NftItemListView.AddNFt(message.Nft);
UpdateBeaverStatus();
}
private bool UpdateBeaverStatus()
{
var nftService = ServiceFactory.Resolve<NftService>();
bool ownsBeaver = nftService.OwnsNftOfMintAuthority(NftService.BeaverNftMintAuthority);
YouDontOwnABeaverRoot.gameObject.SetActive(!ownsBeaver);
YouOwnABeaverRoot.gameObject.SetActive(ownsBeaver);
return ownsBeaver;
}
private async void OnGetNftButtonClicked()
{
await RequestNfts(true);
}
private async void OnNFtsNotCachedButtonClicked()
{
await RequestNfts(false);
}
private void OnNftLoadingStartedMessage(NftLoadingStartedMessage message)
{
GetNFtsDataButton.interactable = false;
GetNFtsNotCachedButton.interactable = false;
}
private void OnNftLoadingFinishedMessage(NftLoadingFinishedMessage message)
{
NftItemListView.UpdateContent();
}
private void OnNftMintFinishedMessage(NftMintFinishedMessage message)
{
RequestNfts(true);
}
private void Update()
{
var nftService = ServiceFactory.Resolve<NftService>();
if (nftService != null)
{
GetNFtsDataButton.interactable = !nftService.IsLoadingTokenAccounts;
GetNFtsNotCachedButton.interactable = !nftService.IsLoadingTokenAccounts;
LoadingSpinner.gameObject.SetActive(nftService.IsLoadingTokenAccounts);
}
}
private async Task RequestNfts(bool tryUseLocalCache)
{
ServiceFactory.Resolve<NftService>().LoadNfts();
}
}
}
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/TokenPanel.cs.meta
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fileFormatVersion: 2
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/NftListScreen.cs
|
using System.Threading.Tasks;
using Frictionless;
using SolPlay.DeeplinksNftExample.Scripts;
using SolPlay.Scripts.Services;
using UnityEngine;
using UnityEngine.UI;
namespace SolPlay.Scripts.Ui
{
/// <summary>
/// Screen that loads all NFTs when opened
/// </summary>
public class NftListScreen : MonoBehaviour
{
public Button GetNFtsDataButton;
public Button GetNFtsNotCachedButton;
public Button GetBeaverButton;
public Button MintInAppButton;
public Button MintInApp3DButton;
public NftItemListView NftItemListView;
public GameObject YouDontOwnABeaverRoot;
public GameObject YouOwnABeaverRoot;
public GameObject LoadingSpinner;
public GameObject InteractionBlockerRoot;
async void Start()
{
GetNFtsDataButton.onClick.AddListener(OnGetNftButtonClicked);
GetNFtsNotCachedButton.onClick.AddListener(OnNFtsNotCachedButtonClicked);
GetBeaverButton.onClick.AddListener(OnGetBeaverButtonClicked);
MintInAppButton.onClick.AddListener(OnMintInAppButtonClicked);
MintInApp3DButton.onClick.AddListener(OnMintInApp3DButtonClicked);
// #if UNITY_IOS
// If you have minting of NFTs in your app it may be hard to get into the AppStore
//GetBeaverButton.gameObject.SetActive(false);
// #endif
MessageRouter.AddHandler<NftLoadedMessage>(OnNftLoadedMessage);
MessageRouter
.AddHandler<NftLoadingStartedMessage>(OnNftLoadingStartedMessage);
MessageRouter
.AddHandler<NftLoadingFinishedMessage>(OnNftLoadingFinishedMessage);
MessageRouter
.AddHandler<NftMintFinishedMessage>(OnNftMintFinishedMessage);
MessageRouter
.AddHandler<WalletLoggedInMessage>(OnWalletLoggedInMessage);
if (ServiceFactory.Resolve<WalletHolderService>().IsLoggedIn)
{
await RequestNfts(true);
UpdateBeaverStatus();
}
}
private async void OnWalletLoggedInMessage(WalletLoggedInMessage message)
{
await OnLogin();
}
private async Task OnLogin()
{
await RequestNfts(true);
}
private async void OnMintInApp3DButtonClicked()
{
if (InteractionBlockerRoot != null)
{
InteractionBlockerRoot.gameObject.SetActive(true);
}
var signature = await ServiceFactory.Resolve<NftMintingService>()
.MintNftWithMetaData(
"https://arweave.net/x-NmscUWB6zzdROsLsX1-CfRVVlYcuBL2rQ5vk8Fslo",
"Alpha Racing Dummy", "Test3D", b =>
{
if (InteractionBlockerRoot != null)
{
InteractionBlockerRoot.gameObject.SetActive(false);
}
});
}
private async void OnMintInAppButtonClicked()
{
if (InteractionBlockerRoot != null)
{
InteractionBlockerRoot.gameObject.SetActive(true);
}
// Mint a baloon beaver
var signature = await ServiceFactory.Resolve<NftMintingService>()
.MintNftWithMetaData(
"https://shdw-drive.genesysgo.net/2TvgCDMEcSGnfuSUZNHvKpHL9Z5hLn19YqvgeUpS6rSs/manifest.json",
"Balloon Beaver", "Beaver", b =>
{
if (InteractionBlockerRoot != null)
{
InteractionBlockerRoot.gameObject.SetActive(false);
}
});
// Mint a solandy
/*LoggingService.Log("Start minting a 'SolAndy' nft", true);
var signature = await ServiceFactory.Resolve<NftMintingService>().MintNftWithMetaData("https://shdw-drive.genesysgo.net/4JaYMUSY8f56dFzmdhuzE1QUqhkJYhsC6wZPaWg9Zx7f/manifest.json", "SolAndy", "SolPlay");
ServiceFactory.Resolve<TransactionService>().CheckSignatureStatus(signature,
