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TaleWorlds Entertainment’s Mount & Blade: Warband is a game that tries to bring the world of medieval combat to an online multiplayer arena. I say it tries because unfortunately it fails miserably. The concept is good but the execution is terrible, and despite tapping into a market that’s fresh, players will be better off waiting for other incoming medieval hack-and-slash offerings rather than wadding through one of the worst ports of this year. Developed and published by TaleWorlds Entertainment Available on the PS4 and Xbox One. Reviewed on the PS4. *Review code provided by TaleWorlds Entertainment In Mount & Blade: Warband, players step into the shoes of soldiers battling in hand-to-hand and long-range combat set during the Medieval times. Players charge into battle with swords, axes, shields and other melee weapons to slay opponents up close, as well as wield bow and arrows, crossbows and spears to take them out from afar. Players can also hop onto horses to move about battlefields quickly and strike at foes from a moving position. While it sounds great on paper, and I’m a sucker for old-school combat, when it comes to Mount and Blade: Warband’s gameplay, it’s a complete mess and it’s mostly cringe-worthy. Playing out as an graphically outdated third-person action game with a first-person view option, players move an extremely slow (almost like he’s wounded) soldier and engage in strategic combat against the opposing team. I say strategic because players must first pick a direction to swing their weapon from – like left, right, above or below – using the right analog stick, while pressing the attack button to complete the action. The problem is, as you can very well surmise, that that right stick also is the camera, so you can imagine the awkwardness that ensues as players swing their swords around in slow motion while the camera goes all over the place. It’s a deadly dance of frustration and throwing caution to the wind, as swinging your weapon while moving around like a tank doesn’t always respond to the awkward controls, and then you’ll also struggle with seeing what’s going on as the camera likes to be in strange angles and get trapped in buildings, making it just as bad as your enemy. Players also block the same way too, which makes defending just as terrible and usually an afterthought as attacking is actually the best defense. Attacking from afar is slightly better, as players can aim from both third-person or first-person and let loose with arrows, but the aiming system is terrible, and hitting your target is a matter being lucky and extremely patient. Riding with horses is also pretty bad, and good luck trying to take advantage of the speed and agility of the mount, as you’ll most likely die as you crash into a wall or corner and struggle to get the horse to backtrack while enemies swarm you and rain down with blows like teenage moshers at a concert. The game’s saving grace are the RPG elements, allowing players to customize their warriors, choose factions, level up and grow from a common soldier to a king and command their squads in order to get an edge on the battlefield. The main campaign suffers from the terrible translation of the mechanics from the PC to console, but the variety of missions and battles will keep players busy if they stick to it and see them through. It doesn’t help that no one is really playing the thing online, with my online experiences seeing only two or three full rooms of 32 players, but with a ping number that was through the roof. Solo play doesn’t fair any better too, because while your tactics will be better than the crude A.I., nothing can save you from the player character’s slow move speed and his primitive swinging will still get you killed. It’s no fun at all. At the end of the day, Mount & Blade: Warband is a terribly executed port with good ideas. While medieval combat is hot stuff right now, this version of the game’s excruciatingly bad combat mechanics, slow movement, terrible horse riding and lack of online presence make this war game one that you’ll probably want to skip over and wait for something better to come along. Alexandro Rios Latest posts by Alexandro Rios (see all) - Manual Samuel Review - October 19, 2016 - River City: Tokyo Rumble Review - October 18, 2016 - Red Dead Redemption 2 officially announced - October 18, 2016
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Mount and Blade Playstation 4 ve XBOX One da! Özellikle bu yıl dünyanın en büyük iki oyun fuarı E3 2016 ve bu yıl partner ülkesi olduğumuz Gamescom 2016’da da boy gösteren, tüm dünyadaki katılımcılardan yoğun ilgi gören Ankara merkezli Türk oyun şirketi TaleWorlds, Mount & Blade serisini daha fazla oyuncuya ulaştırmak için konsol dünyasına da adım atmış durumda. 16 Eylül itibariyle PlayStation 4 ve Xbox One için gelen serinin ilk oyunu Mount & Blade: Warband’tan sonra serinin yeni oyunu Mount & Blade 2: Bannerlord’un da PS4, Xbox One ve PC platformları için yayınlanması bekleniyor. Bannerlord’un çıkışı için şirket net bir tarih belirtmezken bir önceki oyunla dünyanın en iyi 100 oyunu listesine girmeye başaran Mount & Blade’in, yine ses getirici bir oyunla sahne alacağı tahmin ediliyor.