Associate Publicist
A hands-on guide to developing cool, working apps
San Francisco, CA (April 24, 2017) — Angry Birds, Fruit Ninja, Words with Friends—app building is big business. The next killer iPhone app is just waiting to be written, and the developers of tomorrow can get a head start on making it with the latest book from No Starch Press. The market leader in STEM and publisher of best-sellers like Python for Kids, Learn to Program with Minecraft, and Scratch Programming Playground is now releasing a book on Swift, Apple's cutting-edge—and free!—language used to make fully functioning apps.
Coding iPhone Apps for Kids ($29.95, 336 pp., May 2017) uses plain English to explain the building blocks of computer programming, like loops, variables, strings, dictionaries, and arrays. Readers follow patient, step-by-step directions and make two complete apps: Birthday Tracker and Schoolhouse Skateboarder, a fast-paced game.
Like all No Starch Press kids' programming books, Coding iPhone Apps for Kids uses a beginner-friendly approach that guides readers through each lesson with plenty of helpful, hands-on examples, chapter summaries, and fun projects designed to test their new skills.
According to No Starch Press founder Bill Pollock, "App development is fun for kids because it's exciting to make something that hundreds of thousands of people might use. This book will show readers how to make something amazing, and it continues our tradition of making technology more accessible for everyone."
Coding iPhone Apps for Kids is the latest step in No Starch Press's efforts to make coding and STEM fun for kids, and will be in bookstores everywhere next month.
Sample pages from Coding iPhone Apps for Kids:
Gloria Winquist became hooked on iOS development in 2011 and has been programming professionally ever since. She works as an iOS developer at LumiraDx.
Matt McCarthy has released more than 20 apps as part of a two-person team, Tomato Interactive LLC. He works as a software engineer at LumiraDx.
Authors: Gloria Winquist and Matt McCarthy
Specs: Full Color
The Arduino Inventor's Guide
and Brian Huang
Make Your Own Video Games!
From deep in the heart of San Francisco's start-up gulch, No Starch Press publishes the finest in geek entertainment, covering topics like LEGO, programming (for young and old), science, and math. Our titles have personality, our authors are passionate, and our books tackle topics that people care about.