  This paper describes a successful attempt to combine two relatively new
technologies: Stream Control Transmission Protocol (SCTP) and the programming
language Go, achieved by extending the existing Go network library with SCTP.
SCTP is a reliable, message-oriented transport layer protocol, similar to TCP
and UDP. It offers sequenced delivery of messages over multiple streams,
network fault tolerance via multihoming support, resistance against flooding
and masquerade attacks and congestion avoidance procedures. It has improvements
over wider-established network technologies and is gradually gaining traction
in the telecom and Internet industries. Go is an open source, concurrent,
statically typed, compiled and garbage-collected language, developed by Google
Inc. Go's main design goals are simplicity and ease of use and it has a syntax
broadly similar to C. Go has good support for networked and multicore computing
and as a system language is often used for networked applications, however it
doesn't yet support SCTP. By combining SCTP and Go, software engineers can
exploit the advantages of both technologies. The implementation of SCTP
extending the Go network library was done on FreeBSD and Mac OS X, the two
operating systems that contain the most up to date implementation of the SCTP
specification.
