  Reconstructing the 3D shape of an object using several images under different
light sources is a very challenging task, especially when realistic assumptions
such as light propagation and attenuation, perspective viewing geometry and
specular light reflection are considered. Many of works tackling Photometric
Stereo (PS) problems often relax most of the aforementioned assumptions.
Especially they ignore specular reflection and global illumination effects. In
this work, we propose a CNN-based approach capable of handling these realistic
assumptions by leveraging recent improvements of deep neural networks for
far-field Photometric Stereo and adapt them to the point light setup. We
achieve this by employing an iterative procedure of point-light PS for shape
estimation which has two main steps. Firstly we train a per-pixel CNN to
predict surface normals from reflectance samples. Secondly, we compute the
depth by integrating the normal field in order to iteratively estimate light
directions and attenuation which is used to compensate the input images to
compute reflectance samples for the next iteration.
  Our approach sigificantly outperforms the state-of-the-art on the DiLiGenT
real world dataset. Furthermore, in order to measure the performance of our
approach for near-field point-light source PS data, we introduce LUCES the
first real-world 'dataset for near-fieLd point light soUrCe photomEtric Stereo'
of 14 objects of different materials were the effects of point light sources
and perspective viewing are a lot more significant. Our approach also
outperforms the competition on this dataset as well. Data and test code are
available at the project page.
