Upload visualize_glb_models.py with huggingface_hub
Browse files- visualize_glb_models.py +434 -0
visualize_glb_models.py
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| 1 |
+
import os
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| 2 |
+
import sys
|
| 3 |
+
import glob
|
| 4 |
+
import numpy as np
|
| 5 |
+
import trimesh
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| 6 |
+
import matplotlib.pyplot as plt
|
| 7 |
+
from PIL import Image
|
| 8 |
+
import argparse
|
| 9 |
+
from pathlib import Path
|
| 10 |
+
import traceback
|
| 11 |
+
|
| 12 |
+
# Enable verbose debugging
|
| 13 |
+
print("Starting GLB visualization script...")
|
| 14 |
+
print(f"Python version: {sys.version}")
|
| 15 |
+
print(f"Current directory: {os.getcwd()}")
|
| 16 |
+
|
| 17 |
+
# Set OpenGL platform to EGL before importing pyrender
|
| 18 |
+
os.environ['PYOPENGL_PLATFORM'] = 'egl'
|
| 19 |
+
print(f"Set PYOPENGL_PLATFORM to: {os.environ.get('PYOPENGL_PLATFORM')}")
|
| 20 |
+
|
| 21 |
+
try:
|
| 22 |
+
import pyrender
|
| 23 |
+
print(f"Successfully imported pyrender {pyrender.__version__}")
|
| 24 |
+
except Exception as e:
|
| 25 |
+
print(f"Error importing pyrender: {e}")
|
| 26 |
+
traceback.print_exc()
|
| 27 |
+
sys.exit(1)
|
| 28 |
+
|
| 29 |
+
def create_look_at_matrix(eye, target, up=None):
|
| 30 |
+
"""Create a 'look at' transformation matrix for camera positioning
|
| 31 |
+
|
| 32 |
+
Args:
|
| 33 |
+
eye: Camera position
|
| 34 |
+
target: Point the camera is looking at
|
| 35 |
+
up: Up direction (defaults to [0,0,1] if not provided)
|
| 36 |
+
|
| 37 |
+
Returns:
|
| 38 |
+
4x4 transformation matrix
|
| 39 |
+
"""
|
| 40 |
+
if up is None:
|
| 41 |
+
up = np.array([0.0, 0.0, 1.0]) # Default up direction
|
| 42 |
+
|
| 43 |
+
# Calculate forward direction (z)
|
| 44 |
+
forward = np.array(target) - np.array(eye)
|
| 45 |
+
forward = forward / np.linalg.norm(forward)
|
| 46 |
+
|
| 47 |
+
# Calculate right direction (x)
|
| 48 |
+
right = np.cross(forward, up)
|
| 49 |
+
if np.linalg.norm(right) < 1e-6:
|
| 50 |
+
# If forward and up are parallel, choose a different up vector
|
| 51 |
+
alternate_up = np.array([0.0, 1.0, 0.0]) if np.allclose(up, [0,0,1]) else np.array([0.0, 0.0, 1.0])
|
| 52 |
+
right = np.cross(forward, alternate_up)
|
| 53 |
+
right = right / np.linalg.norm(right)
|
| 54 |
+
|
| 55 |
+
# Recalculate the orthogonal up vector (y)
|
| 56 |
+
corrected_up = np.cross(right, forward)
|
| 57 |
+
corrected_up = corrected_up / np.linalg.norm(corrected_up)
|
| 58 |
+
|
| 59 |
+
# Create rotation matrix - each column is one of the basis vectors
|
| 60 |
+
rotation = np.eye(4)
|
| 61 |
+
rotation[:3, 0] = right
|
| 62 |
+
rotation[:3, 1] = corrected_up
|
| 63 |
+
rotation[:3, 2] = -forward # Negate because in OpenGL, camera looks down -z
|
| 64 |
+
|
| 65 |
+
# Create translation matrix
|
| 66 |
+
translation = np.eye(4)
|
| 67 |
+
translation[:3, 3] = -np.array(eye)
|
| 68 |
+
|
| 69 |
+
# Combine rotation and translation
|
| 70 |
+