() =>
{
RequestNfts(true);
LoggingService.Log("Mint Successfull! Woop woop!", true);
});*/
// Mint from a candy machine (This one is from zen republic, i only used it for testing)
//var signature = await ServiceFactory.Resolve<NftMintingService>()
// .MintNFTFromCandyMachineV2(new PublicKey("3eqPffoeSj7e2ZkyHJHyYPc7qm8rbGDZFwM9oYSW4Z5w"));
}
private void OnGetBeaverButtonClicked()
{
// Here you can just open the link to your minting page within phantom mobile browser
PhantomUtils.OpenUrlInWalletBrowser("https://beavercrush.com");
}
private void OnNftLoadedMessage(NftLoadedMessage message)
{
NftItemListView.AddNFt(message.Nft);
UpdateBeaverStatus();
}
private bool UpdateBeaverStatus()
{
var nftService = ServiceFactory.Resolve<NftService>();
bool ownsBeaver = nftService.OwnsNftOfMintAuthority(NftService.BeaverNftMintAuthority);
YouDontOwnABeaverRoot.gameObject.SetActive(!ownsBeaver);
YouOwnABeaverRoot.gameObject.SetActive(ownsBeaver);
return ownsBeaver;
}
private async void OnGetNftButtonClicked()
{
await RequestNfts(true);
}
private async void OnNFtsNotCachedButtonClicked()
{
await RequestNfts(false);
}
private void OnNftLoadingStartedMessage(NftLoadingStartedMessage message)
{
GetNFtsDataButton.interactable = false;
GetNFtsNotCachedButton.interactable = false;
}
private void OnNftLoadingFinishedMessage(NftLoadingFinishedMessage message)
{
NftItemListView.UpdateContent();
}
private void OnNftMintFinishedMessage(NftMintFinishedMessage message)
{
RequestNfts(true);
}
private void Update()
{
var nftService = ServiceFactory.Resolve<NftService>();
if (nftService != null)
{
GetNFtsDataButton.interactable = !nftService.IsLoadingTokenAccounts;
GetNFtsNotCachedButton.interactable = !nftService.IsLoadingTokenAccounts;
LoadingSpinner.gameObject.SetActive(nftService.IsLoadingTokenAccounts);
}
}
private async Task RequestNfts(bool tryUseLocalCache)
{
ServiceFactory.Resolve<NftService>()
.LoadNfts();
}
}
}
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/TokenItemView.cs
|
using System;
using SolPlay.DeeplinksNftExample.Scripts;
using SolPlay.Orca;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace SolPlay.Scripts.Ui
{
/// <summary>
/// Show the image of a Token. Tokens are currently coming from the orca API so we dont need to always get
/// Token account info.
/// </summary>
public class TokenItemView : MonoBehaviour
{
public Token CurrentToken;
public Image Icon;
public TextMeshProUGUI Headline;
public Button Button;
private Action<TokenItemView> onButtonClickedAction;
public async void SetData(Token token, Action<TokenItemView> onButtonClicked = null)
{
if (token == null)
{
return;
}
CurrentToken = token;
Icon.gameObject.SetActive(false);
if (gameObject.activeInHierarchy)
{
Icon.gameObject.SetActive(true);
Icon.sprite = await OrcaWhirlpoolService.GetTokenIconSprite(token.mint, token.symbol);
}
Headline.text = CurrentToken.symbol;
Button.onClick.AddListener(OnButtonClicked);
onButtonClickedAction = onButtonClicked;
}
private void OnButtonClicked()
{
onButtonClickedAction?.Invoke(this);
}
}
}
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/TokenScreen.cs
|
using Frictionless;
using Solana.Unity.Wallet;
using SolPlay.DeeplinksNftExample.Scripts;
using SolPlay.DeeplinksNftExample.Utils;
using SolPlay.Orca;
using SolPlay.Scripts.Services;
using UnityEngine;
using UnityEngine.UI;
namespace SolPlay.Scripts.Ui
{
public class TokenScreen : MonoBehaviour
{
public Button GetSolPlayTokenButton;
public Button TransferSolButton;
public Button TokenTransactionButton;
void Awake()
{
GetSolPlayTokenButton.onClick.AddListener(OnGetSolPlayTokenButtonClicked);
TransferSolButton.onClick.AddListener(OnTransferSolButtonClicked);
TokenTransactionButton.onClick.AddListener(OnTokenTransactionButtonClicked);
}
private async void OnTokenTransactionButtonClicked()
{
Token usdcToken = ServiceFactory.Resolve<OrcaWhirlpoolService>()
.GetToken(new PublicKey("EPjFWdd5AufqSSqeM2qN1xzybapC8G4wEGGkZwyTDt1v"));
ServiceFactory.Resolve<UiService>().OpenPopup(UiService.ScreenType.TransferTokenPopup, new TransferTokenPopupUiData(usdcToken));
}
private async void OnTransferSolButtonClicked()
{
Token wrappedSolToken = ServiceFactory.Resolve<OrcaWhirlpoolService>()
.GetToken(new PublicKey("So11111111111111111111111111111111111111112"));
ServiceFactory.Resolve<UiService>().OpenPopup(UiService.ScreenType.TransferTokenPopup, new TransferTokenPopupUiData(wrappedSolToken));
}
private void OnGetSolPlayTokenButtonClicked()
{
// To let people buy a token just put the direct raydium link to your token and open it with a phantom deeplink.
