It's been a while since we haven't updated you regarding what's going on here. Well, no big changes.. We're (still) working like slaves in order to be on time for the Collector's Edition release.
In this sense and to warm up our great brand new edition, we're working hand in glove with Phoenix Online Studios in order to promote it.
One of these promotion activities (as you probably have seen somewhere else) it has been the officially presentation of "The Last Door" at the GDC by the hand of POS.
The GDC gathered together more than 24,000 industry professionals in San Francisco's Moscone Center where some of the industry's 350 top companies offered product demonstrations and networking.
In that setting, within the Phoenix loft, "The Last Door" CE Demo was showed off to key distributors, journalists and game enthusiasts, receiving a great and positive feedback.
This Game Developers Conference has been a great time for our beloved game and we want to thank Phoenixs to show up there and to publicly introduce and present "The Last Door" at GDC.
We also want to acknowledge all the promotion efforts they're doing through their blog, posting many entries detailing specific information about our game.
The Last Door Collector's Edition: Introduction.
The Last Door Collector's Edition: The Atmosphere of Horror.
The Last Door Collector's Edition: A love letter to Lovecraft.
The Last Door Collector's Edition: Remnants of a Tortured Past.
As many of you have probably read somewhere else, we have really good news to announce: we've reached an agreement with the recently funded Phoenix Online Publishing to publish The Last Door: Collector's Edition.
It's such an honour to work together with the award-winning developers (Cognition, The Silver Lining) who have decided now to increase their influence on the indie game market by introducing this new publishing label in which The Last Door takes part now.
This new venture started while we were looking for a publisher in order to help us bringing The Last Door to the App Store and Google Play the way you guys deserved. And it was love at first sight. After some initial contacts, we rapidly agreed that our game deserved to be published everywhere, hence "The Last Door Collector's Edition" was born, a product that comprises the first four episodes of The Last Door plus extras.
And we are really happy about the soft unfolding of events. We feel ourselves really lucky to partner with a publisher like POS that seeks to bring indie-developed games that focus on rich storytelling and atmosphere to the worldwide market, and this philosophy perfectly matches the one behind our beloved game. Don't you think?
But.. Does this agreement mean any change in the way we're working so far? Not at all. Phoenix Online Publishing respects and admires our business model and they're more than willing to allow us continue with it. So, no big changes, and no harm to our current players. On the contrary, we think that it will benefit the series in many ways.
Actually, this is a great opportunity to get "The Last Door" to every corner on the world, rolling out the red carpet the way all of you deserve. And to do that, we need "The Last Door" to dress for a gala so we'll create a special edition: The Last Door Collector's Edition.
This edition includes the first four episodes (first season) and will feature more than four hours of playable content (with exclusive new locations, scenes and puzzles) as well as enhanced graphics and visuals, new playable side-stories, new opening sequences, remastered soundtrack, achievements and unlockable content and much more. In addition, it will be also available for PC, OSX, Linux, App Store y Google Play platforms. Amazing, isn't it?
That's it for now! We will update you with new and further details! And the final release date will be announced very soon, so we'll keep you posted!