  Session types allow communication protocols to be specified
type-theoretically so that protocol implementations can be verified by static
type checking. We extend previous work on session types for distributed
object-oriented languages in three ways. (1) We attach a session type to a
class definition, to specify the possible sequences of method calls. (2) We
allow a session type (protocol) implementation to be modularized, i.e.
partitioned into separately-callable methods. (3) We treat session-typed
communication channels as objects, integrating their session types with the
session types of classes. The result is an elegant unification of communication
channels and their session types, distributed object-oriented programming, and
a form of typestate supporting non-uniform objects, i.e. objects that
dynamically change the set of available methods. We define syntax, operational
se-mantics, a sound type system, and a sound and complete type checking
algorithm for a small distributed class-based object-oriented language with
structural subtyping. Static typing guarantees that both sequences of messages
on channels, and sequences of method calls on objects, conform to
type-theoretic specifications, thus ensuring type-safety. The language includes
expected features of session types, such as delegation, and expected features
of object-oriented programming, such as encapsulation of local state.
