namespace flutter {

// A utility class that will ignore all Dispatcher methods relating
// to the setting of attributes.
class IgnoreAttributeDispatchHelper : public virtual Dispatcher {
 public:
  void setAntiAlias(bool aa) override {}
  void setDither(bool dither) override {}
  void setInvertColors(bool invert) override {}
  void setStrokeCap(SkPaint::Cap cap) override {}
  void setStrokeJoin(SkPaint::Join join) override {}
  void setStyle(SkPaint::Style style) override {}
  void setStrokeWidth(SkScalar width) override {}
  void setStrokeMiter(SkScalar limit) override {}
  void setColor(SkColor color) override {}
  void setBlendMode(DlBlendMode mode) override {}
  void setBlender(sk_sp<SkBlender> blender) override {}
  void setColorSource(const DlColorSource* source) override {}
  void setImageFilter(const DlImageFilter* filter) override {}
  void setColorFilter(const DlColorFilter* filter) override {}
  void setPathEffect(sk_sp<SkPathEffect> effect) override {}
  void setMaskFilter(const DlMaskFilter* filter) override {}
};

// A utility class that will ignore all Dispatcher methods relating
// to setting a clip.
class IgnoreClipDispatchHelper : public virtual Dispatcher {
  void clipRect(const SkRect& rect, SkClipOp clip_op, bool is_aa) override {}
  void clipRRect(const SkRRect& rrect, SkClipOp clip_op, bool is_aa) override {}
  void clipPath(const SkPath& path, SkClipOp clip_op, bool is_aa) override {}
};

// A utility class that will ignore all Dispatcher methods relating
// to modifying the transform.
class IgnoreTransformDispatchHelper : public virtual Dispatcher {
 public:
  void translate(SkScalar tx, SkScalar ty) override {}
  void scale(SkScalar sx, SkScalar sy) override {}
  void rotate(SkScalar degrees) override {}
  void skew(SkScalar sx, SkScalar sy) override {}
  // clang-format off
  // 2x3 2D affine subset of a 4x4 transform in row major order
  void transform2DAffine(SkScalar mxx, SkScalar mxy, SkScalar mxt,
                         SkScalar myx, SkScalar myy, SkScalar myt) override {}
  // full 4x4 transform in row major order
  void transformFullPerspective(
      SkScalar mxx, SkScalar mxy, SkScalar mxz, SkScalar mxt,
      SkScalar myx, SkScalar myy, SkScalar myz, SkScalar myt,
      SkScalar mzx, SkScalar mzy, SkScalar mzz, SkScalar mzt,
      SkScalar mwx, SkScalar mwy, SkScalar mwz, SkScalar mwt) override {}
  // clang-format on
  void transformReset() override {}
};

