Check the Browser compatibility table carefully before using this in production.
The VRStageParameters interface of the WebVR API represents the values describing the the stage area for devices that support room-scale experiences.
This interface is accessible through the VRDisplay.stageParameters property.
Contains a matrix that transforms the sitting-space view matrices of VRFrameData to standing-space.
Returns the width of the play-area bounds in meters.
Returns the depth of the play-area bounds in meters.
Notes Windows support was enabled in Firefox 55.
Notes macOS support was enabled in Firefox 64.
Notes Daydream View supported in Chrome 56.
Notes Google Cardboard supported in Chrome 57.
Disabled From version 56: this feature is behind the WebVR preference. To change preferences in Chrome, visit chrome://flags.
Notes Windows support was enabled in Firefox 55.
Notes macOS support was enabled in Firefox 64.
Notes Daydream View supported in Chrome 56.
Notes Google Cardboard supported in Chrome 57.
Disabled From version 56: this feature is behind the WebVR preference. To change preferences in Chrome, visit chrome://flags.
Notes Windows support was enabled in Firefox 55.
Notes macOS support was enabled in Firefox 64.
Notes Daydream View supported in Chrome 56.
Notes Google Cardboard supported in Chrome 57.
Disabled From version 56: this feature is behind the WebVR preference. To change preferences in Chrome, visit chrome://flags.
Notes Windows support was enabled in Firefox 55.
Notes macOS support was enabled in Firefox 64.
Notes Daydream View supported in Chrome 56.
Notes Google Cardboard supported in Chrome 57.
Disabled From version 56: this feature is behind the WebVR preference. To change preferences in Chrome, visit chrome://flags.
Experimental. Expect behavior to change in the future.
Experimental. Expect behavior to change in the future.
See implementation notes.
See implementation notes.
User must explicitly enable this feature.
User must explicitly enable this feature.
MozVr.com — demos, downloads, and other resources from the Mozilla VR team.
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