Q: Xbox One Right Trigger Not Working I have an Xbox One controller setup with Unity3d, and when I try to use the RT button nothing happens.
With the following setup, the RB button works fine:

I have looked at this but setting that up doesn't make sense to me. I have tried 3rd Axis 0_10th and I have tried 3rd Axis 0_1 but those are not valid. What is the proper settings for this to work?

A: To the get the result I was looking for, I needed to set it up the following way:

Then to get the button to work we need to use:
if(Mathf.Round(Input.GetAxisRaw("Fire1")) < 0){
    // Firing code here
}

instead of:
if(Input.GetButton("Fire1")){
    // Firing code here
}


A: Yes, thanks for posting. I was having the same problem using a 360 wired controller in Unity3d. It looks like the Left and Right triggers now both use the 3rd axis (Joystick) with the Left generating positive (0 to +1) values and the Right trigger generating negative (0 to -1) values. This differs from all the documentation I was finding.
