OK, so, ages ago I made an Alchemist. It was fun for a while, but Asphel was mostly forgotten about until a friend of mine mentioned changes in Achaea. And I was like "Oh yeah, Achaea's a thing." I actually had to leaf through some of my old stuff to remember Asphel's name.
So I resurrected him and, upon looking at my departure notes, remembered that I'm basically trying to grind up money for credits to trans things.
What I was originally doing was tearing up Manara burrow while stopping to smell the roses (as well as the prime-extracting acids or whatever they are), and then trying to sell off those primes.
But now that I can't do that (THE BIG CHANGE) I've been trying to think of how to make cash as an Alchemist. I really don't know much else to do besides clear out Actar/Ulangi/Xhaiden, rinse and repeat.
You can essentially do whatever you want as a trade now. The big changed it so you aren't stuck selling minerals, tonics, and balms exclusively as an alchemist anymore. You can choose two skills and learn more which cost more lessons at an exponential rate. So you could get back your old alchemist skills, try smithing, make venoms, enhanting, gathering, or any of the others. On top of that we have a new skill set to play with, formulation, that uses minerals to make all kinds of potions and chemical bombs.