PhantomUtils.OpenUrlInWalletBrowser(
"https://raydium.io/swap/?inputCurrency=sol&outputCurrency=PLAyKbtrwQWgWkpsEaMHPMeDLDourWEWVrx824kQN8P&inputAmount=0.1&outputAmount=0.9&fixed=in");
}
}
}
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/TransactionInfoListItemView.cs
|
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using Frictionless;
using Solana.Unity.Rpc.Core.Http;
using Solana.Unity.Rpc.Messages;
using Solana.Unity.Rpc.Models;
using Solana.Unity.Rpc.Types;
using SolPlay.Scripts.Services;
using SolPlay.Scripts.Ui;
using TMPro;
using UnityEngine;
using UnityEngine.PlayerLoop;
public class TransactionInfoListItemView : MonoBehaviour
{
public TextMeshProUGUI TransactionName;
public TextMeshProUGUI Confirmations;
public GameObject SuccessRoot;
public GameObject FailRoot;
public GameObject RunnigRoot;
public GameObject InitializingRoot;
private ulong? confirmations;
private TransactionInfoSystem.TransactionInfoObject transactionInfoObject;
int retryCounter = 0;
const int maxTries = 30;
private enum TransactionStatus
{
Running,
Failed,
Success,
Initializing
}
public void SetData(TransactionInfoSystem.TransactionInfoObject transactionInfoObject)
{
this.transactionInfoObject = transactionInfoObject;
TransactionName.text = transactionInfoObject.TransactionName;
UpdateContent(TransactionStatus.Initializing);
transactionInfoObject.OnError = error =>
{
UpdateContent(TransactionStatus.Failed);
Confirmations.text = error;
StartCoroutine(DestroyDelayed());
};
if (!string.IsNullOrEmpty(transactionInfoObject.Signature))
{
StartCoroutine(ConfirmTransaction(transactionInfoObject));
}
else
{
transactionInfoObject.OnSignatureReady = s =>
{
transactionInfoObject.Signature = s;
StartCoroutine(ConfirmTransaction(transactionInfoObject));
};
}
}
private IEnumerator ConfirmTransaction(TransactionInfoSystem.TransactionInfoObject transactionInfoObject)
{
bool transactionFinalized = false;
UpdateContent(TransactionStatus.Running);
while (!transactionFinalized && retryCounter < maxTries)
{
retryCounter++;
Task<RequestResult<ResponseValue<List<SignatureStatusInfo>>>> task =
transactionInfoObject.Wallet.ActiveRpcClient.GetSignatureStatusesAsync(new List<string>() {transactionInfoObject.Signature},
true);
yield return new WaitUntil(() => task.IsCompleted);
RequestResult<ResponseValue<List<SignatureStatusInfo>>> signatureResult = task.Result;
if (signatureResult.Result == null)
{
UpdateContent(TransactionStatus.Failed);
yield return new WaitForSeconds(0.5f);
continue;
}
foreach (var signatureStatusInfo in signatureResult.Result.Value)
{
if (signatureStatusInfo == null)
{
UpdateContent(TransactionStatus.Running);
}
else
{
confirmations = signatureStatusInfo.Confirmations;
if (signatureStatusInfo.ConfirmationStatus ==
Enum.GetName(typeof(TransactionService.TransactionResult), transactionInfoObject.Commitment) ||
signatureStatusInfo.ConfirmationStatus == Enum.GetName(
typeof(TransactionService.TransactionResult),
TransactionService.TransactionResult.finalized))
{
MessageRouter.RaiseMessage(new TokenValueChangedMessage());
UpdateContent(TransactionStatus.Success);
transactionFinalized = true;
}
else
{
UpdateContent(TransactionStatus.Running);
}
}
}
yield return new WaitForSeconds(0.2f);
if (retryCounter >= maxTries)
{
UpdateContent(TransactionStatus.Failed);
StartCoroutine(DestroyDelayed());
}
}
}
private void UpdateContent(TransactionStatus transactionStatus)
{
FailRoot.gameObject.SetActive(transactionStatus == TransactionStatus.Failed);
SuccessRoot.gameObject.SetActive(transactionStatus == TransactionStatus.Success);
RunnigRoot.gameObject.SetActive(transactionStatus == TransactionStatus.Running);
InitializingRoot.gameObject.SetActive(transactionStatus == TransactionStatus.Initializing);
if (transactionInfoObject.Commitment == Commitment.Confirmed)
{
Confirmations.text = $"{confirmations}/1";
}
else
{
Confirmations.text = $"{confirmations}/31";
}
if (transactionStatus == TransactionStatus.Success)
{
StartCoroutine(DestroyDelayed());
}