result = np.matmul(rotation, translation)
|
| 71 |
+
|
| 72 |
+
# Instead, just set the position directly and keep the calculated rotation
|
| 73 |
+
result[:3, 3] = np.array(eye)
|
| 74 |
+
|
| 75 |
+
return result
|
| 76 |
+
|
| 77 |
+
class GLBRenderer:
|
| 78 |
+
"""Class to render 3D meshes from GLB files using PyRender with EGL backend"""
|
| 79 |
+
|
| 80 |
+
def __init__(self, output_dir="glb_visualizations", size=(512, 512), verbose=True):
|
| 81 |
+
self.output_dir = output_dir
|
| 82 |
+
self.size = size
|
| 83 |
+
self.verbose = verbose
|
| 84 |
+
os.makedirs(output_dir, exist_ok=True)
|
| 85 |
+
|
| 86 |
+
# Default camera parameters
|
| 87 |
+
self.camera_distance_factor = 1.5
|
| 88 |
+
self.camera_elevation = 30
|
| 89 |
+
|
| 90 |
+
if verbose:
|
| 91 |
+
print(f"GLB Renderer initialized with output directory: {os.path.abspath(output_dir)}")
|
| 92 |
+
print(f"Render size: {size[0]}x{size[1]}")
|
| 93 |
+
print(f"Using PYOPENGL_PLATFORM: {os.environ.get('PYOPENGL_PLATFORM', 'default')}")
|
| 94 |
+
|
| 95 |
+
def render_model(self, glb_path, angles=None, contact_sheet=True):
|
| 96 |
+
"""Render multiple views of a GLB model and optionally create a contact sheet"""
|
| 97 |
+
if angles is None:
|
| 98 |
+
angles = [0, 45, 90, 135, 180, 225, 270, 315]
|
| 99 |
+
|
| 100 |
+
model_name = Path(glb_path).stem
|
| 101 |
+
model_output_dir = os.path.join(self.output_dir, model_name)
|
| 102 |
+
os.makedirs(model_output_dir, exist_ok=True)
|
| 103 |
+
|
| 104 |
+
if self.verbose:
|
| 105 |
+
print(f"Rendering GLB model: {model_name}")
|
| 106 |
+
print(f"Output directory: {model_output_dir}")
|
| 107 |
+
|
| 108 |
+
# Load the model
|
| 109 |
+
try:
|
| 110 |
+
print(f"Loading GLB from: {glb_path}")
|
| 111 |
+
model = trimesh.load(glb_path)
|
| 112 |
+
|
| 113 |
+
# Get model bounds and center for camera positioning
|
| 114 |
+
if isinstance(model, trimesh.Scene):
|
| 115 |
+
print(f"Loaded GLB as a Scene with {len(model.geometry)} geometries")
|
| 116 |
+
|
| 117 |
+
# Get overall scene bounds
|
| 118 |
+
bounds = np.zeros((2, 3))
|
| 119 |
+
center = np.zeros(3)
|
| 120 |
+
mesh_size = 1.0 # Default size if we can't compute bounds
|
| 121 |
+
|
| 122 |
+
# Try to calculate bounds from all geometries, regardless of transform
|
| 123 |
+
if len(model.geometry) > 0:
|
| 124 |
+
all_vertices = []
|
| 125 |
+
|
| 126 |
+
# First collect all vertices from all geometries
|
| 127 |
+
for name, geom in model.geometry.items():
|
| 128 |
+
if hasattr(geom, 'vertices') and len(geom.vertices) > 0:
|
| 129 |
+
# Try to get transform for this geometry
|
| 130 |
+
try:
|
| 131 |
+
transform = model.graph.get(name)[0]
|
| 132 |
+
transformed_verts = trimesh.transformations.transform_points(geom.vertices, transform)
|
| 133 |
+
all_vertices.append(transformed_verts)
|
| 134 |
+
except (ValueError, KeyError, IndexError) as e:
|
| 135 |
+
print(f"Warning: Could not get transform for {name}, using identity. Error: {e}")
|
| 136 |
+
# Use identity transform as fallback
|
