<p>I want to visualize a scene with simple shapes (e.g. boxes, pyramides, etc.) and I am looking for a tool or framework in C/C++ to do this. Focus of the application is to parameterize the relative coordinates (position+rotation) of the scene objects. Also defined camera view support would be much welcomed. What I actually would want is the VRML World Editor from Simulink. However I need something thats free for company in-house use. </p>

<p>Could anybody give suggest me something suitable? </p>

CC BY-SA 3.0
2016-03-03T12:37:20.770Z
Try a game engine like unity, etc... not sure this is the best place for this question though
joojaa
CC BY-SA 3.0
2016-03-03T14:11:00.490Z
Thanks, I have thought of Unity already. But I think it would be overkill for my purpose. I was hoping to find something not so complex.
dcfyg
CC BY-SA 3.0
2016-03-04T07:06:06.737Z
if it's really for trivial shapes and to play with positions and orientations, why base OpenGL is not good ?
Fabrice NEYRET
CC BY-SA 3.0
2016-03-05T13:39:03.330Z
Not sure if this is what you're looking for, but [OpenSceneGraph](http://www.openscenegraph.org/) or [Vtk](http://www.vtk.org/) are [scene graph toolkits](https://en.m.wikipedia.org/wiki/Scene_graph). You may want to check licensing. I think they are LGPL but I'm not sure.
andrea.al
CC BY-SA 3.0
2016-03-12T11:38:51.463Z
Questions asking us to recommend or find a book, tool, software, tutorial or other off-site resource are off-topic as they tend to attract opinionated answers and spam. Instead, describe your problem or need and the steps, if any, you've taken to solve it. See also [What topics can I ask about here?](http://computergraphics.stackexchange.com/help/on-topic)
trichoplax is on Codidact now
<3d><c++><virtual-reality><scene-description>
Free 3D Scene Simulation Framework
dcfyg
# Free 3D Scene Simulation Framework

(Asked by: username_0 on 2016-03-03)

I want to visualize a scene with simple shapes (e.g. boxes, pyramides, etc.) and I am looking for a tool or framework in C/C++ to do this. Focus of the application is to parameterize the relative coordinates (position+rotation) of the scene objects. Also defined camera view support would be much welcomed. What I actually would want is the VRML World Editor from Simulink. However I need something thats free for company in-house use.

Could anybody give suggest me something suitable?

**Tags:** 3d, c++, virtual-reality, scene-description

> **Comments:**
> **username_1**: Try a game engine like unity, etc... not sure this is the best place for this question though  
> **username_0**: Thanks, I have thought of Unity already. But I think it would be overkill for my purpose. I was hoping to find something not so complex.  
> **username_2**: if it's really for trivial shapes and to play with positions and orientations, why base OpenGL is not good ?  
> **username_3**: Not sure if this is what you're looking for, but [OpenSceneGraph](http://www.openscenegraph.org/) or [Vtk](http://www.vtk.org/) are [scene graph toolkits](https://en.m.wikipedia.org/wiki/Scene_graph). You may want to check licensing. I think they are LGPL but I'm not sure.  
> **username_4**: Questions asking us to recommend or find a book, tool, software, tutorial or other off-site resource are off-topic as they tend to attract opinionated answers and spam. Instead, describe your problem or need and the steps, if any, you've taken to solve it. See also [What topics can I ask about here?](http://computergraphics.stackexchange.com/help/on-topic)  

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