  Seeking a general framework for reasoning about and comparing programming
languages, we derive a new view of Milner's CCS. We construct a category E of
plays, and a subcategory V of views. We argue that presheaves on V adequately
represent innocent strategies, in the sense of game semantics. We then equip
innocent strategies with a simple notion of interaction. This results in an
interpretation of CCS.
  Based on this, we propose a notion of interactive equivalence for innocent
strategies, which is close in spirit to Beffara's interpretation of testing
equivalences in concurrency theory. In this framework we prove that the
analogues of fair and must testing equivalences coincide, while they differ in
the standard setting.
