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No matter where you FAST and Most Lucky E- Casino with fantastic free spins and winnings? CLICK HERE! Suit grooves aligned player armor for a provide additional protection against a certain type of injury, or tool in the form of increased velocity or b carrying capacity or ability. Unlike guns ma Suit Slots be unlocked individually for each class. This guide covers only joint-suit suits. Class Specific suits are covered in respective class & # 8217; guide. Adrenalinpumpe. Adrenaline pump Oker passive October sprint speed with 10%, and it is only available for the lighting grip, infiltrator and combating drug. Have no upgrades and costs only 30 certs. Some swear by their pumps, but the majority believes that the gain is too small for a appreciating the use of it on other outfits. The pump might be of interest to Stalker Infiltrator, so they can cover more ground while they are dressed, and get a little faster by melee attack lunges. See Wrels video editing (outdated, pump na also available for infiltrators and medicate). Advanced skjermkondensator. Lysa Grip ASC has fully certified and equipped as standard. Ok regenereringshastigheten personal shield, which usually takes 6 seconds regenerate completely. Ranger 1: Reduces the time needed to regenerate the screens during the 2 seconds. Rang 2: By 2,25 s. Rang 3: After 2,5 s. Rang 4: After 2,75 s. Rang 5: After 3 s. Versatile, because personal shield protects you from all kinds of damage, including explosives and headshots. Ocher not the maximum amount of damage you can take before you die. Provides no bonuses for the first commitment. Often it is possible to withdraw to a safe place for a recharge shields, which allows the ASC just is a time-saving, a practical improvement and # 8211; you spend less time on the cover, waitin 'to shield regenerated, and more time running. Strong assault with Resist Shield, when playing in and out of cover. Resist Shield makes shields 54% more Potente, and ASC lets them recharge faster. for engineers, father reduced screen charging delay as standard. For sv rt successful and experienced infantry players, which do not have problems with a dominate 1v1 matches, and just wants a v re ready for the next commitment faster. For any player who want to increase uptime, and spend less time on the cover, and more action. Advanced skjermkondensator is useful for stroke with medium size or larger & # 8211; 24+ on both sides, because you will meet more enemies and fa one chance to a fault of a burn quickly regenerated shields. Nanoweave Armor. Heavy Assaults have nanoweave fully certified and equipped as standard. Nanoweave Armor gir 20% resistance to non-head protection by most bullet-type weapon. This increases the survivability of your significant, which makes Nanoweave to the recommended costume slot infantrykamp. 1 certification: rang 1 Adds resistance smavapen, which comprises the vast majority of prime r- and second rvapen from infantry, including cobalt, vehicle-mounted anti-infantry machinegun and Engineer's Anti-Personnel Turret MANA. Equinox VE2 Burst. Gauss Compact Burst. Gauss Compact S. Gauss Rifle Burst. M1 Heavy Cycler. MANA Anti-Personnel Turret. NC Patriot Flare Gun. NC Triumph Flare Gun. NC05 Jackhammer AE. NC1 Gauss Rifle. NC14 Bolt Driver. NC6S Gauss SAW S. NS Patriot Flare Gun. NS-44 kommiss r AE. NS-44L Ravenous Blackhand. NS-45 Brass Pilot. NS-61 Ravenous Emissary. T7 Mini-Chaingun AE. TR Patriot Flare Gun. TR Triumph Flare Gun. VS Patriot Flare Gun. VS Triumph Flare Gun. 10 Certs: Rang 2. In addition to former rank advantage, add resistance to Heavy Machine Guns, which includes some of the machine-mounted machine guns, as Basilisk and Drake. It is worth noting that when you talk about weapons with splash damage, such as Canister, will Nanoweave only reduce their direct damage, but not splash damage. NS-20 Heatwave Gorgon. Xiphos Anti-Personnel Phalanx Turret. 