  We present an easy-to-use and lightweight surface and volume mesh sampling
standalone application tailored for the needs of particle-based simulation. We
describe the surface and volume sampling algorithms used in LEAVEN in a
beginner-friendly fashion. Furthermore, we describe a novel method of
generating random volume samples that satisfy blue noise criteria by modifying
a surface sampling algorithm. We aim to lower one entry barrier for starting
with particle-based simulations while still pose a benefit to advanced users.
The goal is to provide a useful tool to the community and lowering the need for
heavyweight third-party applications, especially for starters.
