  Virtual Reality has become an important educational tool, due to the pandemic
and increasing globalization of education. This paper presents a framework for
teaching Virtual Anatomy at the university level. Virtual classes have become a
staple of today's curricula because of the isolation and quarantine
requirements and the increased international collaboration. Our work builds on
the Visible Human Projects for Virtual Dissection material and provides a
medium for groups of students to do collaborative anatomical dissections in
real-time using sketching and 3D visualizations and audio coupled with
interactive 2D tablets for precise drawing. We describe the system
architecture, compare requirements with those of previous development, and
discuss the preliminary results. Discussions with Anatomists show that this is
an effective tool. We introduce avenues for further research and discuss
collaboration challenges posed by this context.
