Stage 7 of the ASA Learn to Swim Framework
During Stage 7 of the ASA Learn to Swim Framework, your swimmers will develop quality stroke technique whilst swimming up to 100m.
By the end of Stage 7 of the ASA Learn to Swim Framework, your pupils should have reached 10 outcomes (full details are contained in the Teacher's Complete Framework). Swimmers should complete these outcomes without support:
1. Swim 25 metres backstroke (refer to the ASA expected stroke standards sheet)
|2. Swim 25 metres front crawl (refer to the ASA expected stroke standards sheet)|
|3. Swim 25 metres breaststroke (refer to the ASA expected stroke standards sheet)|
|4. Swim 25 metres butterfly (refer to the ASA expected stroke standards sheet)|
|5. Perform a movement sequence of 1 minute duration, in a group of three or more, incorporating a number of
the following skills:
|6. Perform a sitting dive|
|7. Swim 50 metres continuously using one stroke|
|8. Swim 100 metres, using a minimum of three different strokes|
|9. Tread water using eggbeater action for 30 seconds|
10. Complete an obstacle course (using minimum of four objects) with feet off the pool floor throughout
Don't forget a child who can complete all of these outcomes is eligible for an ASA National Plan Award for Stage 7. You can also encourage them through the stage with an ASA Rainbow Distance Award for 200m, the ASA Rainbow Stroke Awards, the Swim Challenge Bronze Challenge and the Personal Survival Award Level 2.
Why not try an old favourite game, "Crab tag", made more difficult to practice the egg-beater in Stage 7.
The players cross the pool travelling sideways and avoiding the catcher. The catcher waits in the middle of the pool, treading water using eggbeater action for at least 30 seconds. Crabs are safe if they float with their face submerged blowing bubbles. Crabs who are caught also become catchers. When there are more catchers than crabs a new catcher can be selected and the game restarted.
For more tips on how to draw out the FUNdamental Movement Skills of this game, along with teaching tips on equipment, rules and safety and ways to make the game easier or harder, read our ASA Learn to Swim Framework Games Pack.
Tips for Stage 7
Try and make sure your swimmers complete stage 7! Many parents may be tempted to withdraw children early becuase their child can 'swim' but by completing Stage 7 the swimmer will have achieved a broader range of aquatic skills.
Swimming is one of the most popular sports for adults wishing to maintain a healthy lifestyle yet if an adult has not learnt the FUNdamentals they may be more reluctant to participate in future years. The skills learnt in the pool are also transferable to so many other sports including water based sports like sailing, scuba diving and surfing.
If you are looking for the most relevant information about how to deliver the framework then make sure you read the Teacher's Complete Framework, while theiosonline offers the most up-to-date training around the framework.