class IgnoreDrawDispatchHelper : public virtual Dispatcher {
 public:
  void save() override {}
  void saveLayer(const SkRect* bounds,
                 const SaveLayerOptions options) override {}
  void restore() override {}
  void drawColor(SkColor color, DlBlendMode mode) override {}
  void drawPaint() override {}
  void drawLine(const SkPoint& p0, const SkPoint& p1) override {}
  void drawRect(const SkRect& rect) override {}
  void drawOval(const SkRect& bounds) override {}
  void drawCircle(const SkPoint& center, SkScalar radius) override {}
  void drawRRect(const SkRRect& rrect) override {}
  void drawDRRect(const SkRRect& outer, const SkRRect& inner) override {}
  void drawPath(const SkPath& path) override {}
  void drawArc(const SkRect& oval_bounds,
               SkScalar start_degrees,
               SkScalar sweep_degrees,
               bool use_center) override {}
  void drawPoints(SkCanvas::PointMode mode,
                  uint32_t count,
                  const SkPoint points[]) override {}
  void drawSkVertices(const sk_sp<SkVertices> vertices,
                      SkBlendMode mode) override {}
  void drawVertices(const DlVertices* vertices, DlBlendMode mode) override {}
  void drawImage(const sk_sp<DlImage> image,
                 const SkPoint point,
                 const SkSamplingOptions& sampling,
                 bool render_with_attributes) override {}
  void drawImageRect(const sk_sp<DlImage> image,
                     const SkRect& src,
                     const SkRect& dst,
                     const SkSamplingOptions& sampling,
                     bool render_with_attributes,
                     SkCanvas::SrcRectConstraint constraint) override {}
  void drawImageNine(const sk_sp<DlImage> image,
                     const SkIRect& center,
                     const SkRect& dst,
                     SkFilterMode filter,
                     bool render_with_attributes) override {}
  void drawImageLattice(const sk_sp<DlImage> image,
                        const SkCanvas::Lattice& lattice,
                        const SkRect& dst,
                        SkFilterMode filter,
                        bool render_with_attributes) override {}
  void drawAtlas(const sk_sp<DlImage> atlas,
                 const SkRSXform xform[],
                 const SkRect tex[],
                 const SkColor colors[],
                 int count,
                 DlBlendMode mode,
                 const SkSamplingOptions& sampling,
                 const SkRect* cull_rect,
                 bool render_with_attributes) override {}
  void drawPicture(const sk_sp<SkPicture> picture,
                   const SkMatrix* matrix,
                   bool render_with_attributes) override {}
  void drawDisplayList(const sk_sp<DisplayList> display_list) override {}
  void drawTextBlob(const sk_sp<SkTextBlob> blob,
                    SkScalar x,
                    SkScalar y) override {}
  void drawShadow(const SkPath& path,
                  const SkColor color,
                  const SkScalar elevation,
                  bool transparent_occluder,
                  SkScalar dpr) override {}
};

// A utility class that will monitor the Dispatcher methods relating
// to the rendering attributes and accumulate them into an SkPaint
// which can be accessed at any time via paint().
class SkPaintDispatchHelper : public virtual Dispatcher {
 public:
  SkPaintDispatchHelper(SkScalar opacity = SK_Scalar1)
      : current_color_(SK_ColorBLACK), opacity_(opacity) {
    if (opacity < SK_Scalar1) {
      paint_.setAlphaf(opacity);
    }
  }

  void setAntiAlias(bool aa) override;
  void setDither(bool dither) override;
  void setStyle(SkPaint::Style style) override;
  void setColor(SkColor color) override;
  void setStrokeWidth(SkScalar width) override;
  void setStrokeMiter(SkScalar limit) override;
  void setStrokeCap(SkPaint::Cap cap) override;
  void setStrokeJoin(SkPaint::Join join) override;
  void setColorSource(const DlColorSource* source) override;
  void setColorFilter(const DlColorFilter* filter) override;
  void setInvertColors(bool invert) override;
  void setBlendMode(DlBlendMode mode) override;
  void setBlender(sk_sp<SkBlender> blender) override;
  void setPathEffect(sk_sp<SkPathEffect> effect) override;
  void setMaskFilter(const DlMaskFilter* filter) override;
  void setImageFilter(const DlImageFilter* filter) override;

  const SkPaint& paint() { return paint_; }

  /// Returns the current opacity attribute which is used to reduce
  /// the alpha of all setColor calls encountered in the streeam
  SkScalar opacity() { return opacity_; }
  /// Returns the combined opacity that includes both the current
  /// opacity attribute and the alpha of the most recent color.
  /// The most recently set color will have combined the two and
  /// stored the combined value in the alpha of the paint.
  SkScalar combined_opacity() { return paint_.getAlphaf(); }
  /// Returns true iff the current opacity attribute is not opaque,
  /// irrespective of the alpha of the current color
  bool has_opacity() { return opacity_ < SK_Scalar1; }

 protected:
  void save_opacity(SkScalar opacity_for_children);
  void restore_opacity();

 private:
  SkPaint paint_;
  bool invert_colors_ = false;
  std::shared_ptr<const DlColorFilter> color_filter_;

  sk_sp<SkColorFilter> makeColorFilter() const;

  struct SaveInfo {
    SaveInfo(SkScalar opacity) : opacity(opacity) {}

    SkScalar opacity;
  };
  std::vector<SaveInfo> save_stack_;

  void set_opacity(SkScalar opacity) {
    if (opacity_ != opacity) {
      opacity_ = opacity;
      setColor(current_color_);
    }
  }

