  This paper presents a probabilistic extension of the well-known cellular
automaton, Game of Life. In Game of Life, cells are placed in a grid and then
watched as they evolve throughout subsequent generations, as dictated by the
rules of the game. In our extension, called ProbLife, these rules now have
probabilities associated with them. Instead of cells being either dead or
alive, they are denoted by their chance to live. After presenting the rules of
ProbLife and its underlying characteristics, we show a concrete implementation
in ProbLog, a probabilistic logic programming system. We use this to generate
different images, as a form of rule-based generative art.