| 137 |
+
all_vertices.append(geom.vertices)
|
| 138 |
+
|
| 139 |
+
# If we have any vertices, compute bounds
|
| 140 |
+
if all_vertices:
|
| 141 |
+
# Combine all vertices
|
| 142 |
+
combined_vertices = np.vstack(all_vertices)
|
| 143 |
+
bounds[0] = np.min(combined_vertices, axis=0)
|
| 144 |
+
bounds[1] = np.max(combined_vertices, axis=0)
|
| 145 |
+
center = (bounds[0] + bounds[1]) / 2
|
| 146 |
+
mesh_size = np.max(bounds[1] - bounds[0])
|
| 147 |
+
else:
|
| 148 |
+
print("Warning: No usable vertices found in geometry, using default bounds")
|
| 149 |
+
bounds[0] = np.array([-1.0, -1.0, -1.0])
|
| 150 |
+
bounds[1] = np.array([1.0, 1.0, 1.0])
|
| 151 |
+
center = np.zeros(3)
|
| 152 |
+
mesh_size = 2.0
|
| 153 |
+
else:
|
| 154 |
+
# Empty scene, use default bounds
|
| 155 |
+
print("Warning: Empty scene, using default bounds")
|
| 156 |
+
bounds[0] = np.array([-1.0, -1.0, -1.0])
|
| 157 |
+
bounds[1] = np.array([1.0, 1.0, 1.0])
|
| 158 |
+
center = np.zeros(3)
|
| 159 |
+
mesh_size = 2.0
|
| 160 |
+
else:
|
| 161 |
+
print(f"Loaded GLB as a single Mesh with {len(model.vertices)} vertices and {len(model.faces)} faces")
|
| 162 |
+
bounds = model.bounds
|
| 163 |
+
center = (bounds[0] + bounds[1]) / 2
|
| 164 |
+
mesh_size = np.max(bounds[1] - bounds[0])
|
| 165 |
+
|
| 166 |
+
if self.verbose:
|
| 167 |
+
print(f"Model bounds: {bounds}")
|
| 168 |
+
print(f"Model center: {center}")
|
| 169 |
+
print(f"Model size: {mesh_size}")
|
| 170 |
+
|
| 171 |
+
except Exception as e:
|
| 172 |
+
print(f"Error loading GLB {glb_path}: {e}")
|
| 173 |
+
traceback.print_exc()
|
| 174 |
+
return None
|
| 175 |
+
|
| 176 |
+
# Render each angle
|
| 177 |
+
render_paths = []
|
| 178 |
+
for angle in angles:
|
| 179 |
+
output_path = os.path.join(model_output_dir, f"angle_{angle:03d}.png")
|
| 180 |
+
try:
|
| 181 |
+
self._render_view(model, angle, output_path, center, mesh_size)
|
| 182 |
+
render_paths.append(output_path)
|
| 183 |
+
except Exception as e:
|
| 184 |
+
print(f"Error rendering angle {angle}: {e}")
|
| 185 |
+
traceback.print_exc()
|
| 186 |
+
# Create a placeholder image
|
| 187 |
+
img = Image.new('RGB', self.size, color=(200, 200, 200))
|
| 188 |
+
img.save(output_path)
|
| 189 |
+
render_paths.append(output_path)
|
| 190 |
+
|
| 191 |
+
# Create contact sheet if requested
|
| 192 |
+
if contact_sheet and render_paths:
|
| 193 |
+
sheet_path = os.path.join(self.output_dir, f"{model_name}_contact_sheet.png")
|
| 194 |
+
try:
|
| 195 |
+
self._create_contact_sheet(render_paths, sheet_path)
|
| 196 |
+
if self.verbose:
|
| 197 |
+
print(f"Created contact sheet: {sheet_path}")
|
| 198 |
+
except Exception as e:
|
| 199 |
+
print(f"Error creating contact sheet: {e}")
|
| 200 |
+
traceback.print_exc()
|
| 201 |
+
|
| 202 |
+
return render_paths
|
| 203 |
+
|
| 204 |
+
def _render_view(self, model, angle, output_path, center, mesh_size):
|
| 205 |
+
"""Render a single view of the GLB model"""
|
| 206 |
+
print(f"Rendering view at angle {angle}°...")
