Q: Windows Threading Options I would like to evaluate my threading options for a Visual C++ 2010 (non-managed) console application.
Can anybody suggest a good reference for the native Win32 threading API?
What non-native options are recommended?
Thanks!
Best,
Dave

A: You have several choices: Open MP, MPI, Boost, RogueWave.
Or from MS itself: http://msdn.microsoft.com/en-us/library/ms684847(v=vs.85).aspx, 

A: I think this is a better reference to get someone started using windows threads: http://msdn.microsoft.com/en-us/library/ms682516(v=VS.85).aspx
It shows how to use threads using WinAPI, versus just the reference documentation. 
Also if you want the definitive book on how to use C, non-managed threads using C/C++ on windows, then the book: "Windows via C/C++ by Jeffrey Richter", Microsoft Press is the one to read. It is excellent, and gives you so many nuts and bolts of threading, it's just great. 

A: For non-native(really these just wrap the native options) options its basically between boost(now part of C++11) and pthreads. For native thread developement you have either WinAPI or CRT threads, thanks to some recent-ish bug fixes, WinAPI is your better option, which is basically CreateThread, MSDN has all the documentation you need under the threading and synchronization sections, but I'd recommend using boost/C++11 threads just to make life simpler coding-wise.

A: I don't have much experience with the native Win32 threading facilities, but for C++, Boost's threading library is nice.
http://www.boost.org/doc/libs/1_47_0/doc/html/thread.html

A: Nobody mentioned this one:  Intel Threaded Building Blocks.  If you are trying to write parallel algorithms this one can save a lot of time.  It's a good mature alternative to OpenMP that doesn't rely on pragmas.

A: Better start off with Concurrency Runtime in Visual C++, which utilizes UMS threads in Windows 7, and Windows 2008. It is the the future of concurrency/parallel-programming.
