Science Fair judges can be pretty weird. If you could get into their head and figure out how they think, you'd have the upper hand in the contest – right? Well since we can't get into their heads (might be a scary place anyway), we'll do the next best thing. Here are some Science Fair secrets that will help you get a leg up on the competition.
First, make sure you choose a topic that you find interesting.
Once you have picked a topic, do a lot of research on it. Learn everything you can about your topic. This is probably the most important step of all. Become an expert on your subject because that's really what science fairs are all about – to teach students an important science concept.
Plan your project. State the purpose, figure out the controls and variables, form your hypothesis. Then come up with a plan of how you are going to do the experiment. Also think about the possible data that will result from your experiment – it's best to think about this before you do the actual experiment.
Keep a lab notebook (also called an activity log or journal). Take notes, lots of notes, in your lab notebook. Remember to record your purpose, your procedure, your materials, your variables (these are the things that change), your controls (these are the things that stay the same), and your data (what happened).
Form a hypothesis and then test it. Remember, a hypothesis is a informed guess – it's not a question.
Do the work. Don't get discouraged if you run into problems. This is natural and real scientists run into this every day. Also, judges like persistence so keep at it. State whether your hypothesis was proved true or not – write down your conclusion.
Figure out what happened and why and document the result.
Rehearse your presentation in front of your parents, friends, and family dog. Listen to your parents suggestions but take the dog's suggestions with a grain of salt.
Judges look for creative thinking. They will look at whether or not your topic was unusual or a new spin on an existing topic.
Did you do the work yourself? Believe it or not, the judges can tell if you got too much help on your project. A little help is normal and expected but these guys have judged enough science fairs that they can tell if your parents did the project for you.
Judges want to see good notes and lots of them. Make sure it is well organized and that you have documented your references (and given everyone proper credit for their help).
Your display should of course be professional. It should be clear and easy to understand and fun to look at. Some think that the project must be very complicate to win but that's not true.
Some fairs will ask that you give an oral presentation. This will be the "short version" of your entire project. Remember to speak clearly and slowly.
Some judges will conduct an interview and ask questions about your project. They don't do this to be mean or to trick you. They are simply trying to figure out what you learned. Again, do most of the project work yourself, including the research, and you will do fine on the interview.
– Presented a question that could be answered through experimentatiton.
Here are a few more techniques you can use to win the fair. Note: if you tell anyone you got these tips here, we'll deny it until the day we die.
The night before, leave a pumpkin on the doorstep of your smartest competitor with a knife sticking through it and a note taped to it that says "YOU".
When little Johnny isn't looking, change his notes to Pig Latin and then tell the judge that it's his native language.
Tell little Johnny that on the other side of the gym, Bobby's volcano display was knocked into Jenny's yeast experiment and the judges are all excited because a new life from was created. When he runs to look, knock over his display.
Go through all the competitor displays before the show and paste a cardboard note on each project that says "FAIL".
Poke holes in your paper and tell the judges that on the way in, you were mobbed by a bunch of crows.
Take a red pen and draw little circles up and down your arm. When the judge arrives, tell him you helped the guy next to you set up his project and now you have this weird rash on your arm.
When little Johnny isn't looking, mix pepper into his volcano experiments so when it blows, all the judges go into sneezing fits.
When the judge is grading your competitors project, loudly tap your pencil to the tune of Jeopardy.
Bring candles and incense to the contest. Before grading begins on your project, perform an elaborate ceremony, entreating the gods to bless the project and correct all your typos.
When the judge asks questions, answer all of them using a British accent.
Instead of writing your notes in a notebook, cut letters of various colors and sizes from magazines and paste them to a board like a ransom note. Stare menacingly at the judge when he arrives to grade your project.
Wear your first place ribbon to school the next day and talk lots of smack to the losers.
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