http___metamedia.hr_program-mm19__1.xml
1.1 3.1 4.1 6.1 7.1 8.1 8.2 8.3 9.1 9.2 9.3 10.1 10.2 10.3 11.1 12.1 12.2 12.3 12.4 13.1 13.2 13.3 13.4 14.1 14.2 14.3 14.4 15.1 16.1 16.2 16.3 16.4 16.5 17.1 18.1 18.2 18.3 18.4 18.5 19.1 19.2 19.3 19.4 20.1 20.2 20.3 20.4 21.1 21.2 21.3 21.4 22.1 22.2 23.1 23.2 23.3 24.1 24.2 25.1 25.2 25.3 25.4 26.1 26.2 27.1 27.2 27.3 27.4 27.5 28.1 28.2 28.3 29.1 30.1 31.1 31.2 31.3 31.4 31.5 32.1 32.2 33.1 34.1 35.1 36.1 36.2 36.3 37.1 37.2 37.3 37.4 37.5 38.1 38.2 38.3 38.4 39.1 40.1 41.1 41.2 41.3 41.4 42.1 42.2 43.1 44.1 44.2 44.3 45.1 46.1 47.1 48.1 49.1 50.1 50.2 50.3 50.4 50.5
Udruga za razvoj audio-vizualne umjetnosti Media Mediterranea, MM lab, News New media interactive installations, lectures, multimedia kids corner, workshops, new electronic romanticism, picnic soundtrack. Location: Pula, Titov park You can read more about the festival’s concept here. The Random Darknet Shopper is an automated online shopping bot which we provide with a budget of $100 in Bitcoins per week. Once a week the bot goes shopping in the deep web where it randomly chooses and purchases one item and has it mailed directly to the exhibition space. Once the items arrive they are unpacked and displayed, each new object adding to a landscape of traded goods from the Darknet. The Random Darknet Shopper is a live Mail Art piece, an exploration of the deep web via the goods traded there. It directly connects the Darknet with the gallery. By randomizing its consumerism, the bot is guaranteed a wide selection of goods from the thousands listed on deepweb markets. In its first run from October 2014 – January 2015, Random Darknet Shopper bought 12 items from the deepweb market Agora, which were displayed at Kunst Halle St. Gallen in the exhibition “The Darknet – From Memes to Onionland. An Exploration”. Since Agora discontinued its services in September, Random Darknet Shopper will now order items from Alpha Bay, currently the largest deepweb market place. The horticulture unit 204_NO_CONTENT is made of organic elements, transgressing the contents from the digital domain. The textual context of the picture is a text found in the computer language that reads “204_NO_CONTENT”. It is an error report that appears in the internet communication. A machine communicates with another machine about protocols of failed communication [HTML server error], and thus providing the user with the insight into the problem. Error “204_NO_CONTENT” means that the server has fulfilled the request but there is no new information to send back. A typographical picture located in the desert is 3.6 × 31 meter in size and shaped within the matrix made of 18 × 166 fields [2988 “pixels”]. This “low–resolution screen” is made of cactuses and black lava. The “active pixels” are made of 2220 cactuses [Echinocactus grusonii]. At the beginning of the project each cactus was approximately 18 cm in diameter. Materials used in the installation are chosen respecting natural resources and availability at the Fuerteventura island. Fuerteventura island is of volcanic origin and therefore black lava is widely available. The Echinocactus grusonii cactuses are visible around the island and have the status of local souvenir at the local airport. The senders used within and around the installation are of local origin. 