Agonman - A new Amiga game is in development using the RedPill game engine
Another Amiga announcement for you all as Per Ola has just informed us, that a new teaser has been launched for the upcoming Amiga game of 'Agonman'. This game currently being developed using the RedPill game engine which started as a simple practice project. Puts you in the boots of Johnny, who after traversing space and time, must battle dangerous monsters and a winged demon to return to his own time and the defence of the Earth.
According to the team behind the game, "Agonman" is a platform game that brings together a lot of different elements, including some graphics from the game "Agony", of which the author made public both the source code of the game itself, as well as its resources, making the game freeware. The game which is due to be released in August, requires a 68020 and 2MB of RAM, although a 68030 and some FAST RAM is recommended.
Coding: Fondriesiete & Amiga Factory
Graphics: Fondriesiete, Edwin V.H & Amiga Factory
Cover design: Sleepy Ingrid
Music & Video Editing: Zoltar Dr3amusic
Labels: Agonman, Amiga, Commodore Amiga, GAMES, RedPill, Retro Gaming, Retrogaming