  We designed and built a game called \textit{Immersive Text Game}, which
allows the player to choose a story and a character, and interact with other
characters in the story in an immersive manner of dialogues. The game is based
on several latest models, including text generation language model, information
extraction model, commonsense reasoning model, and psychology evaluation model.
In the past, similar text games usually let players choose from limited actions
instead of answering on their own, and not every time what characters said are
determined by the player. Through the combination of these models and elaborate
game mechanics and modes, the player will find some novel experiences as driven
through the storyline.
