{"repository":{"integrate_branch":"integrate","watchers":240,"has_downloads":true,"master_branch":"develop","description":"Terasology is an open source project started by Benjamin \"begla\" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft.  After proving itself as a solid tech demo begla was joined at first by Anton \"small-jeeper\" Kireev and Rasmus \"Cervator\" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.","language":"Java","created_at":"2011-03-03T19:49:19-08:00","fork":false,"has_issues":true,"has_wiki":false,"organization":"MovingBlocks","forks":90,"homepage":"http://blog.movingblocks.net","size":4456,"private":false,"owner":"MovingBlocks","open_issues":102,"pushed_at":"2012-06-11T18:09:04-07:00"},"actor_attributes":{"name":"Immortius","location":"Australia","blog":"http://immortius.tumblr.com","type":"User","email":"da39a3ee5e6b4b0d3255bfef95601890afd80709"},"url":"https://github.com/MovingBlocks/Terasology/issues/262#issuecomment-6265563"}