<p>Nicky Case is a tough act to follow, but there are a lot of simulations available for a variety of different theories in social psychology and behavioural economics.  As such, I won't try to list them all, but provide a "list of lists" that should help you to find more.</p>

<ul>
<li>Wikipedia maintains a <a href="https://en.wikipedia.org/wiki/List_of_games_in_game_theory#List_of_games" rel="nofollow noreferrer">list of games in game theory</a>.  This does not link to any simulations, but it's easy enough to search Google for them.  For example, here are a couple of interactive online simulations of the <a href="https://en.wikipedia.org/wiki/Chicken_(game)" rel="nofollow noreferrer">hawk-dove game</a>: <a href="http://demonstrations.wolfram.com/AnImitationModelInTheHawkDoveGame/" rel="nofollow noreferrer">Single population</a>, <a href="http://demonstrations.wolfram.com/ExpectedDynamicsOfAnIntraPopulationImitationModelInTheTwoPop/" rel="nofollow noreferrer">2 population</a>, and an interactive version of the <a href="https://en.wikipedia.org/wiki/Blotto_game" rel="nofollow noreferrer">Blotto game</a> can be found <a href="http://success-equation.com/blotto.html" rel="nofollow noreferrer">here</a>.  Wikipedia also has a "<a href="https://en.wikipedia.org/wiki/List_of_games_in_game_theory#External_links" rel="nofollow noreferrer">list of lists</a>".  There are also several interactive simulations that are capable of modelling multiple game theory games, including the prisoner's dilemma: <a href="http://gte.csc.liv.ac.uk/gte/builder/" rel="nofollow noreferrer">GTE</a>, <a href="https://charlespence.net/oyun/" rel="nofollow noreferrer">Oyun</a>, <a href="https://axelrod.readthedocs.io/en/stable/index.html" rel="nofollow noreferrer">Axelrod</a>.</li>
<li>NetLogo, from Northwestern University, lists a number of psychology and social science simulations in its <a href="http://ccl.northwestern.edu/netlogo/models/" rel="nofollow noreferrer">models library</a> (sorry no jump-to link, you'll have to scroll down to see the categories), including <a href="http://ccl.northwestern.edu/netlogo/models/Rebellion" rel="nofollow noreferrer">Rebellion</a> "... an adaptation of Joshua Epstein's model of civil violence (2002)", the <a href="http://ccl.northwestern.edu/netlogo/models/Piaget-VygotskyGame" rel="nofollow noreferrer">Piaget-Vygotsky Game</a> "... to shed light on the ongoing debate between two theories of learning, constructivism and social constructivism", and <a href="http://ccl.northwestern.edu/netlogo/models/Ethnocentrism" rel="nofollow noreferrer">Ethnocentrism</a> based on a model by "Robert Axelrod and Ross A. Hammond".</li>
<li>AnyLogic Cloud offers a variety of simulations for its platform, including <a href="https://cloud.anylogic.com/models?public=true&amp;customSearchType=METHOD&amp;customSearchData=Agent%20Based" rel="nofollow noreferrer">agent-based models</a> such as <a href="https://cloud.anylogic.com/model/f1450e69-1159-422a-bcc7-1576c2651cb8?mode=SETTINGS" rel="nofollow noreferrer">reinforcement learning</a>, <a href="https://cloud.anylogic.com/model/6362c090-dfba-49c1-b071-e48d520cbec9?mode=SETTINGS" rel="nofollow noreferrer">epidemic model</a>, and <a href="https://cloud.anylogic.com/model/a52d5c19-6a04-4ade-bea4-c2f7d470d037?mode=SETTINGS" rel="nofollow noreferrer">schelling segregation</a>, and <a href="https://cloud.anylogic.com/models?public=true&amp;selectedCategory=Market%20and%20Competition" rel="nofollow noreferrer">market models</a> such as <a href="https://cloud.anylogic.com/model/d3d9c85e-a156-4355-b296-568fb531347f?mode=SETTINGS" rel="nofollow noreferrer">restaurant business</a>.  Several other simulation platforms for social science and human behaviour are listed in Wikipedia's <a href="https://en.wikipedia.org/wiki/Comparison_of_agent-based_modeling_software" rel="nofollow noreferrer">comparison of agent-based modelling software</a>.</li>
<li>A list of interactive online <a href="https://economics-games.com/games" rel="nofollow noreferrer"> economics simulation games</a>.</li>
<li>An old simulation on the <a href="https://www.insisoc.org/metanorms/" rel="nofollow noreferrer">evolution of social norms</a>.</li>
</ul>

<p>The above lists are all free; the catalogue would be much larger if you add paid services such as classroom education software.</p>

CC BY-SA 4.0
2019-09-15T20:00:58.810Z
Also check out: [Where can I find online interactive versions of classic experiments in psychology for the purposes of teaching?](https://psychology.stackexchange.com/q/10319/7001)
Arnon Weinberg
CC BY-SA 4.0
2019-05-14T06:12:53.550Z
2019-05-14T06:12:53.550Z
Arnon Weinberg
<p>I'm interested in simulations of human behavior.</p>

<p>Nicky Case has done some really good ones:</p>

<p><a href="https://ncase.me/trust/" rel="noreferrer">https://ncase.me/trust/</a> - A simulation of repeated prisoner's dilemma under different scenarios, showing how trust can be built and destroyed between people.</p>

