  Traditionally, AI has been modeled within economics as a technology that
impacts payoffs by reducing costs or refining information for human agents. Our
position is that, in light of recent advances in generative AI, it is
increasingly useful to model AI itself as an economic agent. In our framework,
each user is augmented with an AI agent and can consult the AI prior to taking
actions in a game. The AI agent and the user have potentially different
information and preferences over the communication, which can result in
equilibria that are qualitatively different than in settings without AI.
