<p>It could be generated as a Lindenmayer System (L-system) with some rules for branch widths (plus some fractal noise) and branch bifurcation. They are parameters you can play with.</p>

<p>You can find lots of resources in the <a href="http://algorithmicbotany.org" rel="nofollow noreferrer">website</a> of the Biological Modeling and Visualization research group in the Department of Computer Science at the University of Calgary. Professor Przemyslaw Prusinkiewicz is the researcher who popularized these systems, and he has made his <a href="http://algorithmicbotany.org/papers/abop/abop.pdf" rel="nofollow noreferrer">main book</a> <em>The algorithmic beauty of plants</em> available for free.</p>

CC BY-SA 4.0
2019-04-03T12:14:53.940Z
And you can try it for free interactively with the free Houdini appentice version.
haggi krey
CC BY-SA 4.0
2019-04-03T14:04:43.977Z
Can I mix this with voronoi patterns?
s474966
CC BY-SA 4.0
2019-04-03T07:16:35.973Z
2019-04-04T07:58:25.887Z
2019-04-04T07:58:25.887Z
David
<p>I'm looking for a code to generate organic 2d trees like thiskind of shapes</p>

<p><a href="https://i.sstatic.net/jNBs5.png" rel="nofollow noreferrer"><img src="https://i.sstatic.net/jNBs5.png" alt="Organic tree 01 "></a></p>

<p><a href="https://i.sstatic.net/82g8O.png" rel="nofollow noreferrer"><img src="https://i.sstatic.net/82g8O.png" alt="Organic tree 02"></a></p>

<p>Gerard Ferrandez has an example to generate some tree but not organic like the picture shape <a href="https://codepen.io/ge1doot/pen/BGWzgW?editors=0010" rel="nofollow noreferrer">https://codepen.io/ge1doot/pen/BGWzgW?editors=0010</a></p>

<p>Any recomendation will be much appreciated.</p>

<p>Many thanks!</p>

<procedural-generation>
Organic 2d tree generation
s474966
# Organic 2d tree generation

(Asked by: username_0 on 2019-04-03)

I'm looking for a code to generate organic 2d trees like thiskind of shapes

[![Organic tree 01 ](https://i.sstatic.net/jNBs5.png)](https://i.sstatic.net/jNBs5.png)

[![Organic tree 02](https://i.sstatic.net/82g8O.png)](https://i.sstatic.net/82g8O.png)

Gerard Ferrandez has an example to generate some tree but not organic like the picture shape <https://codepen.io/ge1doot/pen/BGWzgW?editors=0010>

Any recomendation will be much appreciated.

Many thanks!

**Tags:** procedural-generation


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## 1 answers

### Answer by username_1 on 2019-04-03. Score: 2

It could be generated as a Lindenmayer System (L-system) with some rules for branch widths (plus some fractal noise) and branch bifurcation. They are parameters you can play with.

You can find lots of resources in the [website](http://algorithmicbotany.org) of the Biological Modeling and Visualization research group in the Department of Computer Science at the University of Calgary. Professor Przemyslaw Prusinkiewicz is the researcher who popularized these systems, and he has made his [main book](http://algorithmicbotany.org/papers/abop/abop.pdf) *The algorithmic beauty of plants* available for free.

> **Comments:**
> **username_2**: And you can try it for free interactively with the free Houdini appentice version.  
> **username_0**: Can I mix this with voronoi patterns?  

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