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It shouldn't be surprising to anyone that Shigeru Miyamoto, the creator of Super Mario Bros. -- and The Legend of Zelda, Donkey Kong and Star Fox -- can't narrow his top Mario game down to a single title. It would be hard for most people to make a definitive choice between nearly three decades of games so varied and lauded as Super Mario Bros. 3, Super Mario 64 or Super Mario Galaxy. But with little wavering, Mr. Miyamoto was able to narrow his favorite games down to two candidates when we sat down with him at E3 2012. "I guess as a developer that might have to be the very first Super Mario game, for me, because I have so many memories tied up in it," Mr. Miyamoto told us. "Perhaps as a player, I might go for what was, at least in Japan, we referred to it as Super Mario USA, which was a game that just had a very different sort of feel. I think we had such a loose approach to it, we really came up with something interesting." While Super Mario Bros., Nintendo's most successful game ever, seems like a natural choice, Super Mario USA, or Super Mario Bros. 2 as it is known in the US, is a pretty surprising selection. Super Mario Bros. 2, aka Super Mario Bros. USA The basic story behind Super Mario Bros. 2 should be familiar to those versed in Nintendo lore: A game called Doki Doki Panic that featured somewhat generic Arabian Nights-inspired characters was re-skinned and marketed as Super Mario Bros. 2 for American audiences. In an interview with Wired at GDC 2011, the director of Super Mario Bros. 2, Kensuke Tanabe, dug a bit deeper into Super Mario Bros. 2's complicated past. Mr. Tanabe and his boss, Shigeru Miyamoto, took a look at a prototype in the mid '80s which featured vertical scrolling levels, and blocks and characters that could be picked up and thrown. Under the direction of Mr. Miyamoto, Doki Doki Panic transformed into a Mario-like sidescrolling game. This prototype became part of a deal with Fuji corporation to produce a game to coincide with an electronics expo called Dream Factory, hence the strange characters of Doki Doki Panic and the dream theme that carried over into Super Mario Bros. 2. The decision to rework Doki Doki Panic as a Mario game for American audiences also provided an excuse to work out some bugs and add some familiar Mario trappings to the game. The polished Super Mario Bros. 2 was then re-released in Japan as Super Mario USA. Doki Doki Panic Despite Mr. Miyamoto's fondness for the game, elements of Super Mario Bros. 2 don't seem to show up much in Mario games, leading to its perception as the black sheep of the series. Cool ideas like tossing stuff at enemies, a floating princess, and the antagonist Wart seem to have been permanently shelved. We asked Mr. Miyamoto about the chances of seeing another Super Mario Bros. 2-like game, and he explained that this was unlikely, given that the current series lead is Takashi Tezuka. "I think the Mario games of that type are really in the hands of Mr. Tezuka at this point," Mr. Miyamoto said. "Because he didn't work on that one in particular, that was one I worked on, he doesn't have memories of developing it that he would draw on to re-create concepts in the New Super Mario Bros. series now, from that game in particular." Interestingly, Takashi Tezuka is the missing piece of the Super Mario Bros. 2 puzzle. Following the success of Super Mario Bros. Tezuka and Miyamoto created a different game called Super Mario Bros. 2, which now known as Super Mario Bros.: The Lost Levels. This Super Mario Bros. 2 was similar graphically to the original game, but it much more difficult. So difficult that Nintendo of America was unconvinced it would do well in the US -- and that's when the idea to repurpose Doki Doki Panic came about. Super Mario Bros. 2, aka The Lost Levels The bizarre tale of Super Mario Bros. 2's development seems to reflect Mr. Miyamoto's recollection of "a loose approach." Backing this up is Mr. Tanabe's own memory of one of Mr. Miyamoto's quips from the time: “As long as it’s fun, anything goes.” Samuel Claiborn is an IGN editor and professional video game cheater. TCELES B HSUP to follow him on Twitter and on IGN.