Grounding Symbols in Multi-Modal Instructions
  As robots begin to cohabit with humans in semi-structured environments, the
need arises to understand instructions involving rich variability---for
instance, learning to ground symbols in the physical world. Realistically, this
task must cope with small datasets consisting of a particular users' contextual
assignment of meaning to terms. We present a method for processing a raw stream
of cross-modal input---i.e., linguistic instructions, visual perception of a
scene and a concurrent trace of 3D eye tracking fixations---to produce the
segmentation of objects with a correspondent association to high-level
concepts. To test our framework we present experiments in a table-top object
manipulation scenario. Our results show our model learns the user's notion of
colour and shape from a small number of physical demonstrations, generalising
to identifying physical referents for novel combinations of the words.
