<p>I see a number of applications where polygons, lines, splines, etc., are algorithmically given a &quot;hand drawn&quot; look.  What algorithm or general approach is applicable for this?</p>
<p>As an example, <a href="https://sketchviz.com/" rel="nofollow noreferrer">sketchvis.com</a> does this for graphviz visualizations, and provides the option to turn the sketchiness off and on.</p>
<p><a href="https://i.sstatic.net/LIdkK.png" rel="nofollow noreferrer"><img src="https://i.sstatic.net/LIdkK.png" alt="sketchviz illustration" /></a></p>

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What algorithm approximates a "hand sketched" look for rendering diagrams?
Mark Harrison
# What algorithm approximates a "hand sketched" look for rendering diagrams?

(Asked by: username_0 on 2023-05-30)

I see a number of applications where polygons, lines, splines, etc., are algorithmically given a "hand drawn" look. What algorithm or general approach is applicable for this?

As an example, [sketchvis.com](https://sketchviz.com/) does this for graphviz visualizations, and provides the option to turn the sketchiness off and on.

[![sketchviz illustration](https://i.sstatic.net/LIdkK.png)](https://i.sstatic.net/LIdkK.png)

**Tags:** rendering

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## 0 answers

