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The official Call of Duty: Ghosts launch trailer is finally here after the trailer was leaked and quickly taken down by Activision. Outnumbered and outgunned, but not outmatched. Call of Duty: Ghosts takes players to a world altered by a devastating mass event. Following an elite squad of soldiers known as the “Ghosts,” lead the fight back against a newly emerged global power. Call of Duty: Ghosts arrives on November 5th for Wii U, PlayStation 3 and Xbox 360. Tag Archives: ghosts Here’s The Call Of Duty: Ghosts Clans Trailer Activision has just posted a brand new Call of Duty: Ghosts trailer which focusses on Clans in the latest game in the popular franchise. Check out how Clans is an integral part of the Call of Duty: Ghosts’ multiplayer experience. This year introduces new breakthroughs, including the Call of Duty Clan Wars game experience, and cross-platform Clans — where players can now join a Clan with friends regardless of whether they play on Xbox, PlayStation or Windows PC, and level-up their Clan to earn exclusive unlocks and multiplayer XP bonuses. Call Of Duty: Ghosts Squads Trailer Squads introduces a whole new level of competition to Call of Duty: Ghosts. Combining the unrivaled Multiplayer experience with cutting edge AI, Squads lets you play a variety of new game modes with your customized squad-mates. Play solo against another player and their squad, or cooperatively with friends, competing versus an AI-controlled squad. Best of all, the XP earned in Squads is directly connected to your Multiplayer progress. GameStop Says Call Of Duty Ghosts On Track To Be The Most Pre-Ordered Title Of The Year Bob Puzon, GameStop’s executive vice president of merchandising, says that the forthcoming Call of Duty: Ghosts is on track to be the most pre-ordered title of the year. Puzon also said that they have found that there is hesitation compared to past COD pre-orders as gamers are unsure which platform they will be playing on with the upcoming launch of Xbox One and PlayStation 4. “Call of Duty is an entertainment juggernaut and cultural phenomenon. We are excited for the upcoming release of the new instalment of this blockbuster franchise. We look forward to celebrating the worldwide November launch of this great game that is on track to be the most pre-ordered title of the year. Our quantitative consumer research indicates that hesitation amongst past COD pre-orderers is primarily due to not knowing which platform they will be playing on, which is natural at this time in the console transition.” Infinity Ward Says Making A New Game Rather Than COD “Would Be The Easy Way Out” Call of Duty Ghosts executive producer Mark Rubin has told EGDE that he thinks that making a brand new game, rather than creating a new Call of Duty game, would simply be an easy way out for the company. Rubin then went on to say that to change a Call of Duty game every year is something that’s a huge challenge for Infinity Ward internally. “Yeah, there is a lot of pressure there. It would, in a sense, just be easier for us to go just make a brand new game that isn’t Call Of Duty, that doesn’t have any limitations. That would be the easy way out.” “It’s actually much harder to know that you have something that’s very important to a lot of people, and a formula that people really love as it is. To change that every year is something that’s a huge challenge for us internally, but it drives a lot of our passion. We end up becoming our own biggest critics – when we ship, we postmortem what we did right and what we did wrong. We really tear it apart. That drives us to keep going on the franchise, and not take the easy way out, in a sense.” Activision Apparently Had To Wait For Nintendo’s Approval Before Announcing COD Ghosts For Wii U Nintendo Force writer Emily Rogers has revealed why it took Activision so long to announce that Call of Duty: Ghosts was coming to Wii U. Rogers says that Activision had to wait for Nintendo’s approval before announcing the game was coming to Wii U. Clearly, this strategy backfired and left a lot of people wondering if the console would ever get the game. Here’s what Rogers had to say about the intriguing situation. “Forgot to share this: Reason for Activision delaying Wii U announcement for Ghosts is because they were waiting on something from Nintendo. From what I understand, Activision waited for Nintendo to give them an ‘approval’ on