Korfball drills for shoot / score / shot
1 pole, 1 ball, 4 hats in a square and 9 playersThe
4 attackers stand in a square (near the hats) around the basket, the 4 defenders hold the pole with one hand. The 9th person (the declarer) stands with the ball outside the square of the hats. The attacker passes the ball to one of the attackers, the defender who stands opposite the attacker who receives the ball must run around the hat and the attackers must now score as quickly as possible. If all goes well, the attackers quickly find the person who is free, as one of the defenders has to run around the hat-trick
Children will be divided among the poles, up to three children per pole.
Two children stay by the pole. You have a declarator and a shooter, the shooter stands near the pawn at about 3 metres distance.
The shooter has to score 4 times and then there is a rotation.
There are two pawns facing each other at a distance of 10 meters. The other children stand near the pawn and run back and forth. When 4 times are scored by the shooter, there is a rotation.
The shooter becomes the runner.
The runner becomes a catcher.
The catcher becomes the shooter.
The distance increases from the shooter.
The runner's distance increases.
Walk-throughs, short chance, penalty throw, etc. are taken.
You put up three poles in a triangle, in the middle of the three poles you put a pawn. Three children are placed as attackers and the other children stand near the pawns.
First, you can choose that the attackers have to run through the poles. It doesn't matter which pole they hit, they can hit the same pole twice in a row. You can choose for this, so they have to run a lot. Also the children have to score 2 times, the person who scores first can trade with a declarator, the other children can trade with a declarator.
After that you can choose to letthe children do free balls, penalty throws, foul balls etc.
You have a pair at each pole, so the amount of poles depends on the size of the group. Everyone starts with scoring twice on the pole, when they have done this they go to the next pole. It can happen that two groups are standing at the same pole, this is because they don't all have to turn. The pairs only have to pass when they have scored twice.
Place a pawn in front of the pole at a good distance for your team.
3 men per basket. Player A starts as shooter at the first pawn. Player B starts to pass with the ball under the basket. Player C starts as catcher under the basket. Player A runs with fast movements around all the pawns. At the last pawn player A stops and gets ready to shoot. The passer (player B) throws the ball and the shooter (player A) shoots. Player C catches the ball. The passer (B) is going to shoot, and the shooter is going to catch.
5 goals at 5 meter distance.
3 persons at this pole and other poles pairs
1 pole shoots this way and 2 other poles shoot at 6 meters and when he sits, 1 goal to be scored. Work from 5 to 0.
Two teams, 1 ball, 4 poles. Posts are in a square.
Teams play over and try to hit the pole.
First 3 minutes right hand, then 3 minutes left hand.
Which team scores the most points?
Make a square with the 4 pawns, put the basket at a normal distance from the back line. (Approximately does not have to be exact)
Make 2 teams, one team starts with attacking and replaying, the other team must try to get the ball out of the way according to the rules.
You can switch when the ball is intercepted or after so many plays.
1) Doubles: 2 players facing each other, 1 player walks from left to right, the other throws the ball, always playing on the outside hand. Catch ball, return same hand, walk to the other side. Change function after a few times.
2) As 1 but player takes ball over, i.e. catch right hand, pass to left hand and play with it, walk to left hand, catch with left hand, pass to right hand and play with it etc. footwork
3) Three teams: 1 declarator, 1 contractor with defender. The contractor walks from left to right as in the previous exercise, the defender walks with him, facing the contractor and hindering the playing in, not the taking.
4) Full counter play. The contractor may pass to the left or right, directly, after an over-pack or possibly with a double or false over-pack (do not obstruct the passing, only the passing).