  We propose a controlled simulation within a competitive sum-zero environment
as a proxy for disaggregating components of success. Given a simulation of the
Risk board game, we consider (a) Talent to be one of three rule-based
strategies used by players; (b) Context as the setting of each run of the game
with opponents' strategies, goals and luck; and (c) Perspective as the
objective of each player. Success is attained when a first player conquers its
goal. We simulate 100,000 runs of an agent-based model and analyze the results.
The simulation results strongly suggest that luck, talent and context are all
relevant to determine success. Perspective -- as the description of the goal
that defines success -- is not. As such, we present a quantitative,
reproducible environment in which we are able to significantly separate the
concepts, reproducing previous results of the literature and adding arguments
for context and perspective. Finally, we also find that the simulation offers
insights on the relevance of resilience and opportunity.
