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In an interesting twist to the Shadow of the Eternals development, Precursor Games are asking you – the fan – to vote in a poll as to which platform you would prefer to play the game on. Just yesterday we reported that the Kickstarter funded project would relaunch on July 25 in the hopes it would attain its funding goal […] Despite its underwhelming performance to fund Shadow of the Eternals – the spiritual successor to the GameCube’s Eternal Darkness – for the Wii U and other platforms through its first Kickstarter campaign, Precursor Games are up and ready to relaunch, and this time they are hoping they can reach their goal. Shadow of the Eternals’ Kickstarter campaign will be relaunching on […] Precursor Games, the development team behind the spiritual follow-up to the classic Eternal Darkness, have suspended their crowdfunding campaign for the time being. The development studio behind Shadow of the Eternals wrote on its official blog that they have come across a host of a new exciting opportunities that will make the game better than they previously envisioned. Precursor says they will […]
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Shadow of the Eternals duhovni je nasljednik kultnog Gamecube hita Eternal Darkness: Sanity's Requiem za čiju je kreaciju odgovoran Silicon Knights studio Silicon Knights je kasnije upao u financijske probleme koji još uvijek traju te je dio zaposlenika, uključujući i direktora Shadow of the Eternals igre Denisa Dyacka, prešao u Precursor Games Također, prije nekolika dana studio je kupio preostalu imovinu Eternal Darkness: Sanity's Requiem igre te će to iskoristiti u novom Shadow of the Eternals. 'Istina je da smo kupili dio art sredstava od Silicon Knights studija. Sretni smo što ćemo moći iskoristiti sredstva koja su razvili talentirani zaposlenici Silicon Knightsa' rekao je izvršni direktor Precursor Games studija Paul Caporicci. Podsjetimo, Silicon Knights našao se u nevoljama nakon nekoliko neuspjelih naslova, a dotukla ih je tužba protiv Epic Gamesa koju su izgubili, a što je studio koštalo 4.5 milijuna dolara. Povrh toga sud je odlučio da studio iz prodaje mora povući i uništiti sve igre koje se napravljene na Unreal 3 engineu, a to je uključivalo Too Human, X-Men Destiny, The Sandman, The Box/Ritualyst i Siren in the Maelstrom (posljednja tri naslova bili su projekti koji nisu bili ni službeno najavljeni). Video pokazuje jedan od 'Sanity Eventova' koji će biti prisutni u Shadow of the Eternals i to sve na CryEngineu 3. Isto tako, igra ima aktivan crowd-funding projekt na kojem se nada da će prikupiti 1.5 milijun dolara. Zasad je donirano 140 tisuća dolara, a do kraja projekta preostalo je još 26 dana. Ukoliko uspiju prikupiti željena sredstva, igra će izaći za Wii U i PC.