  The theory of $p$-modulus provides a general framework for quantifying the
richness of a family of objects on a graph. When applied to the family of
spanning trees, $p$-modulus has an interesting probabilistic interpretation. In
particular, the $2$-modulus problem in this case has been shown to be
equivalent to the problem of finding a probability distribution on spanning
trees that utilizes the edges of the graph as evenly as possible. In the
present work, we use this fact to produce a game-theoretic interpretation of
modulus by employing modulus to solve a secure broadcast game.
