{"repository":{"has_wiki":false,"owner":"rtperson","watchers":2,"open_issues":0,"language":"Java","pushed_at":"2012-06-12T06:20:23-07:00","integrate_branch":"integrate","homepage":"http://blog.movingblocks.net","forks":0,"master_branch":"develop","fork":true,"size":1120,"has_downloads":true,"created_at":"2012-06-13T09:48:50-07:00","description":"Terasology is an open source project started by Benjamin \"begla\" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft.  After proving itself as a solid tech demo begla was joined at first by Anton \"small-jeeper\" Kireev and Rasmus \"Cervator\" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.","has_issues":false,"private":false},"actor_attributes":{"type":"User","name":"Rasmus Praestholm","location":"Tallahassee, FL","email":"da39a3ee5e6b4b0d3255bfef95601890afd80709"},"url":"https://github.com/rtperson/Terasology"}