Q: Prevent mixing of console output and written text I have a C++ console application that prints some output constantly while it also accepts commands (using std::cin) from the user - output and input happen in separate threads.
If I write a text while some output appears the written text is mixed with application output. How can I prevent this behaviour?

To solve this problem, I need to display the program one line above the line where the text is typed. I'd inspire myself in Minecraft Bukkit server's solution - however I need the same for C++.


A: Assuming you want the output to appear while things are being typed, you'll need some screen control facilities to have the output go somewhere different than the input area. If I were tasked to implement something like this writing to a terminal I would refresh my ncurses experience. I realize you are on a Windows console and I have no idea if the Windows console is capable of the screen control needed to make it happen.
You can possibly tie custom stream buffers into std::cin and std::cout using the curses functionality under the hood but it may not be worth it. In any case, it isn't entirely trivial.

A: There's a windows port of ncurses called pdcurses. But if you are using visual studio there's a simple function provided called SetConsoleCursorPosition()
