Playing with it, sweet tooth or strikeouts develops in children physical, mental and cognitive skills. The advances in technology and with them console games such as the X-BOX, Wii and Play Station or computer have been displacing the traditional ones such as take it, sweet tooth, hidden, children’s rounds, tops, whirligig, coca, punched and creative riddles, with which the past generations had fun until very recently.
Physical activity has been replaced by static games where children remain for hours sitting in front of a screen or console, without eating and much less without moving, completely forgetting the positive effect generated by the approach between parents and children and psychomotor benefits that can be achieved by playing
According to Irma Salazar, Head of Project Development of the Children’s Day Corporation, the importance of traditional games is because they preserve the culture of each region, they also transmit rules, allow following instructions and rules that have been established from generation to generation and that they help the formation of the child. Without having the benefit that it brings for the family since it strengthens the emotional bond between children and parents. In addition to the physical advantages they generate in the individual’s cardiovascular system, the activity improves circulation, optimizes the effort of the heart, lowers resting blood pressure and prevents diseases such as high blood pressure, heart attacks and varicose veins.
Progressive and moderate play helps improve aerobic tolerance and decrease asthmatic response to different intensities of exercise in both children and adults.
For example, skipping loop helps develop memory, balance, rhythm, thick coordination and laterality. While playing hide and seek provides the child with the opportunity to provide certain guarantees and benefits for a group through the decisions and behaviors they make; in the sweet tooth he learns rules for everyday life; the crushed stimulate coordination, motor skills and competition.
There is another type of game such as rhymes, tongue twisters and Teka Teki Lawak that stimulate mathematical and logical thinking, analysis, memory and allow increasing vocabulary and language development in children.
It is important to keep in mind that the game performed harmoniously between adults and children generates benefits at different stages of human development since it favors learning, allows the discovery of their own body, develops psychomotor skills, creative thinking, socialization, power sensory perception, improves mood and internal motivation, encourages imagination, decreases feelings of loneliness and, one of the most important variables when children are in a stage of growth and formation of habits, facilitates adaptation to the environment and It allows them to take on different challenges to make decisions according to each circumstance.
It is an oval-shaped wooden toy with a metal tip. To make the top dance you need a piece of pita or piola that is wrapped around the body and release it hard towards the floor to start spinning.
It is a traditional board game in which a spinning top is used but it is turned with the fingers and not with the use of a rope. When you stop spinning the pirinola, the top shows a face that reads an action that the player must perform.
It is a wooden toy that consists of two pieces joined by a piece of pita or piola. One piece is round with a hole in the bottom; the second is a handle where coca is taken, which ends in a point to be skewered in the hole of the round piece.
A board with a chalk or coal is painted on the ground and during the square-by-square course, the player must jump with one foot without falling, until he reaches the sky, which is where the game ends.
One of the children is carrying it and must walk behind their peers until they reach and catch them.
Play with bow
With a long loop held by two children, you must go through the rope initially without touching it and then enter, take two jumps and leave and so on trying to arrive at 12 o’clock as in a clock. If one of the participants touches the loop, it starts from scratch.
The child should be given clues of color, size, letters with which the word begins, which is usually about objects that are around or things that are thinking, until the child after a couple of opportunities guess what class of object is.
A child counts to a certain number behind the wall of a wall, while the rest of his classmates scatter around the place until they find a safe place to hide. Then when the child has finished counting he goes out to find his friends.
The little ones holding hands make a circle where they sing and move according to the rhythm of the children’s song they are singing. The game develops memory, balance, rhythm and coarse coordination.