else if (transactionStatus == TransactionStatus.Failed)
{
Confirmations.text = $"<color=red>{retryCounter}/{maxTries}</color>";
} else if (transactionStatus == TransactionStatus.Running && retryCounter > 0)
{
Confirmations.text = $"<color=red>{retryCounter}/{maxTries}</color>";
}
}
private IEnumerator DestroyDelayed()
{
yield return new WaitForSeconds(2);
Destroy(gameObject);
}
}
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/NftItemListView.cs
|
using System;
using System.Collections.Generic;
using Frictionless;
using Solana.Unity.SDK.Nft;
using SolPlay.Scripts.Services;
using UnityEngine;
namespace SolPlay.Scripts.Ui
{
public class NftItemListView : MonoBehaviour
{
public GameObject ItemRoot;
public NftItemView itemPrefab;
public string FilterSymbol;
public string BlackList;
private List<NftItemView> allNftItemViews = new List<NftItemView>();
private Action<Nft> onNftSelected;
public void OnEnable()
{
UpdateContent();
}
public void Start()
{
MessageRouter.AddHandler<NftSelectedMessage>(OnNFtSelectedMessage);
MessageRouter.AddHandler<NewHighScoreLoadedMessage>(OnHighscoreLoadedMessage);
}
public void SetData(Action<Nft> onNftSelected)
{
this.onNftSelected = onNftSelected;
}
private void OnHighscoreLoadedMessage(NewHighScoreLoadedMessage message)
{
foreach (var itemView in allNftItemViews)
{
if (itemView.CurrentSolPlayNft.metaplexData.data.mint == message.HighscoreEntry.Seed)
{
itemView.PowerLevel.text = $"Score: {message.HighscoreEntry.Highscore}";
}
}
}
private void OnNFtSelectedMessage(NftSelectedMessage message)
{
UpdateContent();
}
public void UpdateContent()
{
var nftService = ServiceFactory.Resolve<NftService>();
if (nftService == null)
{
return;
}
foreach (Nft nft in nftService.MetaPlexNFts)
{
AddNFt(nft);
}
List<NftItemView> notExistingNfts = new List<NftItemView>();
foreach (NftItemView nftItemView in allNftItemViews)
{
bool existsInWallet = false;
foreach (Nft walletNft in nftService.MetaPlexNFts)
{
if (nftItemView.CurrentSolPlayNft.metaplexData.data.mint == walletNft.metaplexData.data.mint)
{
existsInWallet = true;
break;
}
}
if (!existsInWallet)
{
notExistingNfts.Add(nftItemView);
}
}
for (var index = notExistingNfts.Count - 1; index >= 0; index--)
{
var nftView = notExistingNfts[index];
allNftItemViews.Remove(nftView);
Destroy(nftView.gameObject);
}
}
public void AddNFt(Nft newSolPlayNft)
{
foreach (var nft in allNftItemViews)
{
if (nft.CurrentSolPlayNft.metaplexData.data.mint == newSolPlayNft.metaplexData.data.mint)
{
// already exists
return;
}
}
InstantiateListNftItem(newSolPlayNft);
}
private void InstantiateListNftItem(Nft solPlayNft)
{
if (string.IsNullOrEmpty(solPlayNft.metaplexData.data.mint))
{
return;
}
if (!string.IsNullOrEmpty(FilterSymbol) && solPlayNft.metaplexData.data.offchainData.symbol != FilterSymbol)
{
return;
}
if (!string.IsNullOrEmpty(BlackList) && solPlayNft.metaplexData.data.offchainData.symbol == BlackList)
{
return;
}
NftItemView nftItemView = Instantiate(itemPrefab, ItemRoot.transform);
nftItemView.SetData(solPlayNft, OnItemClicked);
allNftItemViews.Add(nftItemView);
}
private void OnItemClicked(NftItemView itemView)
{
//Debug.Log("Item Clicked: " + itemView.CurrentSolPlayNft.metaplexData.data.offchainData.name);
ServiceFactory.Resolve<NftContextMenu>().Open(itemView, onNftSelected);
}
}
}
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/SafeArea.cs
|
using UnityEngine;
namespace SolPlay.Scripts.Ui
{
/// <summary>
/// Safe area implementation for notched mobile devices. Usage:
/// (1) Add this component to the top level of any GUI panel.
/// (2) If the panel uses a full screen background image, then create an immediate child and put the component on that instead, with all other elements childed below it.
/// This will allow the background image to stretch to the full extents of the screen behind the notch, which looks nicer.
/// (3) For other cases that use a mixture of full horizontal and vertical background stripes, use the Conform X & Y controls on separate elements as needed.
