  Approximately ten percent of newborns require some help with their breathing
at birth. About one percent require extensive assistance at birth which needs
to be administered by trained personnel. Neonatal resuscitation is taught
through a simulation based training program in North America. Such a training
methodology is cost and resource intensive which reduces its availability
thereby adversely impacting skill acquisition and retention. We implement and
present RETAIN (REsuscitation TrAIning for Neonatal residents) -- a video game
to complement the existing neonatal training. Being a video game, RETAIN runs
on ubiquitous off-the-shelf hardware and can be easily accessed by trainees
almost anywhere at their convenience. Thus we expect RETAIN to help trainees
retain and retrain their resuscitation skills. We also report on how RETAIN was
developed by an interdisciplinary team of six undergraduate students as a
three-month term project for a second year university course.
