  With the proliferation of devices that display augmented reality (AR), now is
the time for scholars and practitioners to evaluate and engage critically with
emerging applications of the medium. AR mediates the way users see their
bodies, hear their environment and engage with places. Applied in various
forms, including social media, e-commerce, gaming, enterprise and art, the
medium facilitates a hybrid experience of physical and digital spaces. This
article employs a model of real-and-imagined space from geographer Edward Soja
to examine how the user of an AR app navigates the two intertwined spaces of
physical and digital, experiencing what Soja calls a 'Third-space'. The article
illustrates the potential for headset-based AR to engender such a Thirdspace
through the author's practice-led research project, the installation Through
the Wardrobe. This installation demonstrates how AR has the potential to shift
the way that users view and interact with their world with artistic
applications providing an opportunity to question assumptions of social norms,
identity and uses of physical space.
