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Every week (or as often as we can), we will get a group of great writers to contribute their thoughts on a particular topic about video games. Each author can address the issue how they please and give their own unique opinions. Please stay tuned to one-hitkills.com and @onehitkills for updates. Please feel free to give us any feedback you feel is necessary and enjoy. By Francis McCabe- @onehitkills No game is more synonymous with the AAA, blockbuster games industry than Call of Duty. It is a yearly instant billion-dollar seller. Whether positive or negative, most people have an opinion on the series and Activision’s handling of it. From its initial PC roots, to the game that took it to the stratosphere, and one of the most influential games of all-time, Call of Duty 4: Modern Warfare, to the Infinity Ward exodus and lawsuit, to the EXO suit in Advanced Warfare, Call of Duty series has had a roller coaster ride beyond the game itself. As a mostly single-player gamer, I’m certainly not Call of Duty’s audience. While the single-player beyond Modern Warfare has been hit or miss, it is always linear. You move from A to B, stop, shoot, kill all the enemies who run in your crosshairs, rinse, repeat. Add to the fact it is only a few hours long and COD is only one my radar as a video game observer, not a player. There is, however, an undeniable hook for many people to the multi-player. I have dabbled in the multiplayer in MW, Black Ops, MW2, and World at War. The gun play feels great and the game runs smooth. My personal gripe is linked to my own skills. I suck at multiplayer FPSs. With the exception of Halo 2, which I poured 100s of hours into online, I’ve never been even mediocre. Getting into a game, some with friends who have high ranks, put me against other high ranking COD addicts. Just getting killed on a consistent basis is not fun. And if a game to me isn’t fun, I’ll move on. In closing, there is nothing wrong with Call of Duty as it is. It does make only a few improvements, but it has to keep appealing to its core audience who buy the game and the season pass of map packs every single year. The single-player is a throw-away, but that is true of most multi-player focused games. Battlefield 3 is the worst campaign I ever played. It is consistently polished and its biggest competitors in the military-themed FPS (looking at you Battlefield) can’t even get that right. Like Call of Duty or not, it is what it is. It’s not going to really change. Just bear in mind, as you might not like the game itself, the COD “dude-bros” probably don’t like the game your playing. But as long as your both happy, that’s all that matters. By Ryan Norum- @Chainedsniper, Website My story with Call of Duty started like quite a few others, Call of Duty 4: Modern Warfare. I wasn’t an early adopter of the game because I was still playing Halo 3 with my brother. But as time went on, my brother started to play Call of Duty 4 with his friends. Sooner or later I migrated over to Call of Duty because the biggest reason I played Halo 3 was to spend time with my brother. It wasn’t an easy move because Halo has been apart of my gaming history for a long time, but I slowly found my love for Call of Duty 4. Since my brother and I were late to Call of Duty 4, we didn’t bother with World at War. But by the time Modern Warfare 2 came out, we were ready to move on. Modern Warfare 2 was a game my brother and I played a lot. MW2 is actually the only game I have ever went to a midnight release for. When we got the game, it was a constant back and forth with my brother and his friend talking about our favorite guns, maps, and good scores we had posted. It’s honestly a pretty memorable experience for us and I’m sure we aren’t the only ones to have similar memories. But then, as Call of Duty moved on, so did we. We continued with the franchise through Black Ops and Modern Warfare 3, but I had started to slow down before Black Ops 2. I don’t believe my brother even picked up Black Ops 2 and I only got it for local play with friends and family. With the yearly releases of Call of Duty, I, like many others, got burned out on the franchise and have stopped playing it. Is there anything Call of Duty could do to bring us back? I don’t know. I always found the situation Call of Duty is in to be interesting. Each year, Call of Duty needs to reinvent itself without changing itself. New systems, guns, time periods, and more were used in hopes of keeping Call of Duty fresh while keeping its large mainstay. Call of Duty might be under the biggest microscope in all of video games. Call of Duty will be attacked on adding new things and also staying the same. Call of Duty is criticized for coming out yearly despite there now being a 3 year cycle for each game. Its a game that always wins and loses at the same time. In the end, I’m personally happy Call of Duty is apart of the gaming culture. It gets a bad reputation from many people. Some of it is deserved and others is baseless. In the end, people enjoy the game and it did bring us some really cool innovations. By Andrew Cook- @MasterMastermnd My opinion on Call of Duty adheres to the ancient hipster proverb: I liked the early stuff better. I don’t generally game on PC so I never played Call of Duty or Call of Duty 