204_NO_CONTENT is part of the Internet Error Messages, and it’s commissioned by Centro de Arte Juan Ismael, Fuerteventura (Canary Islands, Spain), for the exhibition Deambulatorios de una jornada, en el principio y el proyecto Tindaya, curated by Nilo Casares. What is the difference between plagiarism and quotation? Is it 2 notes, 3 notes? One bar? An athmosphere? Virtual reality enables information flow in an unexpected way and with tremendous speed, so it is sometimes hard to tell who was the first to launch the idea. Many creatives break under the tons of informational junk which they swollow every day on social networks, until they finally even stop pretending to be original, openly admitting they had been “inspired” by somebody else. In times where one is forced to cross–branch in order to survive, even your thoughts will be looted if you’re not prepared properly. Once you find yourself in this cyber–mash it will be hard to build your own identity based on informational fragments graspable in a few seconds. If you’re building upon more complex information, you are automatically demanding attention, concentration, reflection and deeper understanding of the matter. Do we nowadays need this qualities any more? Maybe it is enough to just turn the cylinder and make you own kaleidoscopic plagiarism! Away on Vacation is an installation that consists of the artist’s Macbook Pro, an HD Camera, custom software and an Internet connection. The installation was live–streamed to YouTube where one can see the Macbook Pro on an office table inside Lund’s Berlin studio with an ever–changing background of landscapes. The computer ran a custom software that enables it to create paintings entirely on its own by scripting the movement of the mouse cursor and the keyboard. A viewer can see the cursor moving, buttons being clicked and brush strokes being made, all with no one in contact with the computer. The computer opens Photoshop and start creating a painting. It will use an array of symbols, brushes, and shapes, all relating to the idea of vacation and its opposite – work. Once the painting has been completed, the software uploads it to the website awayonvacation.live and posts it to the Artist’s Twitter and Facebook accounts. The Away on Vacation live–stream continued around the clock for two weeks beginning on the 24th of May, and by the time it stopped, it created approximately one painting an hour for an estimated total of 340 paintings. Curtains is a computer generated animation simulating two curtains blowing in the wind. The animation is rendered in black and white pixelated patterns, using early computer animation processes. Video projected in space, Curtains acts like a temporary virtual ornament draping material forms. The animation embodies an archetypal metaphor of the passing of time, obsolescence and change, and reflects on the projection of this metaphor as a virtual image. Two language–learning AI bots, presented side by side, have been put to learn nouns and verbs in the english language. One has learned words from news sources including BBC, The New York Times, Washington Post, etc, the other has learned from Alice in Wonderland. Both AIs are set to produce headlines of the form “If you see (noun) then (verb)” and reveal how different training sources can produce vastly different outputs. The work relates to automated journalism and fake news. GIF Salon consists of a projection of several GIFs in old, decorative frames hung salon-style on the wall. Though it does employ humor, the works probe a serious distinction in seeing GIFs on the web versus viewing them in galleries. Irena Borić will present the project net.cube. The project was designed by Irena Borić, Martina Kontošić and Renata Šparada, it began in January 2015 as part of the Center for Dramatic Arts program. net.cube has sought to provide conditions for artistic internet projects and to encourage local internet creativity, its contextualisation and mapping as well as communication among interested media actors. The program is performed as an internet gallery (http://www.netdotcube.org/) and a discursive program. Through a presentation of his own work in the last three years, Davor Branimir Vincze will talk about how “post-interenet art” is reflected in contemporary music. Where do modern technology, social networks, large amounts of data, binary vision of the world, the lack of understanding for everything that