<p><a href="https://ncase.me/crowds/" rel="noreferrer">https://ncase.me/crowds/</a> - A simulation of memes spreading in a society, and how the relations between people affect whether a meme will spread or not.</p>

<p>I like the fact that they are easy for people to interact with, and you can learn how things that we accept just happen in society are shown to be emergent phenomena that are the result of simple behavior.</p>

<p>My question: <strong>Do you know of more sources of simulations like these that you can share?</strong> I'm especially interested in simulations of people's emotional connections with each other, and group dynamics.</p>

CC BY-SA 4.0
2019-05-13T13:25:00.817Z
Not sure, but check out the term 'agent-based modelling' and also note that many such simulations are run under the term 'game'.
Cameron Brick
<emotion><sociology><trust>
Easy-to-use simulations of human behavior
Ram Rachum
# Easy-to-use simulations of human behavior

(Asked by: username_0 on 2019-05-10)

I'm interested in simulations of human behavior.

Nicky Case has done some really good ones:

<https://ncase.me/trust/> - A simulation of repeated prisoner's dilemma under different scenarios, showing how trust can be built and destroyed between people.

<https://ncase.me/crowds/> - A simulation of memes spreading in a society, and how the relations between people affect whether a meme will spread or not.

I like the fact that they are easy for people to interact with, and you can learn how things that we accept just happen in society are shown to be emergent phenomena that are the result of simple behavior.

My question: **Do you know of more sources of simulations like these that you can share?** I'm especially interested in simulations of people's emotional connections with each other, and group dynamics.

**Tags:** emotion, sociology, trust

> **Comments:**
> **username_1**: Not sure, but check out the term 'agent-based modelling' and also note that many such simulations are run under the term 'game'.  

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## 1 answers

### Answer by username_2 on 2019-05-14. Score: 3 | Accepted answer

Nicky Case is a tough act to follow, but there are a lot of simulations available for a variety of different theories in social psychology and behavioural economics. As such, I won't try to list them all, but provide a "list of lists" that should help you to find more.

* Wikipedia maintains a [list of games in game theory](https://en.wikipedia.org/wiki/List_of_games_in_game_theory#List_of_games). This does not link to any simulations, but it's easy enough to search Google for them. For example, here are a couple of interactive online simulations of the [hawk-dove game](https://en.wikipedia.org/wiki/Chicken_(game)): [Single population](http://demonstrations.wolfram.com/AnImitationModelInTheHawkDoveGame/), [2 population](http://demonstrations.wolfram.com/ExpectedDynamicsOfAnIntraPopulationImitationModelInTheTwoPop/), and an interactive version of the [Blotto game](https://en.wikipedia.org/wiki/Blotto_game) can be found [here](http://success-equation.com/blotto.html). Wikipedia also has a "[list of lists](https://en.wikipedia.org/wiki/List_of_games_in_game_theory#External_links)". There are also several interactive simulations that are capable of modelling multiple game theory games, including the prisoner's dilemma: [GTE](http://gte.csc.liv.ac.uk/gte/builder/), [Oyun](https://charlespence.net/oyun/), [Axelrod](https://axelrod.readthedocs.io/en/stable/index.html).
* NetLogo, from Northwestern University, lists a number of psychology and social science simulations in its [models library](http://ccl.northwestern.edu/netlogo/models/) (sorry no jump-to link, you'll have to scroll down to see the categories), including [Rebellion](http://ccl.northwestern.edu/netlogo/models/Rebellion) "... an adaptation of Joshua Epstein's model of civil violence (2002)", the [Piaget-Vygotsky Game](http://ccl.northwestern.edu/netlogo/models/Piaget-VygotskyGame) "... to shed light on the ongoing debate between two theories of learning, constructivism and social constructivism", and [Ethnocentrism](http://ccl.northwestern.edu/netlogo/models/Ethnocentrism) based on a model by "Robert Axelrod and Ross A. Hammond".
* AnyLogic Cloud offers a variety of simulations for its platform, including [agent-based models](https://cloud.anylogic.com/models?public=true&customSearchType=METHOD&customSearchData=Agent%20Based) such as [reinforcement learning](https://cloud.anylogic.com/model/f1450e69-1159-422a-bcc7-1576c2651cb8?mode=SETTINGS), [epidemic model](https://cloud.anylogic.com/model/6362c090-dfba-49c1-b071-e48d520cbec9?mode=SETTINGS), and [schelling segregation](https://cloud.anylogic.com/model/a52d5c19-6a04-4ade-bea4-c2f7d470d037?mode=SETTINGS), and [market models](https://cloud.anylogic.com/models?public=true&selectedCategory=Market%20and%20Competition) such as [restaurant business](https://cloud.anylogic.com/model/d3d9c85e-a156-4355-b296-568fb531347f?mode=SETTINGS). Several other simulation platforms for social science and human behaviour are listed in Wikipedia's [comparison of agent-based modelling software](https://en.wikipedia.org/wiki/Comparison_of_agent-based_modeling_software).
* A list of interactive online  [economics simulation games](https://economics-games.com/games).
* An old simulation on the [evolution of social norms](https://www.insisoc.org/metanorms/).

The above lists are all free; the catalogue would be much larger if you add paid services such as classroom education software.

> **Comments:**
> **username_2**: Also check out: [Where can I find online interactive versions of classic experiments in psychology for the purposes of teaching?](https://psychology.stackexchange.com/q/10319/7001)  

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