50 Certs: Rang 3. In addition to former rank benefits, add resistance to Gatling Guns, that includes another portion of the machine-mounted machine pistols, especially Valkyries noseguns, Wyvern and CAS 14-E, and Vulcan and Aphelion. CAS30 Tank Buster. 150 Certs: Rang 4. In addition to former rank advantage, add resistance Soft Point Machine Gun, including Skyguard, Walker and all ESF nose guns, including anti-infantry noseguns. When it is said, will Nanoweave not reduce splash damage, only direct hitskade. Aspis Anti-Aircraft Phalanx Turret. Maelstrom Turbo Laser. Saron Laser Cannon. 1000 Certs: Rang 5. In addition to former rank advantage, add resistance to the Anti Materiel Rifles, which for the moment only contains NS-AM7 Archer and its variants. NS-AM7 AE / NC Archer. NS-AM7 AE / TR Archer. NS-AM7 VS / AE Archer. recommendations. Rang 1 is an incredibly effective investment of certification points. Ma have if you have any intention participate in infantry combat. Ranger 2 to 4 allows you to survive an occasional bilskudd. However, most of these Vapne not dedicated anti-infantry weapons, so you should not get fire from them too often. And the few Vapne dedicated anti infantry, draws most of its power from explosive splash damage, which is not resistant of Nanoweave. Fa rang 4 Main classes, if you can save certs. Rang 5 is actually a waste of certs, Since Archer already so ineffective mot Infantry, especially with body kick. Don not get it unless you own it already. Damage Resistance is not used on headshots. Damage Resistance stacks not H Eavy Assult & # 8217; Resist Shield ability or Infiltrator & # 8217; Nano-Armor. Instead, it uses highest resistance. One important thing a understand is that 20% harm reduction provides 25% increase in effective health and shield: Effective health = Health / (1 - Damage resistance) The increase in survival, however, is even more important if you look on the Time-to-Kill values: And that's when you're talking about weapons within their maximum skadeomrade. Weapon Damage odelegger. Said varying match the difference will be even greater. A have Nanoweave almost guarantees that you will be taken a pump action shotguns, unless a perfect hit was obtained. Sometimes there may be a difference between a have a health, or a take only skjoldbeskadigelse. There is an important subtlety, for if you take human health, you must look for a medicine, use a med-kit for a maximize your health, or running with a lower total HP, which of course reduces the chances of survival in firefight. Using a regenereringsimplantat solves this problem mostly, skjont. ASC vs Nanoweave. In infantry fighting ASC weak. Whatever advantage you father by a have your shields faster, lasts only a few seconds compared to higher effective HP of Nanoweave. Unless you specifically adapt your style of play for a benefit from the short period, ASC is a handy spore, and nothing more. When it is said, a have fresh shield you can help with all survive things like grenades, rockets, knives or even a spoiled headshot & # 8211; that everyone ignores nano wave. People tend to a love one's ASC, it is extremely addictive. The reason for that is that when you play without ASC, the whole 12 seconds it takes to regenerate shields colt like an eternity, and you think, God, would wish I had ASC exactly na. Without shields you feel naked, shields, do you feel confident, and ASC allows you fa the feeling faster. But you must understand that if you do not take more damage in a time frame between 6 second and 12 seconds after you first took damage, NASCAR has verdilos, it did not matter to you, and the feeling of security is only a placebo. The main argument against Nanoweave is that it does