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Japan is Gearing up for the Wii U Japanese game developers have discussed in magazine Famitsu about what they expect Nintendo’s upcoming Wii U console to be able to do. It might be a year off at this point, but expect the next 12 months to continually ramp up the expectations; a new console launch is always exciting. Capcom’s Hideyuki Kobayash and Jun Takeuchi both said that they believed the Wii U could be a big hit, but that the controller with touch screen could be the keystone of the console as if it draws too much attention from the TV it would detract from the console. However, if done right, Shuu Takumi says that he believes it could open new perspectives for games, perhaps offering a first person view in a third person game. Yoshifumi Hashimoto of Marvelous Entertainment is currently experimenting with using the controller as a cooperative gameplay component, giving a second player a way of joining in the main game in a different way. “For example, in Harvest Moon when you’re in your in-game room, if you turn on the television, the video from the television could be shown on the controller screen,” he said. Tecmo Koei’s Kenichi Ogasawara, Akihiro Suzuki, and Yousuke Hayashi have said that they see this as an avenue of development that is worth investigating. Sega devs. have said that they’re pleased to finally see a full HD console from Nintendo. Jiro Ishi and Akihiro Hino of Level-5 also said that they liked the idea of bringing stylus based games like Professor Layton¬† could be ported over. Read the full article at: http://www.shacknews.com/article/69462/japanese-game-makers-talk-wii-u-potential
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An tSeapáin Tá Giaráil suas don U Wii Forbróirí cluiche Seapáinis a pléadh i iris Famitsu faoi na rudaí a bhfuil siad ag súil le teacht Nintendo Wii ar U consól a bheith in ann a dhéanamh. D'fhéadfadh sé a bheith ina bliain amach ag an bpointe seo, ach ag súil leis an 12 eile mhí le rampaí leanúnach suas an ionchais; is seoladh console nua i gcónaí spreagúil. Hideyuki Capcom ar Kobayash agus Meitheamh Takeuchi dúirt an dá gur chreid siad d'fhéadfadh an U Wii a bheith ina hit 'mór, ach go bhféadfadh an rialtóir le scáileán tadhaill a bheith ar an eochair sa console amhail is dá tarraingíonn sé aird i bhfad ró-as an teilifís go mbeadh sé ar shiúl ón console . Mar sin féin, más rud ceart a dhéanamh, a deir Shuu Takumi go gcreideann sé d'fhéadfadh sé a oscailt peirspictíochtaí nua le haghaidh cluichí, b'fhéidir ag tairiscint d'fhonn chéad duine i gcluiche tríú duine. Yoshifumi Hashimoto de Siamsaíocht Marvelous atá ag tástáil faoi láthair le baint úsáide as an rialtóir mar chuid gameplay comharchumann, rud a thugann imreoir an dara bealach isteach sa chluiche is mó ar bhealach difriúil. "Mar shampla, i Ghealach Harvest nuair a bhíonn tú i do seomra i-chluiche, má chasann tú ar an teilifís, d'fhéadfadh an físeán ó na teilifíse a thaispeáint ar an scáileán rialtóir," a dúirt sé. Kenichi Tecmo Koei ar Ogasawara, Akihiro Suzuki, agus Yousuke Hayashi Tá sé ráite go bhfeiceann siad seo mar ascaill na forbartha sin is fiú a imscrúdú. Devs Sega. Tá sé ráite go bhfuil siad sásta a fheiceáil ar deireadh iomlán a HD console as Nintendo. Jiro Ishi agus Akihiro Hino Leibhéal-5 dúirt freisin gur thaitin siad an smaoineamh a thabhairt stylus fhéadfadh cluichí bunaithe ar nós an tOllamh Layton haistriú os a chionn. Léigh an t-alt iomlán ag: http://www.shacknews.com/article/69462/japanese-game-makers-talk-wii-u-potential