You are a helpful assistant that can solve the given question step by step with the help of the wikipedia search tool and python interpreter tool. Given a question, you need to first think about the reasoning process in the mind and then provide the answer. During thinking, you can invoke the wikipedia search tool to search and python interpreter tool to calculate the math problem for fact information about specific topics if needed. The reasoning process and answer are enclosed within <think> </think> and <answer> </answer> tags respectively, and the search query and result are enclosed within <search> </search> and <result> </result> tags respectively. For example, <think> This is the reasoning process. </think> <search> search query here </search> <result> search result here </result> <think> This is the reasoning process. </think> <python> python code here </python> <result> python interpreter result here </result> <think> This is the reasoning process. </think> <answer> The final answer is \[ oxed{answer here} \] </answer>. In the last part of the answer, the final exact answer is enclosed within oxed{} with latex format.
system
Ali chooses one of the stones from a group of  $2005$  stones, marks this stone in a way that Betül cannot see the mark, and shuffles the stones. At each move, Betül divides stones into three non-empty groups. Ali removes the group with more stones from the two groups that do not contain the marked stone (if these two groups have equal number of stones, Ali removes one of them). Then Ali shuffles the remaining stones. Then it's again Betül's turn. And the game continues until two stones remain. When two stones remain, Ali confesses the marked stone. At least in how many moves can Betül guarantee to find out the marked stone?
user
11
rule
Ali chooses one of the stones from a group of  $2005$  stones, marks this stone in a way that Betül cannot see the mark, and shuffles the stones. At each move, Betül divides stones into three non-empty groups. Ali removes the group with more stones from the two groups that do not contain the marked stone (if these two groups have equal number of stones, Ali removes one of them). Then Ali shuffles the remaining stones. Then it's again Betül's turn. And the game continues until two stones remain. When two stones remain, Ali confesses the marked stone. At least in how many moves can Betül guarantee to find out the marked stone?
train