not reduce damage from headshots, and & # 8220; every good player goes only for headshots & # 8221 ;. But it is far not always optimal a just go on headshots. And according to my other sketchy analysis, it will not take Nanoweave completely useless a take a couple of head images. If you take just a couple of head shots, will nanoweave most likely help with all survive at least one more bullet. If you take three head shots or more, the chance that nanoweave not help, or you is going to be dead. Of course, the more head shots you take, the less useful nano wave is. Flak Armor. Engineers have Flak Armor fully certified and equipped as standard. Flak Armor reduces explosive weapons, as grenades, rockets, tank calls and AP mines. In the same way as Nanoweave, gives each new rank of Flak Armor resistance to additional injuries. 1 certification: rang 1 injects 50% to damage against splash damage from grenades and other regular explosions. This includes spray damage from large plurality of sources, including vehicles guns and rocket shooters. Only exception is C4 and Tank Mines. Reducing component Indirect damage is enough to survive a direct hit by AP and HEAT guns, samt Prowler HESH. Lightning, Vanguard and Magrider HESH guns, and decimator rockets, will still kill even with full HP. Reduces Splash Damage from these Vapne: 150mm Titan-R HEAT. Breaker Rocket Pods. Dual Photon Pods. Hellfire Rocket Pods. Hyena Missile Launcher. L100 Python HEAT. L100 Python HESH. M9 CREATE Launcher. MANA Anti-Vehicle Turret. NS Heatwave Decimator. NS-AM7 AE / NC Archer. NS-AM7 AE / TR Archer. NS-AM7 VS / AE Archer. Pelter Rocket Pod. Photon A2A Missile Pods. Spear Anti-Vehicle Phalanx Tower. Spear Anti-Vehicle Phalanx Turret. Tomcat A2AM Pods. VLG Missile Launcher. Xiphos Anti-Personnel Phalanx Turret. 10 Certs: Rang 2. In addition to former rank advantage added 20% resistance to direct damage from light vapenvapen, which include most vehicle weapon often used against infantry, ESF Rocket Pods, Fury, Marauder and PPA. AA SpitFire Turret. Breaker Rocket Pods. Dual Photon Pods. Hellfire Rocket Pods. Hyena Missile Launcher. Pelter Rocket Pod. Xiphos Anti-Personnel Phalanx Turret (?) 50 Certs: Rang 3. In addition to former rank advantage, add 20% resistance to direct damage from infantry-based missiles, which includes all Heavy Assault's Rocket Launchers and Light Assault's Rockler Rifle. This allows you to survive a direct hit from a rocket decimator. M9 CREATE Launcher. NS Heatwave Decimator. NS-R3 Ravenous Swarm. 150 Certs: Rang 4. In addition to former rank advantage, adds 20% resistance to direct damage from Tank Cannons. This is enough to let you survive direct hits from all HESH-guns, except Vanguard HESH. 150mm Titan-R HEAT. L100 Python HEAT. L100 Python HESH. MANA Anti-Vehicle Turret. Spear Anti-Vehicle Phalanx Tower. Spear Anti-Vehicle Phalanx Turret. VLG Missile Launcher. 1000 Certs: Rang 5. In addition to former rank advantage, add 50% resistance to explosive damage from C4 and Tank Mines. C4 (Damage Resistance Type: 11) Tankminer (Damage Resistance Type: 9) recommendations. Rang 1 is an incredibly effective investment of certification points. Ma have if you consistently get irritated by explosive damage, or when you kjører kjøretøy. Rang 2 is useful, when it was outside the popula re second re kjøretøy weapons, I Fury, Marauder and PPA. Remember Flak Armor does not reduce the canister directly harm, and the indirect damage is already reduced by trucks Armor 1. Rang 3 are mostly useless, when most Launcher will not have OHK on a direct hit, even without Flak Armor. Rang 4 is sensible usability. While tanks often fishes for direct hits, You will usually be affected only by the splash damage, and Rank 1 is enough to survive it. Rang 5 is expensive, but useful, especially now that C4 is easier to use