  Social acceptability is an important consideration for HCI designers who
develop technologies for social contexts. However, the current theoretical
foundations of social acceptability research do not account for the complex
interactions among the actors in social situations and the specific role of
technology. In order to improve the understanding of how context shapes and is
shaped by situated technology interactions, we suggest to reframe the social
space as a dynamic bundle of social practices and explore it with simulation
studies using agent-based modeling. We outline possible research directions
that focus on specific interactions among practices as well as regularities in
emerging patterns.
