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Uses of Package battlesys.exception (BattleSys Documentation)
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<H2>
<B>Uses of Package<br>battlesys.exception</B></H2>
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Packages that use <A HREF="../../battlesys/exception/package-summary.html">battlesys.exception</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#battlesys"><B>battlesys</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#battlesys.analysis"><B>battlesys.analysis</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#battlesys.exception"><B>battlesys.exception</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#battlesys.move.MoveChangeAbility"><B>battlesys.move.MoveChangeAbility</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#battlesys.move.MoveChangeAbilityAttack"><B>battlesys.move.MoveChangeAbilityAttack</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#battlesys.move.MoveNormal"><B>battlesys.move.MoveNormal</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#battlesys.move.MoveRandom"><B>battlesys.move.MoveRandom</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#battlesys.move.MoveSplitAbility"><B>battlesys.move.MoveSplitAbility</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#battlesys.move.MoveStatus"><B>battlesys.move.MoveStatus</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#battlesys.move.MoveSwapAbility"><B>battlesys.move.MoveSwapAbility</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#battlesys.move.MoveTransferStatus"><B>battlesys.move.MoveTransferStatus</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#battlesys.playerCtrl23"><B>battlesys.playerCtrl23</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="battlesys"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../battlesys/exception/package-summary.html">battlesys.exception</A> used by <A HREF="../../battlesys/package-summary.html">battlesys</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../battlesys/exception/class-use/BattleSysException.html#battlesys"><B>BattleSysException</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Exception designed for BattleSys.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../battlesys/exception/class-use/InvalidMoveNameException.html#battlesys"><B>InvalidMoveNameException</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Excption thrown when the move name is invalid.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../battlesys/exception/class-use/NotEnoughPointsException.html#battlesys"><B>NotEnoughPointsException</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Excption thrown when the player do not have enough points</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../battlesys/exception/class-use/UnbuyableMoveException.html#battlesys"><B>UnbuyableMoveException</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Excption thrown when the move is not buyable</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="battlesys.analysis"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../battlesys/exception/package-summary.html">battlesys.exception</A> used by <A HREF="../../battlesys/analysis/package-summary.html">battlesys.analysis</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../battlesys/exception/class-use/BattleSysException.html#battlesys.analysis"><B>BattleSysException</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Exception designed for BattleSys.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../battlesys/exception/class-use/InvalidMoveNameException.html#battlesys.analysis"><B>InvalidMoveNameException</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Excption thrown when the move name is invalid.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../battlesys/exception/class-use/NotEnoughPointsException.html#battlesys.analysis"><B>NotEnoughPointsException</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Excption thrown when the player do not have enough points</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../battlesys/exception/class-use/UnbuyableMoveException.html#battlesys.analysis"><B>UnbuyableMoveException</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Excption thrown when the move is not buyable</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="battlesys.exception"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../battlesys/exception/package-summary.html">battlesys.exception</A> used by <A HREF="../../battlesys/exception/package-summary.html">battlesys.exception</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../battlesys/exception/class-use/BattleSysException.html#battlesys.exception"><B>BattleSysException</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Exception designed for BattleSys.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../battlesys/exception/class-use/BattleSysRuntimeException.html#battlesys.exception"><B>BattleSysRuntimeException</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="battlesys.move.MoveChangeAbility"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../battlesys/exception/package-summary.html">battlesys.exception</A> used by <A HREF="../../battlesys/move/MoveChangeAbility/package-summary.html">battlesys.move.MoveChangeAbility</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../battlesys/exception/class-use/BattleSysException.html#battlesys.move.MoveChangeAbility"><B>BattleSysException</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Exception designed for BattleSys.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="battlesys.move.MoveChangeAbilityAttack"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../battlesys/exception/package-summary.html">battlesys.exception</A> used by <A HREF="../../battlesys/move/MoveChangeAbilityAttack/package-summary.html">battlesys.move.MoveChangeAbilityAttack</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../battlesys/exception/class-use/BattleSysException.html#battlesys.move.MoveChangeAbilityAttack"><B>BattleSysException</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Exception designed for BattleSys.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="battlesys.move.MoveNormal"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../battlesys/exception/package-summary.html">battlesys.exception</A> used by <A HREF="../../battlesys/move/MoveNormal/package-summary.html">battlesys.move.MoveNormal</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../battlesys/exception/class-use/BattleSysException.html#battlesys.move.MoveNormal"><B>BattleSysException</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Exception designed for BattleSys.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="battlesys.move.MoveRandom"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../battlesys/exception/package-summary.html">battlesys.exception</A> used by <A HREF="../../battlesys/move/MoveRandom/package-summary.html">battlesys.move.MoveRandom</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../battlesys/exception/class-use/BattleSysException.html#battlesys.move.MoveRandom"><B>BattleSysException</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Exception designed for BattleSys.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="battlesys.move.MoveSplitAbility"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../battlesys/exception/package-summary.html">battlesys.exception</A> used by <A HREF="../../battlesys/move/MoveSplitAbility/package-summary.html">battlesys.move.MoveSplitAbility</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../battlesys/exception/class-use/BattleSysException.html#battlesys.move.MoveSplitAbility"><B>BattleSysException</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Exception designed for BattleSys.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="battlesys.move.MoveStatus"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../battlesys/exception/package-summary.html">battlesys.exception</A> used by <A HREF="../../battlesys/move/MoveStatus/package-summary.html">battlesys.move.MoveStatus</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../battlesys/exception/class-use/BattleSysException.html#battlesys.move.MoveStatus"><B>BattleSysException</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Exception designed for BattleSys.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="battlesys.move.MoveSwapAbility"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../battlesys/exception/package-summary.html">battlesys.exception</A> used by <A HREF="../../battlesys/move/MoveSwapAbility/package-summary.html">battlesys.move.MoveSwapAbility</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../battlesys/exception/class-use/BattleSysException.html#battlesys.move.MoveSwapAbility"><B>BattleSysException</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Exception designed for BattleSys.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="battlesys.move.MoveTransferStatus"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../battlesys/exception/package-summary.html">battlesys.exception</A> used by <A HREF="../../battlesys/move/MoveTransferStatus/package-summary.html">battlesys.move.MoveTransferStatus</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../battlesys/exception/class-use/BattleSysException.html#battlesys.move.MoveTransferStatus"><B>BattleSysException</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Exception designed for BattleSys.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="battlesys.playerCtrl23"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../battlesys/exception/package-summary.html">battlesys.exception</A> used by <A HREF="../../battlesys/playerCtrl23/package-summary.html">battlesys.playerCtrl23</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../battlesys/exception/class-use/BattleSysException.html#battlesys.playerCtrl23"><B>BattleSysException</B></A></B>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Exception designed for BattleSys.</TD>
</TR>
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&nbsp;
<P>
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