  In this paper, we present an extension to an air traffic conflicts resolution
method consisting in generating a large number of trajectories for a set of
aircraft, and efficiently selecting the best compatible ones. We propose a
multimanoeuvre version which encapsulates different conflict-solving
algorithms, in particular an original "smart brute-force" method and the
well-known ToulBar2 CSP toolset. Experiments on several benchmarks show that
the first one is very efficient on cases involving few aircraft (representative
of what actually happens in operations), allowing us to search through a large
pool of manoeuvres and trajectories; however, this method is overtaken by its
complexity when the number of aircraft increases to 7 and more. Conversely,
within acceptable times, the ToulBar2 toolset can handle conflicts involving
more aircraft, but with fewer possible trajectories for each.
