  With the imminent release of the Apple Vision Pro, a wave of innovative
technology will be going to get into people's hands. The "eyes and hands"
interface mixes up interaction design, indicating a need for principles,
frameworks, and standards. This article highlights 5 design principles and 5
issues for designing eyes & hands interfaces, drawing insights from both my
personal experience and scientific articles in the area of human-computer
interaction. Whether you're interested in design, tech, or research in this
evolving space, the article provides valuable perspectives to enhance your
understanding.
