With the TileMap features for 2d being added in 2017.2, I was hoping to take advantage of using 3d models in the TileMap. This was displayed in the Unite Conference held in Boston in 2015.
Has anyone figured out how to use 3d models in the Tile Palette? It seems to only work with sprites even through the grid axis can still be changed to top-down. I may just be overlooking something simple, but a google search doesn’t seem to be returning much.
Relevant portion of the Unite Conference: