http___livro-ensino-medio.f1cf.com.br_educacao-fisica_hr_physical-education-73.html_1.xml
1.1 2.1 3.1 4.1 5.1 6.1 6.2 6.3 7.1 8.1 8.2 9.1 10.1 12.1 14.1 16.1 18.1 19.1 20.1 20.2 21.1 22.1
For you know how much can be pleasurable to do an activity that involves cooperative action, here is one more activity that allows interaction with this type of game, making you and your colleagues to reflect a little more on the subject: ACTIVITY The Boat Cooperative. To perform this activity, you and your colleagues will need colored pens, papers, sales and something to immobilize the upper limbs. To start the activity, divide your class into groups formed by five people who should position yourself sitting on the floor. If someone runs out of the group should participate assisting a person who will drive the actions. This person could be your teacher or a teacher of Physical Education. The task is simple: draw a boat in a time of 5 minutes. Each participant will cause an action each time, then the passing drawing to another participant, and so on. Each, in turn, may make only a trace on the paper until the design is completed or the time is over. Simple, is not it? Besides being able to make just one stroke at a time, participants will also have the following individual characteristics: participant 1 is blind and only has his right arm; participant 2 is blind and only has his left arm, the participant is blind and 3 deaf, the fourth participant is blind and dumb and the participant does not have 5 arms. To fulfill these roles, the focuser asks the groups to choose who will be 1, 2, 3, 4 and 5, delivering sales for eyes and strips of cloth to tie the arms of whoever is chosen as number 5. When the groups are ready, the focuser will start counting the time, allowing the groups to do the activity without interruption, remaining silent until the time runs out. Any questions that arise should be clarified by the group itself and may be resumed later in discussion with the large group. After the game, each group should point out what were the difficulties, challenges overcome and forms of cooperation put into practice. Tip: initially, you can do this activity without anyone representing the papers pro- stations with special needs presented. After becoming familiar with the activity, secondly, there would be rather interesting to distribute the roles that each should play. Remember that use creativity is essential at all times of the activity. (** This activity has been submitted to the Journal of Cooperative Games, 3rd ed., 2003, p.21, by Ana Paula Perón and went through some changes.)
1.1 2.1 3.1 4.1 5.1 6.1 6.2 6.3 7.1 8.1 8.2 8.3 9.1 11.1 13.1 15.1 17.1 18.1 19.1 19.2 20.1 21.1
Jer vi znate koliko može biti ugodno raditi vježbu koja uključuje kooperativne akcije, ovdje je još jedna aktivnost koja omogućuje interakciju s ovom tipu igre, što vi i vaši kolege da razmisle malo više o temi: AKTIVNOST Brod zadruga. Za obavljanje ove djelatnosti, vi i vaši kolege morat boji olovke, papiri, prodaje i nešto imobilizirati gornje udove. Da biste pokrenuli aktivnosti, podijelite razred u skupine koje formiraju pet ljudi koji bi se položaju sjedi na podu. Ako netko ostane bez skupini trebali sudjelovati pomoći osobu koja će voziti akcije. Ova osoba može biti vaš učitelj ili profesor tjelesnog odgoja. Zadatak je jednostavan: nacrtati brod u vremenu od 5 minuta. Svaki sudionik će uzrokovati Akcija svaki put, a zatim prolazi crtež u drugom sudioniku i tako dalje. Svaka, pak, može napraviti samo trag na papiru dok dizajn je završen ili je vrijeme prošlo. Jednostavno, zar ne? Osim što mogu napraviti samo jedan udarac u isto vrijeme, sudionici će imati sljedeće individualne karakteristike: 1 sudionik je slijep i ima samo svoju desnu ruku, sudionik 2 je slijep i ima samo lijevu ruku, sudionik je slijepa i 3 gluhi, četvrti sudionik slijep i nijem i sudionik nema 5 ruke. Da bi ispunili ove uloge, fokuser pita skupine odabrati tko će biti 1, 2, 3, 4 i 5, isporukom prodaje za oči i trake od tkanine vezati ruke onaj tko je izabran kao broj 5.. Kad su skupine spremni, usmjerivač će početi računajući vrijeme, čime skupine učiniti aktivnost bez prekida, dok se preostalih tiha vremena ponestane. Bilo kakva pitanja koja proizlaze treba razjasniti od strane same grupe, a može se nastaviti kasnije u razgovoru s velikom skupinom. Nakon utakmice, svaka skupina treba istaknuti ono što su poteškoće, izazovi prevladati i oblici suradnje u praksi. Savjet: u početku, možete učiniti ovu aktivnost, bez da itko koja predstavlja radove pro- postaja s posebnim potrebama prezentirani. Nakon upoznavanja s djelatnošću, kao drugo, tu bi se vrlo zanimljiva za distribuciju uloge koje svaki bi trebao igrati. Sjeti se da je uporaba je kreativnost bitna u svako doba na aktivnost. (** Ova aktivnost je podnesen na listu kooperativne igre, 3rd ed., 2003, str.21, Ana Paula Peron i otišao kroz neke promjene.)