  In this work, possibility of simulating biological organs in realtime using
the Boundary Element Method (BEM) is investigated. Biological organs are
assumed to follow linear elastostatic material behavior, and constant boundary
element is the element type used. First, a Graphics Processing Unit (GPU) is
used to speed up the BEM computations to achieve the realtime performance.
Next, instead of the GPU, a computer cluster is used. Results indicate that BEM
is fast enough to provide for realtime graphics if biological organs are
assumed to follow linear elastostatic material behavior. Although the present
work does not conduct any simulation using nonlinear material models, results
from using the linear elastostatic material model imply that it would be
difficult to obtain realtime performance if highly nonlinear material models
that properly characterize biological organs are used. Although the use of BEM
for the simulation of biological organs is not new, the results presented in
the present study are not found elsewhere in the literature.
