  This article proposes the analysis on novel human computer interaction (HCI)
platform based college mathematical education methodology. Above for the
application of virtual reality technology in teaching the problems in the
study, only through the organization focus on the professional and technical
personnel, and constantly improve researchers in development process of
professional knowledge, close to the actual needs of the teaching can we
achieve the satisfactory result. To obtain better education output, we combine
the Kinect to form the HCI based teaching environment. We firstly review the
latest HCI technique and principles of college math courses, then we introduce
basic components of the Kinect including the gesture segmentation, systematic
implementation and the primary characteristics of the platform. As the further
step, we implement the system with the re-write of script code to build up the
personalized HCI assisted education scenario. The verification and simulation
proves the feasibility of our method.