lies behind the various interfaces we use daily, find their interpretation as an acoustic experience. The Golden watermelon is made up of one or more artworks selected in the competition for artworks from the field of contemporary art, that are directly related to the theme of the festival and use new media and technology. The works are produced and presented at the festival itself. The author of the competition is Hrvoje Hiršl and the members of the jury are Oleg Šuran, Sunčica Ostoić and Marko Vojnić Gin, who also participated as advisers in the production phase. The competition “Golden watermelon” is intended for young artists from Croatia who are already working in the field of contemporary and / or new media art, interactive installations and interdisciplinary art practices. This kind of competition enables the development of the festival as a platform for the promotion of domestic authors (online and at the event itself), production of less affirmed authors’ work, linking domestic and foreign artists, and creating a place for sharing ideas, knowledge and experiences. Recent prehistory is an installation made of the best works submitted to the contest for the creation of visual materials inspired by decentralized networks. These are works in form of visual or audio material that romance old art or pop culture works, ideas and phenomena, approaching the most recent past in order to examine the boundary between today’s and yesterday’s trends, and between living arts and Kunsthistoricism; or distance themselves from a mere visual / auditory form, and approach the structure, medium, or technology that distributes them. The installation involves anything that can be projected or transmitted through speakers – texts, static or moving images, video or audio tracks – and the only limit is that the final digital record is not bigger than 10 MB. Workshop: Friday and Saturday, 18th and 19th August 2017, from 18:00 until 21:00, Tito’s park Age of participants: from 7 years upwards FabLab is an NGO founded in 2013 with the aim of helping the acquaintance with new digital production technologies, used primarily to include youth and enhance their STE[A]M skills. Its activities are conducted through three core missions: 1. Education, under the slogan “Create in School”, from elementary, high schools to universities and lifelong education, 2. Local communities, under the slogan “Give A Hands”, where new technologies are brought closer to the local community and associations with an emphasis on people with special needs, and 3. Entrepreneurship with the slogan “Generate locally, offer globally”, designed to promote entrepreneurship. The workshop is aimed at a better knowledge of the basics of 2D digitization and 3D printing. Workshop participants will be enabled to create their drawing or collage, which will then be transferred as a print on fabric, and the best work will become an object made by a 3D printer. Workshop: Friday, 18th August 2017, from 18:00 to 21:00, Tito’s park Presentation of the workshop’s results: Saturday, August 19th, 2014, from 18:00 to 01:00, Tito’s park Age of participants: 9 to 12 years DiA DAI SAI is a collective of architects who perform spatial exercises with children. With the full name Children and Architecture Section, under the wing of the Istrian Architects Society, the collective has been active since 2010, with the desire to contribute to basic art education in a dormant school curriculum, with an optimal load of one hour per week. In order to achieve this, DiA DAI SAI explains space through games, gestures, events, and intends to enhance the sensitivity to the 3D boundaries that in many ways define our reality. For this year’s edition of the festival, DiA is planning to stay in the space of longing as long as possible. There is no end to fantasies when we project the characters in the love game, so we