Pachinko, The Mandala and Roulette
I think that "illusion of control" can be unpacked in the following way
1) The essential illusion that "I am not an average player. I can beat the odds."
2) That one has a method of beating the odds.
As argued in previous posts it seems to me that (2) has a cultural aspect along the lines of
2.1) The illusion that one can make superior choices.
2.2) The illusion that one can persevere more, rely on ones konjo.
To relate this cultural difference to the overall message of this blog (Nacalianism), I argue that we westerners have illusions about our linguistic thoughts to ourselves, our self-narrative, our 'hearing ourselves speak' (Derrida, 1976). When Westerners think that their choices are better than average, that they can "choose" better numbers on the roulette wheel, they are betting on their internal voice: "This time it is going to be a six," "This time it is going to come up red." "Choice" and verbalisation are, I believe, inextricably linked. Choice is an act of meaning (Stevens, Markus, & Townsend, 2007). Westerners gamblers believe that their words will express the world.
The Japanese do not have any unrealistic expectations about their self-narrative but they do have a similar illusion about what they see and imagine. Japanese style perseverance is seeing a task through to the end. As they look at the pachinko machine, and merge with it as if looking at a Mandala (top right) they think that their imagines and expectations will come true.
The Western linguistic gambler ignores the sights that he sees, and holds onto the notion that his words will come true.
The imaginative gambler ignores the linguistic notions of odds but believes that his visualisation will come true. He negates the linguistic self. He becomes one with with the pachinko machine, and believes that his view will conform to his imagination.
Pachinko machines resemble Buddhist mandalas (top left). They invite the player to realise that the visual world and the self are contradictorily the same (Nishida: see Heisig, 2004).
Roulette tables invite the player to think that the linguistic (34, 33, even) outcomes are the same as the linguistic pronouncements in the mind.