This course will organize the Knowledge Transfer project, with PI Prof Michael Ingham and instructor Chan, Wing Yee (Constance), and consultant Brant Knutzen.
- Lingnan University students will be trained on the method of introducing students to the virtual world as part of developing digital competency skills.
- LU students will host secondary students at Lingnan to introduce them to the virtual world of Second Life.
- All participants may be surveyed for their opinions and attitudes towards the virtual world.
- Teacher: Myfanwy Emma
This course will
introduce participants to the impact that an idealized virtual identity and the
perception of a social constructivist environment have on learning within the
virtual world. Gamified learning as a
group process will be explored, and data collected on affective issues such as
beliefs and attitude towards: the self, the technology, the learning
experience, and self-efficacy. This
project seeks to develop a methodology for focusing a survey on specific
behaviors using the virtual world through tight integration with simulated