  We propose a new Movie Map system, with an interface for exploring cities.
The system consists of four stages; acquisition, analysis, management, and
interaction. In the acquisition stage, omnidirectional videos are taken along
streets in target areas. Frames of the video are localized on the map,
intersections are detected, and videos are segmented. Turning views at
intersections are subsequently generated. By connecting the video segments
following the specified movement in an area, we can view the streets better.
The interface allows for easy exploration of a target area, and it can show
virtual billboards of stores in the view. We conducted user studies to compare
our system to the GSV in a scenario where users could freely move and explore
to find a landmark. The experiment showed that our system had a better user
experience than GSV.
