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Образователното приложение „Кой светна луната?“ крие в себе си цяла вселена за децата. Повечето приложения, с които малките са свикнали, изискват едни и същи умения ниво след ниво. Често виждаме простичък дизайн, на фона на който се случват повтарящи се действия, като сценарият се усложнява бавно и постепенно. Това често води до един и същ резултат – децата се отегчават след първите няколко нива, а на родителите им се налага да трият, свалят и плащат за нови приложения. Continue reading Докато си родител на малко дете, наред с жонглирането с всякакви ежедневни предизвикателства, идва и осъзнаването как всеки твой избор е решаващ за бъдещето на мъника. В целия пакет с отговорности се включва и типът игри и времето за тях. Най-подходящата игра би била качествена, забавна, но и полезна за развитието на детето. Освен че трябва да е безопасна, идеалната игра трябва и да предпоставя за включване на мама и татко, чието участие е тъй важно за развитието на детето. Е, такива игри всъщност съществуват. „Кой светна луната?“е сред най-добрите образователни приложения за мобилни устройства, които може да изберете за вашето дете. Днес ще ви разкажем в детайли защо е подходяща за различни деца. Continue reading Да бъдеш мобилен или да не бъдеш мобилен? Този въпрос продължава да измъчва родители и учители по отношение на малките деца и техния достъп до мобилни устройства и технологии. За мнозина децата трябва да се пазят от таблети и телефони до колкото се може по-късна възраст, а в мобилните приложения те виждат заплаха към интелектуалното развитие на децата. Нещо повече – противниците на използването на мобилни устройства от малки деца виждат потенциална възможност те да се пристрастят и бъдещето им да бъде опропастено завинаги. Привържениците на образователните приложения от своя страна контрират, че светът в който живеем би бил невъзможен без мобилните технологии. В крайна сметка и родителите, и учителите прекарват голяма част от деня си на смартфона или пред лаптопа. Децата забелязват това и съвсем естествено искат да направят същото. Continue reading Жадни за знания и винаги в готовност за игри – такива са повечето деца, особено мъниците между 5 и 8 години. Сигурни сме, че родителите и учителите ще потвърдят – да съчетаеш учението и игрите в едно е съвсем нелека задача. За целта ти трябва някой, който е по детски любознателен и игрив, някой който да въвлече децата в забавна и ангажираща вниманието им дейност. Някой като Любка Любопиткова, главната героиня на приказката-игра “Кой светна луната?“ – първата част от поредицата мобилни приложения „Туй-Онуй“, създадена от илюстратора Мая Бочева и TAT Creative. Необятното любопитсво на Любка В основата на приказката е малката Любка Любопиткова, която обожава да задава въпроси на своята Баба. Тя пък от своя страна има всички отговори, които прилежно пази в голямата си, древна книга „Туй-Онуй“. Всички отговори в книгата са приказки, а Туй-Онуй е всъщност приказният свят, в който чудати създания се грижат за всичко случващото се около нас. Continue reading
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“Who Lit the Moon?” is an educational app that unveils a world of fantasy for the little players. Many of the apps, that kids are used to, require the use of one and the same skill at every new level. These apps often have simple design and offer repetitive actions, with the story evolving very slow. This often leads to one and the same effect – children get bored after the first couple of levels and parents, whether they want it or not, have to delete the app and pay for a new one. Continue reading Guess what! Due to some updates of the “Who lit the Moon?” version for iPads and iPhones we have 100 free codes for the app up for grabs this week! Continue reading Hundreds of million mobile devices are being produced and sold yearly. No matter if it’s the Apple products or devices using Android OS, it’s a fact that many of those devices are bought for kids or eventually end up in their hands. Kids use mobile devices for learning, watching videos or films, reading or playing games, but in all cases mobile devices become an integral part of children’s live, the way TV was a part of the lives of their parents. Continue reading Imagine the following situation: student X plays on his smartphone in class. Teacher Y notices, gets mad, grabs the phone out of the student’s hands and forbids him to further use it in class. The possible effect of the ban is that X along with the rest of the students are even more tempted to use the forbidden device, while teacher Y gets even more terrified by the monstrous threat that technology presents to the educational tradition she’s a part of. Now imagine a different scenario. Teacher Y takes advantage of the fact that most, if not all kids, have a smartphone or a tablet and decides to use the mobile devices to engage the kids in the learning process. She encourages student X and the rest of the class to use their mobile devices for learning