  Spherical 360{\deg} video is a novel media format, rapidly becoming adopted
in media production and consumption of immersive media. Due to its novelty,
there is a lack of tools for producing highly engaging interactive 360{\deg}
video for consumption on a multitude of platforms. In this work, we describe
the work done so far in the Hyper360 project on tools for mixed 360{\deg} video
and 3D content. Furthermore, the first pilots which have been produced with the
Hyper360 tools and results of the audience assessment of the produced pilots
are presented.
