http___www.gamingenthusiast.net_kojima-responds-to-ground-zeroes-criticism-the-game-is-not-linear_.xml
http___gameland.jutarnji.hr_vijesti_metal-gear-solid-v-bi-mogao-izaci-i-za-pc__1.xml
1.1 1.2 2.1 2.2 3.1 3.2 4.1 4.2 4.3 5.1 6.1 6.2 6.3 7.1 8.1 9.1 10.1 11.1
Kojima is definitely paying close attention to social media regarding Metal Gear Solid V: Ground Zeroes. He has tweeted a response to criticism that the game can be cleared in as short as 2 hours. Kojima’s statement is in English, but as we know from the Quiet incident, these statements can still be easily misunderstood. For the purposes of clarity, we have adapted his statement for better clarity below: Metal Gear Solid V: Ground Zeroes includes the main mission, alongside 5 Side Ops missions. All missions include elements such as “Trial Records”, where players can compete against each other online. This is not a linear game like past Metal Gear Solid games. Ground Zeroes offers freedom in how you approach the game and what playstyle you use. We hope players will enjoy playing it over and over without finding it boring. I believe people will be satisfied with the playtime of Ground Zeroes, and they will not worry about the clear time, which is the standard for linear games. So there you go, the game is meant to be nonlinear in the same way that Saints Row and Grand Theft Auto are nonlinear. Of course, those games offer more than 2 hours in the main story mode as well, so it’s not a fully satisfying statement either. What do you think of Kojima’s reply? Ryan Parreno Latest posts by Ryan Parreno (see all) - Fun Stuff: We’re not sure what kind of game CivilizationCraft is anymore - July 8, 2014 - Maxis explains cut content from The Sims 4 - July 8, 2014 - Epic Games shares new Unreal Tournament concept art - July 8, 2014
1.1 2.1 2.2 3.1 3.2 3.3 3.4 4.1 4.2 4.3 5.1 6.1 7.1 8.1 9.1
Metal Gear Solid V bi mogao izaći i za PC Metal Gear Solid V: The Phanotm Pain je potvrđen za Xbox 360, Xbox One, PlayStation 3 i PlayStation 4. Kao što se da vidjeti PC je ponovo zakinut za svoju inačicu, no postoji mogućnost da bi i horde PC igrača mogle zaigarti najnoviji Konamijev proizvod. Kreator serijala i jedna od najpoznatijih ličnosti gaming svijeta, Hideo Kojima bi volio vidjeti svoju igru i na PC-u. U sklopu nedavnog intervjua za GameSpot u Japanu je imao ovo za reći: “PC je moja izvorna platforma. Ja sam prvotno pravio igre za PC. Prije mnogo vremena nisam se htio pouzdati u platforme kako bih izdavao svoje igre, pa ukoliko ljudi budu to željeli, naravno bez službenog obećanja, mogu potvrditi da je PC port nešto što bi me itekako zanimalo, te bih volio to napraviti.” Predhodnik Phantom Paina, MGS 4: Guns of the Patriots nikad nije stigao na PC, iako smo dobili Metal Gear Rising: Revengeance, doduše 11 mjeseci nakon konzolaške premijere, ali napredak je očigledan. Metal Gear Solid V: Ground Zeroes, prolog za Phantom Pain izlazi za već spomenute konzole 18. ožujka i nije najavljen za PC. Ostaje nam samo nada da se Kojima smiluje PC igračima i izda svoju “bebu” za PC, bez obzira koliko bi port kasnio za konzolaškim izlascima. Povezani članci: Kategorija: Vijesti Nema komentara » Tagovi: akcija,avantura,računalo,vijest