  A graceful labeling of a graph $G$ with $m$ edges consists of labeling the
vertices of $G$ with distinct integers from $0$ to $m$ such that, when each
edge is assigned as induced label the absolute difference of the labels of its
endpoints, all induced edge labels are distinct. Rosa established two well
known conjectures: all trees are graceful (1966) and all triangular cacti are
graceful (1988). In order to contribute to both conjectures we study graceful
labelings in the context of graph games. The Graceful game was introduced by
Tuza in 2017 as a two-players game on a connected graph in which the players
Alice and Bob take turns labeling the vertices with distinct integers from 0 to
$m$. Alice's goal is to gracefully label the graph as Bob's goal is to prevent
it from happening. In this work, we study winning strategies for Alice and Bob
in complete graphs, paths, cycles, complete bipartite graphs, caterpillars,
prisms, wheels, helms, webs, gear graphs, hypercubes and some powers of paths.
