The K12 Lab at Stanford’s d.school has designed a series of CreativityBoosters for Educators, to explore experiments in teaching & learning and building creative confidence. On Saturday in collaboration with MakerState, SparkTruck hosted a session on how to incorporate hands-on activities into lessons.
In true d.school fashion the brightly-colored post-its and creative juices were flowing. Inspired by the truck itself, the SparkTruck team created the session on a framework of IT BEEPS— Identity, Teamwork, Brainstorming, Prototyping and Storytelling.
They did a terrific job modeling how to conduct activities like this with students and emphasized the d.mindsets that fuel their work: radical collaboration, bias to action, building to think, show don’t tell and overcoming stuck points. We began with a group activity centered around a common problem that has been frustrating teachers since the beginning of time–
Groups jumped into the brainstorming process, moving on to prototyping and then went around and shared what they had made. Then MakerState took over and set up several stations around the room where participants could practice different maker-focused activities, such as creating a pop-up book or a 7sec stop-motion animation.
What was most impressive is the diversity of educators and enthusiasts that attend these events. In my own work with TeacherSquare I know how difficult it can be for educators to take time out of their schedules for sessions like this, no matter how engaging or relevant they may be. It is clear that schools that create a community and incentives around these experiences reap the most benefits. For example, a group of teachers and their principal made the trip down from Tiburon together, and I’m sure it helped that they were all being compensated for their time and participation. However, I doubt everyone in the room receives that type support from their schools.
I’m optimistic that collectively we can change the face of PD by creating more opportunities like this for educators to put themselves in the place of students in engaging experiences and be compensated for their time and energy.