<p>The <a href="http://en.wikipedia.org/wiki/Code_geass#Production" rel="nofollow">Wikipedia</a> page has a good explanation of the role that CLAMP played on the production.</p>

<p>To summarize it, CLAMP was contacted during the beginning planning stages. They provided ideas that helped with the development of the setting and characters. When they were developing Lelouch, Ageha Ohkawa, the head writer at CLAMP, said that she saw him as a character that everyone could relate to as being "cool" and a "beauty". Zero was one of the earliest developed characters, with the mask being a something that was felt to be necessary for a Sunrise (the studio) show as well as being something CLAMP saw as being unique design. </p>

<p>The finalized original character design art done by CLAMP was converted into animation character designs by the Sunrise character designer, who had extensively studied CLAMP's art and style. He focused on designing them to allow the other animators to apply them without moving away from CLAMP's original art style.</p>

CC BY-SA 3.0
2013-06-03T00:01:58.530Z
That was why Suzaku looked like Syaoran. :)
xjshiya
CC BY-SA 3.0
2013-06-03T01:55:11.940Z
I never thought of that, but that makes sense.
kuwaly
CC BY-SA 3.0
2013-05-31T18:02:08.447Z
2013-07-09T19:00:11.707Z
2013-07-09T19:00:11.707Z
kuwaly
<p>CLAMP collective <a href="http://www.animenewsnetwork.com/encyclopedia/anime.php?id=6704">is credited</a> for <em>original character design</em> of Code Geass. Since the actual character design was made by <a href="http://www.animenewsnetwork.com/encyclopedia/people.php?id=7669">Takahiro Kimura</a>, what was exactly the CLAMP role in making Code Geass?</p>

CC BY-SA 3.0
2013-12-16T06:39:25.957Z
Ahm, the incredibly preposterous clothes :P
Secret
<anime-production><code-geass>
What was exactly the CLAMP role in making Code Geass?
# What was exactly the CLAMP role in making Code Geass?
Posted by: username_0 on 2013-05-31
CLAMP collective [is credited](http://www.animenewsnetwork.com/encyclopedia/anime.php?id=6704) for *original character design* of Code Geass. Since the actual character design was made by [Takahiro Kimura](http://www.animenewsnetwork.com/encyclopedia/people.php?id=7669), what was exactly the CLAMP role in making Code Geass?
**Tags:** anime-production code-geass
> **Comments:**
> **username_1**: Ahm, the incredibly preposterous clothes :P  
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## 1 answers
### Answer by username_2 on 2013-05-31. Score: 9 | Accepted answer
The [Wikipedia](http://en.wikipedia.org/wiki/Code_geass#Production) page has a good explanation of the role that CLAMP played on the production.

To summarize it, CLAMP was contacted during the beginning planning stages. They provided ideas that helped with the development of the setting and characters. When they were developing Lelouch, Ageha Ohkawa, the head writer at CLAMP, said that she saw him as a character that everyone could relate to as being "cool" and a "beauty". Zero was one of the earliest developed characters, with the mask being a something that was felt to be necessary for a Sunrise (the studio) show as well as being something CLAMP saw as being unique design.

The finalized original character design art done by CLAMP was converted into animation character designs by the Sunrise character designer, who had extensively studied CLAMP's art and style. He focused on designing them to allow the other animators to apply them without moving away from CLAMP's original art style.
> **Comments:**
> **username_3** (2013-06-03): That was why Suzaku looked like Syaoran. :)  
> **username_2** (2013-06-03): I never thought of that, but that makes sense.  
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