In “Little Alchemy 2,” you can explore concept- and thought-based elements in addition to object-based ones. These elements relate to how humans attempt to under themselves, their environment, the world, the expansive systems beyond Earth and reality.
The Philosophy element is one of these concept- and thought-based elements.
This article is a part of LifeRejoice’s step-by-step ‘how to’ guide series for making Elements in Little Alchemy 2. Click here to check out more Little Alchemy 2 Element guides.
The game provides you with three methods to make Philosophy. Each option has a foundation in human perception and thought. Explore the following reasoning to learn more:
1. Make a Human in the World
Thought-related elements like Philosophy exist because of the human perspective on Earth, which means that you must have a human in your in-game world to make Philosophy in the most logical way possible.
If you haven’t already collected the Human element, combine the following elements:
- Earth + Water = Mud
- Air + Air = Pressure
- Pressure + Earth = Stone
- Mud + Stone = Clay
- Water + Water = Puddle
- Puddle + Puddle = Pond
- Pond + Pond = Lake
- Lake + Lake = Sea
- Earth + Sea = Primordial Soup
- Fire + Fire = Energy
- Primordial Soup + Energy = Life
- Clay + Life = Human
The Human icon, a golden figure standing inside of a golden circle with dotted lines behind them and their arms outstretched to the sides, appears on the screen with the words “The most dangerous game.”
2. Develop the Human Imagination
Once you have a human, you have to give them the ability to think and imagine. Before they can study and understand various topics, they need to have ideas form, which requires the Idea element. If you don’t have Idea yet, combine the following:
- Earth + Earth = Land
- Land + Land = Continent
- Continent + Continent = Planet
- Fire + Planet = Sun
- Sun + Energy = Solar Cell
- Solar Cell + Sun = Electricity
- Stone + Air = Sand
- Sand + Fire = Glass
- Electricity + Glass = Light Bulb
- Human + Lightbulb = Idea
The Idea icon, a pink human brain with a light bulb hovering above it, pops up with the words “A thought given weight.”
The reason the icon has the light bulb is that the invention of electric light bulbs resulted in many people associating the development of a sudden idea with the light or illumination that appears when you turn on a light bulb.
Now, you’re ready to make Philosophy! You merely need to give ideas to humanity as follows:
- Human + Idea = Philosophy
The Philosophy icon, a large, white cloud-style thought bubble, appears with the words “The study of the fundamental nature of knowledge, reality, and existence of poultry.”
Side note: You might wonder why Philosophy looks like a cloud. The game’s developer is the only person who can answer that question, but it’s likely that they made a connection between clouds and ideas.
The clouds and sky historically represented an untouchable and intangible sphere to humans. As a result, it’s not surprising that people began to associate intangible thinking and thoughts with the same space.
Additionally, children and adults sometimes allow their imaginations to wander while watching the clouds go by or imagine the shapes of clouds as different things, such as animals, people, and objects.
People lost in thought are often described as having their heads in the clouds for this reason.
Many philosophers throughout human history found answers to life’s biggest questions while allowing their thoughts to wander and their imaginations to run wild during meditation or relaxation sessions outdoors.
3. Alternative Ways to Create Philosophy
“Little Alchemy 2” provides you with only two additional methods for making the Philosophy Element. You can combine the Human and Story elements or the Chicken and Egg elements.
Why does the game give you these options? It’s impossible to speak to the developer’s exact thoughts. That said, story-making developed as a byproduct of people’s attempts to understand existence, nature, and other things within the human experience.
If you haven’t collected the Story element, then you need to combine the following:
- Fire + Wood = Campfire
- Campfire + Human = Story
Chicken and Egg represent an ancient “philosophical causality argument” that continues to this day as a paradox about the origins of life on the planet. Did the chicken or the egg come first?
Chickens must lay eggs for new chickens to be born, but eggs must have existed for the first chickens to have been born to then grow into adult chickens that lay eggs.
Some scientists argue that chickens simply developed from another bird species that made eggs containing a mutation for chickens, and other scientists argue that eggs developed first in the waters of ancient Earth before land-based life.
Whatever the case, you need both of these elements for an alternative way to make Philosophy. If you don’t have them yet, you need to make more progress in the game to collect the Bird element by exploring animal-related element combinations.
Once you have Bird, you can progress to making these elements and then combining them to make Philosophy.
What Does Philosophy Give You in “Little Alchemy 2”?
The term philosophy implies a hunger for knowledge and a strong desire to understand important truths about the world. Philosophical thought normally involves logical deduction via a systematic, problem-based approach that requires study, questioning, answering, and debate.
Without philosophy in life, people wouldn’t understand or survive within the world as well as they do today.
In “Little Alchemy 2,” you use Philosophy to explore the in-game world and several other concept- and thought-related elements associated with the search for knowledge and truth:
- Philosophy + Gold = Alchemist
- Philosophy + Planet = Big
- Philosophy + Sun = Big
- Philosophy + Solar System = Big
- Philosophy + Galaxy Cluster = Big
- Philosophy + Universe = Big
- Philosophy + Bottle = Container
- Philosophy + Bucket = Container
- Philosophy + Box = Container
- Philosophy + House = Container
- Philosophy + Pottery = Container
- Philosophy + Safe = Container
- Philosophy + Corpse = Death
- Philosophy + Grave = Death
- Philosophy + Graveyard = Death
- Philosophy + Skeleton = Death
- Philosophy + Lava = Heat
- Philosophy + Philosophy = Idea
- Philosophy + Science = Idea
- Philosophy + River = Motion
- Philosophy + Stream = Motion
- Philosophy + Tornado = Motion
- Philosophy + Wind = Motion
- Philosophy + Ant = Small
- Philosophy + Bacteria = Small
- Philosophy + Bee = Small
- Philosophy + Carbon Dioxide = Small
- Philosophy + Confetti = Small
- Philosophy + Oxygen = Small
- Philosophy + Ozone = Small
- Philosophy + Pebble = Small
- Philosophy + Rivulet = Small
- Philosophy + Scorpion = Small
- Philosophy + Seahorse = Small
- Philosophy + Spider = Small
Open Doors to Endless Possibilities
Now that you’ve explored Philosophy, it’s time to put on your thinking cap and use a pragmatic approach to discovering even more elements in “Little Alchemy 2.”
By exploring combinations with the few elements you made from Philosophy, you can discover and collect dozens of additional related elements. For example, with Alchemist, you collect the legendary Philosopher’s Stone and Little Alchemy.
With Death, you find Graveyard, Organic Matter, and Phoenix. Container-based discoveries include Castle, Elixir of Life, Hourglass, Pandora’s Box, Pyramid, Spaceship, and UFO.
Whether you realize it or not, you’re on a philosophical journey when you play this game. Every step in a logical fashion leads you to greater knowledge and truth.