{"repository":{"homepage":"http://www.emibap.com","open_issues":0,"watchers":40,"pushed_at":"2012/01/11 19:33:51 -0800","language":"ActionScript","fork":true,"has_downloads":true,"created_at":"2011/09/26 14:00:43 -0700","has_issues":false,"description":"This tool will convert any MovieClip containing Other MovieClips, Sprites or Graphics into a starling Texture Atlas, all in runtime. By using it, you won't have to statically create your spritesheets. Just take a regular MovieClip containing all the display objects you wish to put into your Atlas, and convert everything from vectors to bitmap textures. This extension could save you a lot of time specially if you'll be coding mobile apps with the starling framework. For more info, please refer to the README.md File","forks":4,"size":404,"private":false,"owner":"emibap","has_wiki":true},"actor_attributes":{"name":"Hogan Lee","type":"User","email":"da39a3ee5e6b4b0d3255bfef95601890afd80709"},"url":"https://github.com/emibap/Dynamic-Texture-Atlas-Generator"}