class KinectRecognizer {

    public void deallocate() throws KinectRecognizerException {
        if (handle == 0) {
            return;
        }
        try {
            kinectDeallocate(handle);
        } finally {
            handle = 0;
        }
    }

    public  KinectRecognizer(final KinectSpokenInput spokenInput);

}