  SkColor current_color_;
  SkScalar opacity_;
};

class SkMatrixSource {
 public:
  // The current full 4x4 transform matrix. Not generally needed
  // for 2D operations. See |matrix|.
  virtual const SkM44& m44() const = 0;

  // The current matrix expressed as an SkMatrix. The data held
  // in an SkMatrix is enough to perform point and rect transforms
  // assuming input coordinates have only an X and Y and an assumed
  // Z of 0 and an assumed W of 1.
  // See the block comment on the transform methods in |Dispatcher|
  // for a detailed explanation.
  virtual const SkMatrix& matrix() const = 0;
};

// A utility class that will monitor the Dispatcher methods relating
// to the transform and accumulate them into an SkMatrix which can
// be accessed at any time via matrix().
//
// This class also implements an appropriate stack of transforms via
// its save() and restore() methods so those methods will need to be
// forwarded if overridden in more than one super class.
class SkMatrixDispatchHelper : public virtual Dispatcher,
                               public virtual SkMatrixSource {
 public:
  void translate(SkScalar tx, SkScalar ty) override;
  void scale(SkScalar sx, SkScalar sy) override;
  void rotate(SkScalar degrees) override;
  void skew(SkScalar sx, SkScalar sy) override;

  // clang-format off

  // 2x3 2D affine subset of a 4x4 transform in row major order
  void transform2DAffine(SkScalar mxx, SkScalar mxy, SkScalar mxt,
                         SkScalar myx, SkScalar myy, SkScalar myt) override;
  // full 4x4 transform in row major order
  void transformFullPerspective(
      SkScalar mxx, SkScalar mxy, SkScalar mxz, SkScalar mxt,
      SkScalar myx, SkScalar myy, SkScalar myz, SkScalar myt,
      SkScalar mzx, SkScalar mzy, SkScalar mzz, SkScalar mzt,
      SkScalar mwx, SkScalar mwy, SkScalar mwz, SkScalar mwt) override;

  // clang-format on

  void transformReset() override;

  void save() override;
  void restore() override;

  const SkM44& m44() const override { return matrix_; }
  const SkMatrix& matrix() const override { return matrix33_; }

 protected:
  void reset();

 private:
  SkM44 matrix_;
  SkMatrix matrix33_;
  std::vector<SkM44> saved_;
};

// A utility class that will monitor the Dispatcher methods relating
// to the clip and accumulate a conservative bounds into an SkRect
// which can be accessed at any time via getCullingBounds().
//
// The subclass must implement a single virtual method matrix()
// which will happen automatically if the subclass also inherits
// from SkMatrixTransformDispatchHelper.
//
// This class also implements an appropriate stack of transforms via
// its save() and restore() methods so those methods will need to be
// forwarded if overridden in more than one super class.
class ClipBoundsDispatchHelper : public virtual Dispatcher,
                                 private virtual SkMatrixSource {
 public:
  ClipBoundsDispatchHelper() : ClipBoundsDispatchHelper(nullptr) {}

  explicit ClipBoundsDispatchHelper(const SkRect* cull_rect)
      : has_clip_(cull_rect),
        bounds_(cull_rect && !cull_rect->isEmpty() ? *cull_rect
                                                   : SkRect::MakeEmpty()) {}

  void clipRect(const SkRect& rect, SkClipOp clip_op, bool is_aa) override;
  void clipRRect(const SkRRect& rrect, SkClipOp clip_op, bool is_aa) override;
  void clipPath(const SkPath& path, SkClipOp clip_op, bool is_aa) override;

  void save() override;
  void restore() override;

  bool has_clip() const { return has_clip_; }
  const SkRect& clip_bounds() const { return bounds_; }

 protected:
  void reset(const SkRect* cull_rect);

 private:
  bool has_clip_;
  SkRect bounds_;
  std::vector<SkRect> saved_;

