  This work explores a variation of the art gallery problem in which a team of
static and mobile guards track a mobile intruder with unknown maximum speed.
First, we present an algorithm to identify {\it candidate vertices} in a
polygon at which either static guards can be placed or they can serve as
endpoints of the trajectory of mobile guards. Based on the triangulation of the
polygon and the deployment of the guards we propose an allocation technique for
the guards, such that each one of them is assigned to guard a subregion of the
environment when the intruder is inside it. The allocation strategy leads to a
classification of the guards based on their task and coordination requirements.
Next, we present an activation strategy for the static guards that is adaptive
to the instantaneous speed of the intruder. The deployment and the activation
technique guarantee that a variable speed intruder is successfully tracked.
Simulation results are presented to validate the efficacy of the proposed
techniques.
