Priority is a status that determines how quickly the system will match you with other players. All players start at Normal priority by default.
A player has abandoned a game multiple times.
A player has been reported multiple times.
The in-game griefing detection system notices a pattern of bad behavior (ruining games, feeding, AFK-ing, etc).
Have longer than normal queue times.
Only be able to queue for unranked Single Draft.
Only play matches with other players in low priority.
Cause all players in party to enter low priority until they leave the party (They do not share the item drop penalty).
Low priority games must be won to count.
Reports against a player who won their last game in low priority will carry on to their next games. If they get reported multiple times during the next game, they will be put into low priority queue once more.
A player is returned to queue after a recently failed matchmaking attempt.
Have a shorter queue time through higher search priority depending on the amount of players currently in the match-making.
This page was last edited on 19 October 2018, at 17:13.