  Poker is a multiplayer game of imperfect information and has been widely
studied in game theory. Many popular variants of poker (e.g., Texas Hold'em and
Omaha) at the edge of modern game theory research are large games. However,
even toy poker games, such as Kuhn poker, can pose new challenges. Many Kuhn
poker variants have been investigated: varying the number of players, initial
pot size, and number of betting rounds. In this paper we analyze a new variant
-- Kuhn poker with cheating and cheating detection. We determine how cheating
changes the players' strategies and derive new analytical results.
