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Han Randhawa, the art director behind the forthcoming Darksiders 2 has confessed that the Wii U is a “pretty powerful machine”. Randhawa’s quote slightly contradicts what we heard previously from Marvin Donald who stated that Wii U hardware is on par with the Xbox 360 and the PlayStation 3. Here’s what Han Randhawa’s had to say about Wii U: “There is not much I can really talk about right now, but I think that the Wii U is a pretty powerful machine, which obviously means more resources, and means you can do a lot more. So the Wii U team is doing very well, we’ve been working with Nintendo and I think it’s going to be a very exciting version of Darksiders but we want to keep the overall theme relatively consistent.” Vigil Games, the development team behind the long-awaited Darksiders 2, has revealed to Digital Spy that the game is still firmly on track to launch alongside the Wii U when it launches sometime after June this year. Darksiders 2 lead designer Hayden Dalton also spoke about the benefits the Wii U controller will have when switching items. Here’s what Dalton had to say about the game: Lead designer Hayden Dalton has said that the action-adventure sequel will be available “day one” on Nintendo’s new console when it launches. “That’s been very interesting to see what those guys are doing, and they’re making efforts to make sure we do use it in more than a slapdash way. “It’s basically the core game, but then with added abilities to do certain things that you can’t do on the other consoles.” “One of the things that we did, when we were originally going to show it off, was that you could equip stuff directly. So, for instance, I could be running along and I could click on another piece and I could put it on as I’m running through the game,” he revealed. “That’s huge, it’s not breaking up the game in a way, I’m not going into a menu and assigning it, I’m literally just tapping as I’m playing.” “We’re not basically heavily changing the core game to support the control system, but the control system will be an enhancement of the core game.” THQ has announced to investors that it’s delaying Metro: Last Light for Wii U, Xbox 360, PlayStation 3 and PC to early 2013. THQ also announced that Darksiders 2 will be released during the summer for Xbox 360, PlayStation 3 and PC, but wouldn’t specify exactly when we will see the game on Wii U. Darksiders 2 has already been announced as a launch title for Wii U, so expect it later this year. THQ has finally uploaded some in-game footage of the forthcoming Darksiders 2 which is scheduled to be a launch title for Wii U as well as appearing on Xbox 360 and PlayStation 3. The latest video talks about Death playing a pivotal role in Darksiders 2 as the main character and features plenty of exciting gameplay footage. Wii U is expected to launch after E3 in June. Vigil games, the development studio behind Darksiders 2 has posted a dark and brooding teaser trailer to get players super excited for the game. Darksiders 2 has been confirmed by publisher THQ as a launch title for the forthcoming Wii U. The game is expected to arrive sometime during Summer 2012. Vigil Games has announced that Darksiders 2 is due to be released next summer. The game is scheduled to be released on Xbox 360, PlayStation 3 and Wii U. THQ has yet to announce a release date for the Wii U version, but it’s ”anticipated to be a launch title” for the system. Could the Wii U be coming summer 2012? Vigil, the development team behind Darksiders 2 have stated that the Wii U is easy to develop for. The team say that the ease of development on Wii U is similar to that of the Xbox 360 which is renowned as being a simple console to develop for. Great news for those developers looking to bring their projects to Wii U. “From a pure programmer point of view, it’s definitely a lot easier than, say, the PS3 was. It’s probably on par with 360 as far as ease of API, simplicity of how you interact with the hardware.” “[On Wii U] we were literally finding things and telling Nintendo about them. ‘Hey how does this work?’ ‘Well, I don’t know.’ So we were finding the solutions ourselves sometimes. It was kind of like a new frontier.” Vigil, the development team behind Darksiders 2 has told the Official Nintendo Magazine that the Wii U version of the game will be unique. The unique feature will be the Wii U controller, which Vigil say they’re utilizing to its maximum potential. “Y’know, you could just throw in anything just to throw it in but we want to make sure it really works.” “So far we have visual parity with other formats and it’s been easy to port over, but making Darksiders 2 for Wii U is about using the system. “In the end it’ll have such as unique control set – we think it’s the best we can make for Wii U, but will it be definitive? You tell us when it comes out!” Darksiders II producer Ryan Stefanelli has told online gaming publication CVG just how easy it was to get Darksiders 2 running on the Wii U controller. According to Stefanelli all it took was five minutes and two lines of code to get the game running on the controller. “Our one and only goal once we got the Wii U hardware was to get Darksiders II running on it. We didn’t even have running the game on the touch screen on our ‘to do’ list. but once we got it running, we just fooled around with getting it on the touch screen as a lark. It took all of five minutes and two lines of code, and boom! – there was the entire game running on the controller. Amazing.” THQ’s executive vice president of core games, Danny Bilson has announced that Darksiders 2 will be a launch game for the Wii U. Bilson also confirmed that the company is “looking at” making two other games for launch. “We’re planning on putting Darksiders 2 on the new console at launch,” confirmed Bilson. “Darksiders 2 has very deep inventory system. The new controller allows for the inventory screen to be active at the same time as the adventure on the main screen so as soon as we saw that, that was the first game we started to move onto the new platform.” “It’s not just going to be Darksiders 2, we’re looking at two other titles for launch and many more beyond that. We’re incredibly supportive and excited about the new console.”