wanted to play out a few imaginative romantic events, for which we will previously create a space frame made in clay. Will the GIF format, in which we will save our final product, contribute to the deconstruction of reality and imagination? – check it out and come to your own conclusions. The sediment always remains… The workshop includes the creation of several story frames (boxes) in which clay can be modelled as a scenery for a love game scene. Some places will be predefined (the underground tunnels, the small Roman theatre, the Kaštel fortress), and some will be created during the workshop. What we build and play out will be captured and edited in a GIF format. The final product will be screened the next day at the festival in Tito’s park. Free entrance Postmodernist concept of a musical culinary program that will allow the sounds of “modern classic” duo Ansamble da camera and a DJ program that combines ambient and electronic lounge music and organic foods made by SEK (solidary and ecological kitchen) and transforms the stay in the park in an unusual experience. The ensemble has been active for many years in various chamber ensembles and performs a repertoire of old masters, baroque sonatas, classical and romantic works, to contemporary compositions, jazz, and organic electronic music. The ensemble also performs under the name WunschBaum and creates authorial music using classic and electronic instruments. At the 19th Media Mediterranea Festival, they will present to the public an appropriate program for a chamber flute and clarinet duo with the addition of electronic instruments. The members of WunschBaum are Anamuhr (Anamarija Škara) and Sakadas (Branko Škara). He has recently produced and released music that combines electronic with ethno music. For this opportunity he has prepared two sets, an ambient–downtempo soundtrack for the Picnic in Tito’s park, and a free style set that varies from melancholic–romantic indie pop electronic music to explosive breakbeat–electro funk. Created as a natural extension of the SEG group and SET marketplace. The duo in the kitchen, Tea Janko Bevandić and Andreja Buić, are two kitchen lovers and everything that surrounds it. In the preparation of meals they use only seasonal, local and ecologically grown food combining tradition with modern culinary trends. They love to present their food by themselves and are always ready for action, and if you want the traditional Istrian panada, tomato salsa or pasta with carob, cucumber jelly or maybe watermelon pudding … just tell them. Two souls, two hearts prepare for you food with a face <3 A four–member association and collective of the same name – BukaNoise operates in the field of contemporary art, more accurately in fine art, performing arts and contemporary dance, film and video, and authorial music and DJ culture. Matko Banković and Marko Vojnić are concerned with the music section on more than one field. The association also runs the “5th floor” gallery in the fifth floor of Community centre Rojc’s corridor within which Matko Banković is in charge of music as a selector of funk & soul music. Foreigners Everywhere is an AV dub project by Matko (live visuals) and Marko (dub synth & live mix), and as a BukaNoise collective they perform back to back through DJ-ing and VJ-ing in more musical styles primarily based on the sound of the early 2000s and labels such as Ninja Tune, Warp Records,! Rinoma is a young and perspective artist and producer from Vodnjan (a small town in Istria) who started his career in the mid 2000s, working as a part of hip hop group DEM crew, where he assumed the role of producer and beatmaker. Sometime after, he founded the duo Soundcheck Regaz alongisde his friend and colleague Eric and together they released “Macchiato i čaša vode”, where his production steered more towards jazz and alternative hip hop, with live performances backed up by a band. A year later, he redirected his focus to a solo project during which his focus switched to Chill Trap/Electronic Beats and Trip–Hop oriented sound. The end result is an EP titled “We Can Fly” which is available as a free download on his SoundCloud profile. Currently, he is working alongside Koolade as well as on his new solo EP and with his long–time friend and collaborator MC Zmija on their second collaboration.
