  Game jams are a way to create games under fast-paced conditions and certain
constraints. The increase in game jam events all over the world, their engaging
and creative nature, with the aim of sharing results among players can be seen
in the high participation rate of such events (2013: 16,705 participants from
319 jam sites in 63 countries produced 3248 games) . This promising concept can
be easily transferred to a classroom setting.
