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3DCoat is a software for artists and 3D developers that has a wide range of features for 3D production. Also it provides for convenient retopology tools, including a market-leading auto-retopology function. In this article we will talk about the benefits of retopology in 3DCoat. 3DCoat is a retopology program that contains all the advanced technologies for creating high-quality topology. The functionality allows you to create the retopology for different purposes and tasks. Its convenient tools and features speed up your work considerably. 3DCoat is also auto retopology software. Auto-retopology stands an extremely useful and important tool of 3DCoat. With this feature you can make many models at once quickly! To start auto-retopology you just need to select “Perform retopology - Perform auto-retopology“ in the launch window. Make simple adjustments and your auto-retopology is ready! Auto-retopology works best with organic and soft models. To get started with Manual retopo, select ”Perform retopology - import reference mesh“ in the launch window. The topology you created will be automatically snapped to the reference mesh. Snap can be disabled if necessary. To start creating a manual retopology, use the following basic retopology tools: So the very first tool here is the Add/Split tool. And the way this works is that you just place points of polygon and you’ll see the program snapping those to the reference mesh. Just click and you’ll have a polygon. Also in this retopology tool you can add an edge. To use this tool, place some vertices. When you move your mouse in between them, you’ll get a little preview for what a polygon will look like and you just right-click in order to place that. Using this tool you can also move the vertex faces and edges. Right-click the element you want and drag. With this feature, you can quickly make the topology you want. You can also use this tool to add more divisions to a polygon, just click CTRL. So one retopology tool that is more manual is the Quads tool and the way that works is that you click on an edge and you’ll place the next point of the quadrilateral and then you’ll place the final point. This will snap it to existing vertices and those blue points that are made by the points/faces tool. Once you complete a quad, it will be set and then you can continue drawing. Until you want to stop using the tool, you can just hit Esc. This tool is useful when in difficult cases the points / faces tool does not see the option you want to place the face. This is another useful tool for making a large number of polygons very quickly. The way it works is as follows: you will draw splines just the way we did with manual retopology; then you will draw more splines crossing over them. Every point where those splines intersect is going to become a vertex. Once you have all of them placed, simply hit Enter to get them filled out. The symmetry tool optimizes performance very well. There are many types of symmetry in 3DCoat, in this example radial mirror is used. Important! 3DCoat is a constantly evolving and improving program. Which means the retopology tools can get better and more convenient over time. You may notice that the shells have different colors. That’s just something 3DCoat does automatically in order to help you identify different polygon shells. If we were to merge them together, they would all become one. 3DCoat is offered as a free trial software. The full version of the program is available for 30 days of use, following which some export formats are removed. So if you want to create quality 3D models, then you should definitely try 3DCoat! Good luck! volume order discounts on
