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Infinity Ward Wants Call of Duty: Infinite Warfare to Spawn its Own Sub-Series Infinite games of Infinite Warfare? Call of Duty has had two prominent sub-series so far, in the form of the Modern Warfare and Black Ops. It seems that a third one might soon join the duo, if developer Infinity Ward has its way. In an interview with Polygon, the narrative designer for Call of Duty: Infinite Warfare, Taylor Kurosaki, has revealed that the studio intends to make more games in the Infinite Warfare world. Kurosaki describes this goal as having a “new branch of the Call of Duty tree.” Speaking about the effort put into the game’s world-building, he said, “What we are developing here could certainly support multiple games. We’re trying to develop a very rich world that we’re not even close to exhausting.” Kurosaki also compares the jump to Infinite Warfare as analogous to Infinity Ward’s previous jump from Call of Duty 2 to Call of Duty 4: Modern Warfare, in which the studio shifted gears and translated the series’ gameplay from a World War 2 setting to a modern warfare setting. Infinity Ward, the studio that originated the Call of Duty franchise, most recently made Call of Duty: Ghosts, which was released in 2013 and was met with both review scores and sales poorer than its predecessor, Call of Duty: Black Ops II. Keeping this in mind, it is possible that a potential poor performance on the part of Infinite Warfare may throw a space-wrench in the studio’s plans to create a new sub-series. Call of Duty: Infinite Warfare will release on PC, PS4 and Xbox One on Nov. 4, 2016. Special versions of the game will include a remastered version of Call of Duty 4: Modern Warfare (but without the number 4, because numbers are uncool now).
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Tomb Raider Yönetmeni CoD Yapımına Geçti Rise of the Tomb Raider’ın yönetmeni Brian Horton, Call of Duty yapımcısı Infinity Ward’a geçti. Horton, bir sonraki Call of Duty oyununun yapımında çalışacak. İşte detaylar! Crystal Dynamics’in geliştirdiği ve Square Enix’in Time Exclusive olarak Xbox platformlarına özel olarak piyasaya sunduğu Rise of the Tomb Raider’ın yönetmeni Brian Horton, firmadan ayrılarak Call of Duty’nin ana yapımcı firması olan Infinity Ward’a geçiş yaptı. “Her iki harika oyun üzerinde çalıştıktan sonra ailemle Güney Kaliforniya’ya dönüp yeni bir maceraya atılma kararı aldık.” diyen Horton’un, bu sene sonunda piyasadaki yerini alacak olan Call of Duty oyununun yapımında yer alacağı düşünülüyor. Horton, yeni stüdyosunda sanat yönetmeni olarak çalışacak. Infinity Ward, Call of Duty 1, 2 ve Call of Duty: Modern Warfare serisi haricinde en son 2013 senesinde Call of Duty: Ghosts’u piyasaya sunmuştu. Önümüzdeki oyununda Call of Duty: Ghosts II olması bekleniyor ve Horton ise bu ya da başka bir Infinity Ward yapımı Call of Duty oyununun sanat yönetmenliğinde olacak. Bu konuyla ilgili detaylarında nisan ayında gelmesi bekleniyor. Rise of the Tomb Raider’ın PC sürümü ise 28 Ocak 2016 tarihinde, PlayStation sürümleri ise 2016 senesi sonunda piyasadaki yerini alacak.