This timely new text provides an accessible introduction to teaching Computing, and computer programming. Specifically designed for non-specialists who need to develop new skills in Computing in order to meet the new curriculum requirements, it offers a useful guide to the subject, alongside worked examples of good practice.
Packed full of practical advice, the book examines different approaches to introducing children from age 5 to Computing, and describes a wide range of tried and tested projects that have been proven to work in schools. Including case studies and a glossary of key terms, it covers:
Featuring a companion website www.literacyfromscratch.org.uk with extensive support materials, examples of pupils’ work, links to software and downloadable lesson plans, this is an essential text for all teachers and trainees who are responsible for the new Computing curriculum.
Introduction 1. Redefining ICT 2. Philosophy and Computing 3. Literacy from Scratch: a Computing project for KS1 4. Literacy from Scratch: a Computing project for KS2 5. Literacy from Scratch: a Computing project for KS3 6. Networking 7. Gaming and Computer Science