against infantry. It is important to realize that guns with explosive damage usually has two damage components: direct and indirect: Direct damage are paid out when the player is hit directly by the projectile. Indirect injuries are treated on direct hit, or when the player is n r enough place for direct hit. Flak Armor 1 reduces specifically Indirect Damage on most guns, mens Ranger 2 to 4 adding additional resistances against weapons & # 8217; direct damage. The player is hit directly by a decimator Rocket. it deals 975 direct damage and 350 indirect damages. Overall: 1325. The player is killed. Flak Armor 1 reduces component Indirect damage with 50%, from 350 to 175. Overall: 1150. The player is killed. Flak Armor 3 reduces also direct damage component 20%, from 975 to 780. Overall: 955. The player can survive. Flak Armor is effective when applied in tactical squads, which moves in a tight package. Flak Armor protects such squads from grenades, which otherwise could wipe out half platoon. PlanetSide 2 can have major games packed into small bases, and large groups of people have a tendency to clump up in choke points. If you are one of these people, you better Flak Armor on, because you sooner or later be bound to a be exploded. When it is said, is spheres far the most common the cause of death for infantry, said take what you want. Some people are just annoyed by a blase up on mines and random grenades, and for some people is Mental Health worth more than statistical success. Flak Armor reduces the damage from your own explosives, something that may be useful in some situations. When you turn a template protected by flakpansler with explosives, you will be notified by a special icon in the vicinity of n kryssharet. Grenade Bandoleer. Each rank oker your granatkapasitet with a. Rang 1: Can b re totally 2 grenades, lase up cost pa 100 certs. Rang 2: Can b re totally 3 grenades. Las up cost pa 150 certs. Rang 3: Can b re totally 4 grenades. Las up cost pa 500 certs. Grenade bandoleer sits well on skilled, opportunistic play, because he can surrounded enemy lines, circular rear and bomb masses of Stationary enemy infantry behind. Single Frag Grenade wounds often, but rarely kills, but if you promise three or four of them in n Rhet, will v're sure on a fa any killing. Grenade Bandoleer is most useful in big games, as 48+ on both sides, when people have a tendency to clump up in dorapninger and tight corridors. Grenade bandoleer used most often with Revive Grenades Combat Medics, but it is quite useful for all classes. Keep a look that driving with 3 or 4 grenades plus other verktoyforbruksvarer can empty nanittene quickly. ammunition belt. Ocher amount of ammunition you can b re with one magazine per rank, up 4 additional magazines. Heavy Assaults have only 2 ranger of Ammo Belt. Ammo Belt stacks nicely with Extended Mags vapenoppgradering, meaning that you father several rounds per Ammo Belt niva if you have installed Extended Mags. Ammo Belt for Engineer is a kind of international spok. It's completely useless, because engineer can pafylle ammunition at any time directly using its Ammo Pack capability. Nor is it useful for other classes. Usually you can find an ammo pack or a terminal for resupply. If you do not find any of them, you must ask yourself. What the hell am I doing here, alene, middle of nowhere? And you can always just redistributing. Ammo printer implant makes further Ammo Belt outdated. Ammo The band has a few niche use: For skilled sniper, who do not really need a defensive dress-slot, and can easily gave out of ammunition when they arrive in a good position. If it redistributes, ma they spend much time on a return to a good position, and match can easily v re over at the point. For stalker-infiltratorer, use their guns for a engage enemies. Many guns have limited amounts of extra ammunition, and stalkers appreciates valuable their implant tracks more than fit track. Here's Wrel's grenade bandoleer and ammunition belt video review:
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Bez obzira gdje se brzo i većina Lucky E- Casino s fantastičnim besplatnih okretaja i dobitaka? KLIKNITE OVDJE! Odijelo brazde poravnati igrača oklop za pružanje dodatne zaštite od određene vrste ozljeda, ili sredstvo u obliku povećane brzine ili b nosivost ili sposobnost. Za razliku od puške ma odijelo automati biti otključana pojedinačno za svaki razred. Ovaj vodič pokriva samo joint odijelo odijela. Posebna odijela klase su pokrivene u odgovarajućem razredu & # 8217; voditi. Adrenalinpumpe. Adrenalin Oker pumpa pasivni sprinta listopada brzina 10%, i dostupan je samo za rasvjetu hvat, infiltrator i suzbijanje lijeka. Nemaju nadogradnje i troškove samo 30 Certifikati. Neki se zaklinju svojim pumpama, ali većina vjeruje da je dobitak je premala za cijeneći korištenje na drugim outfits. Pumpa može biti od interesa za Stalker Infiltrator, tako da oni mogu pokriti više prostora, dok su obučeni, i dobiti malo brže gužva napada lunges. Pogledajte Wrels video editiranje (zastario, pumpa na također dostupni za infiltratori i liječiti). Napredna skjermkondensator. Lysa Grip ASC u potpunosti certificirani i opremljen kao standard. Ok regenereringshastigheten osobni štit, što obično traje 6 sekundi u potpunosti regenerirati. šumar 1: Smanjuje vrijeme potrebno za regeneraciju zaslon tijekom 2 sekundi. Rang 2: od 2,25 a. Rang 3: nakon 2,5 a. Rang 4: nakon 2,75 a. Rang 5: nakon 3 a. svestran, jer osobni štit vas štiti od svih vrsta oštećenja, uključujući eksplozive i headshots. Oker ne maksimalni iznos štete koju može poduzeti prije nego što umre. Ne daje bonuse za prvo obvezujuće. Često je moguće povući na sigurno mjesto za napuniti štit, koji omogućava ASC samo je štedi vrijeme, praktična poboljšanja i # 8211; da provode manje vremena na naslovnici, waitin „štit regenerirati, i više vremena trčanje. Snažan napad s odoljeti Shield, kad svira i iz pokrova. Oduprite štit čini štitove 54% više Potente, i ASC omogućuje im napuniti brže. za inženjere, otac smanjiti zaslon za punjenje kašnjenje kao standard. Za sv rt uspješne i iskusne pješačkih igrača, koji nemaju problema s dominiraju 1v1 utakmice, i samo želi v spremni za sljedeći opredjeljenje brže. Za svakog igrača koji žele povećati iskoristivost stroja, i provesti manje vremena na naslovnici, i više akcije. Napredna skjermkondensator je korisno za moždani udar sa srednje veličine ili veća & # 8211; 24+ na obje strane, jer ćete upoznati više neprijatelja i fa jedan prilika neke smetnje od opeklina brzo regenerira štitove. Nanoweave oklop. Teški napadi su nanoweave potpunosti certificirani i opremljen kao standard. Nanoweave oklop Gir 20% otpornost na zaštitu bez glave od strane većine metak tipa oružja. To povećava preživljavanja svojim značajnim, što čini Nanoweave na preporučenu kostim slot infantrykamp. 1 potvrda: Rang 1 Dodaje otpornost smavapen, koji sadrži veliku većinu početni r- a drugi od rvapen pješaštva, uključujući kobalt, vozila montirano protiv pješaštva mitraljez i inženjer je protupješačkih top MANA. Ekvinocij VE2 praska. Gauss Kompaktni praska. Kompaktni S Gauss. Gauss Rifle praska. M1 Teška Cycler. MANA protupješačkih top. NC Patriot signalni pištolj. NC Trijumf signalni pištolj. NC05 Jackhammer AE. NC1 Gauss Rifle. NC14 Vijak Vozač. NC6S Gauss SAW S. NS Patriot signalni pištolj. NS-44 kommiss r AE. NS-44L Ravenous Blackhand. NS-45 mesinga pilot. NS-61 Ravenous Izaslanik. T7 mini-Chaingun AE. TR Patriot signalni pištolj. TR Trijumf signalni pištolj. VS Patriot signalni pištolj. VS Trijumf signalni pištolj. Certifikati: Rang 2. Osim bivšeg prednost rang, dodati otpornost na teške strojnice, koja uključuje i neke od