  void intersect(const SkRect& clipBounds, bool is_aa);
};

class BoundsAccumulator {
 public:
  void accumulate(const SkPoint& p) { accumulate(p.fX, p.fY); }
  void accumulate(SkScalar x, SkScalar y) {
    if (min_x_ > x) {
      min_x_ = x;
    }
    if (min_y_ > y) {
      min_y_ = y;
    }
    if (max_x_ < x) {
      max_x_ = x;
    }
    if (max_y_ < y) {
      max_y_ = y;
    }
  }
  void accumulate(const SkRect& r) {
    if (r.fLeft < r.fRight && r.fTop < r.fBottom) {
      accumulate(r.fLeft, r.fTop);
      accumulate(r.fRight, r.fBottom);
    }
  }

  bool is_empty() const { return min_x_ >= max_x_ || min_y_ >= max_y_; }
  bool is_not_empty() const { return min_x_ < max_x_ && min_y_ < max_y_; }

  SkRect bounds() const {
    return (max_x_ > min_x_ && max_y_ > min_y_)
               ? SkRect::MakeLTRB(min_x_, min_y_, max_x_, max_y_)
               : SkRect::MakeEmpty();
  }

 private:
  SkScalar min_x_ = std::numeric_limits<SkScalar>::infinity();
  SkScalar min_y_ = std::numeric_limits<SkScalar>::infinity();
  SkScalar max_x_ = -std::numeric_limits<SkScalar>::infinity();
  SkScalar max_y_ = -std::numeric_limits<SkScalar>::infinity();
};

// This class implements all rendering methods and computes a liberal
// bounds of the rendering operations.
class DisplayListBoundsCalculator final
    : public virtual Dispatcher,
      public virtual IgnoreAttributeDispatchHelper,
      public virtual SkMatrixDispatchHelper,
      public virtual ClipBoundsDispatchHelper,
      DisplayListOpFlags {
 public:
  // Construct a Calculator to determine the bounds of a list of
  // DisplayList dispatcher method calls. Since 2 of the method calls
  // have no intrinsic size because they flood the entire clip/surface,
  // the |cull_rect| provides a bounds for them to include. If cull_rect
  // is not specified or is null, then the unbounded calls will not
  // affect the resulting bounds, but will set a flag that can be
  // queried using |isUnbounded| if an alternate plan is available
  // for such cases.
  // The flag should never be set if a cull_rect is provided.
  explicit DisplayListBoundsCalculator(const SkRect* cull_rect = nullptr);

  void setStrokeCap(SkPaint::Cap cap) override;
  void setStrokeJoin(SkPaint::Join join) override;
  void setStyle(SkPaint::Style style) override;
  void setStrokeWidth(SkScalar width) override;
  void setStrokeMiter(SkScalar limit) override;
  void setBlendMode(DlBlendMode mode) override;
  void setBlender(sk_sp<SkBlender> blender) override;
  void setImageFilter(const DlImageFilter* filter) override;
  void setColorFilter(const DlColorFilter* filter) override;
  void setPathEffect(sk_sp<SkPathEffect> effect) override;
  void setMaskFilter(const DlMaskFilter* filter) override;

  void save() override;
  void saveLayer(const SkRect* bounds, const SaveLayerOptions options) override;
  void restore() override;

