http___www.starcraft2protossbuildorder.net_ga_page_2__1.xml
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Protoss Dark Templar Rush - Protoss Build Order - No Comments The Dark Templar Rush works great all the way up into gold, where it then becomes a good opener, but probably not good enough to finish off your opponent. Like all rushes you are generally trying to either get your opponent to quit, or to cripple their economy bad enough that they can never recover. This particular strategy works extremely well in a 2v2 situation where any counter can be dealt with by your teammate. Dark Templars are amazingly powerful in Starcraft 2 for a couple of reasons. The best of them all is that the unit is permanently cloaked and does not require energy to stay cloaked. At such an early stage in the game (like in this rush build), your opponent is very unlikely to have detection units. The build order is rather generalistic, but you can modify it to your needs. You start out getting 9 workers before getting another supply. For Terran, it is great to setup the proxy pylon near their base, otherwise build your first pylon near your entrance. After that, you require 3 more probes, then a gateway. During the probe building, you should be chrono boosting continuously to get them out as soon as possible. Just before 14 supply, build an assimilator. Once your Gateway finishes up, get a Cybernetics immediately, obviously followed by WarpGate technology. Once again there is a bit of a difference in strategies here, some prefer to build a Warp Prism so that you can get deep into enemy territory, others just want to walk forward. Personally I would go straight for the Dark Shrine, and if not already, build a proxy pylon outside your opponents base. Immediately switch all your gateways to WarpGates and the fun will start. When moving in with the dark templars, your first priority is to hit all his workers. At first many players will not know where the attacks are coming from, and will start to get flustered. If your opponent gets out a detector unit (Which against Terran is rather unlikely), switch your focus on that to take it down, then back to the workers. 99% of the time, your opponent will simply leave the game frustrated. Remember basic rushes like this don’t work at gold and beyond, but it is great to get a few easy wins and then start tweaking the strategy to fit with your own methodology. Incoming search terms for Protoss Build Order: - protoss dt rush - protoss dark templar build - protoss dark templar rush - dt rush build order sc2 - protoss dt build - sc2 fast darks - best protoss dt build - huk dt rush build order - fast dark templar\ - dark templay build protoss - buildorder protoss dt - sc2 protoss dt rush build order
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Protoss Rush Templar Dark - 22 Aibreán, 2011 - Protoss Tóg Ordú - No Comments Oibríonn an Rush Templar Dark mór léir ar an mbealach suas i óir, i gcás ina mbeidh sé ansin opener maith, ach is dócha nach maith go leor a chríochnú a bhaint de do chéile comhraic. Cosúil le gach luachair tá tú ag iarraidh go ginearálta le ceachtar fháil do do chéile comhraic a scor, nó chun a n-eacnamaíocht cripple olc go leor go ní féidir iad a ghnóthú. Oibríonn an straitéis seo go háirithe thar a bheith go maith i gcás 2v2 áit ar féidir aon gcuntar déileáil le do teammate. Tá Templars Dark amazingly cumhachtach i Starcraft 2 ar feadh cúpla cúiseanna. An chuid is fearr acu is léir go bhfuil an t-aonad cloaked buan agus ní gá go fuinneamh le fanacht cloaked. Ag céim den sórt sin go luath sa chluiche (cosúil leis seo tógáil Rush), tá do chéile comhraic an-dócha go bhfuil aonaid a bhrath. Is é an t-ordú tógáil áit generalistic, ach is féidir leat é a mhodhnú chun do chuid riachtanas. Tosaíonn tú ag fáil amach 9 oibrithe roimh dul eile soláthair. Do Terran, tá sé iontach a thus an Pylon proxy in aice a mbonn, ar shlí eile do Pylon chéad gar do bhealach isteach a thógáil. Tar éis sin, de dhíth ort 3 probes níos mó, ansin gheata. Le linn na tógála probe, ba chóir duit a bheith Chrono cur go leanúnach chun iad a fháil amach a luaithe is féidir. Díreach roimh 14 sholáthar, a thógáil assimilator. Nuair a chríochnaíonn do Gheata suas, a fháil Cybernetics, ina dhiaidh sin díreach ar ndóigh ag teicneolaíocht WarpGate. Arís eile, tá beagán de difríocht i straitéisí anseo, is fearr le roinnt a thógáil Prism Warp ionas gur féidir leat a fháil go domhain san gcríoch namhaid, ba mhaith daoine eile ach chun siúl ar aghaidh. Pearsanta mhaith liom dul go díreach do na Scrín Dark, agus más rud é nach cheana féin, a Pylon proxy taobh amuigh de do bhonn opponents a thógáil. Láithreach do na geataí ag aistriú chuig WarpGates agus beidh an spraoi tús. Nuair a bheidh ag gluaiseacht i leis an templars dorcha, tá do chéad tosaíocht a bhuail go léir a n-oibrithe. Ní bheidh imreoirí Ar dtús go leor eolas i gcás ina bhfuil na n-ionsaithe ag teacht ó, agus beidh tús a fháil flustered. Má fhaigheann do chéile comhraic amach aonad braite (Cé acu is i gcoinne Terran in áit nach dócha), athrú do díriú ar a ghlacadh sé síos, ansin ar ais go dtí na hoibrithe. 99% den am, beidh do chéile comhraic a fhágáil ach an cluiche frustrated. Ní Cuimhnigh luachair bunúsacha mar seo ag obair ag óir agus ina dhiaidh sin, ach tá sé iontach a fháil Bhuaigh cúpla éasca agus ansin tosú ag an straitéis a d'oirfeadh le do mhodheolaíocht féin tweaking.