The Evolving World of Destiny 2: Shadowkeep
10/31/2019 Games, Opinion, PlayStation 4, PS4, Xbox, Xbox One
I've always wanted Bungie to go all in with storytelling for the Destiny franchise, something that the studio has struggled with since the series originally launched year ago. Things have improved with Destiny 2 and through the various expansions and with Shadowkeep, we might finally be heading in that direction even if it's going to take a while to fully get there.
What am I talking about? Bungie has seemingly added more and more in the way of storytelling through cinematics in campaigns, in-game event quests, and now with the Shadowkeep expansion, an evolving world.
The current season of Destiny 2 is called Season of the Undying and it involves the Vex invading the Moon. These Vex are related to the original faction we fight against at the Black Garden of the first game, and they appear to be coming back in force thanks to its leader, the Undying Mind.
Resident Warlock Vanguard, Ikora Rey, has asked us to invade the Black Garden and collect parts from the newly added Vex Offensive mode. The second week following the Shadowkeep launch revealed that she's actually using these components to build what appears to be a massive portal which will eventually let us invade the Undying Mind's location to kill him across multiple timelines.
While that sounds cool and all, the big revelation is that the Tower is slowly evolving and changing with each weekly reset. Behind Ikora's spot is a team of builders who continue to make progress on the massive Vex portal. It's a small detail but I really like seeing this in the game as it makes me feel like I have a hand in changing this world. My hope is that this is just the beginning and in future seasons this concept is taken a step further.
I've always hope that we'd see expansion characters like Ana Bray and Osiris make it back to the Tower. I feel like that would be another nice little touch to help make Destiny 2 feel like a living and breathing game. While Osiris could totally show up in the Tower, I understand it might complicate things with Ana who serves as the point of contact for players on Mars.
Still, I like and agree with Bungie's vision for a world that is constantly moving forward. I wished the Shadowkeep campaign was a bit longer, but it seems like we'll see how the story plays out over the course of the next few seasons, especially since we're getting a new cinematic with the reset this week. I'm intrigued by how things will transform season to season especially since the Vex Offensive mode is going away as well as the Undying title and what apparently will be the Vex invasion threat.
Destiny 2: Shadowkeep may be a bit grindier than the series has ever been, but I'm really likely the direction Bungie is pushing the franchise. We'll see how this thing plays out over the next few months.
Source: Gamer Crash
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