Q: Minecraft Forge How to stop living entities from taking invulnerability for .5 seconds after getting hit from projectile 1.18.2 I was just wondering how to get rid of the .5 second invulnerability every living mob has after getting hit with a custom projectile. I've tried entityarrow.hurtResistantTime = 0; but I keep getting a unknown symbol error. Is there an import I'm missing, or did it change with forge versions?
Kinda just a 1.18.2 version of this.
MineCraft Forge How to stop mobs from being invulnerable after hit (Java) 1.10.2
Thank you!
