  In this paper, we present DIREG3D, a holistic framework for 3D Hand Tracking.
The proposed framework is capable of utilizing camera intrinsic parameters, 3D
geometry, intermediate 2D cues, and visual information to regress parameters
for accurately representing a Hand Mesh model. Our experiments show that
information like the size of the 2D hand, its distance from the optical center,
and radial distortion is useful for deriving highly reliable 3D poses in camera
space from just monocular information. Furthermore, we extend these results to
a multi-view camera setup by fusing features from different viewpoints.