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Kao što odnedavno znamo, Assassin's Creed 3 bit će smješten za vrijeme američke revolucije, a na tržištu će se pojaviti u listopadu, i to osim na PC, PS3 i Xbox 360 i na potpuno novoj Nintendovoj konzoli Wii U. Prema riječima autora, igra se grafički i u ostalim aspektima neće previše razlikovati od verzija za preostale tri platforme, a najveća će razlika u odnosu na njih biti dakako Wii U kontroler koji na sebi ima i poveći touchscreen. Isti će, kažu u Ubisoftu, služiti kao stalna veza s Animusom, što znači da će na njemu konstantno biti prikazana mapa, ili novi podaci koji će biti unošeni u Animus Database bez da se na taj način prekida gameplay kao što je to dosad bio slučaj. Kontroler bi se vrlo korisnim mogao pokazati i u samoj borbi gdje će poslužiti kako bi se brzinski, bez potrebe za prekidanjem igre moglo promijeniti oružje te kao uvid u Eagle Vision. Dakle, dok će prikaz na vašem televizoru/monitoru biti normalan, Eagle Vision moći će se uključiti samo na touchscreenu kontrolera i na taj način ispuniti svoju funkciju. Iako se sve ove stvari čine u najmanju ruku zanimljivima i korisnima za gameplay, pitanje je tko će zapravo kupiti Wii U konzolu samo kako za vrijeme igre ne bi trebao prekidati gameplay da dobije uvid u mapu. Drugo je pak pitanje same ergonomije kontrolera koji prilično nalikuje na danas popularne tablete. Marvin Donald, Vigil Hardverski Wii U je usporediv s konzolama aktualne generacije. Što se same konzole tiče, prilično suzdržani komentari dolaze i iz Vigila, studija koji radi na Darksiders 2 za Wii U i ostale platforme: igra će na novoj Nintendovoj konzoli biti 'otprilike ista' kao i na ostalim platformama, izjavio je Marvin Donald , game direktor Iako naglašava da će studio itekako moći iskoristiti mogućnosti kontrolera, Wii U je hardverski tek 'usporediva s konzolama Xbox 360 i PS3'. Upravo zbog toga je sve nejasnije na koju točno publiku cilja Nintendo konzolom Wii U. Ako se informacije da je Wii U usporediv s konzolama aktualne generacije pokažu točnima, to znači da Wii U neće biti konzola sljedeće generacije, a već sljedeće bi se godine na tržištu mogla pojaviti nova Microsoftova konzola koja će sigurno pripadati sljedećoj generaciji. Dotad na Wii U možemo očekivati brojne portove s ostalih platformi, no čim se pojavi konzola sljedeće generacije Nintendo će sve teže održavati korak, a u tome mu neće pomoći ni touchscreen kontroler. Točan datum izlaska konzole Wii U još nije poznat, kao ni datum izlaska Wii U verzije Assassin's Creeda 3, dok bi se Darksiders 2 na tržištu trebali pojaviti istoga dana kao i konzola Wii U.