Social Decision Making Lab
We measure social decision making in a typical decision making lab, which is endowed with a total of 12 computer workplaces. These computers are connected to each other via a network and allow measuring social interaction between participants. In a typical experiment, subjects first receive the instructions explaining everyone the details of a given task they have to perform on the computer. A good illustration for this is the Trust Game. It is played with two types of players, an Investor and a Trustee, and both receive an initial amount of money. The investor can transfer any amount he wishes to the Trustee. The transferred amount is multiplied and paid to the Trustee, who is then free to transfer back any amount he wishes to the Investor. Rather than representing trust in everyday life, this paradigm serves as a model that allows investigating for example the neurochemical aspects of trust in the laboratory (see Eisenegger et al., 2013).