{"repository":{"owner":"ddr2","created_at":"2012-07-13T13:44:58-07:00","watchers":2,"has_wiki":false,"open_issues":0,"homepage":"http://blog.movingblocks.net","pushed_at":"2012-07-06T05:08:39-07:00","integrate_branch":"integrate","forks":0,"fork":true,"size":2632,"has_issues":false,"master_branch":"develop","description":"Terasology is an open source project started by Benjamin \"begla\" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft.  After proving itself as a solid tech demo begla was joined at first by Anton \"small-jeeper\" Kireev and Rasmus \"Cervator\" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.","private":false,"has_downloads":true,"language":"Java"},"actor_attributes":{"name":"Rasmus Praestholm","type":"User","location":"Tallahassee, FL","email":"da39a3ee5e6b4b0d3255bfef95601890afd80709"},"url":"https://github.com/ddr2/Terasology"}