|
| 207 |
+
|
| 208 |
+
# Create a scene with stronger ambient light to prevent completely dark renders
|
| 209 |
+
scene = pyrender.Scene(bg_color=[0.9, 0.9, 0.9, 1.0], ambient_light=[0.7, 0.7, 0.7])
|
| 210 |
+
|
| 211 |
+
# Add model to the scene
|
| 212 |
+
if isinstance(model, trimesh.Scene):
|
| 213 |
+
# For a scene, add each mesh with its transform
|
| 214 |
+
for name, geom in model.geometry.items():
|
| 215 |
+
if not isinstance(geom, trimesh.Trimesh):
|
| 216 |
+
# Skip non-mesh geometries
|
| 217 |
+
continue
|
| 218 |
+
|
| 219 |
+
try:
|
| 220 |
+
# Get the transform for this geometry
|
| 221 |
+
try:
|
| 222 |
+
transform = model.graph.get(name)[0]
|
| 223 |
+
except (ValueError, KeyError, IndexError):
|
| 224 |
+
# If no valid transform path exists, use identity transform
|
| 225 |
+
print(f"No valid transform path for {name}, using identity transform")
|
| 226 |
+
transform = np.eye(4)
|
| 227 |
+
|
| 228 |
+
# Convert trimesh to pyrender mesh
|
| 229 |
+
mesh_pyrender = pyrender.Mesh.from_trimesh(geom, smooth=False)
|
| 230 |
+
|
| 231 |
+
# Add to scene with the geometry's transform
|
| 232 |
+
scene.add(mesh_pyrender, pose=transform)
|
| 233 |
+
except Exception as e:
|
| 234 |
+
print(f"Error adding mesh {name} to scene: {e}")
|
| 235 |
+
continue
|
| 236 |
+
else:
|
| 237 |
+
# For a single mesh, add it directly
|
| 238 |
+
try:
|
| 239 |
+
mesh_pyrender = pyrender.Mesh.from_trimesh(model, smooth=False)
|
| 240 |
+
scene.add(mesh_pyrender, pose=np.eye(4))
|
| 241 |
+
except Exception as e:
|
| 242 |
+
print(f"Error adding mesh to scene: {e}")
|
| 243 |
+
raise
|
| 244 |
+
|
| 245 |
+
# Calculate camera distance based on mesh size
|
| 246 |
+
camera_distance = mesh_size * self.camera_distance_factor
|
| 247 |
+
camera_distance = max(camera_distance, 1.0) # Ensure minimum distance
|
| 248 |
+
|
| 249 |
+
print(f"Mesh size: {mesh_size}, Camera distance: {camera_distance}")
|
| 250 |
+
|
| 251 |
+
# Position camera based on angle and elevation
|
| 252 |
+
angle_rad = np.radians(angle)
|
| 253 |
+
elevation_rad = np.radians(self.camera_elevation)
|
| 254 |
+
|
| 255 |
+
# Calculate camera position
|
| 256 |
+
x = camera_distance * np.cos(elevation_rad) * np.sin(angle_rad)
|
| 257 |
+
y = camera_distance * np.cos(elevation_rad) * np.cos(angle_rad)
|
| 258 |
+
z = camera_distance * np.sin(elevation_rad)
|
| 259 |
+
eye = np.array([x, y, z]) + center
|
| 260 |
+
|
| 261 |
+
# Create camera pose matrix using our custom function
|
| 262 |
+
camera_pose = create_look_at_matrix(eye, center)
|
| 263 |
+
|
| 264 |
+
# Create and add camera to scene
|
| 265 |
+
print("Adding camera to scene...")
|
| 266 |
+
camera = pyrender.PerspectiveCamera(yfov=np.pi / 3.0)
|
| 267 |
+
scene.add(camera, pose=camera_pose)
|
| 268 |
+
|
| 269 |
+
# Add multiple lights from different directions
|
| 270 |
+
print("Adding lights to scene...")
|
| 271 |
+
|
| 272 |
+
# 1. Main light from camera direction
|
| 273 |
+
light = pyrender.DirectionalLight(color=[1.0, 1.0, 1.0], intensity=4.0)
|
| 274 |
+
scene.add(light, pose=camera_pose)
|
| 275 |
+
|
| 276 |
+
# 2. Add several point lights around the object
|
| 277 |
+
for light_angle in [0, 90, 180, 270]: # Lights at cardinal directions
|
| 278 |
+
light_angle_rad = np.radians(light_angle)
|
| 279 |
+
lx = camera_distance * 0.8 * np.sin(light_angle_rad)
|
| 280 |
+
ly = camera_distance * 0.8 * np.cos(light_angle_rad)
|
| 281 |
+
lz = camera_distance * 0.8 # Position lights above the object
|
| 282 |
+
|
| 283 |
+
light_pose = np.eye(4)
|
| 284 |
+
light_pose[:3, 3] = np.array([lx, ly, lz]) + center
|
| 285 |
+
|
| 286 |
+
point_light = pyrender.PointLight(color=[1.0, 1.0, 1.0], intensity=2.0)
|
| 287 |
+
scene.add(point_light, pose=light_pose)
|
| 288 |
+
|
| 289 |
+
# Add a bright light from above
|
| 290 |
+
top_light_pose = np.eye(4)
|
| 291 |
+
top_light_pose[:3, 3] = center + np.array([0, 0, camera_distance])
|
| 292 |
+
top_light = pyrender.DirectionalLight(color=[1.0, 1.0, 1.0], intensity=3.0)
|
| 293 |
+
scene.add(top_light, pose=top_light_pose)
|
| 294 |
+
|
| 295 |
+
# Render
|
| 296 |
+
print("Rendering scene...")
