TuxMath – Educational Maths Software
Using a combination of hand to eye co-ordination the would be Mathematician quickly calculates sums that cascade slowly to ground entering any correct answer for any given sum on the screen, answering with any correct answer will destroy the relevant raining equation completely, (or so my littlen tells me). The object of the game is to disguise the fact that a child is using their brains to calculate mathematical equations to resolve mathematical problems. The participant is rewarded with a score for each correct answer, different levels and degrees of difficulty are available, with repeated practice it is possible there could be another Einstein in the making.
Tux, of Math Command (TuxMath, for short) is an open source arcade-style video game for learning mathematics, initially created for Linux. The game-play mechanic is based loosely on that of the arcade game Missile Command, but with comets falling on cities, rather than missiles. Like Missile Command, players attempt to protect their cities, but rather than using a trackball-controlled targeting cross-hair, players solve math problems that label each comet, which causes a laser to destroy it.
Eventually the city imagery was replaced with igloos, to match the arctic theme of Tux, the Linux penguin, who stars in the game. (The first alpha of the game was released by its initial developer, Bill Kendrick, in September 2001, days prior to the September 11, 2001 attacks. It was decided that the imagery of exploding buildings no longer suitable.)