  When it comes to security in the modern world, things have improved a lot
since the early 2000s. Hypertext Transfer Protocol Secure (HTTPS) and Transport
Layer Security (TLS) have made the transfer of our data across the internet
much safer than years prior, and the advent of VPNs and private browsing have
only compounded that. However, the gaming industry has been notoriously behind
the curve when it comes to security, most notably with Massively Multiplayer
Online (MMO) games, which due to the intrinsic nature of their architecture,
have an astounding amount of ground to cover. In this paper, the authors
discuss the challenges that MMO developers face when trying to design a secure
game, as well as some more modern approaches to security that will help improve
the industry moving forward. The authors also highlight a few real-life
examples of exploits and breaches that have happened and look at how they were
mitigated.
