In the activity below, there are 13 ships, labelled A to M.
Take it in turns to launch missiles at these ships, and whoever sinks the most ships is the winner.
To sink a ship, your missile must pass through the centre of the ship (that is the point).
Firing a missile is easy:
Having played the game a few times, try answering these questions:
This is a great game for consolidating knowledge of equations of lines, and for getting the pupils to think in a bit more depth about the properties of straight lines. You could use this as an activity between pairs, or you could project it on the board as a starter for the whole class, and ask them what is the best starting move.
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