1.1 3.1 4.1 6.1 7.1 8.1 8.2 8.3 9.1 9.2 9.3 10.1 10.2 10.3 10.4 11.1 12.1 12.2 12.3 12.4 13.1 13.2 13.3 13.4 14.1 14.2 14.3 14.4 15.1 16.1 16.2 16.3 16.4 16.5 17.1 18.1 18.2 18.3 18.4 18.5 19.1 19.2 19.3 19.4 20.1 20.2 20.3 20.4 21.1 21.2 21.3 21.4 22.1 22.2 22.3 22.4 23.1 23.2 24.1 24.2 24.3 25.1 25.2 26.1 26.2 26.3 26.4 26.5 27.1 27.2 27.3 28.1 29.1 30.1 30.2 30.3 30.4 30.5 31.1 31.2 32.1 33.1 34.1 35.1 35.2 35.3 36.1 36.2 36.3 36.4 37.1 37.2 37.3 37.4 38.1 39.1 40.1 40.2 40.3 41.1 41.2 41.3 42.1 42.2 42.3 42.4 43.1 44.1 44.2 44.3 45.1 46.1 46.2 46.3 46.4 46.5
Udruga za razvoj audio-vizualne umjetnosti Media Mediterranea, MM lab, Novosti Novomedijske interaktivne instalacije, predavanja, multimedijalni kutak za djecu, radionice, glazbeni program te piknik soundtrack. Lokacija: Titov park, Pula Više o konceptu ovogodišnjeg festivala pročitajte ovdje Random Darknet Shopper je automatizirani online bot za kupnju kojem !Mediengruppe Bitnik pruža proračun od $100 tjedno u Bitcoinima. Jednom tjedno bot odlazi u kupovinu na deep web (duboki web) gdje nasumično bira i kupuje jednu stavku te je šalje izravno u izložbeni prostor. Jednom kada stavka stigne ona se raspakira te prikazuje tako da svaki novi objekt doprinosi krajoliku trgovine robe iz Darkneta. Random Darknet Shopper je Live Mail Art djelo, istraživanje deep weba putem trgovine robe na istom. Djelo izravno povezuje Darknet s galerijom. Nasumičnim odabirom konzumizma botu je zajamčen široki izbor dobara među tisućama popisanih na tržištima deep weba. U prvom izlaganju koje je trajalo od listopada 2014. do siječnja 2015., Random Darknet Shopper kupio je 12 predmeta iz tržišta deep weba Agora, koji su potom bili izloženi u Kunst Halle St. Gallen na izložbi The Darknet – From Memes to Onionland. An Exploration. Budući da je Agora prekinula svoje usluge u rujnu, Random Darknet Shopper sada naručuje artikle iz Alpha Baya, trenutno najvećeg ponuđača na dubokom tržištu. Hortikulturna jedinica 204_NO_CONTENT napravljena je od organskih elemenata, te sadržajno nadilazi digitalnu domenu. Tekstualni kontest slike je tekst pronađen na računalnom jeziku koji glasi “204_NO_CONTENT”. To je izvješće o pogrešci koja se pojavljuje u internetskoj komunikaciji. Stroj komunicira s drugim strojem o protokolima neuspjelog komuniciranja [pogreške poslužitelja HTML–a], a time pruža korisnicima uvid u problem. Pogreška “204_NO_CONTENT” znači da je poslužitelj ispunio zahtjev, ali nema novih informacija za slanje natrag. Tipografska slika smještena je u pustinji veličine je 3,6 × 31 m i oblikovana unutar matrice od 18 × 166 polja [2988 “piksela”]. Ovaj “ekran s niskom rezolucijom” izrađen je od kaktusa i crne lave. “Aktivni pikseli” izrađeni su od 2220 kaktusa [Echinocactus grusonii]. Na početku projekta svaki kaktus imao je oko 18 cm promjera. Materijali koji se koriste u instalaciji odabiru se poštujući prirodne resurse i dostupnost na otoku Fuerteventura. Otok Fuerteventura je vulkanskog podrijetla i stoga je crna lava široko dostupna. Kaktusi Echinocactus grusonii vidljivi su oko otoka i imaju status lokalnog suvenira u lokalnoj zračnoj luci. Pošiljatelji koji se koriste unutar i oko instalacije su lokalnog podrijetla. 