Tech Reviews: Higx Point Render for Nuke, Adobe Creative Cloud 2023 & Adobe Characterizer
Todd Sheridan Perry - January 17, 2023
***This article originally appeared in the February '23 issue of Animation Magazine (No. 327)*** Higx Point Render for Nuke Everyone loves smokey, tendrilled and wispy effects....
Behind the Scenes of ThePack's First Animated Feature Made in a Game Engine
Tom Verbeek - January 9, 2023
This year, we at ThePack released our first theatrical animation film fully rendered in a game engine: Journey to Yourland. The film is produced...
Goodbye Kansas Reveals the Secrets to Creating the Perfect Digital Face
Rasmus Haapaoja Josefine Klintberg - January 6, 2023
Thanks to the continuous improvement, development and boundary pushing advances in real-time and animation technology, a new era of hyper-realistic digital humans across games,...
The Best Tech Trends and Tools of 2022
Todd Sheridan Perry - December 23, 2022
***This feature originally appeared in the January '23 issue of Animation Magazine (No. 326)*** According to futurist Ray Kurzweil, we can expect to experience The...
Amazon Studios Debuts AWS-Powered Virtual Production Mega Stage
Mercedes Milligan - December 6, 2022
Amazon Studios today announced the opening of Stage 15, its new virtual production stage, and formation of the new Amazon Studios Virtual Production (ASVP)...
Ragdoll Dynamics 3.0 Adds Real-Time Character Physics Animators Can Steer Like a Puppeteer
Animation Magazine - November 29, 2022
Imbalance today releases Ragdoll Dynamics 3.0, giving animators an easy way to automate character physics in Maya. Animators can now create believable, nuanced animation...
Tech Reviews: Universal Scene Description, Toon Boom Storyboard Pro 22 and Landscaper for After Effects
Todd Sheridan Perry - November 23, 2022
Universal Scene Description If you are involved with 3D art at all and haven't investigated Universal Scene Description (USD), then you are already behind the...
Unreal Engine 5.1 Hits the Scene with Ramped Up Animation, Games & VFX Tools
Mercedes Milligan - November 15, 2022
Epic Games' Unreal Engine 5.1 is available today, building upon the groundbreaking feature set introduced in UE5 to enable even easier and faster 3D...
Anything World Raises $7.5M to Launch AI-Driven Animation Platform
Mercedes Milligan - November 9, 2022
Anything World, a platform for developing interactive 3D experiences through the power of machine learning, announced today that $7.5 million has been raised in...
Tech Reviews: Chaos Phoenix 5.0, Chaos V-Ray 6
Animation Magazine - October 31, 2022
Chaos Phoenix 5.0 Along with V-Ray 6, this summer saw the release of Phoenix 5, which is the update to the Chaos fluid simulator (which...
Creator of Worlds: How Signiant Helps Power Ubisoft's Global Game Development
Paid Content - October 21, 2022
Ubisoft is well-known as a global leader in video-game production and publishing. For the millions who play games like Assassin's Creed, Just Dance, Tom...
Faster, Smoother, Simpler! Toon Boom Introduces Harmony & Storyboard Pro 22
Ramin Zahed - October 9, 2022
***This article originally appeared in the November '22 issue of Animation Magazine (No. 324)*** Just in time for the busy fall season, Montreal-based software powerhouse Toon Boom...
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