I’m fresh off a memorable weekend of tent camping at Kohler-Andrae State Park in Wisconsin, on the sandy shore of Lake Michigan, with a large group of friends and acquaintances. It was a weekend filled with adventure, play, laughter, learning, food and fun.
I plan to take a stab at developing this game a bit further, and we’ll see what comes of it.
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It’s pandAntics!, a cooperative party game of limited communication [think UGG-TECT, the caveman construction game, but cooperative. With zoo animals].
But it wouldn’t be fun if it were that simple and straightforward! Each round, players are dealt an animal role card that dictates their means of communication and modes of action. Some examples: The Elephant may make an ‘arm-trunk’ to pick up certain blocks, but can only ‘speak’ in trumpeting sounds. The Rhinoceros makes no sounds, but can push any block in a straight line. The Horse doesn’t speak, but can nod ‘yes’ or shake his head for ‘no.’ The Snake may only hiss and point at things with a snakey arm, etc.
Can you bridge the inter-special communication gap?
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