|
| 297 |
+
r = pyrender.OffscreenRenderer(self.size[0], self.size[1])
|
| 298 |
+
color, depth = r.render(scene)
|
| 299 |
+
r.delete()
|
| 300 |
+
|
| 301 |
+
# Save image
|
| 302 |
+
print(f"Saving rendered image to: {output_path}")
|
| 303 |
+
img = Image.fromarray(color)
|
| 304 |
+
img.save(output_path)
|
| 305 |
+
|
| 306 |
+
return output_path
|
| 307 |
+
|
| 308 |
+
def _create_contact_sheet(self, image_paths, output_path, cols=4):
|
| 309 |
+
"""Create a contact sheet from multiple images"""
|
| 310 |
+
if not image_paths:
|
| 311 |
+
return None
|
| 312 |
+
|
| 313 |
+
print(f"Creating contact sheet from {len(image_paths)} images...")
|
| 314 |
+
|
| 315 |
+
# Determine rows and columns
|
| 316 |
+
n_images = len(image_paths)
|
| 317 |
+
rows = (n_images + cols - 1) // cols
|
| 318 |
+
|
| 319 |
+
# Open first image to get dimensions
|
| 320 |
+
with Image.open(image_paths[0]) as img:
|
| 321 |
+
img_width, img_height = img.size
|
| 322 |
+
|
| 323 |
+
# Create contact sheet
|
| 324 |
+
sheet_width = cols * img_width
|
| 325 |
+
sheet_height = rows * img_height
|
| 326 |
+
contact_sheet = Image.new('RGB', (sheet_width, sheet_height), (255, 255, 255))
|
| 327 |
+
|
| 328 |
+
# Add each image to contact sheet
|
| 329 |
+
for i, img_path in enumerate(image_paths):
|
| 330 |
+
if os.path.exists(img_path):
|
| 331 |
+
try:
|
| 332 |
+
img = Image.open(img_path)
|
| 333 |
+
row = i // cols
|
| 334 |
+
col = i % cols
|
| 335 |
+
x = col * img_width
|
| 336 |
+
y = row * img_height
|
| 337 |
+
contact_sheet.paste(img, (x, y))
|
| 338 |
+
except Exception as e:
|
| 339 |
+
print(f"Error adding image {img_path} to contact sheet: {e}")
|
| 340 |
+
|
| 341 |
+
# Save contact sheet
|
| 342 |
+
contact_sheet.save(output_path)
|
| 343 |
+
print(f"Contact sheet saved to: {output_path}")
|
| 344 |
+
return output_path
|
| 345 |
+
|
| 346 |
+
def main():
|
| 347 |
+
print("Entering main function...")