  void drawPaint() override;
  void drawColor(SkColor color, DlBlendMode mode) override;
  void drawLine(const SkPoint& p0, const SkPoint& p1) override;
  void drawRect(const SkRect& rect) override;
  void drawOval(const SkRect& bounds) override;
  void drawCircle(const SkPoint& center, SkScalar radius) override;
  void drawRRect(const SkRRect& rrect) override;
  void drawDRRect(const SkRRect& outer, const SkRRect& inner) override;
  void drawPath(const SkPath& path) override;
  void drawArc(const SkRect& bounds,
               SkScalar start,
               SkScalar sweep,
               bool useCenter) override;
  void drawPoints(SkCanvas::PointMode mode,
                  uint32_t count,
                  const SkPoint pts[]) override;
  void drawSkVertices(const sk_sp<SkVertices> vertices,
                      SkBlendMode mode) override;
  void drawVertices(const DlVertices* vertices, DlBlendMode mode) override;
  void drawImage(const sk_sp<DlImage> image,
                 const SkPoint point,
                 const SkSamplingOptions& sampling,
                 bool render_with_attributes) override;
  void drawImageRect(const sk_sp<DlImage> image,
                     const SkRect& src,
                     const SkRect& dst,
                     const SkSamplingOptions& sampling,
                     bool render_with_attributes,
                     SkCanvas::SrcRectConstraint constraint) override;
  void drawImageNine(const sk_sp<DlImage> image,
                     const SkIRect& center,
                     const SkRect& dst,
                     SkFilterMode filter,
                     bool render_with_attributes) override;
  void drawImageLattice(const sk_sp<DlImage> image,
                        const SkCanvas::Lattice& lattice,
                        const SkRect& dst,
                        SkFilterMode filter,
                        bool render_with_attributes) override;
  void drawAtlas(const sk_sp<DlImage> atlas,
                 const SkRSXform xform[],
                 const SkRect tex[],
                 const SkColor colors[],
                 int count,
                 DlBlendMode mode,
                 const SkSamplingOptions& sampling,
                 const SkRect* cullRect,
                 bool render_with_attributes) override;
  void drawPicture(const sk_sp<SkPicture> picture,
                   const SkMatrix* matrix,
                   bool with_save_layer) override;
  void drawDisplayList(const sk_sp<DisplayList> display_list) override;
  void drawTextBlob(const sk_sp<SkTextBlob> blob,
                    SkScalar x,
                    SkScalar y) override;
  void drawShadow(const SkPath& path,
                  const SkColor color,
                  const SkScalar elevation,
                  bool transparent_occluder,
                  SkScalar dpr) override;

  // The DisplayList had an unbounded call with no cull rect or clip
  // to contain it. Should only be called after the stream is fully
  // dispatched.
  // Unbounded operations are calls like |drawColor| which are defined
  // to flood the entire surface, or calls that relied on a rendering
  // attribute which is unable to compute bounds (should be rare).
  // In those cases the bounds will represent only the accumulation
  // of the bounded calls and this flag will be set to indicate that
  // condition.
  bool is_unbounded() const {
    FML_DCHECK(layer_infos_.size() == 1);
    return layer_infos_.front()->is_unbounded();
  }

  SkRect bounds() const {
    FML_DCHECK(layer_infos_.size() == 1);
    if (is_unbounded()) {
      FML_LOG(INFO) << "returning partial bounds for unbounded DisplayList";
    }
    return accumulator_->bounds();
  }

 private:
  // current accumulator based on saveLayer history
  BoundsAccumulator* accumulator_;

  // A class that remembers the information kept for a single
  // |save| or |saveLayer|.
  // Each save or saveLayer will maintain its own bounds accumulator
  // and then accumulate that back into the surrounding accumulator
  // during restore.
  class LayerData {
   public:
    // Construct a LayerData to push on the save stack for a |save|
    // or |saveLayer| call.
    // The |outer| parameter is the |BoundsAccumulator| that was
    // in use by the stream before this layer was pushed on the
    // stack and should be returned when this layer is popped off
    // the stack.
    // Some saveLayer calls will process their bounds by a
    // |DlImageFilter| when they are restored, but for most
    // saveLayer (and all save) calls the filter will be null.
    explicit LayerData(BoundsAccumulator* outer,
                       std::shared_ptr<DlImageFilter> filter = nullptr)
        : outer_(outer), filter_(filter), is_unbounded_(false) {}
    ~LayerData() = default;

    // The accumulator to use while this layer is put in play by
    // a |save| or |saveLayer|
    BoundsAccumulator* layer_accumulator() { return &layer_accumulator_; }

    // The accumulator to use after this layer is removed from play
    // via |restore|
    BoundsAccumulator* restore_accumulator() { return outer_; }

