http___wordp-appli-oeiffwjv3h0b-1837223528.ap-south-1.elb.amazonaws.com_69-new-chinese-games-receive-regulatory-approval_.xml
https___wordp-appli-oeiffwjv3h0b-1837223528.ap-south-1.elb.amazonaws.com_ne_69-_E0_A4_9A_E0_A4_BF_E0_A4_A8_E0_A4_BF_E0_A4_AF_E0_A4_BE_E0_A4_81-_E0_A4_A8_E0_A4_AF_E0_A4_BE_E0_A4_81-_E0_A4_96_E0_A5_87_E0_A4_B2-_E0_A4_A8_E0_A4_BF_E0_A4_AF_E0_A4_BE_E0_A4_AE_E0_A4_95-_E0_A4_AA__1.xml
1.1 2.1 3.1 4.1 4.2 5.1 6.1 6.2 6.3 7.1 7.2 7.3 8.1 9.1 9.2 9.3 9.4
69 New Chinese Games Receive Regulatory Approval On August 1, China’s National Press and Publication Administration released a list of 69 new games that have been formally approved in August for domestic release. Many major game companies obtained approval for publishing and operations, including YOOZOO Games, CMGE Technology, Shenzhen Zqgame, and iDreamSky, although Tencent and NetEase were not among them. The new list comprises 64 mobile games, two Switch games, two client games, and one web game. The approved titles include Switch game “My Time at Portia” produced by Zqgame, mobile game “Super Meow Star Project” by G-bits, and mobile game “Chuanqi Baye” operated by Hainan Shangxuan and produced by 37Games. It is worth noting that TikTok owner ByteDance won approval for game publishing and operations this time for its mobile game “Legion Battle,” operated by Hainan Wudong Technology Co., Ltd. This is the fourth time this year that Chinese approval for game publishing and operations was issued. Previously, the country’s National Press and Publication Administration released 45 game approvals on April 11, 60 on June 7, and 67 on July 12. Up to now, a total of 241 approvals have been issued in 2022. Compared with April to July, the issuance date of this approval was earlier than usual. Not long ago, on July 21, the Department of Trade in Services and Commercial Services of the Ministry of Commerce issued a document in which it was mentioned that it would carry out a pilot reform to optimize the approval process, expand the online game audit pilot, and innovate the way of supervision after the event. The document’s intention to promote the pilot work of online game audit is also generally considered by the industry as a favorable one to speed up the speed of online game auditing. SEE ALSO: 23 Chinese Mobile Games Among US Top 100 Bestsellers in H1 2022 However, the Chinese game market is facing a bottleneck in development. According to a report released by the Game Industry Committee of China Audio-Video and Digital Publishing Association, the actual sales revenue of the domestic game market in the first half of 2022 was 147.789 billion yuan ($21.83 billion), down 1.80% year-on-year, marking the first year-on-year decline in recent years. This was caused by a decrease in user income during the resurgent pandemic, a decrease in willingness to consume and a continuous increase in the operating costs of game enterprises. The scale of game users also dropped by 0.13% year-on-year.
1.1 2.1 3.1 4.1 5.1 6.1 7.1 8.1 9.1
69 चिनियाँ नयाँ खेल नियामक प्राधिकरणले अनुमोदित गर्यो अगस्ट 1,चीन राज्य प्रेस र प्रकाशन प्रशासन69 नयाँ खेलहरूको सूची जारी गरियो, यी खेलहरू आधिकारिक रूपमा अगस्तमा स्वीकृत गरिएको छ। धेरै प्रमुख खेल कम्पनीहरू YOOZOO खेलहरू, CMGE टेक्नोलोजी, शेन्जेन Zqgame र iDreamSky सहित प्रकाशन र सञ्चालन अनुमोदन प्राप्त भए तापनि Tencent र Netease यसमा छैन। नयाँ सूचीमा 64 मोबाइल खेलहरू, दुई स्विच खेलहरू, दुई क्लाइन्ट खेलहरू र एक वेब खेलहरू समावेश छन्। Zqgame, Switch खेल “म पोसिया मा समय” मा निर्मित शीर्षक, जी-बिट्स हात यात्रा “सुपर माई स्टार प्लान” र हानान Shangxuan संचालन, 37Games हात खेलहरु को उत्पादन “Chuan Chuan Chuan यो उल्लेखनीय छ कि TikTok क्लब बाइट्स bytoners ले आफ्नो मैनुअल यात्रा “कोर लडाई” को आधार मा खेल प्रकाशन र परिचालन लाइसेन्स प्राप्त गर्यो, हनान सामाग्री प्रौद्योगिकी कं, लिमिटेड द्वारा हात यात्रा गरे। यो वर्ष यो खेलको प्रकाशन र चीनी अनुमोदनको सञ्चालनको चौथो रिलीज हो। पहिले, 11 अप्रिल मा स्टेट प्रेस र प्रकाशन प्रशासनले 45 गेम अनुमोदन जारी गरे, 7 जून ले 60, जुलाई 12 जारी गरे 67 प्रतियां जारी गर्यो। अब सम्म, 2022 को कुल 241 अनुमोदन जारी गरे। अप्रिलदेखि जुलाईसम्म, अनुमोदन मिति सामान्य भन्दा अघि जारी गरिएको थियो। 21 जुलाई अघि, वाणिज्य वाणिज्य तथा व्यापार सेवा प्रभाग प्रभागले एक दस्तावेज जारी गर्यो, जसले अनुकूलन र अनुमोदन प्रक्रिया सुधार पायलटलाई अनलाइन गेम अडिट पायलट विस्तार गर्न, पर्यवेक्षण पछि नवाचार चीज विस्तार गर्नेछ। अनलाइन गेम अडिट पायलट कार्यलाई बढावा दिन फाइलहरू, उद्योग द्वारा सामान्यतया अनलाइन गेम अडिट गति सकारात्मक गतिमा गति बढाउन मानिन्छ। अर्को हेर्नुहोस्:2022 मा संयुक्त राज्य अमेरिका 100 सर्वश्रेष्ठ बिक्रि किताब तथापि, चीनी खेल बजार विकास बोटहरू सामना गर्दैछ। चीन अडियो र भिडियो र डिजिटल प्रकाशन एसोसिएशन गेम उद्योग कमेटी एक रिपोर्ट जारी गरे कि,2022 घरेलु खेल बजारको पहिलो भाग वास्तविक बिक्री राजस्व अवस्था147.7 9 बिलियन युआन (21.83 अरब अमेरिकी डलर), 1.80% भन्दा कम, हालको सातामा पहिलो गिरावट। यो महामारीको समयमा प्रयोगकर्ता राजस्व घट्यो, कम खर्च र खेल व्यवसाय सञ्चालन लागत बढ्दै गएको छ। खेल प्रयोगकर्ताहरूको आकार पनि 0.13% गिर्यो।