/// </summary>
public class SafeArea : MonoBehaviour
{
#region Simulations
/// <summary>
/// Simulation device that uses safe area due to a physical notch or software home bar. For use in Editor only.
/// </summary>
public enum SimDevice
{
/// <summary>
/// Don't use a simulated safe area - GUI will be full screen as normal.
/// </summary>
None,
/// <summary>
/// Simulate the iPhone X and Xs (identical safe areas).
/// </summary>
iPhoneX,
/// <summary>
/// Simulate the iPhone Xs Max and XR (identical safe areas).
/// </summary>
iPhoneXsMax,
/// <summary>
/// Simulate the Google Pixel 3 XL using landscape left.
/// </summary>
Pixel3XL_LSL,
/// <summary>
/// Simulate the Google Pixel 3 XL using landscape right.
/// </summary>
Pixel3XL_LSR
}
/// <summary>
/// Simulation mode for use in editor only. This can be edited at runtime to toggle between different safe areas.
/// </summary>
public static SimDevice Sim = SimDevice.None;
/// <summary>
/// Normalised safe areas for iPhone X with Home indicator (ratios are identical to Xs, 11 Pro). Absolute values:
/// PortraitU x=0, y=102, w=1125, h=2202 on full extents w=1125, h=2436;
/// PortraitD x=0, y=102, w=1125, h=2202 on full extents w=1125, h=2436 (not supported, remains in Portrait Up);
/// LandscapeL x=132, y=63, w=2172, h=1062 on full extents w=2436, h=1125;
/// LandscapeR x=132, y=63, w=2172, h=1062 on full extents w=2436, h=1125.
/// Aspect Ratio: ~19.5:9.
/// </summary>
Rect[] NSA_iPhoneX = new Rect[]
{
new Rect(0f, 102f / 2436f, 1f, 2202f / 2436f), // Portrait
new Rect(132f / 2436f, 63f / 1125f, 2172f / 2436f, 1062f / 1125f) // Landscape
};
/// <summary>
/// Normalised safe areas for iPhone Xs Max with Home indicator (ratios are identical to XR, 11, 11 Pro Max). Absolute values:
/// PortraitU x=0, y=102, w=1242, h=2454 on full extents w=1242, h=2688;
/// PortraitD x=0, y=102, w=1242, h=2454 on full extents w=1242, h=2688 (not supported, remains in Portrait Up);
/// LandscapeL x=132, y=63, w=2424, h=1179 on full extents w=2688, h=1242;
/// LandscapeR x=132, y=63, w=2424, h=1179 on full extents w=2688, h=1242.
/// Aspect Ratio: ~19.5:9.
/// </summary>
Rect[] NSA_iPhoneXsMax = new Rect[]
{
new Rect(0f, 102f / 2688f, 1f, 2454f / 2688f), // Portrait
new Rect(132f / 2688f, 63f / 1242f, 2424f / 2688f, 1179f / 1242f) // Landscape
};
/// <summary>
/// Normalised safe areas for Pixel 3 XL using landscape left. Absolute values:
/// PortraitU x=0, y=0, w=1440, h=2789 on full extents w=1440, h=2960;
/// PortraitD x=0, y=0, w=1440, h=2789 on full extents w=1440, h=2960;
/// LandscapeL x=171, y=0, w=2789, h=1440 on full extents w=2960, h=1440;
/// LandscapeR x=0, y=0, w=2789, h=1440 on full extents w=2960, h=1440.
/// Aspect Ratio: 18.5:9.
/// </summary>
Rect[] NSA_Pixel3XL_LSL = new Rect[]
{
new Rect(0f, 0f, 1f, 2789f / 2960f), // Portrait
new Rect(0f, 0f, 2789f / 2960f, 1f) // Landscape
};
/// <summary>
/// Normalised safe areas for Pixel 3 XL using landscape right. Absolute values and aspect ratio same as above.
/// </summary>
Rect[] NSA_Pixel3XL_LSR = new Rect[]
{
new Rect(0f, 0f, 1f, 2789f / 2960f), // Portrait
new Rect(171f / 2960f, 0f, 2789f / 2960f, 1f) // Landscape
};
#endregion
RectTransform Panel;
Rect LastSafeArea = new Rect(0, 0, 0, 0);
Vector2Int LastScreenSize = new Vector2Int(0, 0);
ScreenOrientation LastOrientation = ScreenOrientation.AutoRotation;
[SerializeField]
bool ConformX = true; // Conform to screen safe area on X-axis (default true, disable to ignore)
[SerializeField]
bool ConformY = true; // Conform to screen safe area on Y-axis (default true, disable to ignore)
[SerializeField]
bool Logging = false; // Conform to screen safe area on Y-axis (default true, disable to ignore)
void Awake()
{
Panel = GetComponent<RectTransform>();
if (Panel == null)
{
Debug.LogError("Cannot apply safe area - no RectTransform found on " + name);
Destroy(gameObject);
}
Refresh();
}
void Update()
{
Refresh();
}
void Refresh()
{
Rect safeArea = GetSafeArea();
if (safeArea != LastSafeArea
|| Screen.width != LastScreenSize.x
|| Screen.height != LastScreenSize.y
|| Screen.orientation != LastOrientation)
{
// Fix for having auto-rotate off and manually forcing a screen orientation.
