A Randomized Trial of a Binocular iPad Game Versus Part-Time Patching in Children Aged 13 to 16 Years With Amblyopia
Pediatric Eye Disease Investigator Group
Purpose To compare visual acuity (VA) improvement in teenagers with amblyopia treated with a binocular iPad game vs part-time patching. Methods One hundred participants aged 13 to <17 years (mean 14.3 years) with amblyopia (20/40 to 20/200, mean ∼20/63) resulting from strabismus, anisometropia, or both were enrolled into a randomized clinical trial. Participants were randomly assigned to treatment for 16 weeks of either a binocular iPad game prescribed for 1 hour per day (n = 40) or patching of the fellow eye prescribed for 2 hours per day (n = 60). The main outcome measure was change in amblyopic eye VA from baseline to 16 weeks. Results Mean amblyopic eye VA improved from baseline by 3.5 letters (2-sided 95% confidence interval [CI]: 1.3–5.7 letters) in the binocular group and by 6.5 letters (2-sided 95% CI: 4.4–8.5 letters) in the patching group. After adjusting for baseline VA, the difference between the binocular and patching groups was −2.7 letters (95% CI: −5.7 to 0.3 letters, P =.082) or 0.5 lines, favoring patching. In the binocular group, treatment adherence data from the iPad device indicated that only 13% of participants completed >75% of prescribed treatment. Conclusions In teenagers aged 13 to <17 years, improvement in amblyopic eye VA with the binocular iPad game used in this study was not found to be better than patching, and was possibly worse. Nevertheless, it remains unclear whether the minimal treatment response to binocular treatment was owing to poor treatment adherence or lack of treatment effect.
American Journal of Ophthalmology
https://doi.org/10.1016/j.ajo.2017.11.017
Visual Acuity
Pediatric Eye Disease Investigator Group (2018). A Randomized Trial of a Binocular iPad Game Versus Part-Time Patching in Children Aged 13 to 16 Years With Amblyopia. American Journal of Ophthalmology, 186, 104-115. https://doi.org/10.1016/j.ajo.2017.11.017
A Randomized Trial of a Binocular iPad Game Versus Part-Time Patching in Children Aged 13 to 16 Years With Amblyopia. / Pediatric Eye Disease Investigator Group.
In: American Journal of Ophthalmology, Vol. 186, 01.02.2018, p. 104-115.
Pediatric Eye Disease Investigator Group 2018, 'A Randomized Trial of a Binocular iPad Game Versus Part-Time Patching in Children Aged 13 to 16 Years With Amblyopia', American Journal of Ophthalmology, vol. 186, pp. 104-115. https://doi.org/10.1016/j.ajo.2017.11.017
Pediatric Eye Disease Investigator Group. A Randomized Trial of a Binocular iPad Game Versus Part-Time Patching in Children Aged 13 to 16 Years With Amblyopia. American Journal of Ophthalmology. 2018 Feb 1;186:104-115. https://doi.org/10.1016/j.ajo.2017.11.017
Pediatric Eye Disease Investigator Group. / A Randomized Trial of a Binocular iPad Game Versus Part-Time Patching in Children Aged 13 to 16 Years With Amblyopia. In: American Journal of Ophthalmology. 2018 ; Vol. 186. pp. 104-115.
@article{3ed6667e85474007bda04c8e25f4ae8e,
title = "A Randomized Trial of a Binocular iPad Game Versus Part-Time Patching in Children Aged 13 to 16 Years With Amblyopia",
abstract = "Purpose To compare visual acuity (VA) improvement in teenagers with amblyopia treated with a binocular iPad game vs part-time patching. Methods One hundred participants aged 13 to <17 years (mean 14.3 years) with amblyopia (20/40 to 20/200, mean ∼20/63) resulting from strabismus, anisometropia, or both were enrolled into a randomized clinical trial. Participants were randomly assigned to treatment for 16 weeks of either a binocular iPad game prescribed for 1 hour per day (n = 40) or patching of the fellow eye prescribed for 2 hours per day (n = 60). The main outcome measure was change in amblyopic eye VA from baseline to 16 weeks. Results Mean amblyopic eye VA improved from baseline by 3.5 letters (2-sided 95{\%} confidence interval [CI]: 1.3–5.7 letters) in the binocular group and by 6.5 letters (2-sided 95{\%} CI: 4.4–8.5 letters) in the patching group. After adjusting for baseline VA, the difference between the binocular and patching groups was −2.7 letters (95{\%} CI: −5.7 to 0.3 letters, P =.082) or 0.5 lines, favoring patching. In the binocular group, treatment adherence data from the iPad device indicated that only 13{\%} of participants completed >75{\%} of prescribed treatment. Conclusions In teenagers aged 13 to <17 years, improvement in amblyopic eye VA with the binocular iPad game used in this study was not found to be better than patching, and was possibly worse. Nevertheless, it remains unclear whether the minimal treatment response to binocular treatment was owing to poor treatment adherence or lack of treatment effect.",
author = "{Pediatric Eye Disease Investigator Group} and Manh, {Vivian M.} and Holmes, {Jonathan M.} and Lazar, {Elizabeth L.} and Kraker, {Raymond T.} and Wallace, {David K.} and Kulp, {Marjean T.} and Galvin, {Jennifer A.} and Shah, {Birva K.} and Davis, {Patricia L.}",
doi = "10.1016/j.ajo.2017.11.017",
journal = "American Journal of Ophthalmology",
publisher = "Elsevier USA",
T1 - A Randomized Trial of a Binocular iPad Game Versus Part-Time Patching in Children Aged 13 to 16 Years With Amblyopia
AU - Pediatric Eye Disease Investigator Group
AU - Manh, Vivian M.