strojno montirana mitraljeza, kao baziliska i Drake. Važno je napomenuti da kada se govori o oružju s oštećenjem štrcanje, Spremnik kao što je, samo Nanoweave smanjiti njihovu izravnu štetu, ali ne uprskati štetu. NS-20 toplotni val Gorgon. Xiphos protupješačkih Falanga top. Certifikati: Rang 3. Osim bivših rang prednosti, dodati otpornost na Gatling Guns, koji uključuje drugi dio stroja montirana stroja pištolja, posebno Valkire noseguns, Wyvern i CAS-14 E, i Vulkan i afelu. CAS30 Spremnik Buster. Certifikati: Rang 4. Osim bivšeg prednost rang, dodati otpornost Soft točke strojnica, uključujući Skyguard, Walker i sve ESF nos puške, uključujući anti-pješačkih noseguns. Kada je rekao, će Nanoweave ne smanjuju splash štetu, jedini izravni hitskade. Aspis protuzračni Falanga top. Vrtlog turbo laser. Saron Laser Cannon. Certifikati: Rang 5. Osim bivšeg prednost rang, dodati otpornost na anti Materiel puške, koja za sada sadrži samo NS-AM7 Archera i njegove varijante. NS-AM7 AE / NC Archer. NS-AM7 AE / TR Archer. NS-AM7 VS / AE Archer. preporuke. Rang 1 je nevjerojatno učinkovit ulaganja certifikacijskih bodova. Ma ima, ako imate bilo namjere sudjelovati u pješačke borbe. šumar 2 u 4 omogućuje vam da preživi povremene bilskudd. Međutim, većina tih Vapne nije posvećen anti-oružje pješaka, tako da ne bi trebao dobiti vatru iz njih prečesto. A malo Vapne posvećen anti pješaštvo, privlači većinu svoje energije iz eksplozivnom oštećenja štrcanje, koji nije otporan na Nanoweave. fa zazvonio 4 glavne klase, ako možete spremiti certifikate. Rang 5 je zapravo gubljenje siguran stvar, Budući da Archer već toliko neučinkovit mot pješadije, posebno tijelo udarac. Don ga dobiti ako ga ne posjedujete već. Otpornost na oštećenja ne koristi na headshots. Šteta Otpor hrpe nije H Eavy Assult & # 8217; Oduprite Shield sposobnost ili Infiltrator & # 8217; Nano-oklop. Umjesto toga, koristi najveću otpornost. Jedna važna stvar shvatiti je da 20% smanjenja štete pruža 25% povećanje efektivne zdravlje i štit: Učinkovito zdravlje = Zdravlje / (1 - otpornost na oštećenja) Povećanje preživljavanja, međutim, još je važnije ako pogledate na vrijednosti vremena na Kill: A to je kada govorimo o oružju u okviru svoje maksimalne skadeomrade. Oružje oštećenja odelegger. Rekao različitim odgovarati razlika će biti još veći. A imaju Nanoweave gotovo jamči da će se poduzeti Akcije pumpa sačmarice, osim ako se ne postigne savršen hit. Ponekad može postojati razlika između imati zdravlje, ili uzeti samo skjoldbeskadigelse. Tu je važan suptilnosti, jer ako se uzme ljudsko zdravlje, morate tražiti lijek, koristiti MED-kit za povećali svoj zdravlja, ili trčanje s nižim ukupnim HP, što naravno smanjuje šanse za preživljavanje u pucnjavi. Korištenje regenereringsimplantat rješava ovaj problem uglavnom, skjont. ASC vs Nanoweave. U oklopnog ASC slab. Bez obzira na prednost koju otac strane imaju svoje štitove brže, traje samo nekoliko sekundi u odnosu na veći učinkovite HP od Nanoweave. Osim ako izričito prilagoditi svoj stil igre za korist od kratkom razdoblju, ASC je zgodan sportski, i ništa više. Kada je rekao, A imaju svježe štit vam može pomoći sa svim preživjeti stvari kao što su granate, rakete, noževi ili čak razmažena portretnu & # 8211; da svatko ignorira nano val. Ljudi imaju tendenciju da ljubavna nečije ASC, to je vrlo zarazna. Razlog za to je da kada igrate bez ASC, cijeli 12 sekundi je potrebno da regenerira štitove magare kao vječnost, a vi mislite, bog, bi barem imam ASC upravo na. Bez štitova osjećate gol, štitovi, osjećate li sigurni, i ASC omogućava FA osjećaj brže. Ali morate shvatiti da ako ne uzeti više štete u roku između 6 drugi i 12 sekundi nakon prvog uzeo štetu, NASCAR je verdilos, to nije stvar za vas, i osjećaj sigurnosti samo placebo. Glavni argument protiv Nanoweave je da se ne smanjuje štetu od