  Neurofeedback games are an effective and playful approach to enhance certain
social and attentional capabilities in children with autism, which are
promising to become widely accessible along with the commercialization of
mobile EEG modules. However, little industry-based experiences are shared,
regarding how to better design neurofeedback games to fine-tune their
playability and user experiences for autistic children. In this paper, we
review the experiences we gained from industry practice, in which a series of
mobile EEG neurofeedback games have been developed for preschool autistic
children. We briefly describe our design and development in a one-year
collaboration with a special education center involving a group of
stakeholders: children with autism and their caregivers and parents. We then
summarize four concrete implications we learnt concerning the design of game
characters, game narratives, as well as gameplay elements, which aim to support
future work in creating better neurofeedback games for preschool children with
autism.
