{"repository":{"has_issues":false,"homepage":"http://blog.movingblocks.net","owner":"mkalb","master_branch":"develop","has_downloads":true,"language":"Java","created_at":"2012-07-23T13:05:41-07:00","pushed_at":"2012-09-05T02:15:15-07:00","description":"Download now from GitHub - https://github.com/MovingBlocks/Terasology/downloads - Hello Gronkh users and internet at large! - Terasology is an open source project started by Benjamin \"begla\" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft.  After proving itself as a solid tech demo begla was joined at first by Anton \"small-jeeper\" Kireev and Rasmus \"Cervator\" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.","forks":0,"has_wiki":false,"watchers":2,"stargazers":2,"fork":true,"size":192,"private":false,"open_issues":0,"integrate_branch":"integrate"},"actor_attributes":{"location":"Germany / Deutschland","name":"Mathias Kalb","type":"User","email":"da39a3ee5e6b4b0d3255bfef95601890afd80709"},"url":"https://github.com/mkalb/Terasology/compare/fe853faa62...44ba989bfb"}