July 16, 2016 10AM-4PM
July 17, 2016 10AM-4PM
530 South Main Street
Los Angeles, California 90013
PC running Windows (recommended)
Mac running OS (Bootcamp recommended)
Rhino 5 ver.SR3 or newer
(free trial version for windows)
(free trial version for mac)
All Skill Levels
Introduction to Rhino
Rhinoceros 3D ( Rhino, or Rhino3D) is an incredibly versatile 3D modeling software used by designers from a wide range of applications such as computer-aided design (CAD), computer-aided manufacturing (CAM), rapid prototyping, 3D printing, industrial design, product design as well as for multimedia and graphic design.
This two-day workshop will introduce all common principles while highlighting the powerful tools unique to Rhino. This workshop will commence with an introduction to generation, modification and analysis of Rhino’s assortment of geometry including curves, polylines, surfaces polysurfaces and meshes. We will then use Johnston MarkLee & Diego Arraigada Arquitecto's View House as a case study to learn advanced modeling techniques including: boolean operations, arrays, normal vector offsets, shelling et al. Additionally, we will focus on creating 2D linework using clipping planes and the command make2d to generate a set of architectural presentation drawings which will be exported to Illustrator to add lineweights and fills.
- How to navigate the user interface.
- What are principles of precision modeling?
- What is NURBS geometry?
- What is MESH geometry?
- How to apply geometry transformations.
- How to apply geometry analysis.
- How to apply boolean operations.
- How to to generate 2D line work.
- How to render geometry.
About the Instructors
Biayna Bogosian and Jason King are co-founders of Somewhere Something and have over two decades of combined experience in architecture, design technology, and teaching. We strive to make our workshops fun and informative, helping participants integrate new design technologies into their workflows.