headshots, i & # 8220; svaki dobar igrač ide samo za headshots & # 8221 ;. Ali to je daleko nije uvijek optimalno pravedno ići na headshots. A prema mom drugu nedorečena analize, to neće potrajati Nanoweave potpuno beskorisna potrajati nekoliko slika glave. Ako uzmete samo nekoliko glavu metak, će nanoweave najvjerojatnije pomoć s svi preživjeti barem još jedan metak. Ako uzmete tri glavu metak ili više, mogućnost da nanoweave ne pomažu, ili će biti mrtav. Naravno, više glava metak uzmete, manje korisni nano val. Flak oklop. Inženjeri su Flak oklop u potpunosti certificirani i opremljen kao standard. Flak oklop smanjuje eksplozivna oružja, kao granata, rakete, tenk pozive i AP mine. Na isti način kao i Nanoweave, daje svaki novi čin otpora Flak oklop na dodatne ozljede. 1 potvrda: Rang 1 ubrizgava 50% na štetu od oštećenja kapljicama od granata i drugih redovitih eksplozija. To uključuje oštećenje sprej od velikog mnoštva izvora, uključujući vozila puškama i raketnim strijelci. Jedina iznimka je C4 i mina. Smanjenje komponente neizravnu štetu je dovoljno da prežive izravan pogodak AP i topline oružjem, samt Prowler Hesh. Munja, Vanguard i Magrider Hesh puške, i decimator rakete, i dalje će ubiti čak i sa punim HP. Smanjuje Splash Damage iz ovih Vapne: 150Titan mm-R TOPLINE. Breaker Rocket Pods. Dvostruki Pods Fotonske. Hellfire raketa Pods. Hijena raketa. L100 Python TOPLINE. L100 Python Hesh. M9 CREATE Launcher. MANA Anti-vozila kupola. NS toplotni val Decimator. NS-AM7 AE / NC Archer. NS-AM7 AE / TR Archer. NS-AM7 VS / AE Archer. Pelter Rocket Pod. Foton A2A Projektil Pods. Koplje protiv vozila Falanga toranj. Koplje protiv vozila Falanga top. Tomcat A2AM Pods. VIg raketa. Xiphos protupješačkih Falanga top. Certifikati: Rang 2. Osim bivšeg ranga prednost dodano 20% otpornost na izravnu štetu od svjetlosti vapenvapen, koji su najviše oružje vozila često koristi protiv pješaštva, ESF Rocket Pods, Bijes, Pljačkaš i PPA. AA Spitfire top. Breaker Rocket Pods. Dvostruki Pods Fotonske. Hellfire raketa Pods. Hijena raketa. Pelter Rocket Pod. Xiphos protupješačkih Falanga top (?) Certifikati: Rang 3. Osim bivšeg prednost rang, dodati 20% otpornost na izravnu štetu od pješačkog bazi raketa, koji uključuje sve teške Assault-a raketnih bacača i lakih jurišnih je Rockler puška. To vam omogućuje da prežive izravan pogodak iz raketnog decimator. M9 CREATE Launcher. NS toplotni val Decimator. NS-R3 Ravenous roj. Certifikati: Rang 4. Osim bivšeg prednost rang, dodaje 20% otpornost na izravne štete iz spremnika Topovi. To je dovoljno da vam preživjeti izravnih pogodaka iz svih Hesh-topove, osim Vanguard Hesh. 150Titan mm-R TOPLINE. L100 Python TOPLINE. L100 Python Hesh. MANA Anti-vozila kupola. Koplje protiv vozila Falanga toranj. Koplje protiv vozila Falanga top. VIg raketa. Certifikati: Rang 5. Osim bivšeg prednost rang, dodati 50% otpornost na eksplozivnog štete od C4 i mina. C4 (Šteta Tip Otpor: 11) Tankminer (Šteta Tip Otpor: 9) preporuke. Rang 1 je nevjerojatno učinkovit ulaganja certifikacijskih bodova. Ma ima ako se dosljedno dobiti uzrujano eksplozivni štete, ili kad kjører kjøretøy. Rang 2 korisno, kad je bio izvan populaciji re drugi re kjøretøy oružja, ja Fury, Pljačkaš i PPA. Zapamtite Flak oklop ne smanjuje spremnik izravno štete, i neizravna šteta je već smanjena za kamiona oklop 1. Rang 3 uglavnom su beskorisni, kada je većina Pokretač neće imati OHK na izravan pogodak, čak i bez Flak oklop. Rang 4 je osjetljiv iskoristivost. Dok spremnici često lovi za izravne pogodaka, Obično ćete biti pogođeni samo štetu štrcanje, i mjesto 1 dovoljno je da ga preživjeti. Rang 5 je skupo, ali korisno, pogotovo sada kad C4 je lakše koristiti protiv pješaštva. Važno je shvatiti da je oružje s eksplozivnom oštećenja obično ima dvije komponente štetu: izravne i neizravne: Izravna šteta se isplaćuje kada je