AU - Holmes, Jonathan M.
AU - Lazar, Elizabeth L.
AU - Kraker, Raymond T.
AU - Kulp, Marjean T.
AU - Galvin, Jennifer A.
AU - Shah, Birva K.
AU - Davis, Patricia L.
N2 - Purpose To compare visual acuity (VA) improvement in teenagers with amblyopia treated with a binocular iPad game vs part-time patching. Methods One hundred participants aged 13 to <17 years (mean 14.3 years) with amblyopia (20/40 to 20/200, mean ∼20/63) resulting from strabismus, anisometropia, or both were enrolled into a randomized clinical trial. Participants were randomly assigned to treatment for 16 weeks of either a binocular iPad game prescribed for 1 hour per day (n = 40) or patching of the fellow eye prescribed for 2 hours per day (n = 60). The main outcome measure was change in amblyopic eye VA from baseline to 16 weeks. Results Mean amblyopic eye VA improved from baseline by 3.5 letters (2-sided 95% confidence interval [CI]: 1.3–5.7 letters) in the binocular group and by 6.5 letters (2-sided 95% CI: 4.4–8.5 letters) in the patching group. After adjusting for baseline VA, the difference between the binocular and patching groups was −2.7 letters (95% CI: −5.7 to 0.3 letters, P =.082) or 0.5 lines, favoring patching. In the binocular group, treatment adherence data from the iPad device indicated that only 13% of participants completed >75% of prescribed treatment. Conclusions In teenagers aged 13 to <17 years, improvement in amblyopic eye VA with the binocular iPad game used in this study was not found to be better than patching, and was possibly worse. Nevertheless, it remains unclear whether the minimal treatment response to binocular treatment was owing to poor treatment adherence or lack of treatment effect.
AB - Purpose To compare visual acuity (VA) improvement in teenagers with amblyopia treated with a binocular iPad game vs part-time patching. Methods One hundred participants aged 13 to <17 years (mean 14.3 years) with amblyopia (20/40 to 20/200, mean ∼20/63) resulting from strabismus, anisometropia, or both were enrolled into a randomized clinical trial. Participants were randomly assigned to treatment for 16 weeks of either a binocular iPad game prescribed for 1 hour per day (n = 40) or patching of the fellow eye prescribed for 2 hours per day (n = 60). The main outcome measure was change in amblyopic eye VA from baseline to 16 weeks. Results Mean amblyopic eye VA improved from baseline by 3.5 letters (2-sided 95% confidence interval [CI]: 1.3–5.7 letters) in the binocular group and by 6.5 letters (2-sided 95% CI: 4.4–8.5 letters) in the patching group. After adjusting for baseline VA, the difference between the binocular and patching groups was −2.7 letters (95% CI: −5.7 to 0.3 letters, P =.082) or 0.5 lines, favoring patching. In the binocular group, treatment adherence data from the iPad device indicated that only 13% of participants completed >75% of prescribed treatment. Conclusions In teenagers aged 13 to <17 years, improvement in amblyopic eye VA with the binocular iPad game used in this study was not found to be better than patching, and was possibly worse. Nevertheless, it remains unclear whether the minimal treatment response to binocular treatment was owing to poor treatment adherence or lack of treatment effect.
U2 - 10.1016/j.ajo.2017.11.017
DO - 10.1016/j.ajo.2017.11.017
JO - American Journal of Ophthalmology
JF - American Journal of Ophthalmology
10.1016/j.ajo.2017.11.017