http___magickatips.com_hr_tag_chapter-2__1.xml
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This is the Magicka game Tip Guide/Walkthrough for Chapter 2 (Attack of the Goblins). A tip guide for Chapter 1 is also available. Once the level starts you will see a cave that’s guarded by a bunch of goblins. Partially sticking out of the cave is a spellbook. The spellbook contains the Rain Magicka. Defeat the goblins and grab the spellbook. This is the first chapter in which you run into the Goblin Ranger. You will notice that any projectile will knock you down while you have the Personal Defense Shield active. It’s usually a good idea to disable the shield when dealing with enemies with a ranged weapon. Shortly afterwards you will arrive at a town with a Red Herring and to the east of the Village is Gram’s Workshop. Unfortunately for you a group of goblins will wreck their ship and attack you. Not to mention Gram will lock himself in his workshop leaving you to fend for yourself. On the anvil is the Warhammer weapon which has a knockback special ability. Fire works very very well against the bomb throwing monsters. Personally, I like throwing flaming rocks at the bomb monsters. Quick and easy. After you head north you see a troll eating a guys “wife”, which is actually one of the secret moose corpses. Defeat the troll and you can examine the moose for part of the moose achievement. Also behind the tree next to the moose is a hidden sword called the Gram. This sword supposedly lets you one hit kill the dragon near the end of the game. It’s also necessary for the Stuff of Legends achievement. Next you will come up to a checkpoint. To the east of the checkpoint you will see a river. If you freeze the river and travel North you can walk through a tree which leads you to a secret area. The secret area contains the Sword of Masters (which is really the Master Sword from Zelda!). The Sword of Masters has a special ability where it will shoot out Arcane energy if your health is full. Pretty sweet. Once past the river, you will eventually come upon a Shaman and his gang of goblins at an alter. They will try to mob you for your robes. Just a tip but a good way to defeat the goblins is by using area of effect spells such as a water spell (such as QQQQQ then Shift + Mouse2), then freezing them (RRRRR then Shift + Mouse2), then Lightning Arcane (ASASA then Shift + Mouse2). You can just spam that and they’ll die pretty fast. The shaman likes to cast the Water Beam spell so it’s not a bad idea to cast water resistance (QE then Mouse3). The Shaman drops The Rod of Emergency Teleport staff and the Magicka spellbook for Nullify is sitting near the alter.
1.1 1.2 2.1 2.2 2.3 2.4 3.1 3.2 3.3 4.1 4.2 4.3 4.4 5.1 5.2 5.3 6.1 6.2 7.1 7.2 7.3 8.1 8.2 8.3 8.4 8.5 8.6 9.1 9.2 10.1 10.2 10.3 11.1
Ovo je igra Magicka Savjet vodič / Walkthrough za poglavlje 2 (Napad Goblini). A Savjet vodič za poglavlje 1 je također dostupna. Nakon što je na razini počinje vidjet ćete pećine koji je čuvao hrpa goblina. Djelomično priljepljivanje iz pećine je spellbook. Spellbook sadrži Kiša Magicka. Poraz goblinima i zgrabite spellbook. Ovo je prvo poglavlje u kojem se izvoditi u Goblin Ranger. Primijetit ćete da svaki projektil će vas oboriti dok imate osobni obrambenog štita aktivni. To je obično dobra ideja da se onemogući štit kada se bave s neprijateljima kretao oružje. Ubrzo nakon toga ćete doći na mjesto s Red Herring i istočno od sela je Gram's Workshop. Nažalost, za vas grupu goblini će se olupinu njihov brod i napada vas. Da ne spominjem gram će se zaključati u svojoj radionici ostavljajući vam da se brinu za sebe. Na nakovanj je Warhammer oružje koje ima knockback posebnu sposobnost. Vatra radi vrlo vrlo dobro protiv bomba bacanje čudovišta. Lično, Volim vatrene bacanje kamenja na bombu čudovišta. Brzo i jednostavno. Nakon što glava sjever vidite trol jesti dečki “supruga”, koji je zapravo jedan od tajnih los leševi. Poraz trol i možete pregledati los za dio los postignuća. Također iza stabla pored los je skriven mač zove Gram. Taj mač je navodno omogućuje vam da jednim udarcem ubiti zmaja pred kraj igre. To je također potrebno za Stuff of Legends postignuća. Dalje ćete doći do kontrolne točke. Za istočno od graničnog prijelaza vidjet ćete rijeka. Ako zamrznuti rijeke i putovanja Sjeverne možete prošetati kroz stablo koje vas vodi do tajni područje. Tajna područje sadrži Sword of Masters (što je stvarno majstor Mač iz Zelda!). Sword of Masters ima posebne sposobnosti, gdje će pucati iz Arcane energije ako vaše zdravlje je pun. Prilično slatko. Nakon posljednjih rijeke, na kraju ćete doći na Šaman i njegova banda goblini na alter. Oni će pokušati mob za vašu odjeću. Samo savjet, ali dobar način za poraz goblins je pomoću područje učinak magije, kao što su voda čarolija (kao što su QQQQQ zatim Shift + Mouse2), onda ih zamrzavanje (RRRRR zatim Shift + Mouse2), onda Lightning Arcane (ASASA zatim Shift + Mouse2). Vi samo možete da spam i oni će umrijeti prilično brzo. Šaman voli baciti vode širina čarolija pa to nije loša ideja da se baci otpornosti na vodu (QE onda Mouse3). Šaman kapi Rod hitne Teleport osoblja i Magicka spellbook za poništila je sjedio u blizini mijenjati.