{"repository":{"master_branch":"develop","description":"Terasology is an open source project started by Benjamin \"begla\" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft.  After proving itself as a solid tech demo begla was joined at first by Anton \"small-jeeper\" Kireev and Rasmus \"Cervator\" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.","has_wiki":false,"language":"Java","created_at":"2012/05/03 13:11:16 -0700","watchers":2,"homepage":"http://blog.movingblocks.net","fork":true,"open_issues":0,"size":1672,"private":false,"pushed_at":"2012/05/02 20:59:26 -0700","owner":"Gugu42","has_issues":false,"forks":0,"integrate_branch":"integrate","has_downloads":true},"actor_attributes":{"name":"Rasmus Praestholm","location":"Tallahassee, FL","type":"User","email":"da39a3ee5e6b4b0d3255bfef95601890afd80709"},"url":"https://github.com/Gugu42/Terasology"}