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CryEngine 3.0 DX11 Footage Appears A new video showcasing the DX11 features of the upcoming CryEngine 3 has been released by Crytek, showing its development and tweaking in real time. Tessellation is heavily evident and is showcased in a wire map segment of a human face. This is quickly followed up by a skinning of said person with an incredibly detailed skin texture. This was a technique used to show off the Cryengine 2 when it was being worked on – this takes it to a whole new level. Much of the video has the developer window open at the same time, showing the seamless real time editing of different scenes and visual effects. Real time reflections make the sea look fantastic and it moves in a very organic fashion. AI mapping is shown off, but its hard to discern much from it. Advances in computer controlled bots would have a big impact on gameplay so it’ll be exciting to see the first CryEngine 3 games land to test what advances have been made in this area. Other visual improvements include tweaked glass shattering animations, improved day and night cycles, as well as “filmic toning” to improve twilight lighting – making it have a much more sepia colour palette compared with the higher segments of the day. To check out the video yourself, head over to Eurogamer.
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Foilsitheoir CryEngine 3.0 DX11 Amharctar Tá físeán nua ag taispeáint DX11 gnéithe an CryEngine le teacht 3 a scaoileadh ag Crytek, ag léiriú a fhorbairt agus tweaking i bhfíor-am. Teisiliú go mór le feiceáil agus tá sé ar taispeáint i deighleog léarscáil sreang ar aghaidh an duine. Ina dhiaidh sin suas go tapa ag feannadh den duine le uigeacht craiceann thar a bheith mionsonraithe. Ba é seo an teicníc a úsáidtear chun a thaispeáint as an Cryengine 2 nuair a bhí sé á n-oibriú ar - tá sé seo a thógann sé chun an leibhéal iomlán nua. Cuid mhór de na físeáin go bhfuil an fhuinneog forbróir oscailt ag an am céanna, a léiríonn an eagarthóireacht am gan uaim fíor láithreacha éagsúla agus ar na héifeachtaí amhairc. A dhéanamh machnaimh fíor-ama ar an cuma farraige iontach agus bogann sé ar bhealach an-orgánach. Tá AI mapáil a thaispeántar amach, ach a deacair a chumas i bhfad as é. Bheadh chun cinn i róbónna ríomhaire rialaithe go mbeadh tionchar mór ar gameplay mar sin beidh sé a bheith spreagúil a fheiceáil ar an gcéad CryEngine 3 cluichí talún a thástáil cad dul chun cinn déanta sa réimse seo. I measc feabhsúcháin amhairc Eile beochan gloine tweaked shattering, lá níos fearr agus leis na sraitheanna oíche, chomh maith le "toning filmic" chun feabhas a chur Twilight soilsiú - a dhéanamh go bhfuil sé pailéad datha i bhfad níos mó sepia i gcomparáid leis na codanna níos airde ar an lá. Chun seiceáil amach an físeán féin, ceann ar aghaidh go dtí Eurogamer .