|
| 348 |
+
|
| 349 |
+
parser = argparse.ArgumentParser(description="Render GLB files using PyRender with EGL")
|
| 350 |
+
parser.add_argument('--input-dir', type=str, default="/mnt/data/yma71/vrg/0330/Hunyuan3D-2/objaverse_downloads",
|
| 351 |
+
help="Directory containing GLB files")
|
| 352 |
+
parser.add_argument('--output-dir', type=str, default="/mnt/data/yma71/vrg/0330/Hunyuan3D-2/glb_visualizations",
|
| 353 |
+
help="Directory to save rendered images")
|
| 354 |
+
parser.add_argument('--angles', type=str, default="0,45,90,135,180,225,270,315",
|
| 355 |
+
help="Comma-separated list of camera angles")
|
| 356 |
+
parser.add_argument('--size', type=str, default="512,512",
|
| 357 |
+
help="Render size as width,height (e.g. '512,512')")
|
| 358 |
+
parser.add_argument('--no-contact-sheet', action='store_true',
|
| 359 |
+
help="Disable contact sheet generation")
|
| 360 |
+
parser.add_argument('--elevation', type=float, default=30,
|
| 361 |
+
help="Camera elevation angle in degrees")
|
| 362 |
+
parser.add_argument('--distance', type=float, default=2.5,
|
| 363 |
+
help="Camera distance factor (relative to model size)")
|
| 364 |
+
parser.add_argument('--verbose', action='store_true',
|
| 365 |
+
help="Print verbose output")
|
| 366 |
+
parser.add_argument('--model', type=str, default=None,
|
| 367 |
+
help="Render a specific GLB file instead of all models in input-dir")
|
| 368 |
+
|
| 369 |
+
args = parser.parse_args()
|
| 370 |
+
print(f"Parsed arguments: {args}")
|
| 371 |
+
|
| 372 |
+
# Parse render size
|
| 373 |
+
size = tuple(map(int, args.size.split(',')))
|
| 374 |
+
|
| 375 |
+
# Parse angles
|
| 376 |
+
angles = list(map(int, args.angles.split(',')))
|
| 377 |
+
|
| 378 |
+
# Create renderer
|
| 379 |
+
print("Creating GLB renderer...")
|
| 380 |
+
renderer = GLBRenderer(
|
| 381 |
+
output_dir=args.output_dir,
|
| 382 |
+
size=size,
|
| 383 |
+
verbose=args.verbose or True # Force verbose for debugging
|
| 384 |
+
)
|
| 385 |
+
|
| 386 |
+
# Set camera parameters
|
| 387 |
+
renderer.camera_elevation = args.elevation
|
| 388 |
+
renderer.camera_distance_factor = args.distance
|
| 389 |
+
|
| 390 |
+
# Handle single model case
|
| 391 |
+
if args.model:
|
| 392 |
+
if not os.path.exists(args.model):
|
| 393 |
+
print(f"GLB file not found: {args.model}")
|
| 394 |
+
return
|
| 395 |
+
|
| 396 |
+
print(f"Processing single GLB model: {args.model}")
|
| 397 |
+
renderer.render_model(
|
| 398 |
+
args.model,
|
| 399 |
+
angles=angles,
|
| 400 |
+
contact_sheet=not args.no_contact_sheet
|
| 401 |
+
)
|
| 402 |
+
return
|
| 403 |
+
|
| 404 |
+
# Find all GLB files
|
| 405 |
+
print(f"Looking for GLB files in: {args.input_dir}")
|
| 406 |
+
glb_files = sorted(glob.glob(os.path.join(args.input_dir, "*.glb")))
|
| 407 |
+
|
| 408 |
+
if not glb_files:
|
| 409 |
+
print(f"No GLB files found in {args.input_dir}")
|
| 410 |
+
return
|
| 411 |
+
|
| 412 |
+
print(f"Found {len(glb_files)} GLB files to render: {[os.path.basename(f) for f in glb_files]}")
|
| 413 |
+
|
| 414 |
+
# Process each file
|
| 415 |
+
for i, glb_path in enumerate(glb_files):
|
| 416 |
+
print(f"\n[{i+1}/{len(glb_files)}] Processing: {os.path.basename(glb_path)}")
|
| 417 |
+
try:
|
| 418 |
+
renderer.render_model(
|
| 419 |
+
glb_path,
|
| 420 |
+
angles=angles,
|
| 421 |
+
contact_sheet=not args.no_contact_sheet
|
| 422 |
+
)
|
| 423 |
+
except Exception as e:
|
| 424 |
+
print(f"Error processing {os.path.basename(glb_path)}: {e}")
|
| 425 |
+
traceback.print_exc()
|
| 426 |
+
|
| 427 |
+
print(f"\nVisualization complete! Results saved to {args.output_dir}")
|
| 428 |
+
|
| 429 |
+
if __name__ == "__main__":
|
| 430 |
+
try:
|
| 431 |
+
main()
|
| 432 |
+
except Exception as e:
|
| 433 |
+
print(f"Unhandled exception in main: {e}")
|
| 434 |
+
traceback.print_exc()
|