204_NO_CONTENT dio je Internet Error Messages projekta, a rađen je po narudžbi umjetničkog centra Centro de Arte Juan Ismael, Fuerteventura (Kanarski otoci, Španjolska), za izložbu Deambulatorios de una jornada, en el principio y el proyecto Tindaya, kustosa Nila Casaresa. Gdje je razlika između plagijata i citata? Jesu li to 2 note, 3note? Jedan takt? Atmosfera? Virtualna stvarnost omogućuje putovanje informacija na nepredvidive načine i tolikom brzinom da je katkad teško reći tko je pravi autor određene ideje. Mnogi kreativci pucaju pod gomilom informacijskog smeća koje svakodnevno gutaju na društvenim mrežama, do te mjere da više ni ne skrivaju da su se “inspirirali” nečim tuđim. U doba kada smo svi prisiljeni križati zanimanja da preživimo, nedvojbeno ćete biti potkradani, ako se niste ispravno osigurali. A jednom kada se nađete u cyber–kaši, teško je izgraditi identitet temeljen na komadićima informacija probavljivih u nekoliko sekundi. S druge strane, kompleksnije informacije zahtjevaju pažnju, koncentraciju, razmišljanje i dublje poznavanje materije. Trebaju li nam uopće te kvalitete danas? Možda je dovoljno samo okrenuti cilindar i napraviti vlastiti kaleidoskopski plagijat! Away on Vacation je instalacija koja se sastoji od umjetnikova Macbook Pro računala, HD kamere, prilagođenog softvera i internetske veze. Instalacija se prvotno emitirala uživo na YouTubeu gdje se može vidjeti Macbook Pro na uredskom stolu u Lundovom berlinskom studiju, s pozadinom koja se konstantno mijenja. Računalo pokreće prilagođeni softver koji mu omogućuje samostalno stvaranje slika skriptiranjem pokreta pokazivača miša i tipkovnice. Gledatelj može vidjeti pomicanje pokazivača, pritiskanje tipki te pokrete virtualnog kista dok nitko nije u kontaktu s računalom. Računalo otvara Photoshop te počinje stvarati sliku. Pritom koristi niz simbola, kistova i oblika koji se odnose na ideju o odmoru i njegovoj opoziciji – radu. Nakon dovršetka slike, softver je prenosi na mrežnu stranicu awayonvacation.live i šalje je na Twitter i Facebook račune izvođača. Away on Vacation prijenos uživo nastavljao se prenositi dva tjedna, počevši od 24. svibnja, a do trenutka kada se zaustavio, stvorio je otprilike jednu sliku po satu, tj. oko 340 slika. Curtains je kompjuterizirana animacija koja simulira dvije zavjese koje vijore na vjetru. Animacija je prikazana crno-bijelim pikseliziranim uzorcima, koristeći proces ranih računalnih animacija. Videozapis je projiciran u prostoru, a zavjese djeluju kao privremeni virtualni ukras koji obavija materijalne oblike. Animacija utjelovljuje arhetipsku metaforu prolaska vremena, zastarijevanja i promjene, te promišlja o projekciji ove metafore kao virtualne slike. Rad se sastoji od dva UI robota za učenje jezika koji, postavljeni jedan uz drugoga, uče imenice i glagole na engleskom jeziku. Jedan uči riječi iz izvora vijesti uključujući BBC, The New York Times, Washington Post, itd., dok drugi uči iz Alise u zemlji čudesa. Obje UI podešene su za proizvodnju naslova oblika “Ako vidite (imenica) onda (glagol)” te otkrivaju kako različiti izvori obuke mogu proizvesti izuzetno različite rezultate. Rad se odnosi na automatizirano novinarstvo i lažne vijesti. GIF Salon sastoji se od projekcije nekoliko GIF-ova u starim, dekorativnim okvirima, izloženima na zidu. Iako koriste humor, radovi na ozbiljan način ispipavaju razliku između gledanja GIF-ova na webu i u galerijama. Irena Borić će predstaviti projekt net.cube. Projekt su koncipirale Irena Borić, Martina Kontošić i Renata Šparada, a započeo jeu siječnju 2015. kao dio programa Centra za dramsku umjetnost. net.cube je nastojao osigurati uvjete za umjetničke internetske projekte i poticati domaće internetsko stvaralaštvo, njegovo kontekstualiziranje i mapiranje, kao i komunikaciju među zainteresiranim akterima medijske scene. Program je izveden kao internetska galerija (netdotcube.org) i diskurzivni program. Kroz prezentaciju vlastitih djela nastalih u poslijednje tri godine, Davor Branimir Vincze će govoriti o tome kako se “post-interenet art” reflektira u suvremenoj glazbi. Gdje i kako suvremene tehnologije, društvene mreže, velike količine podataka, binarna vizija svijeta, manjak razumijevanja za sve što leži iza raznih sučelja koje svakodnevno koristimo, nalaze svoju interpretaciju u sklopu akustičkog doživljaja. Zlatnu lubenicu čine umjetnički radovi odabrani na natječaju za autorske radove iz područja suvremene umjetnosti koji su direktno povezani s temom festivala, a koriste nove medije i tehnologije. Najbolji radovi producirani su i prezentirani na samom festivalu. Autor natječaja je Hrvoje Hiršl a članovi stručnog žirija su Oleg Šuran, Sunčica Ostoić i Marko Vojnić Gin koji savjetodavno sudjeluju i u fazi produkcije. Natjecanje Zlatna lubenica namijenjeno je mladim umjetnicima iz Hrvatske koji se već na neki način bave suvremenom i/ili novomedijskom umjetnošću, interaktivnim instalacijama i interdisciplinarnim umjetničkim praksama. Natjecanje ovog formata omogućuje razvoj festivala kao platforme za promociju domaćih autora (online i na samom događaju), produkciju radova manje afirmiranih autora, povezivanje domaćih i stranih umjetnika, te stvaranje mjesta za razmjenu ideja, znanja, iskustava. Nedavna prapovijest je instalacija sačinjena od najboljih radova koji su pristigli na otvoreni natječaj za izradu vizualnih materijala inspiriranih decentraliziranim mrežama. To su radovi u obliku vizualnih ili zvučnih materijala koji romantiziraju stara umjetnička ili pop–kulturna djela, ideje i pojave, približavajući se što nedavnijoj prošlosti kako bismo ispitali granicu između današnjih i jučerašnjih trendova, te između žive umjetnosti i kunsthistoricizma ili koji se distanciraju od pukog vizualnog/auditivnog, a približavaju strukturi, mediju ili tehnologiji koja ih distribuira. Instalacija uključuje sve što se može projicirati ili propustiti kroz zvučnik — tekstove, statične ili pokretne slike, video ili audio zapise — uz jedino ograničenje da konačni digitalni zapis nije teži od 10 MB. Radionica: petak i subota, 18. i 19.08.2017., od 18:00 do 21:00 sati, Titov park Dob sudionika: od 7 godina nadalje FabLab je neprofitna udruga građana osnovana 2013. s ciljem upoznavanja s novim tehnologijama digitalne proizvodnje, koje koriste za uključivanje prvenstveno mladih i unaprjeđenje njihovih STE[A]M vještina. Svoje aktivnosti udruga provodi kroz tri osnovne misije: 1. Obrazovanje, pod sloganom “Stvori u školi”, od osnovnih, srednjih škola do sveučilišta i cijeloživotnog obrazovanja, 2. Lokalne zajednice, pod sloganom “Pruži ruku”, gdje nove tehnologije približavaju lokalnoj zajednici i udrugama s naglaskom na osobe s posebnim potrebama, te 3. Poduzetništvo, sa sloganom “Izradi lokalno, ponudi globalno”, namjenjenu unapređenju poduzetništva. Radionica je namijenjena upoznavanju s osnovama 2D digitalizacije te 3D ispisa. Polaznici radionice moći će izraditi svoj crtež ili kolaž kojeg će potom prenijeti kao otisak na tkaninu, a najbolji će rad dobiti i predmet izrađen na 3D printeru. Radionica: petak, 18.08.2017., od 18:00 do 21:00 sati, Titov park Prezentacija rezultata s radionice: subota, 19.08.2017., od 18: do 01:00 sati, Titov park Dob sudionika: od 9 do 12 godina DiA DAI SAI je kolektiv arhitekata koji izvodi prostorne vježbe s djecom. Punim imenom Sekcija Djeca i Arhitektura, pod okriljem Društva arhitekata Istre – kolektiv djeluje od 2010., nastao sa željom da doprinese osnovnom likovnom obrazovanju u zakinutom školskom kurikulumu, optimalnoga opterećenja od cijelih jedan sat tjedno. Kako bi to ostvarila, DiA DAI SAI prostor objašnjavaju kroz igru, gestu, događaj i pritom namjerava osnažiti senzibilitet za 3D granice koje na mnogostruke načine definiraju našu stvarnost. Za ovogodišnje izdanje festivala DiA se planira zadržati što je više moguće u prostoru čežnje. Maštarijama nema kraja kada projiciramo likove u ljubavnoj igri, pa smo tako poželjeli inscenirati nekoliko zamišljenih romantičnih događaja, kojima ćemo prethodno u glini