purposes – for research or to take photos or videos for certain tasks. There’s no confiscated phones, no bans, just an up-to-date cooperation with technology. If you still think this scenario is too positive to be true, check out the following list of benefits that technology in primary school might have on the educational process. Continue reading Is it possible to keep the attention of a group of 5-year-olds for more than an hour? If you ask most kindergarten teachers, probably they’ll give you a burst of bitter laughter for an answer. The truth is that it is possible to have young learners focused for a longer period of time, especially if you combine a series of methods and you include technology among the other tools used in your approach to teaching kids. The ideal educational strategy is to include a variety of different teaching methods, designed to communicate with kids on different levels. Technology is just one of these instruments and it will never replace the live games, be they indoors or outdoors. Using digital tools can only supplement your educational approach and ease the learning process for the kids, as well as for the teachers. If you still have your doubts, check out the following three ways in which technology improves the educational process in kindergartens. Continue reading In its first couple years, parenthood could become quite intense. Yet if everything goes well, the young parents are not presented with some extraordinary surprises. It’s all a matter of love, support and a few hundred diapers. The real deal begins with the first question that your child throws at you – what, how and more than anything, why? That’s the truly interesting chapter of parenthood. How will you answer your child’s constant questions and is there such a thing as a right or wrong answer? Continue reading „Koй cBeTHa лyHaTa?“ e oбpaзoBaTeлHo пpилoжeHиe зa cMapTфoHи и TaблeTи, cъздaдeHo oT xyдoжHиkъT Maя БoчeBa и TAT Creative. ПъpBoHaчaлHo Te издaBaT пpиkaзkaTa-иrpa пoд фopMaTa Ha kHиra c диck, a B пocлeдcTBиe я пpeBpъщaT B MoбилHo пpилoжeHиe, koeTo eдHoBpeMeHHo зaбaBляBa и oбpaзoBa MaлkиTe дeцa. ИHcTaлиpaйTe „Koй cBeTHa лyHaTa?“ Ha TeлeфoHa или TaблeTa cи B 5 лecHи cTъпkи Continue reading As a parent of a small child you not only learn to juggle day-to-day challenges, but you also come to realize how each and every choice you make shapes the future of the little one. Choosing the right kind of game is part of the long list of a parent’s responsibilities. Ideally, the perfect game would be highly engaging while also enriching the child’s awareness. It would be completely safe and also present an opportunity for mom and dad to take part as their involvement has such a crucial impact on the child’s development. Well, such games do exist. And one of the best educational apps you could choose is called “Who Lit the Moon?”. Today we will tell you in detail why this mobile app is appropriate for so many children. Continue reading To be or not to be mobile? That is the question tormenting both parents and teachers in concern to the access of little kids to mobile devices and technology. Many adults believe that children should stay away from phones and tablets for as many years as possible. They see apps as a threat to a child’s intellectual development. Moreover, they see it as a possibility for kids to get addicted to mobile devices and subsequently have their futures inevitably ruined. On the other hand, fans of educational apps point out that the world we live in would be impossible without mobile devices. After all, both parents and teachers spend a huge deal of time in front of the laptop or on their smartphone. Kids see that and they naturally want to copy them. Technological advancement is not a viral infection but a natural part of our times. The attempts to throw technology out of our lives and the lives of our children is irrelevant. The question is rather how we should include mobile devices in the everyday life of the little ones so they can have a positive effect on their development. Continue reading Most kids, especially the little ones age 5 to 8, have an insatiable thirst for knowledge and games. Parents and teachers would agree – combining learning and playing in one and the same activity is a tough task. In order to succeed you need someone who is as curious and playful as a child. Someone who will involve the kids in a fun yet engaging activity. Someone like Thelma More, the protagonist of the fairy tale game “Who Lit the Moon?”, the first part of the mobile app series “This and That,” designed by Maya Bocheva and TAT Creative. The endless curiosity of Thelma More The hero of the story is Thelma More – a little girl who just loves asking questions. Luckily, her Grandma has all the answers and carefully keeps them in the big ancient book “This and That.” All the answers in the book are stories which Grandma tells to Thelma. “This and That” is the magical world of fairy creatures who make sure that everything goes the way it should. Continue reading