2, but I had some solid fun with friends playing Call of Duty: Big Red One and Call of Duty 3. As much fun as they were, though, they never upset Time Splitters for my gang’s multiplayer shooter of choice. That changed, however, with the advent of the next console generation, when the series hit its zenith with Call of Duty 4: Modern Warfare. Modern Warfare was exciting and visceral, its scale and intensity blew away its contemporaries. Really, it had it all: an immensely satisfying (if a little short) single-player campaign, and a lightning-paced, revolutionary multiplayer mode. The story isn’t especially deep, but it is briskly told, and moderately more responsible than most of its jingoistic brethren. Modern Warfare, for me, easily stands as one of the best shooters of its generation, so you could imagine my anticipation for where the series was headed next. Call of Duty: World at War was passable at best but I knew it was a side game so it wasn’t a bother. Then Modern Warfare 2 dropped. The oddity of its title, Modern Warfare 2 as opposed to Call of Duty 5, didn’t register at the time. I got the game, slid the disc into my system, fired up the campaign… and stopped about an hour later, bored out of my mind. What was inspired now felt like pointless, perfunctory exploitation. Eventually I continued, but the magic was lost. Starting then, and continuing today, Call of Duty had transitioned into an e-sport, yearly releases of barely tweaked iterations for its large but cultish multiplayer fanbase. Though I have played a few rounds of Black Ops while hanging out with friends, this kind of game just isn’t interesting to me. But really, I don’t begrudge it much. It’s no worse than Madden, or FIFA, or World of Warcraft, games compelling more for their sporting and social aspects rather than particularly thrilling design. I understand lamenting a once proud series denigrated by the leeching grasp of the AAA game industry, but at least it’s just about competing and talking smack with your friends rather than, say, Assassin’s Creed, a basically single-player experience ruined by that same vampiric paradigm. Activision is as shady a publisher as any, but at least they sold out a series well-suited for it anyway, allowing it to be an easy non-entity on my radar. So, basically, au revoir Call of Duty, it’s not you, it’s me. But also it’s you. By Nick DeLong- @MGNickD, Website As gamers, it can be really hard to step back and accept that, at the end of the day, the games we play are products. They’re produced to generate revenue for the companies that make them, and those companies are always looking for the next big thing. In my eyes, no game better represents this concept than Call of Duty. Call of Duty has become something of a whipping boy in this industry for that very reason. There is no denying that there is something cynical about its seemingly endless release cycles, but there’s also no way to argue that we continue to vote yes for these games with our wallets. Yes, sales have dropped recently, but it’s still one of the biggest franchises in gaming and will remain as such in the new generation of consoles. It may not regain the footing it once had, but it WILL be there near the top. Personally, I don’t particularly care about the franchise one way or the other. I’m not at all into competitive multiplayer, and that’s where I feel that Call of Duty really fits in. I play games to have fun, and really don’t care for how stressful and insulting that arena can be. It’s actually the much maligned tacked-on campaigns that I partake in. I love the theatricality of them and how they’re just big, dumb fun. I see them very much in the same light as Summer action films; there just to turn my brain off and enjoy. Still, I just wait until the price drops below $30 before I pick them up, so I’m really not the target audience. That said, I AM glad to see that Activision is trying to introduce more narrative into the franchise with Advanced Warfare, and that’s the main reason that I’m more excited for AW than any other Call of Duty before. Their use of Kevin Spacey is hopefully indicative of their investment into believable characters moving forward. The new 3 year development cycles should prove to be beneficial for the franchise as well. To me, Call of Duty also represents another troubling trend in gamers. The need to force our tastes on our gaming peers has been something I’ve really noticed with the popularization of social media. I absolutely can’t believe the amount of tweets or Facebook posts I’ve seen that attempt to shame people for what they buy and play, or the types of games they aren’t interested in. Nowadays, you’re apparently not a genuine gamer if you’re playing anything but indie titles, and I find this absolutely ludicrous. Sure, indie games tend to be built with more heart and soul than their triple-A cousins, but they’re no more or less a video game than anything else. I’d even wager that some of them are just as cynically produced as the Call of Duties of the world. Hell, how many times has “retro graphics” appeared prominently on a game’s highlight sheet? Pixelated graphics, 8-bit soundtracks, and simplified, hyper-focused gameplay are just as much a fad as anything that Call of Duty offers. Don’t get me wrong, I LOVE a lot of those games and tend to spend