Re: Ideas for computers in elementary art?
I teach K-12 art...computer graphic arts to my high school kids.
Our school has two labs...one in the highschool wing, the other in the elementary wing. I'd like to give my kids exposure...but the elementary lab has so many programs on the systems that those teachers use from a standpoint of RAM and so forth that photoshop as a huge program would slow things down.
Any students that use photoshop in the high school lab need our school tech to set them up an account to use it. So..at best for now I can only demonstrate. We use Photoshop 7...
There are a number of programs though that would be fun...such as simple paint programs. Much depends on what programs you might be interested in.
Years ago...we had a very pixelated program called Aldus Super Paint. It was very basic but easy for children to use and manipulate.
For now...I'll just bring classes in....and demonstrate basic lassoing, dragging and morphing properties on pictures of teachers faces which brings much glee and initial interest. Of course they want to get their hands on it at that point.
We are a smaller district so perhaps in time.
I'll begin with my 5th and 6th grades and get them a temp account for a few weeks.
One thing that is fun and practical, basic...is to take digital pictures of simply plasticene clay figures moving them a little each time a pic is taken...then put together a slide show. YOu can use powerpoint, but it is slow. Adobe...iMovie (if you use Macs)
They could put together their own commercial, kids as actors...