Effects: All attribute cards ATK x3 when attacking with Water & Light orb types at the same time.
Compare Blue Mech General, Mar Midgard with ..
My favorite part is that basically the Gold Keepers are melted down and added to his armor.
I just wish he had Tamadra's tatoo on his body.
My God . . . these descriptions make this guy SO MUCH COOLER.
I don't think LS worth 3 gold keeper at all. Most player can easily match 3 or 4 orb attribute, so this LS just outclassed by LS of Isis/DQXQ/Horus/chinese Gods.
Beside this LS is fixed atk x3 rate, so what is problem with use LS atk x3 on specialize types/elements (i.e. Valk, CuChu, Siegfried, Norse Gods, etc) since you probably want to use King Slimes series any way.
Summarize: I just can't find the situation that need mech general's LS, while can't use other monsters (noted that many of those don't need gold keeper to evolve).
PS: don't get me wrong, I also WANT to evolve mech warrior, but just can't find the NEED to evolve. And when you put 3 gold keeper into equation, it just not worth it.
The leader skill is COMPLETELY worth it! I mean, what other monster can do 3x multiplier by just two attributes!?
4 row enhances the the MINIMUM needed for making a row to deal more damage than just a 2 combo with that color.
take the verche out and put in something better, Amon for instance.
Whatcha gonna do when the other leaders you mentioned are bound for 4 turns while you get your HP drained by a boss? Lose a stone or two probably. These guys and fully evo'd Isis are the only multipliers that are bind proof. Also the physical type lets you use them in physical only dungeons. I love mine as a sub too.
Of the top of my head, i can't think of any descends that have preemptive binds, but they might exist.
Assuming they don't exist and you have a monster that just binds normally, here's how you deal with it.
Step 1. read dungeon details on this website and now what your doing.
Step 2. Make basic plans to deal with a threat like you do with literally every other dungeon.
Seriously, there are tons of ways to handle binds. More and more monsters are getting actives that reduce binds, even old monsters are getting changed to reduce binds. You don't need full bind recoveries, just some minor ones.
Assuming you don't have any bind recovery actives, and you either don't have or can't use bind recovery awakenings, you still have other options.
Delay is probably the easiest. Farm Echidna. Problem solved.
The simplest though, is just to kill the enemy before you can be bound. The way most descends are looking these days, that's pretty much a requirement anyway. Most teams can take maybe one hit. your basically just one shoting each floor and stalling where you can.
Finally, a 3x leader skill is just wholly insufficient for nearly everything. if your farming normal dungeons, then you'd be better of with a simple always on 3x ls. Sigfried, Valk, the like. you're doing mindless farming and don't need to deal with needing to match two colors.
Long story short, i can't think of a single reason where i'd ever use this guy, or any of the other golems as a lead. if 3x is sufficient, i have many other teams to run already, and none of them required 3 KoGs. and nearly in every other case, 3x is not sufficient and i need more.
If you can farm 3 KoGs, then you should be miles beyond this guy having any use. the only real way i think someone could use him, is if you got lucky and pulled 3 KoG from the pal machine, and then managed to ult evo this while under rank 100.
And the bind resists, while nice, in no way make up for the cost.
Look up Angelious (or Radious). Their skill gives you up to a 3.5X multiplier (3X for Radious) for doing combos of 6 or more for all elements in the combo. You can also get a 2.5X multiplier for a combo of 4.
I got 2 Gold Keepers through the carnival. I sadly used my 5k Pal Points 3 days before the current ones started.
Well, I guess you could make the following team: Midgard/ Bonia/ Verche/ Bodin/ King Bubblie/ Midgard. 4 Row Enhances is pretty good, but if you want more, then maybe Midgard/ Sigfried/ King bubblie/ Bodin/ Bodin/ Midgard.
That is, if you can actually GET 2 Bodin, but if you do have them, then this team is actually pretty good.
Are you kidding or what? Put your bonia as sub and use a junk as leader? I see why you are playing this game. You are really just for fun.
Or an over 30000 one.
Nate, maybe english isn't Redbull's first language. Just a thought.
From his spelling mistakes you can definitely make him out to be a native English speaker.
Despite the heavy cost of evolving it, the monster doesn't seem too bad. It's got a relatively low cost, it's HP is amazing, and the leader skill is great. But the Keeper of Gold is probably best used elsewhere.
They boosted both the rcv and attack, and changed the awoken so he cannot get bound. Plus only two colors for 3x attack! Three gold keepers is a little excessive, but I still just need another 2 more. Then this guy is mine.
Agreed. Not like I'll have it soon, but its nice to have evolutions to look forward to. I'm sure I'll be able to net the Gold Keepers someday! I'm not going to earmark any for the mechs until they're minable.
I think the important part is that he is physical. The light sub is a little bad, but he could still find his way onto a blue sonia team. His hp/atk and the fact that he actually HAS some rcv for a physical type is good.
I find that the dark golem works quite well on my blue Sonia team just waiting for his ultimate evolution.
And I summon Ancient Gear Golem to the Battlefield!!!!
which one would you guys recommend i get?
this one. Definitely the best looking one.
This guy is easily evolved for players that can run Gold keeper with ease. I have no problem spending 150 stamina on a great Kirin sub. I would agree that his leader skill is out classed but again I think he was intended for Kirin teams. His defense active can come in handy in Kirin teams as well as his light subtype.I also like that he gets another bind resist which also seems ideal for Kirin.
There are tons of rip-offs gung-ho has made, but those aren't any of them. You named some that are actually original.
I nearly had a heart attack when I saw the requirements for this guy, but for now, I will wait.
I can't farm KoG yet, but I've gotten enough from the PAL to run this evo. Worth it to me for the light sub-type, which means I can put him on my Artemis team and double his HP and ATK.
Midgard was also my first REM pull, and he breezed me through so many of the early dungeons that I feel he's earned this upgrade.
Besides, Defensive Stance every 15 turns is never a bad thing.
Bro, don't use him. Sure he is good and all, but very incompatible. Someone like susano or the green golem would work, but not him.
Daaaaayyyng... It looks like he's sporting a Super Soaker CPS 1,000,000. Sweeeet!
Apart from evolution, I got 1273 Ulti. Evol form drops from "God of the Seaways - Mythical".
The greatest value of this monster is its bind resistance. I use this in my Kirin team to defeat Hera-Ur multiple times, where her dungeon likes to bind water monsters. This is good when you don't have Metatron yet. Moreover, its 50% shield can make us survive in Hera-Ur's ultra high attacks.
Isn't Midgard a son of Loki? Isn't he depicted as a snake?
In Norse mythology, Midgard is the earth. You are thinking of Jormangundr.
I've seen it called the Midgard Serpent too. That might be why he thought that.
Craaaaaaaaaaaap. I forgot to screenshot this guy before restarting.
I have all the materials but I'm not sure about getting him, this is easy too expansive. desitions desitions..