a lot of my gaming time with these smaller titles, but I also don’t use them to shame those that enjoy gaming in the triple-A sphere. In fact, I believe that these two markets complement and justify each other beautifully, and may even need each other to thrive. Ultimately, I just like video games. I don’t care if they’re massive, big-budget games or tiny little garage games. I don’t care if they’re on new consoles or on my older machines. I don’t care how big the teams that made them are. All I care about is how fun they are to play. In that sense, as long as I enjoy my time with it, Call of Duty belongs on my shelf as much as anything else. By Chris Scott- @kaiyanine, Website “A Shot in the Arm” As a society we take great pleasure in watching the mighty fall. We actively root against them. Be it sports, celebrity, tech companies, you name it and if it is at the top of the hill, we revel in cheering for it to fall down. Obviously games are no different and for the past few years a level of hate has continuously grown around Activision’s monster franchise, Call of Duty. For some, Call of Duty represents all that is wrong with the game industry and its continued success angers them to no end. They actively cheer against each annual installment virtually standing on the corner proclaiming this as the one where it all ends. Except each year the franchise shines bright, leaving them more and more bitter at its continued success. Last year though the first crack in the armor of the mega-franchise began to show. Call of Duty: Ghosts was a disappointment on many fronts. Instead of pushing the series forward with new gameplay, the developers seemed more interested in showcasing the physics of the virtual fish in the game. And this lack of drive for the gameplay resulted in a mostly uninspired effort and it trickled down to the critical ratings scoring the lowest aggregate score for a Call of Duty in recent memory. The Doom & Gloom Crew used this as proof the series was in a downward spiral. They highlighted new games like Titanfall and Destiny as the heir apparents to Call of Duty’s vacated throne. The thing is, no one told Call of Duty it had lost its crown because this year’s entry in the franchise, Advanced Warfare, is a legitimately great game. If you don’t like Call of Duty already, Advanced Warfare isn’t going to change your mind. But for those that do like Call of Duty, Advanced Warfare is the best game in the series since Modern Warfare 2. It is, on every level, a complete package that pushes the series in fun new directions. The single player campaign is, as always, a well paced thrill ride that stands at the top of its class this year with Wolfenstein: The New Order. The competitive multiplayer is rivaled by only Titanfall this year in terms of gameplay (I’m discounting the existence of Halo as the collection isn’t new content). And in terms of progression, loot, challenges, customization, and other options, it blows away its closest competitors, Titanfall and Destiny. Advanced Warfare is the shot in the arm the franchise has needed for a few years now. And it is going to make the haters really sad but Call of Duty is going to stay the king for at least a little while longer. But that’s OK, at least they don’t have to change up their mantra for another year. By Douglas Carter- @ThatZooooooooo, Website Call of Duty. It’s a name that everyone recognizes, gamers and non-gamers alike of any ilk. Even if they never played any of the games, chances are people will be familiar with what the games are about. I’ll admit off the top, I’m not the biggest fan of Call of Duty, or played many of the games. My experience is limited to Modern Warfare, World at War, Modern Warfare 2, and Black Ops. I haven’t played anything before or after, so I can’t give a completely appropriate synopsis of the whole franchise, but I can try my darndest. I’ll mainly only talk about the 4 games mentioned above, but I will mention all the games I know of in passing at least. What I call the “First Arc” of CoD is the first 3 games. The ones set in WW II and started on the PC. Again, I don’t have much experience with these ones, so I can’t say what they’re about or what I think of them. All I can say is that they set up the foundation for what is arguably the best game in the franchise, CoD 4. They got all the core elements In, and was a solid enough game, but being limited to PC initially didn’t let it blossom as much as it could. CoD 2 and CoD 3 did have console releases, and so did the original CoD years later, but CoD didn’t really become popular on consoles until the next game… The “Second Arc” began with CoD 4: Modern Warfare. In my opinion, this was when Call of Duty exploded and became the big franchise we know today. CoD became a mainstream success on consoles as well as PC, and ensured that more sequels were to come. CoD 4 was a solid enough game. Even though the games are far from realistic, it felt fine to play, and the extra bonus mission at the end of the story was a nice surprise. The multiplayer mode was where all the action was, and how CoD exploded. Everyone flocked to it like candy, because it was solidly built. They went back to WW II in the next game, World at War. While it wasn’t as well received as CoD 4 was, it introduced a new mode that would be present in quite a