  Affective virtual reality (VR) environments with varying visual style can
impact users' valence and arousal responses. We applied Neural Style Transfer
(NST) to generate 360$^\circ$ VR environments that elicited users' varied
valence and arousal responses. From a user study with 30 participants, findings
suggested that generative VR environments changed participants' arousal
responses but not their valence levels. The generated visual features, e.g.,
textures and colors, also altered participants' affective perceptions. Our work
contributes novel insights about how users respond to generative VR
environments and provided a strategy for creating affective VR environments
without altering content.