something. That delayed announcement of Wii U version. Delaying Blops 2 announcement was a different situation. That was strategically delayed to create buzz at Nintendo’s September conference.” Activision Explains Why They Decided To Bring Call Of Duty Ghosts To Wii U Activision publishing CEO Eric Hirshberg has revealed to Joystiq exactly why they decided to bring Call of Duty: Ghosts to the Wii U. Hirshberg says that the company is determined to see the Wii U become a success and they believe that bringing Ghosts to the platform could well boost the disappointing sales. Hirshberg says if the platform does become successful then it’s ultimately great for Activision. “The driving force behind us bringing Ghosts to the Wii U is the same as every other platform, it’s just we want to do everything we can to make the first-party successful. Obviously if they’re successful, that’s good for our business, that’s been our strategy in the past, we’ve been a very kind of platform agnostic company. We generally try to be wherever our gamers want to play. So we thought if our content can help the Wii U and Nintendo gain some momentum, then we wanted to do that.” Call Of Duty: Ghosts On Wii U Will Get The Free Fall Bonus Map The official Call of Duty Ghosts preorder site states that those who pre-order the Wii U version of the game will receive the Free Fall dynamic map as downloadable content. The game is published by Activision and developed by Infinity Ward, the studio that created the original Call of Duty and the critically acclaimed Call of Duty: Modern Warfare series, Call of Duty: Ghosts ushers in the next generation of the franchise, delivering a riveting all-new gameplay experience built on an entirely new story, setting and cast, all powered by a new next-generation Call of Duty engine. Thanks, Senay Call Of Duty Ghosts Producer Says “You Can’t Change The Rules Too Much” Call Of Duty Ghosts executive producer Mark Rubin has explained that the company isn’t prepared to jump on the next technology bandwagon that EA have with Battlefield 4. Rubin also compared the popular series to sports, saying that you can’t change the rules too much. Many fans are clamouring for the company to utilise a new graphics engine, but Rubin seems to think if it isn’t broke, why fix it? “So you know, as a company in general, we don’t want to jump onto the tech bandwagon too early. We’re a little bit more conservative with that kind of thing. There is some cool new tech, but some of it we can’t talk about because we are not talking multiplayer yet”. “You watch sports every year, but if you changed the rules dramatically of a sport every year who would watch that? I don’t think you would have as many people watching the sport. Like if soccer/football were all the sudden to switch from ‘OK you can’t use your feet, you have to use your hands’ Who’d watch that really?” Call Of Duty: Ghosts Multiplayer Reveal On August 14th Actvision has announced via the official Call of Duty site that we should get the first glimpse of the multiplayer mode on August 14th at 10.30am PDT. Nintendo confirmed last week that Call of Duty: Ghosts will be coming to Wii U on November 5th. The game is being ported to the console by Treyarch, the developers behind Call of Duty: Black Ops 2.
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- Objavljeno 26. 08. 2013. - Kategorije - Tagovi - Boris Radošević NVIDIA i Activision zajedno rade na igri Call of Duty: Ghosts NVIDIA je danas najavila partnerstvo s tvorcima igre Call of Duty: Ghosts, a čije će PC izdanje biti predstavljeno 05. studenog 2013. Razvijena od strane Infinity Ward studija koji je stvorio izvorni Call of Duty i prvu igru iz Call of Duty: Modern Warfare serije, igra Call of Duty: Ghosts je uvod u franšizu nove generacije. Uz novi engine, Call of Duty: Ghosts nastavlja tradiciju isporuke fenomenalnih igara, nevjerojatnog umijeća u stvaranju filmskih scena i upečatljivih likova i priča. Call of Duty: Ghosts upoznaje gamere s “Duhovima”, skupinom visoko kvalificiranih operativaca specijalnih snaga prekrivenih misterijem. Nova sljedeća generacija enginea za Call of Duty: Ghosts uvećava moć najsuvremenije PC tehnologije, koristeći prednosti najnovijih grafičkih kartica, kao i high-end kartica, uključujući NVIDIA GeForce GTX 700 serije. Inženjeri zaduženi za dizajn igara iz tvrtke NVIDIA su na licu mjesta radili s Infinity Wardom kako bi stvorili ultimativno Call of Duty iskustvo za PC gamere.