I've always wanted to "remix" Urban Assault a bit, being as its my favorite map... and what better way to learn the editor while I'm at it?
If there's a limit as to how many movers you can have in a map, I'm probably going to find it. I'm in the process of animating all the clotheslines so they move with the wind, I started @ North/Delta and I'm working from there.
I'm debating whether or not to make the obj's spawn in different locations and require an informant to get them (a la SF Courtyard) but I'm probably just getting ahead of myself. Babysteps!
Oh and this is planned for a 2.5.0 release.
Yes, its for 2.5.0... but it should be pretty easy to convert to 2.8.x if someone wants to spend the time applying textures and stuff to the brushwork.