http___mynintendonews.com_category_xbox-360_page_2_.xml
http___gadgeterija.tportal.hr_2013_08_26_nvidia-i-activision-zajedno-rade-na-igri-call-of-duty-ghosts__1.xml
1.1 1.2 1.3 2.1 2.2 3.1 3.2 3.3 4.1 4.2 5.1 5.2 5.3 5.4 6.1 6.2 6.3 6.4 7.1 7.2 7.3 7.4 8.1 8.2 8.3 8.4 8.5 9.1 9.2 9.3 10.1 10.2 10.3 10.4 11.1 12.1 12.2 12.3 12.4 13.1 13.2 13.3 14.1 14.2 15.1 15.2 15.3 15.4 16.1 16.2 16.3 16.4 16.5 17.1 17.2 18.1 18.2 18.3 18.4 19.1 19.2 19.3 19.4 19.5 19.6 20.1 20.2 20.3 20.4
Respected technology enthusiasts Digital Foundry have taken a look at Assassin’s Creed: Black Flag for Xbox 360, PlayStation 3, Wii U, Xbox One, and PlayStation 4. The publication says that native 720p resolution is standard, and the same in-house post-process anti-aliasing solution is also in effect, delivering similar results to Xbox 360 and PlayStation 3 . However, where the Wii U version falls down is the framerate which falls 6-10fps behind the 360 and PS3 releases, resulting in a jerky experience on the platform. “The Wii U version consistently falls 6-10fps behind the 360 and PS3 releases, resulting in a jerky, often uneven update and a profound, unsatisfying reduction in controller response. Combined with the GamePad’s twitchy analogue sticks, the low frame-rate makes frantically running across rooftops and chasing down targets a frustrating affair, the net result being that we’d often have to repeat some missions multiple times – something that wasn’t much of a problem on 360, and with no issues at all when playing at 60fps on the PC version of the game.” Platinum Games creative director JP Kellams has revealed on Twitter that he is fed up with Microsoft and Sony gamers requesting that Bayonetta 2 be ported to the Xbox and the PlayStation. Kellams says that anything he posts on the Bayonetta 2 Facebook page turns into requests to port the Wii U exclusive to the Xbox and the PlayStation. Here’s what he had to say on Twitter. “I hate posting anything Bayonetta 2 on our Facebook. Not because I hate Bayonetta 2, but because I hate the pedantic port-begging.” “It’s been over a year since we announced. We heard you. We get it. We are just happy that we get to make Bayonetta 2 for the patient fans.” This year’s Spike VGX award nominations are available to view online and it’s your chance to vote for which game you think deserves Game of the Year. There’s five games you can choose from including Bioshock Infinite, Grand Theft Auto V, Super Mario 3D World, The Last of Us and Tomb Raider. It’s completely up to you which game you vote for, but it’s certainly a difficult choice as there’s been some great games released this year. The Spike VGX takes place on December 7th, so be sure to vote. Respected tech site Digital Foundry is reporting that Wii U version of Warner Bros’ recently released Batman Arkham Origins runs considerably worse on the Wii U compared to both the Xbox 360 and the PlayStation 3. The publication says that the Wii U version is blighted by an extremely poor frame-rate throughout. Digital Foundry says that the sheer number of enemies and the inclusion of a weaker CPU seems to be the cause for this. The concluded by saying that gameplay is heavily compromised to the point where they found the experience far less enjoyable as a result. “The situation is considerably worse on the Wii U. On the plus side, screen-tearing is completely eliminated due to the inclusion of a locked v-synced presentation, but disappointingly the result of this is a frame-rate that fluctuates somewhere in the mid-twenties on a regular basis, producing constant judder and a serious reduction in the responsiveness of the controls. The number of enemies and the inclusion of a weaker CPU seems to be the cause for this on Nintendo’s system – perhaps the console simply can’t keep up with handling all of the AI and physics routines under load. The result is that gameplay is heavily compromised to the point where we found the experience far less enjoyable as a result. At times the PS3 version suffers to a similar degree, but this happens far less frequently compared to the Nintendo platform. Given the major frame-rate issues it’s hard to recommend the Wii U game at all unless you have no other option.” IGN has made a video that compares the graphics of the PlayStation 4′s version of Assassin’s Creed 4: Black Flag to the Wii U, PlayStation 3 and Xbox 360 versions of the open-world game. Based on the website’s recording, the game looks pretty good on Nintendo’s latest console, especially compared to the two last-gen consoles’ versions. Assassin’s Creed 4: Black Flag is available now for all the aforementioned platforms, as well as PC and Xbox One. Call of Duty: Ghosts contains at least one Zelda Easter egg. As shown in the image above, a Rupee-shaped trophy is displayed on a shelf, with a description that reads: “Awarded for most bushes cut and pots smashed.” For those who don’t know, Rupees are the currency used in The Legend of Zelda series. Call of Duty: Ghosts is available now for multiple consoles, including Wii U. Activision Publishing announced today that the company sold more than $1 billion of Call of Duty: Ghosts into retail stores worldwide as of day one. “Call of Duty is by far the largest console franchise of this generation,” said Bobby