  Virtual Reality (VR) interfaces are increasingly used as remote visualization
media in telerobotics. Remote environments captured through RGB-D cameras and
visualized using VR interfaces can enhance operators' situational awareness and
sense of presence. However, this approach has strict requirements for the
speed, throughput, and quality of the visualized 3D data.Further, telerobotics
requires operators to focus on their tasks fully, requiring high perceptual and
cognitive skills. This paper shows a work-in-progress framework to address
these challenges by taking the human visual system (HVS) as an inspiration.
Human eyes use attentional mechanisms to select and draw user engagement to a
specific place from the dynamic environment. Inspired by this, the framework
implements functionalities to draw users's engagement to a specific place while
simultaneously reducing latency and bandwidth requirements.
