class TriangleVerticesCalculator {

    public static float[] getDefaultTriangleVerticesData() {
        return new float[] {
            //  X,     Y,    Z,    U,     V
            -1.0f, -1.0f, 0.0f, 0.00f, 0.00f,
            1.0f, -1.0f, 0.0f, 1.00f, 0.00f,
            -1.0f, 1.0f, 0.0f, 0.00f, 1.00f,
            1.0f, 1.0f, 0.0f, 1.00f, 1.00f,
        };
    }

    public  TriangleVerticesCalculator();
    public  TriangleVerticesCalculator(float[] triangleVerticesData);

}