Kotick, CEO of Activision Blizzard. “More people have played Call of Duty this year than ever before, logging four billion hours of gameplay. And in the last 12 months, Call of Duty: Black Ops II, including its digital content, generated more revenues than any other console game ever has in a single year. Although it is too early to assess sell-through for Call of Duty: Ghosts, it’s launching at a time when the franchise has never been more popular.” Millions of people are already playing Call of Duty: Ghosts online. Since its release yesterday, Call of Duty: Ghosts has moved to the #1 spot as the most played game on Xbox Live, according to Microsoft. Additionally, Activision confirmed that on the Xbox 360 videogames and entertainment system from Microsoft, average player sessions for Ghosts have been longer than either Black Ops II or Call of Duty: Modern Warfare 3, during the same time period. Call of Duty: Ghosts launched at 15,000 midnight openings around the world. Fans around the world shared their excitement in social media, with Call of Duty-related terms trending an astounding 20 times globally on Twitter in the last 24 hours. “Ghosts is an amazing game which ushers in the next generation of Call of Duty. The team at Infinity Ward has delivered yet another epic thrill ride in the campaign, and what I think is our best multiplayer game yet,” said Eric Hirshberg, CEO of Activision Publishing. “This is the must have launch title for the next generation of consoles, and we expect Call of Duty: Ghosts to be the most successful launch title for the Xbox One and PS4 by a wide margin. In fact, according to GameStop, Call of Duty: Ghosts is their most pre-reserved next gen title.” Warner has issued a statement indicating that they are aware of the technical issues in Batman: Arkham Origins, and will be fixing them in due time. Among the issues faced by players is the “Infinite Falling” problem, where players are unable to advance because Batman falls entirely out of the world in an infinite loop. While this problem exists on all platforms, several other issues appear to be affecting the Xbox 360 version only. Warner has promised to keep gamers updated on the impending fixes. Here is a portion of the statement the company has issued: “We’d like to sincerely thank everyone who has joined us since the launch of the game. We appreciate the fan support and also want to thank all the people in the field who have sent us their saved games as they have been invaluable in helping us identify the problems. “It has come to our attention that there are issues that are negatively impacting the experience for some players. The team has been working around the clock to review, validate and pinpoint the problems that have been reported and we have identified three main issues which we are tackling first, and are listed below. For these issues, we expect the software update to be available within the next week. We sincerely apologize for any inconvenience caused and thank you all for your patience as we work to resolve the issues.” Ducktales Remastered, which has only been available until now as an eShop title, will be hitting the Wii U in physical form on November 12th, in addition to arriving on PS3 and Xbox 360. To commemorate the release, Capcom is offering an exclusive Scrooge McDuck pin to Wii U owners who pick up the game at Target. The new remastered version of the classic game contains updated graphics and a healthy amount of new content. Capcom has stated that the continued release of remastered games will depend on the level of success attained by Ducktales. Will you be purchasing a physical copy of the game? Let us know in the comments. US gaming publication GameSpot has managed to get some hands-on time with the monster battling mode in Call of Duty: Ghosts which is titled Extinction. The video showcases the recently announced mode by Infinity Ward which see’s players battling against alien creatures in cooperative or online multiplayer. Call of Duty: Ghosts launches worldwide on November 5th. The footage from the video is taken from the Xbox One.
1.1 2.1 3.1 4.1 5.1 6.1 7.1 7.2 8.1 8.2 9.1
- Objavljeno 26. 08. 2013. - Kategorije - Tagovi - Boris Radošević NVIDIA i Activision zajedno rade na igri Call of Duty: Ghosts NVIDIA je danas najavila partnerstvo s tvorcima igre Call of Duty: Ghosts, a čije će PC izdanje biti predstavljeno 05. studenog 2013. Razvijena od strane Infinity Ward studija koji je stvorio izvorni Call of Duty i prvu igru iz Call of Duty: Modern Warfare serije, igra Call of Duty: Ghosts je uvod u franšizu nove generacije. Uz novi engine, Call of Duty: Ghosts nastavlja tradiciju isporuke fenomenalnih igara, nevjerojatnog umijeća u stvaranju filmskih scena i upečatljivih likova i priča. Call of Duty: Ghosts upoznaje gamere s “Duhovima”, skupinom visoko kvalificiranih operativaca specijalnih snaga prekrivenih misterijem. Nova sljedeća generacija enginea za Call of Duty: Ghosts uvećava moć najsuvremenije PC tehnologije, koristeći prednosti najnovijih grafičkih kartica, kao i high-end kartica, uključujući NVIDIA GeForce GTX 700 serije. Inženjeri zaduženi za dizajn igara iz tvrtke NVIDIA su na licu mjesta radili s Infinity Wardom kako bi stvorili ultimativno Call of Duty iskustvo za PC gamere.