stvoriti prostorni okvir. Hoće li GIF format, u koji ćemo spremiti naš konačni proizvod, doprinijeti dekonstrukciji zbilje i mašte – provjerite i zaključite. Taloga uvijek ostaje… Radionica uključuje izradu nekoliko okvira za priču (kutija) u kojima će se od gline modelirati scenografija za prizor ljubavne igre. Neka mjesta bit će predefinirana (podzemni pulski tuneli, malo rimsko kazalište, utvrda Kaštela), a neka će nastati na samoj radionici. Što sagradimo i uprizorimo snimit ćemo i montirati u GIF format. Krajnji uradak bit će prikazan na festivalu naradnoga dana, za vrijeme trajanja festivala u Titovom parku. Ulaz slobodan Postmodernistički koncept glazbeno gastronomskog programa koji će vam uz zvukove “moderne klasike” dueta Ansamble da camera i DJ programa koji kombinira ambijentalnu i lounge elektronsku glazbu te organsku hranu SEK (solidarna ekološka kuhinja) učiniti boravak u parku nesvakidašnjim iskustvom. Ansambl djeluje već niz godina u različitim komornim sastavima te izvodi repertoar od starih majstora, baroknih sonata, klasičnih i romantičnih djela, do suvremenih skladbi i jazza, te organske elektroničke glazbe. Također djeluje kao WunschBaum i stvara autorsku glazbu uporabom klasičnih i elektronskih instrumenata. Media Mediterranea festivalu vam se predstavljaju s prigodnim programom u sastavu komornog dueta flaute, klarineta i elektronskih instrumenata, WunschBaum čine Anamuhr (Anamarija Škara) i Sakadas (Branko Škara). Glazbeni producent i DJ, jedan od pionira elektronske i klubske scene još od sredine 90–tih. U posljednje vrijeme producira i objavljuje glazbu koja spaja elektroniku s etno glazbom. Za ovu priliku pripremio je dva seta, ambijentalni–downtempo soundtrack za Piknik u Titovom parku, odnosno jedan free style set koji varira od melankonično–romantične indie pop elektronike do eksplozivnog breakbeat–elektro funka. Nastala kao prirodni nastavak SEG grupe i SET tržnice. Dvojac u kuhinji, Tea Bevandić i Andreja Buić, dvije su zaljubljenice u kuhinju i sve oko nje. U pripremi hrane koriste isključivo sezonske, lokalne i ekološki uzgojene namirnice spajajući tradiciju s modernim gastro trendovima. Svoju hranu vole predstavljati same i uvijek su spremne za akciju, pa ukoliko želite tradicionalnu istarsku panadu, šalšu od pomidora ili pak paštu s rogačem, marmeladu od krastavaca, možda puding od lubenice… recite im to. Dvije duše, dva srca spremaju vam hranu s licem <3 Četveročlana udruga i istoimeni kolektiv – BukaNoise djeluje na području suvremene umjetnosti, točnije likovne umjetnosti, izvedbene umjetnosti i suvremenog plesa, bavi se filmom i videom te autorskom glazbom i DJ kulturom. Za ovaj zadnji, glazbeni dio brinu se Matko Banković i Marko Vojnić i to na više polja. Udruga vodi i galerijski program “5.kat” u hodniku petog kata DC–a Rojc unutar kojega je Matko Banković zadužen za glazbeni dio kao selektor funk & soul glazbe. Foreigners Everywhere je AV dub projekt Matka (live visuals) i Marka (dub synth & live mix), a kao BukaNoise collective nastupaju back to back kroz DJ-ing i VJ-ing s više glazbenih stilova prvenstveno baziranih na zvuk ranih 2000-ih i etiketa poput Ninja Tune, Warp Records, !K7 Rinoma je mladi i perspektivni umjetnik i producent iz Vodnjana koji je svoju karijeru započeo sredinom 2000–ih, djelujući kao član hip hop skupine DEM crew u ulozi producenta i beatmakera. Nešto kasnije osniva duo Souncheck Regaz zajedno s prijateljem i kolegom Ericom s kojim izdaje “Macchiato i čaša vode” u kojem svoju produkciju usmjerava prema jazzu i alternativnom hip hopu. Godinu dana kasnije počinje se baviti solo projektom u kojem fokus preusmjerava na Chill Trap/Electronic i Trip–Hop zvukove. Rezultat toga je EP naslovljen “We Can Fly” koji je dostupan na njegovom SoundCloud profilu, gdje se može besplatno preuzeti. Trenutno surađuje s Kooladeom te svojim dugogodišnjim prijateljem MC Zmijom.