class Board implements Serializable {

	public void setUpHandicap(int handicapSize) {
		clear();
		for (int i = 0; i < handicapSize; i++) {
			if ((handicapSize == 6 || handicapSize == 8) && i == 4) {
				i++;
				handicapSize++;
			}
			placeInitialStone(BLACK, coords.at(HANDICAP_LOCATIONS[i]));
		}
		setColorToPlay(WHITE);
	}

	public  Board(int width);

}