  Digital and interactive technologies are becoming increasingly embedded in
everyday lives of people around the world. Application of technologies such as
real-time, context-aware, and interactive technologies; augmented and immersive
realities; social media; and location-based services has been particularly
evident in urban environments where technological and sociocultural
infrastructures enable easier deployment and adoption as compared to non-urban
areas. There has been growing consumer demand for new forms of experiences and
services enabled through these emerging technologies. We call this ambient
media, as the media is embedded in the natural human living environment.
  The 8th Semantic Ambient Media Workshop Experience (SAME) Proceedings where
based on a collaboration between the SEACHI Workshop Smart Cities for Better
Living with HCI and UX, which has been organized by UX Indonesia and was held
in conjunction with Computers and Human-Computer Interaction (CHI) 2016 in San
Jose, CA USA.
  The extended versions of the workshop papers are freely available through
www.ambientmediaassociation.org/Journal under open access by the International
Ambient Media Association (iAMEA). iAMEA is hosting the international open
access journal entitled "International Journal on Information Systems and
Management in Creative eMedia", and the international open access series
"International Series on Information Systems and Management in Creative eMedia"
(see http://www.ambientmediaassociation.org).
