{"repository":{"homepage":"http://www.equalizergraphics.com","forks":20,"has_wiki":true,"language":"C++","fork":false,"open_issues":35,"created_at":"2011/03/28 07:41:53 -0700","watchers":35,"pushed_at":"2012/03/29 04:36:06 -0700","description":"Equalizer is the standard middleware to create and deploy parallel OpenGL-based applications. It enables applications to benefit from multiple graphics cards, processors and computers to scale the rendering performance, visual quality and display size. An Equalizer application runs unmodified on any visualization system, from a simple workstation to large scale graphics clusters, multi-GPU workstations and Virtual Reality installations.  ","size":1936,"private":false,"owner":"Eyescale","has_downloads":true,"organization":"Eyescale","has_issues":true},"actor_attributes":{"name":"Stefan Eilemann","company":"Eyescale","location":"Neuchatel","blog":"http://www.eyescale.ch","type":"User","email":"fed46936bb0ce763c23ed393a564b93b661d8403@eyescale.ch"},"url":"https://github.com/Eyescale/Equalizer/compare/45856b5393...50f37f3e84"}