  Melott has made pioneering studies of the effects of particle discreteness in
N-body simulations, a fundamental point that needs careful thought and analysis
since all such simulations suffer from numerical noise arising from the use of
finite-mass particles. Melott (arXiv:0804.0589) claims that the conclusions of
our paper (arXiv:0804.0294) are essentially equivalent to those of his earlier
work. Melott is wrong: he has jumped onto one of our conclusions and
interpreted that in his own way. Here we point out the whys and the wherefores.