// See https://forum.unity.com/threads/569236/#post-4473253 and https://forum.unity.com/threads/569236/page-2#post-5166467
LastScreenSize.x = Screen.width;
LastScreenSize.y = Screen.height;
LastOrientation = Screen.orientation;
ApplySafeArea(safeArea);
}
}
Rect GetSafeArea()
{
Rect safeArea = Screen.safeArea;
if (Application.isEditor && Sim != SimDevice.None)
{
Rect nsa = new Rect(0, 0, Screen.width, Screen.height);
switch (Sim)
{
case SimDevice.iPhoneX:
if (Screen.height > Screen.width) // Portrait
nsa = NSA_iPhoneX[0];
else // Landscape
nsa = NSA_iPhoneX[1];
break;
case SimDevice.iPhoneXsMax:
if (Screen.height > Screen.width) // Portrait
nsa = NSA_iPhoneXsMax[0];
else // Landscape
nsa = NSA_iPhoneXsMax[1];
break;
case SimDevice.Pixel3XL_LSL:
if (Screen.height > Screen.width) // Portrait
nsa = NSA_Pixel3XL_LSL[0];
else // Landscape
nsa = NSA_Pixel3XL_LSL[1];
break;
case SimDevice.Pixel3XL_LSR:
if (Screen.height > Screen.width) // Portrait
nsa = NSA_Pixel3XL_LSR[0];
else // Landscape
nsa = NSA_Pixel3XL_LSR[1];
break;
default:
break;
}
safeArea = new Rect(Screen.width * nsa.x, Screen.height * nsa.y, Screen.width * nsa.width,
Screen.height * nsa.height);
}
return safeArea;
}
void ApplySafeArea(Rect r)
{
LastSafeArea = r;
// Ignore x-axis?
if (!ConformX)
{
r.x = 0;
r.width = Screen.width;
}
// Ignore y-axis?
if (!ConformY)
{
r.y = 0;
r.height = Screen.height;
}
// Check for invalid screen startup state on some Samsung devices (see below)
if (Screen.width > 0 && Screen.height > 0)
{
// Convert safe area rectangle from absolute pixels to normalised anchor coordinates
Vector2 anchorMin = r.position;
Vector2 anchorMax = r.position + r.size;
anchorMin.x /= Screen.width;
anchorMin.y /= Screen.height;
anchorMax.x /= Screen.width;
anchorMax.y /= Screen.height;
// Fix for some Samsung devices (e.g. Note 10+, A71, S20) where Refresh gets called twice and the first time returns NaN anchor coordinates
// See https://forum.unity.com/threads/569236/page-2#post-6199352
if (anchorMin.x >= 0 && anchorMin.y >= 0 && anchorMax.x >= 0 && anchorMax.y >= 0)
{
Panel.anchorMin = anchorMin;
Panel.anchorMax = anchorMax;
}
}
if (Logging)
{
Debug.LogFormat("New safe area applied to {0}: x={1}, y={2}, w={3}, h={4} on full extents w={5}, h={6}",
name, r.x, r.y, r.width, r.height, Screen.width, Screen.height);
}
}
}
}
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/NftListPopup.cs.meta
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fileFormatVersion: 2
guid: bda8f1b024824e39a4b5ee376ae1b15b
timeCreated: 1670795422
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/TransferNftPopup.cs.meta
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fileFormatVersion: 2
guid: 0fbedb869cee0495785cc3816fd97fc5
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
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icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
| 0
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/NftItemView.cs.meta
|
fileFormatVersion: 2
guid: 4c804afde22164dbf8f244573e9ac776
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
| 0
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/InGameWalletPopupUiData.cs
|
using SolPlay.Scripts.Services;
namespace SolPlay.Scripts.Ui
{
public class InGameWalletPopupUiData : UiService.UiData
{
public long RequiredLamports;
public InGameWalletPopupUiData(long requiredLamports)
{
RequiredLamports = requiredLamports;
}
}
}
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/TextBlimp3D.cs.meta
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fileFormatVersion: 2
guid: e445356f58e64a4e9841cfce843260dc
timeCreated: 1683543338
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/TokenScreen.cs.meta
|
fileFormatVersion: 2
guid: b34c4c81199b6495d8fcfac484d4d464
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
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| 0
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/LoginScreen.cs
|
using Frictionless;
using SolPlay.Scripts.Services;
using UnityEngine;
using UnityEngine.Serialization;
using UnityEngine.UI;
namespace SolPlay.Scripts.Ui
{
/// <summary>
/// Screen will enable the connected root as soon as the wallet is logged in
/// </summary>
public class LoginScreen : MonoBehaviour
{
[FormerlySerializedAs("PhantomLoginButton")] public Button DevnetLoginButton;
public Button DevnetInGameWalletButton;
public Button LocalhostInGameWalletButton;
public Button MainNetButton;
public GameObject ConnectedRoot;
public GameObject NotConnectedRoot;
public GameObject TabBarRoot;
public GameObject LoadingRoot;
private void Awake()
{
if (DevnetLoginButton)