    // The filter to apply to the layer bounds when it is restored
    std::shared_ptr<DlImageFilter> filter() { return filter_; }

    // is_unbounded should be set to true if we ever encounter an operation
    // on a layer that either is unrestricted (|drawColor| or |drawPaint|)
    // or cannot compute its bounds (some effects and filters) and there
    // was no outstanding clip op at the time.
    // When the layer is restored, the outer layer may then process this
    // unbounded state by accumulating its own clip or transferring the
    // unbounded state to its own outer layer.
    // Typically the DisplayList will have been constructed with a cull
    // rect which will act as a default clip for the outermost layer and
    // the unbounded state of all sub layers will eventually be caught by
    // that cull rect so that the overall unbounded state of the entire
    // DisplayList will never be true.
    //
    // SkPicture treats these same conditions as a Nop (they accumulate
    // the SkPicture cull rect, but if it was not specified then it is an
    // empty Rect and so has no effect on the bounds).
    // If the Calculator object accumulates this flag into the root layer,
    // then at least we can make the caller aware of that exceptional
    // condition via the |DisplayListBoundsCalculator::isUnbounded| call.
    //
    // Flutter is unlikely to ever run into this as the Dart mechanisms
    // all supply a non-null cull rect for all Dart Picture objects,
    // even if that cull rect is kGiantRect.
    void set_unbounded() { is_unbounded_ = true; }

    // |is_unbounded| should be called after |getLayerBounds| in case
    // a problem was found during the computation of those bounds,
    // the layer will have one last chance to flag an unbounded state.
    bool is_unbounded() const { return is_unbounded_; }

   private:
    BoundsAccumulator layer_accumulator_;
    BoundsAccumulator* outer_;
    std::shared_ptr<DlImageFilter> filter_;
    bool is_unbounded_;

    FML_DISALLOW_COPY_AND_ASSIGN(LayerData);
  };

  std::vector<std::unique_ptr<LayerData>> layer_infos_;

  static constexpr SkScalar kMinStrokeWidth = 0.01;

  std::optional<DlBlendMode> blend_mode_ = DlBlendMode::kSrcOver;
  std::shared_ptr<const DlColorFilter> color_filter_;

  SkScalar half_stroke_width_ = kMinStrokeWidth;
  SkScalar miter_limit_ = 4.0;
  SkPaint::Style style_ = SkPaint::Style::kFill_Style;
  bool join_is_miter_ = true;
  bool cap_is_square_ = false;
  std::shared_ptr<DlImageFilter> image_filter_;
  sk_sp<SkPathEffect> path_effect_;
  std::shared_ptr<const DlMaskFilter> mask_filter_;

  bool paint_nops_on_transparency();

  // Computes the bounds of an operation adjusted for a given ImageFilter
  static bool ComputeFilteredBounds(SkRect& bounds, DlImageFilter* filter);

  // Adjusts the indicated bounds for the given flags and returns true if
  // the calculation was possible, or false if it could not be estimated.
  bool AdjustBoundsForPaint(SkRect& bounds, DisplayListAttributeFlags flags);

  // Records the fact that we encountered an op that either could not
  // estimate its bounds or that fills all of the destination space.
  void AccumulateUnbounded();

  // Records the bounds for an op after modifying them according to the
  // supplied attribute flags and transforming by the current matrix.
  void AccumulateOpBounds(const SkRect& bounds,
                          DisplayListAttributeFlags flags) {
    SkRect safe_bounds = bounds;
    AccumulateOpBounds(safe_bounds, flags);
  }

  // Records the bounds for an op after modifying them according to the
  // supplied attribute flags and transforming by the current matrix
  // and clipping against the current clip.
  void AccumulateOpBounds(SkRect& bounds, DisplayListAttributeFlags flags);

  // Records the given bounds after transforming by the current matrix
  // and clipping against the current clip.
  void AccumulateBounds(SkRect& bounds);
};

}  // namespace flutter

#endif  // FLUTTER_DISPLAY_LIST_DISPLAY_LIST_UTILS_H_
