<|im_start|>user
Tell me why people like the Skate video game series in one sentence

Context:
The Skate series distinguishes itself from other skateboarding video games with its unique control system, called "Flick-it", in which players execute tricks with brief, rapid movements of either or both analog sticks of a twin-stick gamepad. Players assume the role of a customizable skater and freely explore a fictional city in an open world setting, completing diverse and increasingly difficult challenges while being filmed by cameraman Giovanni Reda to unlock new areas, obtain new cosmetics and eventually rise to stardom. Along the way, they can encounter, compete with and even play as famous real-life skaters, including Danny Way, Terry Kennedy and Rob Dyrdek, and must eventually choose from among several authentic licensed skateboard gear firms to strike an endorsement with for exclusive skateboard parts and gear. Players can make use of session markers to quickly travel to or return to a location of their choosing. A special injury system called the "Hall of Meat" tracks injuries sustained during wipeouts, particularly broken bones, which is key to completing certain challenges.<|im_end|>
<|im_start|>assistant
People like the Skate series because of its unique "Flick-it" controls, authenticity, and similarity to real world skateboarding.<|im_end|>
