  The monocular vision-based simultaneous localization and mapping (vSLAM) is
one of the most challenging problem in mobile robotics and computer vision. In
this work we study the post-processing techniques applied to sparse 3D
point-cloud maps, obtained by feature-based vSLAM algorithms. Map
post-processing is split into 2 major steps: 1) noise and outlier removal and
2) upsampling. We evaluate different combinations of known algorithms for
outlier removing and upsampling on datasets of real indoor and outdoor
environments and identify the most promising combination. We further use it to
convert a point-cloud map, obtained by the real UAV performing indoor flight to
3D voxel grid (octo-map) potentially suitable for path planning.
