  We present Plane-Casting, a novel technique for 3D object manipulation from a
distance that is especially suitable for smartphones. We describe two
variations of Plane-Casting, Pivot and Free Plane-Casting, and present results
from a pilot study. Results suggest that Pivot Plane-Casting is more suitable
for quick, coarse movements whereas Free Plane-Casting is more suited to
slower, precise motion. In a 3D movement task, Pivot Plane-Casting performed
better quantitatively, but subjects preferred Free Plane-Casting overall.
