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GWENT: The Witcher Card Game - Console Support Discontinued
Category: News Archive
Written by ValH on	December 8th, 2019
If you're someone who at some point played CD Projekt's CCG GWENT: The Witcher Card Game on a PlayStation 4 or Xbox One, you should check out this announcement on the game's website that informs us about the upcoming discontinuation of GWENT's console support. Apart from sharing the why and the how, the announcement outlines the process that will let you preserve your progress. Have a look:
Dear GWENT players,
When we launched the console versions of GWENT back in 2017, our intention was to provide console players with the same level of support as their PC counterparts. However, having just launched GWENT on iOS, and with the Android version coming, the number of supported platforms would significantly increase. Looking to the future, we do not believe we can support a growing number of different versions of GWENT while improving feature parity between them.
Considering that PC and mobile are the most popular platforms among GWENT players, we have made a tough decision: to discontinue support of console versions of the game. All GWENT players on consoles will be offered an option to copy their account progress and purchases from their current platform to a GOG account, which is used by both PC and mobile versions of the game.
How exactly is this going to work?
Starting from December 9th, 2019, console players will be able to access a webpage where they can request to copy their progress from their console account to a new or existing GOG account. Since we do not support the "merging" of accounts, we will only be able to copy progress to existing GOG accounts that do not have any GWENT progression on them at the time the request is made.
This account-copying process will be available for a period of 6 months — from 09/12/2019 to 09/06/2020. On 09/12/2019 we will release an update which will essentially freeze GWENT in its current state. From this point onwards, both console versions will be operational up until 09/06/2020. Until that time, their functionality will be limited. For example:
There will be no regular updates for console versions starting with the December 9th update
Future expansions and additional content won't be released on consoles
We're disabling all real-money purchases on consoles, starting today
After the December 9th, 2019 update, matchmaking on consoles with other platforms will no longer be supported
What progress will be copied:
All collected ornaments
Meteorite Powder — Only applies to Xbox One players*
All other currencies
Deck lists
Thronebreaker rewards
*Unfortunately, transferring Meteorite Powder from PlayStation 4 to GOG.COM is not possible. PlayStation 4 Players will have to spend their Meteorite Powder before requesting the account-copying process to ensure that its equivalent value can carry over.
We will share more details about the process once the account-copying request webpage goes live on 09/12/2019.
Related Games: GWENT: The Witcher Card Game
Latest Viewer Comments
In Star Trek, I was mostly playing alts through the episode arcs, but in Neverwinter I played mostly the Foundry missions when I did play this game, no offense to anyone who liked it, but I did not, nonetheless some of the Foundry missions were quite good. I can't imagine ever going back to it.
I think I am ready to get on board with following the development.Thanks
Bait and switch. If you think this is bad, you should check out Gary Gygax jr's kickstarter. Still in development after 5 years. Yes, you read that right, 5 years. Good luck.
And since I have no idea what that is, now is the time it gets covered ¯\_(ツ)_/¯
The GamesRadar interview was actually originally published in Edge Magazine back in 2018.
"We're not holding normal KS updates hostage for more funding"What normal KS updates?
Never got the obsession with cosmetic mods over content or gameplay mods.
Why spend time on a behind-the-scenes feature then?
Same.....
Hi guys, as one of the developers of this game, I can assure you it's not a scam. It has been hit with more than it's share of challenges (some of which have been personal...hence the private backer-only updates, which this article was sourced from). Nevertheless, we're still actively developing the game. With regards to asking backers to help support on-going development, the "exchange" was not for further development updates, those will continue to be posted as usual on Kickstarter - the exchange was for behind-the-scenes video updates which is something we've never done before. We're not holding normal KS updates hostage for more funding. We're just trying to give a little extra value to people who are eager to continue supporting development (this is something some of our backers have been asking for for over a year). So, not a scam, the game is still in development, we're still going to be posting updates on KS, but on-going supporters will get a little extra (similar to the Patreon model). You can email me or DM me on Twitter (@IndieLauraSDG) any time if you have questions.
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