Sine and Cosine
Highlight the fill and press F8. Create a symbol named "Reference Point", make sure to make it a sub-movie
We now have a point that will serve as the sine and cosine look up. Now here
is where the hack comes in. Sine and Cosine works on a curve
and if you Graph
(Sine(theta),Cosine(theta)) where theta = 0 to 2pi, you get a circle. Where
Theta = 0, you get (0,1). This is convient for us. So how do we get this to
work this way? Motion Tweening with a circle guide path.
Now The Guide point needs to be moved out of the way. I put it at (0,-50)
We need a motion guide. Click right on "Layer 1", and select "Add motion guide"
|» Level Intermediate|
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