igrač pogodio izravno projektila. Neizravni ozljede se tretiraju na direktni udar, ili kada igrač n r dovoljno mjesta za direktni udar. Flak oklop 1 smanjuje posebno neizravnu štetu na većinu pušaka, Muške Ranger 2 u 4 dodavanjem dodatnih otpora protiv oružja & # 8217; izravna šteta. Igrač se udario direktno u decimator Rocket. ona se bavi 975 izravne štete i 350 neizravne štete. Sve u svemu: 1325. Igrač je ubijen. Flak oklop 1 smanjuje komponente neizravne štete s 50%, od 350 u 175. Sve u svemu: 1150. Igrač je ubijen. Flak oklop 3 smanjuje i izravnu komponentu štete 20%, od 975 u 780. Sve u svemu: 955. Igrač može preživjeti. Flak oklop je učinkovit kada se primjenjuju u taktičkim odreda, koji se kreće u uskom paketu. Flak oklop štiti takve odrede od granate, koje može uništiti pola vod. PlanetSide 2 može imati velike igre pakiran u male baze, i velike grupe ljudi imaju tendenciju da se nakupi u gušiti bodova. Ako ste jedan od tih ljudi, bolje Flak oklop na, jer si prije ili kasnije biti vezan do biti eksplodirao. Kada je rekao, je sfera daleko najčešći uzrok smrti za pješadiju, rekao uzeti ono što želite. Neki ljudi jednostavno su ometani od strane Blase se na rudnike i slučajnih granata, a za neke ljude je Mentalno zdravlje vrijedi više od statističke uspjeha. Flak oklop smanjuje štete od vlastitih eksploziva, nešto što može biti korisno u nekim situacijama. Kada uključite predložak zaštićena flakpansler eksplozivom, ćete biti obaviješteni posebnom ikonom u blizini n kryssharet. granata redenik. Svaki čin oker svoj granatkapasitet s. Rang 1: Može B re potpuno 2 granate, lase up troškova PA 100 Certifikati. Rang 2: Može B re potpuno 3 granate. Las se troškovi godišnje 150 Certifikati. Rang 3: Može B re potpuno 4 granate. Las se troškovi godišnje 500 Certifikati. Grenada redenik sjedi dobro na vješt, oportunistički igra, jer on može okružen neprijateljske linije, Kružni stražnja i bombe mase stacionarnih neprijateljske pješadije iza. Pojedinačni Frag granata rane često, ali rijetko ubija, ali ako obećate da tri ili četiri od njih u n Rhet, će v're sigurni na fa bilo ubijanje. Grenada redenik je najkorisnija u velikim igrama, kao 48+ na obje strane, kad ljudi imaju tendenciju da se nakupi u dorapninger i uskim hodnicima. Grenada redenik koristi najčešće s oživjet granate Combat medicinare, ali to je vrlo korisno za sve klase. Imajte pogled koji je vozeći se 3 ili 4 granate plus drugi verktoyforbruksvarer može isprazniti nanittene brzo. pojas streljivo. Oker količina streljiva možete b ponovno s jednom časopisu po rangu, gore 4 dodatni časopisi. Teški napadi imaju samo 2 Ranger streljivo pojas. Streljivo pojas hrpe lijepo s Extended Mags vapenoppgradering, što znači da otac nekoliko rundi po streljivo pojas Niva ako ste instalirali Prošireni Mags. Streljivo pojas za Engineer je neka vrsta međunarodnog spok. To je potpuno beskorisno, jer inženjer može pafylle streljiva u svakom trenutku izravno koristeći svoj streljivo Pack sposobnost. Niti je to korisno za druge razrede. Obično možete pronaći streljivo paket ili terminala za je opskrba. Ako ne možete pronaći bilo koji od njih, morate se zapitati. Kog vraga radim ovdje, Alene, usred ničega? A uvijek možete samo redistribuciju. Streljivo pisač implantat čini dodatno streljivo pojas zastario. Streljivo Bend ima nekoliko niša korištenje: Za vješt snajper, koji stvarno ne treba obrambeni dress-utor, i može se lako dao streljiva kad dođu u dobroj poziciji. Ako se redistribuira, ma oni provode mnogo vremena na povratku u dobroj poziciji, a utakmica se lako može v re na na mjestu. Za uhođenja-infiltratorer, koristiti svoje oružje za uključe neprijatelja. Mnogi pištolji imaju ograničene količine dodatnog streljiva, i stabljika cijeni vrijedna njihova implantat prati više od stane stazi. Evo Wrel je granata redenik i streljivo pojas Video pregled: