http___www.kontejner.org_projekti_touch-me_touch-me-festival-2008-osjecaj-se-bolje_izlozba-15_masiraj-me__1.xml
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Massage me is an interface that channels a videogame player's excess kinetic energy into a back massage for an ‘innocent bystander’. The massage interface is a wearable device that turns the person wearing it into a game pad. Sensors embedded in the material of the wearable interface are capable of interpreting massage movement as the controls to play everyday video games. Massaging someone is usually a boring task. If you're lucky the most you'll get after a lot of pleading is a five minutes back rub. The idea to make Massage me came from a brief conversation one evening, trying to solve the problem of how to get a nice long massage for free. We noticed the potential of gamers, obsessed individuals in our midst, whose fingers seem to contain an endless source of energy. Transferring the concept of massage into the gaming scenario enables an innocent bystander to receive that long desired ever lasting back massage. Now the addicted game player becomes an inexhaustible masseur. Playing Massage me requires two people, one to wear the jacket and receive the massage and another to play the game and essentially give the massage. Soft flexible buttons made from layers of conductive fabric and perforated foam are embedded in the back of the jacket, turning wearer’s back into a gamepad. All the wearer needs to do is to sit or lay down in front of a video game player who will give them a back massage for as long as the game lasts. Playing a video game with Massage me is also about having to deal with an alive component and questioning our current interaction with technology and one another. Involving the ‘innocent bystander’ which seems to be a by-product of many video games creates additional communication layer in the playing scenario. Acknowledgement: Kunst Universität Linz, Interface Cultures, Bauhaus Universität Weimar, Ars Electronica Festival 2007
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Masiraj me je sučelje koje usmjerava višak kinetičke energije igrača video igre u masažu leđa namijenjenu ‘nedužnom promatraču’. Sučelje za masažu je sprava u formi odijela, koja pretvara osobu koja ju nosi u podlogu za igranje video igara. Senzori smješteni unutar sučelja sposobni su interpretirati pokret kao naredbu koja kontrolira video igru. Pružanje masaže obično je dosadan zadatak. Ako imate sreće, najviše što ćete dobiti nakon što uporno molite za uslugu masaže je petominutna masaža leđa. Ideja za Massage me nastala je tijekom jednog kratkog večernjeg razgovora u kojem smo pokušali riješ iti pitanje kako besplatno dobiti dugotrajnu i ugodnu masažu. Pomislili smo kako igrači video-igara, ti opsjednuti pojedinci među nama, imaju puno potencijala za rješavanje ovog pitanja, zbog toga jer njihovi prsti, čini se, posjeduju nepresušan izvor energije. Za igranje igre Massage me potrebno je dvoje: jedna osoba nosi jaknu i prima masažu, a druga igra igru, čime ujedno i daje masažu. Mekani, fleksibilni gumbi načinjeni su od slojeva provodljive tkanine, a perforirane spužve postavljene su u stražnju stranu jakne, pretvarajući onog tko ju nosi u podlogu za video-igru. Sve što je potrebno je da onaj koji nosi odijelo sjedne ili legne ispred igrača koji će ga masirati sve dok traje igra. Igranje video igre uz pomoć Massage me također se bavi živom komponentom propitivanja naše trenutne interakcije s tehnologijom i jednih s drugima. Uključujući 'nedužnog promatrača’ koji je nus-proizvod mnogih video igara, stvara dodatni komunikacijski sloj u scenariju igre. Zahvale: Kunst Universität Linz, Interface Cultures, Bauhaus Universität Weimar, Ars Electronica Festival 2007