{
DevnetLoginButton.onClick.AddListener(OnPhantomButtonClicked);
}
if (DevnetInGameWalletButton)
{
DevnetInGameWalletButton.onClick.AddListener(OnDevnetInGameWalletButtonClicked);
}
if (LocalhostInGameWalletButton)
{
LocalhostInGameWalletButton.onClick.AddListener(OnLocalhostInGameWalletButtonClicked);
}
if (MainNetButton)
{
MainNetButton.onClick.AddListener(OnMainnetButtonClicked);
}
SetLoadingRoot(false);
}
private void Start()
{
UpdateContent();
}
private async void OnDevnetInGameWalletButtonClicked()
{
SetLoadingRoot(true);
await ServiceFactory.Resolve<WalletHolderService>().Login(WalletHolderService.Network.Devnet, true);
UpdateContent();
}
private async void OnLocalhostInGameWalletButtonClicked()
{
SetLoadingRoot(true);
await ServiceFactory.Resolve<WalletHolderService>().Login(WalletHolderService.Network.LocalNet, true);
UpdateContent();
}
private async void OnPhantomButtonClicked()
{
SetLoadingRoot(true);
await ServiceFactory.Resolve<WalletHolderService>().Login(WalletHolderService.Network.Devnet, false);
UpdateContent();
}
private async void OnMainnetButtonClicked()
{
SetLoadingRoot(true);
await ServiceFactory.Resolve<WalletHolderService>().Login(WalletHolderService.Network.Mainnet, false);
UpdateContent();
}
private void UpdateContent()
{
SetLoadingRoot(false);
bool isLoggedIn = ServiceFactory.Resolve<WalletHolderService>().IsLoggedIn;
ConnectedRoot.gameObject.SetActive(isLoggedIn);
NotConnectedRoot.gameObject.SetActive(!isLoggedIn);
if (TabBarRoot != null)
{
TabBarRoot.gameObject.SetActive(isLoggedIn);
}
}
private void SetLoadingRoot(bool active)
{
if (LoadingRoot != null)
{
LoadingRoot.SetActive(active);
}
}
}
}
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/TabBarComponent.cs
|
using Frictionless;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.UI.Extensions;
namespace SolPlay.Scripts.Ui
{
public class TabBarComponent : MonoBehaviour
{
public HorizontalScrollSnap HorizontalScrollSnap;
private void Awake()
{
ServiceFactory.RegisterSingleton(this);
int counter = 0;
foreach (var toggle in GetComponentsInChildren<Button>())
{
var counter1 = counter;
toggle.onClick.AddListener(delegate { HorizontalScrollSnap.ChangePage(counter1); });
counter++;
}
}
}
}
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/NftListPopupUiData.cs.meta
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fileFormatVersion: 2
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timeCreated: 1670851110
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timeCreated: 1669842129
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/TextBlimp3D.cs
|
using TMPro;
using UnityEngine;
namespace SolPlay.Scripts.Ui
{
/// <summary>
/// A little animated text on the screen, that disappears after some time.
/// </summary>
public class TextBlimp3D : MonoBehaviour
{
public TextMeshPro Text;
public void SetData(string text)
{
Text.text = text;
}
}
}
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
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solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/NftContextMenu.cs
|
using System;
using Frictionless;
using Solana.Unity.Programs;
using Solana.Unity.SDK.Nft;
using Solana.Unity.Wallet;
using SolPlay.Orca;
using SolPlay.Scripts.Services;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace SolPlay.Scripts.Ui
{
/// <summary>
/// When clicking a Nft this context menu opens and shows some information about the Nft
/// </summary>
public class NftContextMenu : MonoBehaviour
{
public GameObject Root;
public Button CloseButton;
public TextMeshProUGUI NftNameText;
public TextMeshProUGUI PowerLevelText;
public Button SelectButton;
public Button TransferButton;
public Nft currentNft;
private Action<Nft> onNftSelected;
private void Awake()
{
ServiceFactory.RegisterSingleton(this);
Root.gameObject.SetActive(false);
CloseButton.onClick.AddListener(OnCloseButtonClicked);
SelectButton.onClick.AddListener(OnSelectClicked);
TransferButton.onClick.AddListener(OnTransferClicked);
}
private void OnTransferClicked()
{
ServiceFactory.Resolve<UiService>().OpenPopup(UiService.ScreenType.TransferNftPopup, new TransferNftPopupUiData(currentNft));
Close();
}
private async void OnSelectClicked()
{
ServiceFactory.Resolve<NftService>().SelectNft(currentNft);
MessageRouter.RaiseMessage(
new BlimpSystem.ShowLogMessage($"{currentNft.metaplexData.data.offchainData.name} selected"));
Close();
var tabBarComponent = ServiceFactory.Resolve<TabBarComponent>();
if (tabBarComponent != null)
{
tabBarComponent.HorizontalScrollSnap.ChangePage(1);
}
else
{
// In case you want to load another scene please use the SolPlay instance
