<p><a href="https://www.blender.org/" rel="nofollow noreferrer">Blender</a> likely meets your requirements. I have used it in the past to make 3D models and export to model files which Unity can import.</p>

<p>I would highly recommend watching some tutorial videos before using it:</p>

<ul>
<li><a href="https://www.youtube.com/watch?v=gF6qkByl-_M" rel="nofollow noreferrer">one</a></li>
<li><a href="https://www.youtube.com/watch?v=y__uzGKmxt8" rel="nofollow noreferrer">two</a></li>
<li><a href="https://www.youtube.com/watch?v=2zd1AI198I8" rel="nofollow noreferrer">three</a></li>
</ul>

<p><a href="https://blender.stackexchange.com/">Blender StackExchange</a> can help answer more questions about Blender.</p>

CC BY-SA 3.0
2015-09-13T22:52:40.237Z
Please do not spread the idea of using the .obj format. Please choose a more capable format to promote, whether exporting manually or using the .blend directly, which will probably be best for a beginner's purposes.
Jessy
CC BY-SA 3.0
2015-09-13T23:40:54.133Z
Although I do not agree with your comment, this is not the right place for that debate. I have edited my answer to remove the OBJ reference.
ap_
CC BY-SA 3.0
2015-09-14T01:54:02.063Z
I'd love to hear your thoughts. Give us a link if you ever post them.
Jessy
CC BY-SA 3.0
2015-09-14T05:45:09.800Z
Post a question and watch everyone fire shots :-)
ap_
CC BY-SA 3.0
2015-09-13T18:04:12.780Z
2015-09-13T23:39:40.247Z
2017-04-13T12:57:46.990Z
ap_
<p>I'm using Unity 5 to make a small game (I'm a beginner) and I want to make a 3D model of a character. I'm not sure what software there is to do this and if there is some, I would like it to be preferably free, but if anyone can help or give advice I would appreciate it. I want to be able to make a 3D model and then import it to Unity 5. Thank you.</p>

CC BY-SA 3.0
2015-09-13T18:05:31.800Z
I don't think questions asking for tool recommendations are on topic here. Computer Graphics SE is a Q&A site for computer graphics researchers and programmers.
glampert
CC BY-SA 3.0
2015-09-14T09:20:30.070Z
[Relevant meta post.](http://meta.computergraphics.stackexchange.com/a/143/16)
Martin Ender
CC BY-SA 3.0
2015-09-18T11:01:02.690Z
A quick search over at [softwarerecs.stackexchange.com](http://softwarerecs.stackexchange.com/) should help you.
David Kuri
<3d>
How to make a 3D model for Unity 5
gavin
# How to make a 3D model for Unity 5

(Asked by: username_0 on 2015-09-13)

I'm using Unity 5 to make a small game (I'm a beginner) and I want to make a 3D model of a character. I'm not sure what software there is to do this and if there is some, I would like it to be preferably free, but if anyone can help or give advice I would appreciate it. I want to be able to make a 3D model and then import it to Unity 5. Thank you.

**Tags:** 3d

> **Comments:**
> **username_1**: I don't think questions asking for tool recommendations are on topic here. Computer Graphics SE is a Q&A site for computer graphics researchers and programmers.  
> **username_2**: [Relevant meta post.](http://meta.computergraphics.stackexchange.com/a/143/16)  
> **username_3**: A quick search over at [softwarerecs.stackexchange.com](http://softwarerecs.stackexchange.com/) should help you.  

---

## 1 answers

### Answer by username_4 on 2015-09-13. Score: 2

[Blender](https://www.blender.org/) likely meets your requirements. I have used it in the past to make 3D models and export to model files which Unity can import.

I would highly recommend watching some tutorial videos before using it:

* [one](https://www.youtube.com/watch?v=gF6qkByl-_M)
* [two](https://www.youtube.com/watch?v=y__uzGKmxt8)
* [three](https://www.youtube.com/watch?v=2zd1AI198I8)

[Blender StackExchange](https://blender.stackexchange.com/) can help answer more questions about Blender.

> **Comments:**
> **username_5**: Please do not spread the idea of using the .obj format. Please choose a more capable format to promote, whether exporting manually or using the .blend directly, which will probably be best for a beginner's purposes.  
> **username_4**: Although I do not agree with your comment, this is not the right place for that debate. I have edited my answer to remove the OBJ reference.  
> **username_5**: I'd love to hear your thoughts. Give us a link if you ever post them.  
> **username_4**: Post a question and watch everyone fire shots :-)  

---

