  Clustering is often used for discovering structure in data. Clustering
systems differ in the objective function used to evaluate clustering quality
and the control strategy used to search the space of clusterings. Ideally, the
search strategy should consistently construct clusterings of high quality, but
be computationally inexpensive as well. In general, we cannot have it both
ways, but we can partition the search so that a system inexpensively constructs
a `tentative' clustering for initial examination, followed by iterative
optimization, which continues to search in background for improved clusterings.
Given this motivation, we evaluate an inexpensive strategy for creating initial
clusterings, coupled with several control strategies for iterative
optimization, each of which repeatedly modifies an initial clustering in search
of a better one. One of these methods appears novel as an iterative
optimization strategy in clustering contexts. Once a clustering has been
constructed it is judged by analysts -- often according to task-specific
criteria. Several authors have abstracted these criteria and posited a generic
performance task akin to pattern completion, where the error rate over
completed patterns is used to `externally' judge clustering utility. Given this
performance task, we adapt resampling-based pruning strategies used by
supervised learning systems to the task of simplifying hierarchical
clusterings, thus promising to ease post-clustering analysis. Finally, we
propose a number of objective functions, based on attribute-selection measures
for decision-tree induction, that might perform well on the error rate and
simplicity dimensions.