// SolPlay.Instance.LoadScene("FlappyGameExample");
onNftSelected?.Invoke(currentNft);
}
}
private void OnCloseButtonClicked()
{
Close();
}
private void Close()
{
Root.gameObject.SetActive(false);
}
public void Open(NftItemView nftItemView, Action<Nft> onNftSelected)
{
this.onNftSelected = onNftSelected;
currentNft = nftItemView.CurrentSolPlayNft;
Root.gameObject.SetActive(true);
NftNameText.text = nftItemView.CurrentSolPlayNft.metaplexData.data.offchainData.name;
transform.position = nftItemView.transform.position;
var powerLevelService = ServiceFactory.Resolve<HighscoreService>();
if (powerLevelService.TryGetHighscoreForSeed(nftItemView.CurrentSolPlayNft.metaplexData.data.mint, out HighscoreEntry highscoreEntry))
{
PowerLevelText.text = $"High score: {highscoreEntry.Highscore}";
}
}
}
}
| 0
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/TransferNftPopupUiData.cs
|
using Solana.Unity.SDK.Nft;
using SolPlay.Orca;
using SolPlay.Scripts.Services;
namespace SolPlay.Scripts.Ui
{
public class TransferNftPopupUiData : UiService.UiData
{
public Nft NftToTransfer;
public TransferNftPopupUiData(Nft solPlayNft)
{
NftToTransfer = solPlayNft;
}
}
}
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|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/TokenPanel.cs
|
using Frictionless;
using Solana.Unity.Programs;
using Solana.Unity.Rpc.Types;
using Solana.Unity.Wallet;
using SolPlay.Scripts.Services;
using TMPro;
using UnityEngine;
namespace SolPlay.Scripts.Ui
{
/// <summary>
/// Shows the amount of the token "TokenMintAddress" from the connected Wallet.
/// TODO: Add socket connection for constant updates
/// </summary>
public class TokenPanel : MonoBehaviour
{
public TextMeshProUGUI TokenAmount;
public string
TokenMintAdress =
"PLAyKbtrwQWgWkpsEaMHPMeDLDourWEWVrx824kQN8P"; // Solplay Token, replace with whatever token you like.
private PublicKey _associatedTokenAddress;
void Start()
{
MessageRouter.AddHandler<WalletLoggedInMessage>(OnWalletLoggedInMessage);
MessageRouter.AddHandler<SocketServerConnectedMessage>(OnSocketConnectedMessage);
MessageRouter.AddHandler<TokenValueChangedMessage>(OnTokenValueChangedMessage);
if (ServiceFactory.Resolve<WalletHolderService>().IsLoggedIn)
{
UpdateTokenAmount();
}
}
private void OnSocketConnectedMessage(SocketServerConnectedMessage obj)
{
// TODO: instead of only updating the token on the Token value updated message it would be better to subscribe to the
// associated token account for live updates.
/*
ServiceFactory.Resolve<SolPlayWebSocketService>().SubscribeToPubKeyData(new PublicKey("CsEhX6bJDwaPZ9on7fFw6rdK44mRpeiVwe2oZ3uBfk8j"),
result =>
{
Debug.Log(result);
});*/
}
private void OnTokenValueChangedMessage(TokenValueChangedMessage message)
{
UpdateTokenAmount();
}
private void OnWalletLoggedInMessage(WalletLoggedInMessage message)
{
UpdateTokenAmount();
}
private async void UpdateTokenAmount()
{
var walletHolderService = ServiceFactory.Resolve<WalletHolderService>();
if (!walletHolderService.IsLoggedIn)
{
return;
}
var wallet = walletHolderService.BaseWallet;
if (wallet != null && wallet.Account.PublicKey != null)
{
_associatedTokenAddress =
AssociatedTokenAccountProgram.DeriveAssociatedTokenAccount(wallet.Account.PublicKey, new PublicKey(TokenMintAdress));
}
if (_associatedTokenAddress == null)
{
return;
}
var tokenBalance = await wallet.ActiveRpcClient.GetTokenAccountBalanceAsync(_associatedTokenAddress, Commitment.Confirmed);
if (tokenBalance.Result == null || tokenBalance.Result.Value == null)
{
TokenAmount.text = "0";
return;
}
TokenAmount.text = tokenBalance.Result.Value.UiAmountString;
}
}
}
| 0
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/BasePopup.cs
|
using SolPlay.Scripts.Services;
using UnityEngine;
using UnityEngine.UI;
namespace SolPlay.Scripts.Ui
{
public class BasePopup : MonoBehaviour
{
public GameObject Root;
public Button CloseButton;
protected void Awake()
{
Root.gameObject.SetActive(false);
}
public virtual void Open(UiService.UiData uiData)
{
if (CloseButton != null)
{
CloseButton.onClick.RemoveAllListeners();
CloseButton.onClick.AddListener(OnCloseButtonClicked);
}
Root.gameObject.SetActive(true);
}
public virtual void Close()
{
Root.gameObject.SetActive(false);
}
private void OnCloseButtonClicked()
{
Close();
}
}
}
| 0
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts
|
solana_public_repos/solana-game-examples/seven-seas/unity/Assets/SolPlay/Scripts/Ui/BlimpSystem.cs.meta
|
fileFormatVersion: 2
guid: 492d4f12d474f4ad88eea097480e2c65
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
| 0
|
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