few of the games. Nazi Zombies. It was basically a survival mode where you held out as long as you could against an endless wave of Zombies. This was probably the mode I played the most. Even though I only had the one map (no internet back then), I just kept playing it. I found it fun and challenging. The Co-op Campaign was a nice bonus too, I just wish they kept that in the other games. Then, Modern Warfare 2 came out, which definitely exploded CoD into the massive popularity it is today. While I personally think CoD 4 is where the high point is, MW2 was where the biggest explosion was. It became a global sensation with MW2. A lot of people enjoyed the campaign, which continued the story from CoD 4. A new mode, called Spec Ops, included special challenge missions where you could also play Co-op, which I liked playing a lot. The biggest feature was probably the revamped Multiplayer. MW2’s Multiplayer is probably the multiplayer everyone remembers. It allowed for customization of nearly everything about your loadout, and made for some deeper strategies. I have minimal experience with this multiplayer, so I can’t comment too much on it. From what I gathered though, usually everyone claims MW2 to be the best. What I call the “Third Arc” began with Black Ops. While I might put this in the “Second Arc,” I decided to put it here instead, which I’ll get to. Black Ops took place in a different era and made a different story, which some people liked. I never played the campaign of Black Ops, so I can’t comment on that part. They brought back and improved Zombies mode, which I quite enjoyed again. They also included a “Smash TV” style mode in Dead Ops Arcade. I know I spent quite a bit of time playing Dead Ops Arcade and the Zombies mode. Black Ops’ multiplayer is the one I have the most experience with. Again, all the plethora of customization options from MW2 came over… As well as most of the same general gameplay. Depending on who you are, you started to split at this point. This is where I started to see the most divide. There were two types of people forming: Those that liked the gameplay and continued to enjoy it. Those that saw the gameplay as getting stale and quitting. While both sides have their point, I’m not here to argue them. Plus, I’ve gotten so sick of both sides, it makes me not want to talk about games at all sometimes. In short, some people continued to embrace it while some people continued to pan it. That’s why I classify Black Ops as the “Third Arc,” because this was when I feel the base started to break. I personally stopped playing the games after Black Ops, so you can take that as you will. Modern Warfare 3, Black Ops 2, and Ghosts were the next games. I personally know next to nothing about these games, so I can’t even comment on any aspect of them. To me, this continued the “Third Arc,” as I kept seeing the same argument that happened with Black Ops about each game. And, finally, the catalyst of the “Topic of the Week,” Advanced Warfare released recently (as of this writing). Again, I know next to nothing about this game, so I can’t comment that much. What I can say is that this may be the beginning of the “Fourth Arc.” Some people I’ve seen pan the CoD franchise for the past couple games are starting to rethink their stance on AW. A lot of people I’ve seen also generally believe this is the best game since MW2. Again, I can’t comment since I know nothing about AW, that’s just what I observed. If this is still the “Third Arc” or now the “Fourth Arc” is still in the air for me, but I’m seeing that a lot of people are liking it. Has AW turned around what some believe to be a “tired franchise”? Only time will time. And with that, that’s my take on the Call of Duty series. Again, I’m probably not the best person to ask about CoD, but I hope it was insightful nonetheless.
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Call of Duty Serisinin Satışları Dudak Uçuklatıyor Her oyunuyla önemli satış sayısına ulaşmayı başaran Call of Duty serisinin bu zamana kadar ne kadar satış gerçekleştirdiği gün yüzüne çıktı. İlk olarak 2003 yılında Activison önderliğinde oyun dünyasına merhaba diyen Call of Duty, sunduğu kaliteli senaryo moduyla o dönemin FPS oyuncularına oldukça kaliteli bir oyun deneyimi yaşatmıştı. Ardından gelen United Offensive, CoD 3, CoD 4, World at War, Ghosts, Modern Warfare ve Black Ops oyunları derken koca seride 12 oyunu geride bıraktık. Şu an ise serinin grafiksel açıdan en etkileyici oyunu olarak görünen Black Ops 3, serinin son oyunu olma niteliğini taşıyor. Ayrıca 2016 yılı içerisinde çıkacak olan yeni oyunun Infinity Ward tarafından geliştirilmesi bekleniliyor. Activision, Infinity Ward, Treyarch ve Sledgehammer Games’in oyun dünyasına adını altın harflerle kazıdığı bu seri, uzun yıllar da unutulmayacak gibi gözüküyor. Özellikle yeni açıklanan satış sayıları da ne kadar efsanevi bulmamız gerektiğini gayet kanıtlar yönde. Call of Duty serisi 250 milyon sattı! Serinin lisans haklarını elinde bulunduran Activision, yıl sonuna özel paylaştığı satış sayısında 250 milyon adet kopyayı gösterdi. Geçtiğimiz yılın başında da tüm serinin satış sayısını paylaşan şirket o zamandan bu yana 75 milyon adet Call of Duty oyunu satmayı başardı. Bu sayının büyük bir kısmını ise kuşkusuz Black Ops 3 oyunu oluşturuyor desek pek de yanılıyor olmayız.