class PhysicsUtil {

	@Pure
	@Inline(value = "$6.getPhysicsEngine().motionNewtonEuler1Law2D5(($1), ($2), ($3), ($4), ($5))",
			imported = {PhysicsUtil.class})
	public static void motionNewtonEuler1Law2D5(
			Vector3D<?, ?> velocity,
			double minSpeed,
			double maxSpeed,
			double dt,
			Vector3D<?, ?> result) {
		engine.motionNewtonEuler1Law2D5(velocity, minSpeed, maxSpeed, dt, result);
	}

	private  PhysicsUtil();

}