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Is bogearraí é 3DCoat d’ealaíontóirí agus d’fhorbróirí 3D a bhfuil raon leathan gnéithe aige le haghaidh táirgeadh 3D. Soláthraíonn sé freisin d'uirlisí áisiúla retopology, lena n-áirítear feidhm uathoibríoch-retopology atá chun tosaigh sa mhargadh. San Airteagal seo beimid ag caint faoi na buntáistí a bhaineann le retopology i 3DCoat . Is clár retopology é 3DCoat ina bhfuil na hardteicneolaíochtaí go léir chun topology ardchaighdeáin a chruthú. Ceadaíonn an fheidhmiúlacht duit a chruthú ar an retopology chun críocha agus tascanna éagsúla. Cuireann a chuid uirlisí agus gnéithe áisiúla dlús mór le do chuid oibre. Is bogearraí retopology uathoibríoch é 3DCoat freisin. Uirlis thar a bheith úsáideach agus tábhachtach de 3DCoat is ea auto- retopology . Leis an ngné seo is féidir leat go leor samhlacha a dhéanamh ag an am céanna go tapa! Chun uath-retopology a thosú ní gá duit ach “Déan retopology - Perform auto-retopology” a roghnú san fhuinneog seolta. Déan coigeartuithe simplí agus tá do auto-retopology réidh! Is fearr a oibríonn auto-retopology le samhlacha orgánacha agus bog. Chun tús a chur leis an Lámhleabhar retopo, roghnaigh "Déan retopology - allmhairiú mogalra tagartha" san fhuinneog seolta. Gearrfar an topology a chruthaigh tú go huathoibríoch chuig an mogalra tagartha. Is féidir Snap a dhíchumasú más gá. Chun tús a chur le retopology láimhe a chruthú, bain úsáid as na huirlisí bunúsacha retopology seo a leanas: Mar sin is í an chéad uirlis anseo an uirlis Add/Split. Agus is é an chaoi a n-oibríonn sé seo ná nach ndéanann tú ach pointí polagán a chur agus feicfidh tú an clár ag gabháil leis an mogalra tagartha. Just a cliceáil agus beidh polagán agat. Chomh maith leis sin san uirlis retopology seo is féidir leat imeall a chur leis. Chun an uirlis seo a úsáid, cuir roinnt rinn. Nuair a bhogann tú do luch eatarthu, gheobhaidh tú réamhamharc beag ar an gcuma a bheidh ar pholagán agus ní dhéanfaidh tú ach cliceáil ar dheis chun é sin a chur. Ag baint úsáide as an uirlis seo is féidir leat aghaidheanna agus imill an rinn a bhogadh freisin. Deaschliceáil ar an eilimint atá uait agus tarraing. Leis an ngné seo, is féidir leat an topology a theastaíonn uait a dhéanamh go tapa. Is féidir leat an uirlis seo a úsáid freisin chun tuilleadh rannáin a chur le polagán, níl le déanamh ach cliceáil ar CTRL . Mar sin is uirlis retopology amháin atá níos mó láimhe ná an uirlis Quads agus is é an bealach a oibríonn ná cliceáil ar imeall agus cuirfidh tú an chéad phointe eile den cheathairshleasán agus ansin cuirfidh tú an pointe deiridh. Léimfidh sé seo go dtí na rinn atá ann cheana féin agus na pointí gorma sin a dhéanann an uirlis pointí/aghaidheanna. Nuair a bheidh cuad críochnaithe agat, socrófar é agus ansin is féidir leat leanúint ar aghaidh ag tarraingt. Go dtí gur mhaith leat stop a chur leis an uirlis, is féidir leat Esc a bhualadh. Tá an uirlis seo úsáideach nuair nach bhfeiceann an uirlis pointí / aghaidheanna an rogha atá uait chun an aghaidh a chur i gcásanna deacra. Is uirlis úsáideach eile é seo chun líon mór polagáin a dhéanamh go han-tapa. Is é seo a leanas an chaoi a n-oibríonn sé: tarraingeoidh tú splines díreach mar a rinne muid le retopology láimhe; ansin beidh tú a tharraingt splines níos mó ag trasnú os a gcionn. Déanfar rinn gach pointe ina dtrasnaíonn na splínte sin. Nuair a bheidh gach ceann acu curtha agat, níl le déanamh ach cliceáil ar Enter chun iad a líonadh amach. Déanann an uirlis siméadrachta an fheidhmíocht a bharrfheabhsú go han-mhaith. Tá go leor cineálacha siméadrachta i gcoirce 3D , sa sampla seo úsáidtear scáthán gathacha. Tábhachtach! Is clár é 3DCoat atá ag athrú agus ag feabhsú i gcónaí. Rud a chiallaíonn gur féidir leis na huirlisí retopology a bheith níos fearr agus níos áisiúla le himeacht ama. B'fhéidir go dtabharfaidh tú faoi deara go bhfuil dathanna éagsúla ar na sliogáin. Sin díreach rud a dhéanann 3DCoat go huathoibríoch chun cabhrú leat sliogáin éagsúla polagán a aithint. Dá ndéanfaimis iad a chumasc le chéile, bheidís go léir ina n-aon duine. Tá 3DCoat ar fáil mar bhogearraí trialach saor in aisce. Tá an leagan iomlán den chlár ar fáil ar feadh 30 lá úsáide, agus baintear roinnt formáidí easpórtála ina dhiaidh sin. Mar sin más mian leat samhlacha 3D ardchaighdeáin a chruthú, ba chóir duit triail a bhaint as 3DCoat ! Ádh mór! lascainí ordú toirte ar