  Project/problem-based learning, as an active methodology, improves
significantly the learning process, making students take an active role in the
construction of their own knowledge, and at the same time, develop soft and
social skills that are critical in the success of their student career and
professional field. In this work, an entertaining game project based on an
introductory undergraduate physics course is presented, in which students build
an experimental prototype based on a traditional fair-game, High Striker. To
fulfill the requirements of the project, students need to use mainly
electromagnetism concepts such as laws of Faraday and Lenz, induced
electromotive force; and classical mechanics physics concepts such as energy
conservation and collisions.
