language, simulation, Petri net
A compiler, simulator, and associated source control for an object-oriented Petri net language developed by Charles Lakos Charles.Lakos@adelaide.edu.au at the University of Tasmania. In LOOPN, a Petri net is an extension of a coloured timed Petri net. The extension means firstly that token types are classes. In other words, they consist of both data fields and functions, they can be declared by inheriting from other token types, and they can be used polymorphically. The object-oriented extensions also mean that module or subnet types are classes.
LOOPN has been developed over a period of about five years at the University of Tasmania, where it has been used in teaching computer simulation and the modelling of network protocols.
noun 1. a knot made by doubling over a line at its end and tying both thicknesses into a square knot in such a way as to leave a loop. noun 1. a knot that leaves a loop extending from it
[hen-lee] /ˈhɛn li/ noun, Anatomy. 1. the part of a nephron between the proximal and distal convoluted tubules that extends, in a loop, from the cortex into the medulla of the kidney. loop of Henle (lp əv hěn’lē) The loop-shaped segment of the nephron of a vertebrate kidney. It plays a role in the transport […]
- Loop of spinal nerves
loop of spinal nerves n. Any of the various connecting branches between the ventral branches of the spinal nerves.
[loop] /lup/ noun 1. a portion of a cord, ribbon, etc., folded or doubled upon itself so as to leave an opening between the parts. 2. anything shaped more or less like a loop, as a line drawn on paper, a part of a letter, a part of a path, or a line of motion. […]