  This paper introduces VR Haptics at Home, a method of repurposing everyday
objects in the home to provide casual and on-demand haptic experiences. Current
VR haptic devices are often expensive, complex, and unreliable, which limits
the opportunities for rich haptic experiences outside research labs. In
contrast, we envision that, by repurposing everyday objects as passive haptics
props, we can create engaging VR experiences for casual uses with minimal cost
and setup. To explore and evaluate this idea, we conducted an in-the-wild study
with eight participants, in which they used our proof-of-concept system to turn
their surrounding objects such as chairs, tables, and pillows at their own
homes into haptic props. The study results show that our method can be adapted
to different homes and environments, enabling more engaging VR experiences
without the need for complex setup process. Based on our findings, we propose a
possible design space to showcase the potential for future investigation.
