  With the ever-increasing popularity of resource-intensive mobile
applications, Mobile Edge Computing (MEC), e.g., offloading computationally
expensive tasks to the cellular edge, has become a prominent technology for the
next generation wireless networks. Despite its great performance in terms of
delay and energy, MEC suffers from restricted power allowance and computational
capability of the edge nodes. Therefore, it is imperative to develop
distributed mechanisms for computation offloading, so that not only the
computational servers are utilized at their best capacity, but also the users'
latency constraints are fulfilled. In this paper, by using the theory of
Minority Games, we develop a novel distributed server activation mechanism for
computational offloading. Our scheme guarantees energy-efficient activation of
servers as well as satisfaction of users' quality-of-experience (QoE)
requirements in terms of latency.
